///////////////////////////////////////////////////////////////////////////////// Report of 01/31/2016 11:39 PM by hkurzawa Version: 0.6.4.6_25 OS: Windows 10 (x64) Version: 10.0 Java version: 1.8.0_71 JVM architecture: amd64 CPU: [GenuineIntel, Intel(R) Pentium(R) CPU N3700 @ 1.60GHz, 4, 4] (Cores: 4) Mainboard: [Acer, Aspire XC-704] GraphicsAdapter: [Intel Corporation, Intel(R) HD Graphics, 20150804000000.000000-000, 10.18.15.4248, igdumdim64.dll,igd10iumd64.dll,igd10iumd64.dll,igd12umd64.dll,igdumdim32,igd10iumd32,igd10iumd32,igd12umd32] Total Systemmemory: 4206 MB JVM Memory used: 68,14 MB reserved: 100,18 MB max: 2112,62 MB ///////////////////////////////////////////////////////////////////////////////// Existing buffers: 5842 (b: 2909 f: 2174 i: 19 s: 740 d: 0) Total heap memory held: 66541kb Total direct memory held: 218549kb (b: 196163kb f: 20488kb i: 1kb s: 1896kb d: 0kb) ///////////////////////////////////////////////////////////////////////////////// Settings: Resolution: 1920x1080 (Fullscreen) Frequency: 60 Vsync: on DepthBits: 24 BitsPerPixel: 32 Samples: 1 MaxFrames: 200 Renderer: LWJGL-OpenGL2 Anisotropic: 1 DynamicLights: 100 Quality: 2 ViewDistance: 15 (LOD: 35) LS(Q)/LG/ENV/PHD/NM/FOD/FXAA/SPEC/REFR/SSAO/INST: 0(110)/0/0/1/1/0/0/0/0/0/1 ///////////////////////////////////////////////////////////////////////////////// Graphics: Intel(R) HD Graphics Vendor: Intel OpenGL version: 4.3.0 - Build 10.18.15.4248 Accelerated Memory: Indeterminate GLMaxTextureSize: 16384 GLMaxTextureImageUnits: 32 GLMaxArrayTextureLayers: 35071 GLMaxVertexTextureImageUnits: 32 GLMaxVertexUniforms: 4096 GLMaxFragmentUniforms: 4096 GLMaxVaryingFloats: 64 GLMaxVertexAttribs: 16 Capabilities: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, OpenGL33, OpenGL40, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, GLSL330, GLSL400, VertexTextureFetch, GeometryShader, TesselationShader, TextureArray, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray, Multisample, PackedDepthStencilBuffer, Srgb, FrameBufferBlit, TextureCompressionS3TC, TextureFilterAnisotropic, TextureCompressionETC1, TextureCompressionETC2, DepthTexture, IntegerIndexBuffer, SeamlessCubemap, BinaryShader] ///////////////////////////////////////////////////////////////////////////////// Sounddrivers: (0) Lautsprecher (Realtek High Definition Audio), STEREO, 2, 48000 ///////////////////////////////////////////////////////////////////////////////// Camera location: (0.0, 0.0, 0.0) Camera rotation: (0.0, 0.0, 0.0, 1.0) Total running time: 45.4981 ///////////////////////////////////////////////////////////////////////////////// C:/Games/Rising World/data/launcher/lib/AbsoluteLayout.jar (a241408e41bf57f8c99278f6d391e9dd) C:/Games/Rising World/data/jiw/jiw-bytenetwork.jar (2165e6ca628a945628dcb55588b799f8) C:/Games/Rising World/core/jbullet.jar (6c76c153d9e916fe2ccca3c22d404129) C:/Games/Rising World/core/jinput.jar (a0be2ae778b2f5d70d554c27d381dbcb) C:/Games/Rising World/core/jinput-natives-linux.jar (0fae8f38711ae22308aaa47624b03691) C:/Games/Rising World/core/jinput-natives-osx.jar (d56527074b3cb6f5f37eed6feaf42414) C:/Games/Rising World/core/jinput-natives-windows.jar (ad8ac871336d6c386f131cf3ac99ddc8) C:/Games/Rising World/core/jme3-core.jar (f372b84ef8978cb3cf3006509861e79e) C:/Games/Rising World/core/jme3-desktop.jar (ae7e7d39b4d986a183cfcc55ac8293f6) C:/Games/Rising World/core/jme3-effects.jar (1b6120bb1384e0b7e9a3616dec063340) C:/Games/Rising World/core/jme3-jbullet.jar (f004ecc970d1be60197115b062e3b01f) C:/Games/Rising World/core/jme3-lwjgl.jar (b810837411ce9676b7f7987bb9cc4052) C:/Games/Rising World/core/jutils.jar (6b3285be8cbfdd0e8db706c6c994c0b9) C:/Games/Rising World/core/lwjgl.jar (f8bf8c598432b3be2252b50b975155cb) C:/Games/Rising World/core/lwjgl-natives-linux.jar (f829980d5628a32be0c3883205a817c3) C:/Games/Rising World/core/lwjgl-natives-osx.jar (fbdf0fe173b29523aafacb7a6e0633c6) C:/Games/Rising World/core/lwjgl-natives-windows.jar (8a2ad7ae35b81621979435716368be8f) C:/Games/Rising World/core/stack-alloc.jar (13242768bfac6e72b5f08201d605ff39) C:/Games/Rising World/core/vecmath.jar (abb54a743934f7177748d360a7b77fc4) C:/Games/Rising World/data/jiw/jiw-gui.jar (db95c0d4e6e42caf445b1e772f2f5d82) C:/Games/Rising World/data/jiw/jiw-network.jar (009b7105e0e88b59f2c6b0eb48ce49de) C:/Games/Rising World/data/jiw/rcon.jar (ff14cba8ba9d6ba3914e95144db1c2b4) C:/Games/Rising World/data/jiw/java-fmod-natives.jar (7660dadca5729d7b7297b77823b93357) C:/Games/Rising World/data/jiw/java-fmod.jar (a5d242bb2d0c78b445eac192100d3ef6) C:/Games/Rising World/data/server.jar (3dc6631c9e8a5bba115982490dfe27d4) C:/Games/Rising World/data/commons.jar (394e70720c24cf290fbdf0c070cb45bd) C:/Games/Rising World/lib/sqlite-jdbc.jar (5fa420d75512d78ba9b08143ddca61b7) C:/Games/Rising World/lib/luaj.jar (35b99210e527b306ca52158f1479894d) C:/Games/Rising World/lib/snakeyaml.jar (6bedeeed26844c401db1a5f53f880de5) C:/Games/Rising World/data/assets/interface.jar (c61a97ceb8ed7651af32132db28f8b72) C:/Games/Rising World/data/assets/materials.jar (eb3bd77a57d010a32fc7a1a739be7eb4) C:/Games/Rising World/data/assets/models.jar (0e069479c8d655a1b6d0aa7092053596) C:/Games/Rising World/data/assets/textures.jar (590c084f00e09d010d7f31afe7d21ffb) /////////////////////////////////////////////////////////////////////////////////