[Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Initialize engine version: 6000.0.25f1 (4859ab7b5a49) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RisingWorld/Data/UnitySubsystems kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead. GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7600 XT (ID=0x7480) Vendor: ATI VRAM: 16305 MB Driver: 32.0.13031.4034 [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Initialized touch support. UnloadTime: 17.346700 ms [INITIALIZE [13.5]] Version 0.8.1 (14) 2025-04-02 07:41 Detected Resolutions: 15 Detected Monitors: 2 Set resolution to 1280x720 @ 0 (1) [C++] Initialize Main.cpp Windows 11 (10.0.26100) 64bit (Desktop) Direct3D 11.0 [level 11.1] AMD Ryzen 9 3900X 12-Core Processor , 24 Cores, 3793 MHz AMD (iBUYPOWER) 32676 MB RAM AMD Radeon RX 7600 XT, 16305 MB VRAM, 2025-03-16, 32.0.13031.403 Commit: cd8e7048a40df92c282c8276b483d05467a47064 Branch: master JobID: 17651 ____________________________________________________________ Initialize Game... Getting current power scheme... AMD Ryzen™ High Performance Loaded 312 block infos from db! Initialized default settings (605 ms) UPDATE DISABLED DEVICES: [] Initialized input (16 ms) Initialized assets (334 ms) Updating material settings... Load terrain texture arrays (quality: 2 - 1024, 1024)... Load construction texture arrays (1024, 1024)... Material settings updated in 2 ms Initialized materials (1465 ms) Initialize FMOD... FMOD Version: 2.2.22 (0) Speakers (Sound, STEREO, 2, 48000 Hz (1) 4 - VG278 (AMD , STEREO, 2, 48000 Hz (2) Speakers (CORSA, _7POINT1, 8, 48000 Hz ____________________________________________________________ FMOD: Select driver 0 FMOD: Set output type AUTODETECT FMOD: Set 64 channels (1024 virtual channels) FMOD: Speaker mode DEFAULT (48000 Hz) FMOD: Stream buffer size set to 32768b FMOD: Initialize studio Initialize recording devices... Recording devices: 5 / 5 (0) Microphone (NexiGo HD Webcam Audio), STEREO, 2, 48000 Hz, Connected * (1) 4 - VG278 (AMD High Definition Audio Device) [lo..., STEREO, 2, 48000 Hz, Connected (2) Speakers (CORSAIR HS65 SURROUND USB Adapter) [lo..., _7POINT1, 8, 48000 Hz, Connected (3) Speakers (Sound Blaster Audigy Fx) [loopback], STEREO, 2, 48000 Hz, Connected (4) Microphone (CORSAIR HS65 SURROUND USB Adapter), MONO, 1, 48000 Hz, Connected ____________________________________________________________ Selected recording device: Microphone (NexiGo HD Webcam Audio) (0) Load FMOD banks... Found 7 banks... Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/ambiences.bank (225191776 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/GUIDs.bank (105052 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/music.bank (115239968 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/npcs.bank (38769312 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/objects.bank (232096416 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/player.bank (21036448 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/system.bank (3780128 b) Load FMOD buses... [AUDIO] Set amb_birds grp volume to 1 [AUDIO] Set amb_over grp volume to 1 [AUDIO] Set weather grp volume to 1 [AUDIO] Set water grp volume to 1 [AUDIO] Set npc_animals grp volume to 1 [AUDIO] Set player grp volume to 1 [AUDIO] Set instruments grp volume to 1 [AUDIO] Set music_gramophone grp volume to 1 [AUDIO] Set system grp volume to 1 Initialized sound manager (1689 ms) Initialized 2120 sounds Initialized sounds (20 ms) Initialized 73 music tracks Initialized music (14 ms) Initialized camera (9 ms) Initializing Steam API... Steam API initialized after 93 ms Steam: 0 files in cloud Loaded 8 Steam friends! Init Steam friends after 43 ms SteamID: 76561198059164768 (98899040) Name: Sobewan814 (Online) Initialized platform SDK (226 ms) Initialized statistics (21 ms) Initialized achievements (1 ms) STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw Init language English (en, en) Load language file (en): D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets\Languages\en.json Initialized locale en (71 ms) Initialized UI (1215 ms) Loaded terrain texture array after 260 ms! Loaded terrain normal array after 355 ms! Loaded terrain opacity array after 1 ms! Loaded terrain emission array after 0 ms! Loaded construction texture array after 768 ms! Loaded construction normal array after 1487 ms! Loaded construction glass texture array after 22 ms! Loaded construction glass normal array after 77 ms! [POST-INITIALIZE [23.8]] Load definitions... Definitions checksum: 9976bae626ddf42e4c27c959999faa39 Loaded 264 item definitions from db! Loaded 56 item variants from db! Loaded 33 picking definitions from db! Loaded 58 item-info definitions from db! Loaded 32 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 5 weapon definitions from db! Loaded 60 construction definitions from db! Loaded 4 seasons from db! Loaded 273 plant definitions from db! Loaded 157 object definitions from db! Loaded 22 object variants from db! Loaded 9 object info definitions from db! Loaded 14 storage definitions from db! Loaded 87 clothing definitions from db! Loaded 89 skin definitions from db! Loaded 6 player definitions from db! Loaded 3 vehicle definitions from db! Loaded 14 vehicle components from db! Loaded 14 vehicle assembly data from db! Loaded 57 npc definitions (60 variants, 144 loot tables, 14 feeding info) from db! Loaded 4 music track definitions from db! Found 641 crafting recipes... Loaded 11 crafting stations from db! Loaded 581 crafting recipes from db! Loaded 19 weather definitions from db! Loaded 23 biomes from db (502 spawns)! Loaded 4 world regions from db! Loaded 24 loot definitions from db! Initialized static definitions (195 ms) VehicleAssembly rib: Could not find path for bone 'root' Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK] Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid] VehicleAssembly sailboat: Could not find path for bone 'root' Vehicle sailboat bones: [root/mast, root/mast/rope_connection_l, root/mast/rope_connection_r, root/rudder, root/rudder/rudder1, root/rudder/rudder1/IK, root/rope_mast_connection, root/rope_mast_connection/rope_connection_l, root/rope_mast_connection/rope_connection_r, root/rope_sail_l, root/rope_sail_r, root/rope_yard_l, root/rope_yard_r, root/rope_mast_l, root/rope_mast_r] Warning: Missing localization for object "primitivedoor1c" (en) Warning: Missing localization for item "jackolantern1" (en) Warning: Missing localization for item "jackolantern2" (en) Warning: Missing localization for item "clothingitem" (en) Initialized assembly definitions (6173 ms) Removed uninitialized item definitions (0 ms) Initialized construction definitions (11223 ms) Initialized object definitions (20 ms) Initialized plant definitions (0 ms) Initialized vehicle definitions (0 ms) Warning: Missing localization for clothing "barbarian_shoes" (en) Warning: Missing localization for clothing "barbarian_boots" (en) Warning: Missing localization for clothing "barbarian_top1" (en) Warning: Missing localization for clothing "barbarian_top2" (en) Warning: Missing localization for clothing "barbarian_legs1" (en) Warning: Missing localization for clothing "barbarian_legs2" (en) Warning: Missing localization for clothing "barbarian_legs3" (en) Warning: Missing localization for clothing "barbarian_legs4" (en) Warning: Missing localization for clothing "human_ar1_armor2" (en) Warning: Missing localization for clothing "human_ar1_belt" (en) Warning: Missing localization for clothing "human_ar1_boots" (en) Warning: Missing localization for clothing "human_ar2_cloak" (en) Warning: Missing localization for clothing "human_ar2_belt" (en) Warning: Missing localization for clothing "human_ar5_cloak" (en) Warning: Missing localization for clothing "human_ar5_cuff" (en) Warning: Missing localization for clothing "human_ar1_helmet1" (en) Warning: Missing localization for clothing "human_ar1_helmet2" (en) Warning: Missing localization for clothing "human_ar2_helmet1" (en) Warning: Missing localization for clothing "human_ar2_helmet2" (en) Initialized clothing definitions (0 ms) Initialized recipe definitions (0 ms) Initialized music definitions (0 ms) Initialized font definitions (440 ms) Initialized definitions (18055 ms) BlockTextureSelector: Found 289 textures [07:41:39] Could not get news feed: ProtocolError - HTTP/1.1 404 Not Found [Journal] Show index page Initialized UI layers (4210 ms) Initialized local player (1136 ms) Reset Sky... Init hm manager... 1889447656 b Hm header: 19, total: 1889447656, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Initialized managers (477 ms) Initialized network (0 ms) Initialized integrated server (62 ms) Load menu background: 4 VegetationSelector: Loaded 238 plants Initialized states (1069 ms) [FINALIZE-INITIALIZATION [49.2]] Game initialized! Total load time: 35.676 seconds [07:41:45] Enable main menu state STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> Latest crash folder: C:/Users/tschu/AppData/Local/Temp/JIW-Games/Rising World/Crashes\Crash_2025-04-02_003756418 Checked log file (1 ms) Refresh friend list: 2 ms Refresh friend list: 2 ms Main menu - sp button click Cannot find meta database for world: New World Cannot find meta database for world: New World 1 Cannot find meta database for world: New World 2 WORLD: Second Chance ON WORLDENTRY CLICK: LeftMouse Singleplayer - load world "Second Chance" [07:42:00] L O A D G A M E C O N T E X T Created menu background image in 24 ms [07:42:01] Loading state: Load singleplayer world Second Chance Enable loading state LOADING - CONNECTING Close SQLite databases... Check world version: 0.8.1_14 [07:42:02] START SINGLEPLAYER GAME Load world 'Second Chance' (SQLite) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [5] -XX:+SuppressFatalErrorMessage JNI: Successfully created new VM (140713369687728)! Create new JNIEnv (handle: 2407815257344, thread: 29) [Java] INITIALIZED CLASSLOADER [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/snakeyaml.jar [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/sqlitejdbc.jar [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/mariadb.jar Initialize C# PluginManager... [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager [Java] Initialize plugin visuals manager Initialized PluginManager after 643 ms SQLite version: 3.42.0 World infos: * Version: 0.8.1_14 * Seed: -63179349153980 * Gamemode: Survival * WorldType: Default * OreAmount: VeryHigh * Flatness: Flat * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * Era: None * CreationDate: 1743524528 * LastPlayed: 1743554258 * SpawnPosition: (4352.50, 156.00, 3584.50) * SpawnRotation: (0.00000, 0.91717, 0.00000, 0.39849) * DisabledNpcs: [skeleton, firewolf, ghoul, lion, scorpion, spider, snake] GlobalID counter set to 32989 Loaded 2 meta objects from DB... Loaded 83 npcs from DB... INITIAL WEATHER: Default (1712.803) PluginLoader: Load plugins (False) [Java] Load 0 possible plugins from D:\SteamLibrary\steamapps\common\RisingWorld\Plugins Loaded 0 plugins! Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... Reset PluginEventHandler (0 registered events)... Starting RW Singleplayer Server... Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.05, sync: 0.1)... [NetworkClient] Start channel 0... ::::CONNECT TO SINGLEPLAYER Init server platform (Steam) 07:42:03:882 - Begin authentication... ::::CLIENT CHANGE STATE (Uninitialized -> Connecting) ::::CLIENT CHANGE STATE (Connecting -> Connected) [07:42:03] PlayerAuthRequestReceived (Sobewan814, 76561198059164768, 127.0.0.1) [07:42:03] Client 1 (76561198059164768) fully authenticated! LOADING - PREPARING 07:42:03:896 - CLIENT: Receive auth response (success: True, pw: False) 07:42:03:896 - CLIENT: SEND PLAYER CONNECT MESSAGE Processed auth response in 0 ms 07:42:03:896 - PLAYER CONNECT: Sobewan814 (ID: 1) DB: Player 76561198059164768 exists in database Loaded 27 item stats from database for player 1 Inventory for player 1 exists! STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> Second Chance STEAM SET RICH PRESENCE: Connect -> CLIENT: Received server info packet (Default Rising World Server, Survival) CLIENT: Web requests are disabled... 07:42:03:917 - CLIENT: Receive player information (id: 1, pos: (5096.44, 107.24, 3872.61), rot: (0.06584, 0.08103, -0.00536, 0.99452)) Player model change gender (Male -> Female) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:479) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:366) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:1032) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:366) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:367) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Load sector from db (0, 0) Loaded 9324 caves from stored sector data... SERVER: Send init spawn packet 83 -> serialized 83 npcs (83) [07:42:06] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 190, modifier: Normal [07:42:06] -UNEQUIP ITEM (255, Quickslot) [07:42:06] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 190, modifier: Normal) [07:42:06] UPDATE QUICKSLOT 1: bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [07:42:06] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [07:42:06] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:42:06] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:42:06] UPDATE QUICKSLOT 5: [07:42:06] UPDATE QUICKSLOT 6: [07:42:06] UPDATE QUICKSLOT 7: [07:42:06] UPDATE QUICKSLOT 8: [07:42:06] UPDATE QUICKSLOT 9: Player was not dead, use old spawn setup... [07:42:06] UPDATE ALL QUICKSLOTS [07:42:06] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 190, modifier: Normal [07:42:06] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 190, modifier: Normal) LocalPlayer set ready: True [07:42:06] REBIND ANIMATOR (12).... 0 current: -2055043994 (0), next: 0 (0) 1 current: 1408206388 (0), next: 0 (0) 2 current: 1408206388 (0), next: 0 (0) 3 current: -2008346116 (0), next: 0 (0) 4 current: -2008346116 (0), next: 0 (0) 5 current: -2008346116 (0), next: 0 (0) 6 current: -2008346116 (0), next: 0 (0) 7 current: -2008346116 (0), next: 0 (0) 8 current: -890975975 (0), next: 0 (0) 9 current: -890975975 (0), next: 0 (0) 10 current: -2055043994 (0), next: 0 (0) 11 current: -1824702553 (0), next: 0 (0) Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Processed player information in 2971 ms Starting 8 chunk worker threads... Total native mc memory -> 123781980 b Total native mc memory -> 245865120 b Total native mc memory -> 367948260 b Total native mc memory -> 490031400 b Total native mc memory -> 612114540 b Total native mc memory -> 734197680 b Total native mc memory -> 856280820 b Total native mc memory -> 978363960 b [07:42:06] CLIENT: Visibility check for unknown npc received (14963)... CLIENT: Map marker return data is null! CLIENT: Received npc init spawn: 83 CLIENT: Loaded npcs in 11 ms CLIENT: Received vehicle init spawn: 0 CLIENT: Spawn 11 world items... Client sync weather: 0 -> -1 (0) FORCE Update wind direction: (0.00, 0.00, 1.00) -> (0.00, 0.00, 1.00) Update sky: (0.00, 0.00, 0.00), 1 LOADING - 0 / 0 (10%) WorldPart (11, 7) generated (83 ms) [C++] Requesting managed biome data (1) [C++] -> biome 1: snowiness -1.000000 WorldPart (10, 6) generated (72 ms) WorldPart (10, 8) generated (51 ms) [C++] Requesting managed biome data (3) [C++] -> biome 3: snowiness -1.000000 WorldPart (10, 7) generated (64 ms) WorldPart (11, 8) generated (60 ms) WorldPart (11, 6) generated (85 ms) ServerChunkManager.GetPlants() took 396 ms WorldPart (9, 6) generated (49 ms) WorldPart (9, 8) generated (42 ms) WorldPart (9, 7) generated (48 ms) ServerChunkManager.GetPlants() took 299 ms ServerChunkManager.GetPlants() took 320 ms WorldPart (8, 7) generated (56 ms) WorldPart (8, 6) generated (43 ms) WorldPart (8, 8) generated (47 ms) ServerChunkManager.GetPlants() took 288 ms LOADING - 1298 / 1369 (94%) LOADING - FINALIZING WORLD LOADED AFTER 10.58338 SECONDS STEAM SET RICH PRESENCE: Status -> Rising World - Singleplayer STEAM SET RICH PRESENCE: Type -> rw-sp STEAM SET RICH PRESENCE: TypeInfo -> Second Chance STEAM SET RICH PRESENCE: Connect -> [C++] Requesting managed biome data (5) [C++] -> biome 5: snowiness -1.000000 [07:42:12] [C++] MC: Grass vertex buffer is full (24544 / 24576), resizing... [07:42:12] [C++] MC: Grass vertex buffer is full (24547 / 24576), resizing... [07:42:12] [C++] MC: Grass vertex buffer is full (24546 / 24576), resizing... [07:42:13] [C++] MC: Grass vertex buffer is full (24547 / 24576), resizing... [07:42:13] [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... [07:42:13] [C++] MC: Grass vertex buffer is full (24549 / 24576), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... Destroy loading screen background image [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [07:42:13] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... Enable ingame state LOCALPLAYER - On sector position change 0 0 -> 0 0 Changed region null -> Default Player Sobewan814 (1) spawned at (5096.44, 107.24, 3872.61)... LOCALPLAYER - On sector position change 0 0 -> 0 0 Play meadow sound CLIENT: Player updating permissions... CLIENT: Permissions updated! [07:42:20] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [07:42:23] [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... Disable falling leaves vfx [07:42:26] [DB] Saved 10 npcs in database (37 ms) HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] [07:42:49] [DB] Saved 11 npcs in database (0 ms) Request playing music track grass_day_9 (196666) Play music 'grass_day_9' (duration: 196) HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] HIT PICKABLE: WorldElement [id: 34907, dbID: -1, created: 1743594128, chunk: [157, 0, 122], pos: (28.50, 101.63, 0.50), rot: (0.06277, -0.19472, 0.00000, 0.97885), scale: (0.88, 0.88, 0.88)] CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 13) CLIENT: Remove plant 34907 (cut: False / False) rock_l1(Clone) (UnityEngine.GameObject) (removal: Destroy) [07:42:55] [DB] Saved 1 chunks in database (41 ms) Pickup plant boulder6 (34906) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 2) CLIENT: Remove plant 34906 (cut: False / False) rock_s2(Clone) (UnityEngine.GameObject) (removal: Pickup) [07:43:07] [C++] MC: Grass vertex buffer is full (24545 / 24576), resizing... [07:43:08] [DB] Saved 1 chunks in database (0 ms) WorldPart (11, 8) generated (66 ms) [07:43:12] [DB] Saved 82 npcs in database (0 ms) Pickup plant boulder7 (34980) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 2) CLIENT: Remove plant 34980 (cut: False / False) rock_s3(Clone) (UnityEngine.GameObject) (removal: Pickup) HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] No mesh data available for mesh wreath on particle system ImpactWood. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] [07:43:21] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] CLIENT: Remove plant 34981 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] Tree is falling! HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] Tree Collision: 389992.4 (mass: 1000) 9.422921 389.9924, ground: Grass HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34981, dbID: -1, created: 1743594128, chunk: [159, 0, 123], pos: (28.50, 106.69, 22.50), rot: (-0.02265, 0.98965, 0.01567, -0.14085), scale: (1.09, 1.09, 1.09)] CLIENT: Remove plant 34981 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree Collision: 61888.75 (mass: 1000) 1.552899 61.88874, ground: Grass Pickup item treeloghickory (ID: 37987) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree [07:43:34] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree [07:43:35] [DB] Saved 13 npcs in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 1 saplings (1 - 3) for felled tree hickory (37986) CLIENT: Destroy felled tree 37986 Pickup item treeloghickory (ID: 37988) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 37989) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 37990) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 37991) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 37992) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 37993) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) WorldPart (11, 7) generated (64 ms) WorldPart (10, 9) generated (38 ms) WorldPart (9, 9) generated (34 ms) Spawn npc cow (2) at (5184.00, 94.56, 4156.00) CLIENT: Npc spawn (5, ID: 38189) at (5184.00, 94.56, 4156.00) HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] CLIENT: Remove plant 34979 (cut: True / False) londonplane2(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] Tree is falling! HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] [07:43:58] [DB] Saved 14 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34979, dbID: -1, created: 1743594128, chunk: [159, 0, 124], pos: (24.50, 108.91, 12.50), rot: (-0.02116, 0.91556, 0.01763, 0.40123), scale: (1.02, 1.02, 1.02)] CLIENT: Remove plant 34979 (cut: False / True) londonplane2_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree Collision: 43378.38 (mass: 1000) 13.11299 43.37838, ground: Grass Tree Collision: 439128.8 (mass: 1000) 12.15465 439.1288, ground: WoodSolid Pickup item treeloglondonplane (ID: 38191) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) [07:44:00] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 1 saplings (1 - 3) for felled tree londonplane2 (38190) CLIENT: Destroy felled tree 38190 Transform item bacon -> baconcooked Transform item bacon -> baconcooked Transform item bacon -> baconcooked ITEM baconcooked (32797) TOUCHES FIRE! ITEM baconcooked (32798) TOUCHES FIRE! ITEM baconcooked (32799) TOUCHES FIRE! Pickup item treeloglondonplane (ID: 38192) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 38193) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 38194) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 38195) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 38196) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 38197) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 9 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [07:44:21] [DB] Saved 82 npcs in database (0 ms) Spawn npc billygoat (0) at (5333.00, 165.72, 4085.00) Spawn npc billygoat (1) at (5340.00, 166.63, 4071.00) CLIENT: Npc spawn (21, ID: 38526) at (5333.00, 165.72, 4085.00) CLIENT: Npc spawn (21, ID: 38527) at (5340.00, 166.63, 4071.00) Storing 2 chunks... Storing 2 chunk parts... [07:44:26] [DB] Saved 4 chunks in database (0 ms) [07:44:40] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal [07:44:40] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal) [07:44:44] [DB] Saved 12 npcs in database (0 ms) SPAWN SPEAR PROJECTILE CLIENT: Spawn Projectile: 0 ms HIT NPC (15113) Server receive weapon fire hit target - Shooter: ServerPlayer(ID: 1, DbID: 1, UID: 76561198059164768, Name: Sobewan814), Projectile: primitivespear, Type: Npc (15113), Stopped: True, Info: None CLIENT: Npc cow (15113) died... Create new JNIEnv (handle: 2407815291344, thread: 36) DELETE NPC FROM DB: 15113 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:44:51] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal [07:44:51] UPDATE QUICKSLOT 1: bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [07:44:51] UPDATE QUICKSLOT 2: [07:44:51] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [07:44:51] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 5: [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 6: [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 7: [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 8: [07:44:51] -UNEQUIP ITEM (0, All) [07:44:51] UPDATE QUICKSLOT 9: [07:44:51] -UNEQUIP ITEM (0, All) Pickup item primitivespear (ID: 38529) CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [07:44:56] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:44:56] -UNEQUIP ITEM (0, All) [07:44:56] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal) [07:44:59] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:44:59] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 4) CLIENT: Destroy corpse 38528 [07:45:07] [DB] Saved 83 npcs in database (0 ms) Fully destroy corpse 38528 game object... REQUEST FURNACE INFO FOR 25638 [07:45:30] [DB] Saved 15 npcs in database (0 ms) Disable falling leaves vfx Pickup item baconcooked (ID: 32797) Remove item baconcooked (32797) from meta object 15544 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:45:31] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Pickup item baconcooked (ID: 32798) Remove item baconcooked (32798) from meta object 15544 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:45:34] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Pickup item baconcooked (ID: 32799) Remove item baconcooked (32799) from meta object 15544 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:45:35] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [26584] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 17 / Inventory to 3 / Quickslot) [07:45:40] UPDATE QUICKSLOT 3: steak (700), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (17, Inventory) - 706 stack: 4 + (3, Quickslot) - 700 stack: 4 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [07:45:42] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:45:42] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (steak (700), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item steak (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 700 stack: 3 [07:45:45] UPDATE QUICKSLOT 3: steak (700), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal ITEM steak (38530) TOUCHES FIRE! CLIENT: Place item steak (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 700 stack: 2 [07:45:46] UPDATE QUICKSLOT 3: steak (700), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal ITEM steak (38531) TOUCHES FIRE! CLIENT: Place item steak (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 700 stack: 1 [07:45:47] UPDATE QUICKSLOT 3: steak (700), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal ITEM steak (38532) TOUCHES FIRE! Inventory: Update player preview... RENDER PLAYER PREVIEW [28253] [07:45:53] [DB] Saved 9 npcs in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 7 / Inventory to 3 / Quickslot) [07:45:56] UPDATE QUICKSLOT 3: watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:45:56] -UNEQUIP ITEM (3, Quickslot) steak (700), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:45:56] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (7, Inventory) - 700 stack: 1 + (3, Quickslot) - 612 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 SERVER: Sync client inventory... CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 6) CLIENT: Receive inventory data from server... [07:46:03] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal [07:46:03] UPDATE QUICKSLOT 1: bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [07:46:03] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:46:03] UPDATE QUICKSLOT 3: watermelonslice (613), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [07:46:03] -UNEQUIP ITEM (3, Quickslot) watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:46:03] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (watermelonslice (613), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) [07:46:03] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:46:03] UPDATE QUICKSLOT 5: [07:46:03] UPDATE QUICKSLOT 6: [07:46:03] UPDATE QUICKSLOT 7: [07:46:03] UPDATE QUICKSLOT 8: [07:46:03] UPDATE QUICKSLOT 9: CLIENT: Inventory sync slot (3, Quickslot) - 613 stack: 5 [07:46:10] UPDATE QUICKSLOT 3: watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: You've eaten a slice of watermelon (localized) Inventory: Update player preview... RENDER PLAYER PREVIEW [30721] [07:46:16] [DB] Saved 79 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 REQUEST FURNACE INFO FOR 25638 LOAD RECIPE IMAGE: 100 (100 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 101 (101 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 103 (103 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 105 (105 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 106 (106 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 107 (107 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 108 (108 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 109 (109 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 110 (110 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 111 (111 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 112 (112 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 113 (113 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 114 (114 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 115 (115 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 116 (116 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 120 (120 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 130 (130 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 131 (131 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 132 (132 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 133 (133 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 134 (134 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 135 (135 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 136 (136 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 137 (137 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 138 (138 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 139 (139 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 140 (140 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 149 (149 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 150 (150 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 151 (151 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 152 (152 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 153 (153 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 154 (154 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 155 (155 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 156 (156 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 157 (157 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 158 (158 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 159 (159 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 160 (160 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 165 (165 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 166 (166 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 167 (167 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 168 (168 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 169 (169 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 170 (170 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 171 (171 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 172 (172 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 173 (173 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 174 (174 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 175 (175 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 176 (176 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 178 (178 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 179 (179 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 180 (180 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 181 (181 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 185 (185 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 190 (190 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 195 (195 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 200 (200 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 201 (201 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 202 (202 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 203 (203 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930 (930 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 933 (933 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 935 (935 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 938 (938 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 940 (940 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 945 (945 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 947 (947 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 950 (950 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 970 (970 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 975 (975 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 1 (1 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 2 (2 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 3 (3 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 4 (4 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 5 (5 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 6 (6 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 7 (7 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 9 (9 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 10 (10 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 11 (11 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 12 (12 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 13 (13 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 14 (14 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 16 (16 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 17 (17 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 18 (18 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 19 (19 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 20 (20 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 21 (21 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 22 (22 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 23 (23 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 25 (25 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 26 (26 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 27 (27 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 29 (29 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 33 (33 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 41 (41 (UnityEngine.Texture2D), Natural) Crafting: Loaded recipes and categories in 832 ms Update number of unlocked recipes in 4 ms SELECT RECIPE: torch C R A F T I T E M Quickslot focus: 3 Hash: -663521926 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal [1] bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 18, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 70, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 138, status: 0, value: 0, durability: -1, modifier: Normal [19] treeloglondonplane (515), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] steak (700), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironore (440), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [30] cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [31] baconcooked (706), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] NULL [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 81 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:46:29] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal [07:46:29] UPDATE QUICKSLOT 1: bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [07:46:29] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:46:29] UPDATE QUICKSLOT 3: watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [07:46:29] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:46:29] UPDATE QUICKSLOT 5: [07:46:29] UPDATE QUICKSLOT 6: [07:46:29] UPDATE QUICKSLOT 7: [07:46:29] UPDATE QUICKSLOT 8: [07:46:29] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 1) SELECT RECIPE: meatdryer SELECT RECIPE: NULL SELECT RECIPE: workbench SELECT RECIPE: NULL [07:46:39] [DB] Saved 15 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [07:46:53] -UNEQUIP ITEM (3, Quickslot) watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 25638 [07:47:02] [DB] Saved 9 npcs in database (0 ms) [07:47:19] -UNEQUIP ITEM (0, All) [07:47:19] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 138, modifier: Normal) HIT PICKABLE: WorldElement [id: 10692, dbID: -1, created: 1743527286, chunk: [159, 0, 120], pos: (4.50, 108.53, 6.50), rot: (0.00256, 0.20790, 0.01205, 0.97807), scale: (1.00, 1.00, 1.00)] [07:47:25] [DB] Saved 83 npcs in database (0 ms) [07:47:25] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 137, modifier: Normal WorldPart (11, 7) generated (72 ms) WorldPart (11, 6) generated (93 ms) WorldPart (10, 6) generated (83 ms) WorldPart (9, 6) generated (57 ms) WorldPart (8, 6) generated (50 ms) WorldPart (8, 7) generated (71 ms) [07:47:48] [DB] Saved 13 npcs in database (0 ms) WorldPart (10, 5) generated (57 ms) WorldPart (9, 5) generated (62 ms) Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ServerChunkManager.GetPlants() took 105 ms WorldPart (8, 5) generated (51 ms) [07:48:05] -UNEQUIP ITEM (0, All) [07:48:05] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 137, modifier: Normal) HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] [07:48:11] [DB] Saved 14 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] HIT PICKABLE: WorldElement [id: 168, dbID: -1, created: 1743524540, chunk: [155, 0, 113], pos: (2.50, 121.09, 2.50), rot: (0.13637, -0.64373, 0.08610, 0.74806), scale: (1.11, 1.11, 1.11)] CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 5) CLIENT: Remove plant 168 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) (removal: Destroy) Update wind direction: (-0.75, 0.00, -0.66) -> (-0.75, 0.00, -0.66) [07:48:20] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] HIT PICKABLE: WorldElement [id: 35082, dbID: -1, created: 1743594129, chunk: [153, 0, 113], pos: (24.50, 110.97, 18.50), rot: (-0.10553, 0.98686, 0.04939, -0.11192), scale: (1.46, 1.46, 1.46)] CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 7) CLIENT: Remove plant 35082 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) (removal: Destroy) [07:48:33] [DB] Saved 1 chunks in database (0 ms) [07:48:34] [DB] Saved 72 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] CLIENT: Remove plant 164 (cut: True / False) londonplane(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree is falling! HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] [07:48:57] [DB] Saved 13 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] Tree Collision: 105788.3 (mass: 1000) 11.13992 105.7883, ground: Grass Collision too low (0, 6) 0 Tree Collision: 1130346 (mass: 1000) 8.918198 1130.346, ground: Grass HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] Tree Collision: 276.6603 (mass: 1000) 3.190142 0.2766603, ground: Grass Collision too low (0, 1) 0 Tree Collision: 1938.155 (mass: 1000) 0.9368995 1.938155, ground: Grass [07:48:59] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] Collision too low (0, 2) 0 HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 164, dbID: -1, created: 1743524540, chunk: [151, 0, 112], pos: (2.50, 115.09, 26.50), rot: (0.00857, 0.26784, 0.01517, -0.96331), scale: (1.04, 1.04, 1.04)] CLIENT: Remove plant 164 (cut: False / True) londonplane_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treeloglondonplane (ID: 41434) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (2 - 4) for felled tree londonplane (41433) CLIENT: Destroy felled tree 41433 Pickup item treeloglondonplane (ID: 41435) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41436) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41437) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41438) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41439) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41440) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41441) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41442) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41443) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) WorldPart (8, 8) generated (55 ms) [07:49:12] [DB] Saved 1 chunks in database (0 ms) [07:49:20] [DB] Saved 20 npcs in database (0 ms) Spawn npc cow (2) at (4896.00, 105.41, 3381.00) Spawn npc bull (1) at (4917.00, 108.13, 3374.00) Spawn npc bull (1) at (4910.00, 107.44, 3381.00) Spawn npc bull (2) at (4896.00, 105.34, 3388.00) CLIENT: Npc spawn (5, ID: 41664) at (4896.00, 105.41, 3381.00) CLIENT: Npc spawn (6, ID: 41665) at (4917.00, 108.13, 3374.00) CLIENT: Npc spawn (6, ID: 41666) at (4910.00, 107.44, 3381.00) CLIENT: Npc spawn (6, ID: 41667) at (4896.00, 105.34, 3388.00) WorldPart (10, 5) generated (60 ms) Spawn npc bull (1) at (4764.00, 124.22, 3328.00) Spawn npc bull (0) at (4743.00, 134.09, 3342.00) CLIENT: Npc spawn (6, ID: 41706) at (4764.00, 124.22, 3328.00) CLIENT: Npc spawn (6, ID: 41707) at (4743.00, 134.09, 3342.00) Transform item steak -> steakcooked Transform item steak -> steakcooked Transform item steak -> steakcooked WorldPart (10, 6) generated (86 ms) [07:49:43] [DB] Saved 78 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] Spawn npc pig (0) at (5070.00, 150.19, 3367.00) Spawn npc pig (1) at (5084.00, 150.66, 3367.00) CLIENT: Npc spawn (1, ID: 41768) at (5070.00, 150.19, 3367.00) CLIENT: Npc spawn (1, ID: 41769) at (5084.00, 150.66, 3367.00) HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] HIT PICKABLE: WorldElement [id: 35055, dbID: -1, created: 1743594129, chunk: [154, 0, 109], pos: (4.50, 132.19, 28.50), rot: (0.01869, -0.99179, 0.05178, -0.11539), scale: (1.64, 1.64, 1.64)] CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 9) CLIENT: Remove plant 35055 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) (removal: Destroy) [07:49:51] [DB] Saved 1 chunks in database (0 ms) Spawn npc pig (1) at (5148.00, 164.13, 3484.00) Spawn npc pig (1) at (5134.00, 163.78, 3463.00) Spawn npc pig (0) at (5127.00, 163.56, 3477.00) CLIENT: Npc spawn (1, ID: 41770) at (5148.00, 164.13, 3484.00) CLIENT: Npc spawn (1, ID: 41771) at (5134.00, 163.78, 3463.00) CLIENT: Npc spawn (1, ID: 41772) at (5127.00, 163.56, 3477.00) HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] [07:50:06] [DB] Saved 26 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] HIT PICKABLE: WorldElement [id: 35029, dbID: -1, created: 1743594129, chunk: [156, 0, 112], pos: (0.50, 128.03, 10.50), rot: (-0.06023, 0.71526, 0.04446, 0.69483), scale: (0.93, 0.93, 0.93)] CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 7) CLIENT: Remove plant 35029 (cut: False / False) rock_m2(Clone) (UnityEngine.GameObject) (removal: Destroy) Inventory: Update player preview... RENDER PLAYER PREVIEW [59249] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot1 (x:835.50, y:0.00, width:79.50, height:79.50) world rect: (x:835.50, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 1 / Quickslot) [07:50:14] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (19, Inventory) - 705 stack: 2 + (1, Quickslot) - 75 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [07:50:16] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:50:16] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [07:50:17] [DB] Saved 1 chunks in database (0 ms) [07:50:29] [DB] Saved 76 npcs in database (0 ms) WorldPart (10, 7) generated (74 ms) [07:50:51] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:50:52] [DB] Saved 12 npcs in database (0 ms) REQUEST FURNACE INFO FOR 25638 Disable falling leaves vfx Object primitivefurnace (25638) change status 1 -> 0 REQUEST FURNACE INFO FOR 25638 [07:51:09] [DB] Saved 1 chunks in database (0 ms) Pickup item steakcooked (ID: 38530) Remove item steakcooked (38530) from meta object 15544 CLIENT: Receive inventory add (slot: 20, type: Inventory, stack: 1) Pickup item steakcooked (ID: 38532) Remove item steakcooked (38532) from meta object 15544 CLIENT: Receive inventory add (slot: 20, type: Inventory, stack: 1) [07:51:15] [DB] Saved 22 npcs in database (0 ms) Pickup item steakcooked (ID: 38531) Remove item steakcooked (38531) from meta object 15544 CLIENT: Receive inventory add (slot: 20, type: Inventory, stack: 1) Inventory: Update player preview... RENDER PLAYER PREVIEW [67027] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 7 / Inventory to 3 / Quickslot) [07:51:19] UPDATE QUICKSLOT 3: steak (700), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (7, Inventory) - 613 stack: 5 + (3, Quickslot) - 700 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [07:51:21] -UNEQUIP ITEM (0, All) [07:51:21] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (steak (700), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item steak (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:51:23] UPDATE QUICKSLOT 3: [07:51:23] -UNEQUIP ITEM (3, Quickslot) steak (700), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal ITEM steak (41777) TOUCHES FIRE! Inventory: Update player preview... RENDER PLAYER PREVIEW [67849] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [07:51:27] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [07:51:27] -UNEQUIP ITEM (0, All) [07:51:27] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (bacon (705), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (19, Inventory) - -1 stack: 0 + (3, Quickslot) - 705 stack: 2 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 CLIENT: Place item bacon (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 705 stack: 1 [07:51:30] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal ITEM bacon (41778) TOUCHES FIRE! CLIENT: Place item bacon (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:51:31] UPDATE QUICKSLOT 3: [07:51:31] -UNEQUIP ITEM (3, Quickslot) bacon (705), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal ITEM bacon (41779) TOUCHES FIRE! REQUEST FURNACE INFO FOR 25638 Pickup item ironingot (ID: 32693) Remove item ironingot (32693) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:38] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:51:38] -UNEQUIP ITEM (0, All) [07:51:38] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (ironingot (450), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [07:51:38] [DB] Saved 75 npcs in database (0 ms) Pickup item ironingot (ID: 32694) Remove item ironingot (32694) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:38] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32695) Remove item ironingot (32695) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:39] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32700) Remove item ironingot (32700) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:39] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32699) Remove item ironingot (32699) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:40] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32696) Remove item ironingot (32696) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:40] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32697) Remove item ironingot (32697) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:41] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 32698) Remove item ironingot (32698) from meta object 25638 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:51:41] UPDATE QUICKSLOT 3: ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [70001] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 10 / Inventory to 3 / Quickslot) [07:51:46] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 37, status: 0, value: 0, durability: -1, modifier: Normal [07:51:46] -UNEQUIP ITEM (3, Quickslot) ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [07:51:46] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 37, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (10, Inventory) - 450 stack: 8 + (3, Quickslot) - 440 stack: 37 REQUEST FURNACE INFO FOR 25638 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 36 [07:51:48] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 35 [07:51:49] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 35, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 34 [07:51:50] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 33 [07:51:50] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 33, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 32 [07:51:51] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 32, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 31 [07:51:51] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 31, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 30 [07:51:52] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 30, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 29 [07:51:53] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) Object primitivefurnace (25638) change status 0 -> 1 [07:51:58] SetInteractionState: Sleeping (primitiveshelter) @ (5093.13, 109.46, 3840.07) [07:51:58] DEVICE HARDRESET: Keyboard:/Keyboard [07:51:58] DEVICE HARDRESET: Mouse:/Mouse [07:51:58] -UNEQUIP ITEM (3, Quickslot) ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal Player Sobewan814 sets secondary spawn point (object: 15542 @ 159 1 119) PLAY INDOOR SNAP Skip night (server) 559 ingame minutes skipped... Update wetness/snowiness: 0 (-1, Default) ResetInteractionState: Sleeping to (5093.13, 109.46, 3840.07) [07:51:59] DEVICE HARDRESET: Keyboard:/Keyboard [07:51:59] DEVICE HARDRESET: Mouse:/Mouse [07:51:59] -UNEQUIP ITEM (0, All) [07:51:59] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal) Transform item steak -> steakcooked Transform item bacon -> baconcooked Transform item bacon -> baconcooked Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM baconcooked (41778) TOUCHES FIRE! ITEM steakcooked (41777) TOUCHES FIRE! ITEM ironingot (41780) TOUCHES FIRE! ITEM ironingot (41783) TOUCHES FIRE! ITEM ironingot (41784) TOUCHES FIRE! ITEM ironingot (41787) TOUCHES FIRE! ITEM ironingot (41781) TOUCHES FIRE! ITEM ironingot (41782) TOUCHES FIRE! ITEM ironingot (41785) TOUCHES FIRE! ITEM ironingot (41786) TOUCHES FIRE! ITEM baconcooked (41779) TOUCHES FIRE! DISABLE INDOOR SNAP [07:52:01] [DB] Saved 16 npcs in database (0 ms) [07:52:01] [DB] Saved 1 chunks in database (0 ms) Pickup item steakcooked (ID: 41777) Remove item steakcooked (41777) from meta object 15544 CLIENT: Receive inventory add (slot: 20, type: Inventory, stack: 1) Pickup item baconcooked (ID: 41778) Remove item baconcooked (41778) from meta object 15544 CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item baconcooked (ID: 41779) Remove item baconcooked (41779) from meta object 15544 CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) REQUEST FURNACE INFO FOR 25638 Object primitivefurnace (25638) change status 1 -> 0 Update number of unlocked recipes in 1 ms SELECT RECIPE: NULL SELECT RECIPE: workbench C R A F T I T E M Quickslot focus: 3 Hash: -257733239 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 70, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal [19] treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [30] cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [31] baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 92 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:52:22] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:52:22] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:52:22] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:52:22] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal [07:52:22] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:52:22] UPDATE QUICKSLOT 5: [07:52:22] UPDATE QUICKSLOT 6: [07:52:22] UPDATE QUICKSLOT 7: [07:52:22] UPDATE QUICKSLOT 8: [07:52:22] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 1) LOAD RECIPE IMAGE: 100 (100 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 101 (101 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 103 (103 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 105 (105 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 106 (106 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 107 (107 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 108 (108 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 109 (109 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 110 (110 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 111 (111 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 112 (112 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 113 (113 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 114 (114 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 115 (115 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 116 (116 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 120 (120 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 130 (130 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 131 (131 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 132 (132 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 133 (133 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 150 (150 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 151 (151 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 152 (152 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 153 (153 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 154 (154 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 155 (155 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 156 (156 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 157 (157 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 158 (158 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 190 (190 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 195 (195 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 200 (200 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 201 (201 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 202 (202 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 203 (203 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 204 (204 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 206 (206 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 207 (207 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 208 (208 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 212 (212 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 213 (213 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 214 (214 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 215 (215 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 216 (216 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 217 (217 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 218 (218 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 219 (219 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 220 (220 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 221 (221 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 222 (222 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 225 (225 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 227 (227 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 228 (228 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 229 (229 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 230 (230 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 233 (233 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 234 (234 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 235 (235 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 236 (236 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 239 (239 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 240 (240 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 245 (245 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 246 (246 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 247 (247 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 250 (250 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 251 (251 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 255 (255 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 256 (256 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 257 (257 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 259 (259 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 260 (260 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 261 (261 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 265 (265 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 266 (266 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 267 (267 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 268 (268 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 269 (269 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 300 (300 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 400 (400 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 401 (401 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 402 (402 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 405 (405 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 406 (406 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 408 (408 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 410 (410 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 411 (411 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 415 (415 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 420 (420 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 425 (425 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 426 (426 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 430 (430 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 431 (431 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 590 (590 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 594 (594 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 595 (595 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 900 (900 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 905 (905 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 906 (906 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 910 (910 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 1 (1 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 2 (2 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 3 (3 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 4 (4 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 5 (5 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 6 (6 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 7 (7 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 9 (9 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 10 (10 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 11 (11 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 12 (12 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 13 (13 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 14 (14 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 16 (16 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 17 (17 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 18 (18 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 19 (19 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 20 (20 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 21 (21 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 22 (22 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 23 (23 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 25 (25 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 26 (26 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 27 (27 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 29 (29 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 33 (33 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 41 (41 (UnityEngine.Texture2D), Natural) [07:52:24] [DB] Saved 83 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [75189] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [07:52:27] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:52:27] -UNEQUIP ITEM (3, Quickslot) ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal [07:52:27] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (19, Inventory) - 440 stack: 29 + (3, Quickslot) - 790 stack: 1 [07:52:27] [DB] Saved 1 chunks in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 OBJECT PLACE: 0 0 Player Sobewan814 placed object element workbench (ID: 41788) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:52:36] UPDATE QUICKSLOT 3: [07:52:36] -UNEQUIP ITEM (3, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 25638 [07:52:40] [DB] Saved 1 chunks in database (0 ms) Update number of unlocked recipes in 0 ms CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Pickup item ironingot (ID: 41780) Remove item ironingot (41780) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41781) Remove item ironingot (41781) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41782) Remove item ironingot (41782) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41783) Remove item ironingot (41783) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41784) Remove item ironingot (41784) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41785) Remove item ironingot (41785) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41786) Remove item ironingot (41786) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41787) Remove item ironingot (41787) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) [07:52:47] [DB] Saved 15 npcs in database (0 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [77890] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Update number of unlocked recipes in 0 ms REQUEST FURNACE INFO FOR 25638 SELECT RECIPE: furnace SELECT RECIPE: furnacebig SELECT RECIPE: anvil SELECT RECIPE: spinningwheel SELECT RECIPE: tanningrack SELECT RECIPE: anvil REQUEST FURNACE INFO FOR 25638 Request playing music track grass_day_4 (196666) Play music 'grass_day_4' (duration: 196) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [07:53:05] -UNEQUIP ITEM (0, All) [07:53:07] -UNEQUIP ITEM (0, All) [07:53:07] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) Inventory: Update player preview... RENDER PLAYER PREVIEW [80251] REQUEST FURNACE INFO FOR 25638 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element [07:53:10] [DB] Saved 6 npcs in database (0 ms) DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [07:53:11] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (19, Inventory) - -1 stack: 0 + (3, Quickslot) - 440 stack: 29 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [07:53:12] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:53:12] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 28 [07:53:13] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 28, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 27 [07:53:13] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 27, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 26 [07:53:14] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 26, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 25 [07:53:15] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 25, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 24 [07:53:15] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 23 [07:53:15] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 23, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 22 [07:53:16] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 22, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 21 [07:53:16] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) Object primitivefurnace (25638) change status 0 -> 1 Object primitivefurnace (25638) change status 1 -> 0 [07:53:19] [DB] Saved 1 chunks in database (0 ms) Update number of unlocked recipes in 0 ms SELECT RECIPE: furnace SELECT RECIPE: anvil SELECT RECIPE: NULL [07:53:33] [DB] Saved 79 npcs in database (0 ms) SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block C R A F T I T E M Quickslot focus: 3 Hash: 1170657125 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 38, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal [19] treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [30] cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [31] baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL LOAD CRAFTING VARIANTS FOR RECIPE: block [07:53:56] [DB] Saved 13 npcs in database (0 ms) SELECT SHAPE: block (0) C R A F T I T E M Quickslot focus: 3 Hash: 1170657125 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 38, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal [19] treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [30] cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [31] baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 2 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:54:04] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:54:04] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:54:04] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:54:04] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [07:54:04] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:54:04] UPDATE QUICKSLOT 5: [07:54:04] UPDATE QUICKSLOT 6: [07:54:04] UPDATE QUICKSLOT 7: [07:54:04] UPDATE QUICKSLOT 8: [07:54:04] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 4) SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [87108] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element CLIENT: Inventory sync slot (19, Inventory) - -1 stack: 0 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 Pickup item constructionitem (ID: 41797) CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 4) Inventory: Update player preview... RENDER PLAYER PREVIEW [87669] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [07:54:11] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [07:54:11] -UNEQUIP ITEM (3, Quickslot) ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [07:54:11] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 CLIENT: Inventory sync slots (19, Inventory) - 440 stack: 21 + (3, Quickslot) - 780 stack: 4 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 [07:54:19] [DB] Saved 10 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41798 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 3 ConstructionAttribute [0, 0, 0] [07:54:22] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [07:54:24] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41799 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 2 ConstructionAttribute [0, 0, 0] [07:54:26] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41800 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 1 ConstructionAttribute [0, 0, 0] [07:54:27] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41801 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:54:29] UPDATE QUICKSLOT 3: [07:54:29] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 130, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Update number of unlocked recipes in 0 ms [07:54:37] [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: NULL [07:54:42] [DB] Saved 81 npcs in database (0 ms) SELECT RECIPE: drawbridge SELECT RECIPE: manholecoverwood SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: blueprintempty SELECT RECIPE: poster [07:55:05] [DB] Saved 17 npcs in database (0 ms) SELECT RECIPE: decal SELECT RECIPE: map SELECT RECIPE: clockold SELECT RECIPE: compassold SELECT RECIPE: calendar SELECT RECIPE: waterskin SELECT RECIPE: campfiregrill SELECT RECIPE: NULL SELECT RECIPE: rowboat SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL [07:55:28] [DB] Saved 81 npcs in database (0 ms) SELECT RECIPE: tanningrack C R A F T I T E M Quickslot focus: 3 Hash: -1794989519 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] NULL [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 38, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal [19] treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [30] cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [31] baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 100 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:55:31] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:55:31] -UNEQUIP ITEM (0, All) [07:55:31] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal) [07:55:31] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:55:31] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:55:31] UPDATE QUICKSLOT 3: [07:55:31] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:55:31] UPDATE QUICKSLOT 5: [07:55:31] UPDATE QUICKSLOT 6: [07:55:31] UPDATE QUICKSLOT 7: [07:55:31] UPDATE QUICKSLOT 8: [07:55:31] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [07:55:31] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [97431] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [07:55:51] [DB] Saved 3 npcs in database (0 ms) [07:55:52] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:55:52] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) OBJECT PLACE: 0 0 Player Sobewan814 placed object element tanningrack (ID: 41802) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:56:07] UPDATE QUICKSLOT 3: [07:56:07] -UNEQUIP ITEM (3, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal [07:56:08] [DB] Saved 1 chunks in database (0 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [101945] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 16 / Inventory to 3 / Quickslot) [07:56:12] UPDATE QUICKSLOT 3: cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:56:12] -UNEQUIP ITEM (0, All) [07:56:12] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (cowhide (733), tex: 1, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (16, Inventory) - -1 stack: 0 + (3, Quickslot) - 733 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 CLIENT: Place item cowhide (TanningRack) in tanningrack (41802) Object tanningrack (41802) change info 0 -> 66269 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:56:14] UPDATE QUICKSLOT 3: [07:56:14] -UNEQUIP ITEM (3, Quickslot) cowhide (733), tex: 1, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal [07:56:14] [DB] Saved 18 npcs in database (0 ms) [07:56:17] -UNEQUIP ITEM (0, All) [07:56:17] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) Object tanningrack (41802) change status 0 -> 5 Object tanningrack (41802) change status 5 -> 10 Object tanningrack (41802) change status 10 -> 15 Object tanningrack (41802) change status 15 -> 20 Object tanningrack (41802) change status 20 -> 25 Object tanningrack (41802) change status 25 -> 30 Object tanningrack (41802) change status 30 -> 35 Object tanningrack (41802) change status 35 -> 40 Object tanningrack (41802) change status 40 -> 45 Object tanningrack (41802) change status 45 -> 50 Object tanningrack (41802) change status 50 -> 55 Object tanningrack (41802) change status 55 -> 60 Object tanningrack (41802) change status 60 -> 65 Object tanningrack (41802) change status 65 -> 70 Object tanningrack (41802) change status 70 -> 75 [07:56:21] [DB] Saved 1 chunks in database (0 ms) Object tanningrack (41802) change status 75 -> 80 Object tanningrack (41802) change status 80 -> 85 Object tanningrack (41802) change status 85 -> 90 Object tanningrack (41802) change status 90 -> 95 Object tanningrack (41802) change status 95 -> 100 Object tanningrack (41802) change info 66269 -> 0 Object tanningrack (41802) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 3) [07:56:24] UPDATE QUICKSLOT 3: leather (178), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [103775] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 8 / Inventory to 3 / Quickslot) [07:56:29] UPDATE QUICKSLOT 3: pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (8, Inventory) - 178 stack: 3 + (3, Quickslot) - 745 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [07:56:30] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:56:30] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item pighide (TanningRack) in tanningrack (41802) Object tanningrack (41802) change info 0 -> 745 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [07:56:31] UPDATE QUICKSLOT 3: [07:56:31] -UNEQUIP ITEM (3, Quickslot) pighide (745), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal [07:56:33] -UNEQUIP ITEM (0, All) [07:56:33] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) Object tanningrack (41802) change status 0 -> 5 Object tanningrack (41802) change status 5 -> 10 Object tanningrack (41802) change status 10 -> 15 Object tanningrack (41802) change status 15 -> 20 [07:56:34] [DB] Saved 1 chunks in database (0 ms) Object tanningrack (41802) change status 20 -> 25 Object tanningrack (41802) change status 25 -> 30 Object tanningrack (41802) change status 30 -> 35 Object tanningrack (41802) change status 35 -> 40 Object tanningrack (41802) change status 40 -> 45 Object tanningrack (41802) change status 45 -> 50 Object tanningrack (41802) change status 50 -> 55 Object tanningrack (41802) change status 55 -> 60 Object tanningrack (41802) change status 60 -> 65 Object tanningrack (41802) change status 65 -> 70 Object tanningrack (41802) change status 70 -> 75 Object tanningrack (41802) change status 75 -> 80 [07:56:37] [DB] Saved 81 npcs in database (0 ms) Object tanningrack (41802) change status 80 -> 85 Object tanningrack (41802) change status 85 -> 90 Object tanningrack (41802) change status 90 -> 95 Object tanningrack (41802) change status 95 -> 100 Object tanningrack (41802) change info 745 -> 0 Object tanningrack (41802) change status 100 -> 0 CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 2) REQUEST FURNACE INFO FOR 25638 CLIENT: Status message: This furnace has no fuel. You can refuel it on the left side (localized) Inventory: Update player preview... RENDER PLAYER PREVIEW [106056] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [07:56:47] [DB] Saved 1 chunks in database (0 ms) Update wind direction: (0.99, 0.00, 0.13) -> (0.99, 0.00, 0.13) REQUEST FURNACE INFO FOR 25638 Inventory: Update player preview... RENDER PLAYER PREVIEW [107044] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 5 / Inventory to 3 / Quickslot) [07:56:55] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (5, Inventory) - -1 stack: 0 + (3, Quickslot) - 515 stack: 14 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [07:56:57] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:56:57] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (treeloglondonplane (515), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 13 [07:57:00] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [07:57:00] [DB] Saved 9 npcs in database (0 ms) CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 12 [07:57:01] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 11 [07:57:01] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 11, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 10 [07:57:01] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 9 [07:57:02] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 8 [07:57:02] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 7 [07:57:02] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloglondonplane (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (3, Quickslot) - 515 stack: 6 [07:57:03] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal Object primitivefurnace (25638) change status 0 -> 1 Update number of unlocked recipes in 0 ms [07:57:13] [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: saddlehorse SELECT RECIPE: saddlebaghorse SELECT RECIPE: waterskin C R A F T I T E M Quickslot focus: 3 Hash: 1305322997 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [3] treeloglondonplane (515), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 22, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal [19] NULL [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [30] NULL [31] baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 67 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [07:57:20] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:57:20] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [07:57:20] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [07:57:20] UPDATE QUICKSLOT 3: treeloglondonplane (515), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [07:57:20] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [07:57:20] UPDATE QUICKSLOT 5: [07:57:20] UPDATE QUICKSLOT 6: [07:57:20] UPDATE QUICKSLOT 7: [07:57:20] UPDATE QUICKSLOT 8: [07:57:20] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) SELECT RECIPE: NULL SELECT RECIPE: medievalsuit1 [07:57:23] [DB] Saved 10 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: spinningwheel SELECT RECIPE: NULL SELECT RECIPE: NULL [07:57:46] [DB] Saved 85 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [07:57:48] -UNEQUIP ITEM (3, Quickslot) treeloglondonplane (515), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [07:57:48] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal) Inventory: Update player preview... RENDER PLAYER PREVIEW [113890] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 17 / Inventory to 3 / Quickslot) [07:57:54] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (17, Inventory) - 515 stack: 6 + (3, Quickslot) - 706 stack: 6 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [07:57:56] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal [07:57:56] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (baconcooked (706), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (3, Quickslot) - 706 stack: 5 [07:57:59] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: You've eaten some bacon (localized) [07:58:00] -UNEQUIP ITEM (3, Quickslot) baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [07:58:00] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 78, modifier: Normal) [07:58:09] [DB] Saved 20 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 35013 (cut: True / False) londonplane(Clone) (UnityEngine.GameObject) (removal: Destroy) [07:58:31] [DB] Saved 1 chunks in database (0 ms) Tree is falling! HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] [07:58:32] [DB] Saved 12 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] Tree Collision: 34702.36 (mass: 1000) 10.87132 34.70236, ground: Grass HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 35013, dbID: -1, created: 1743594129, chunk: [156, 0, 115], pos: (12.50, 112.63, 20.50), rot: (0.00699, -0.56763, -0.01014, 0.82319), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 35013 (cut: False / True) londonplane_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treeloglondonplane (ID: 41804) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (2 - 4) for felled tree londonplane (41803) CLIENT: Destroy felled tree 41803 Pickup item treeloglondonplane (ID: 41805) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41806) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41807) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41808) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41809) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41810) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41811) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) [07:58:44] [DB] Saved 1 chunks in database (0 ms) Pickup item saplinglondonplane (ID: 41812) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41813) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] [07:58:55] [DB] Saved 84 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] CLIENT: Remove plant 35089 (cut: True / False) londonplane2(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] Tree is falling! HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] Tree Collision: 40148.41 (mass: 1000) 12.61757 40.14841, ground: Grass HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] Collision too low (0, 8) 0 Tree Collision: 48596.5 (mass: 1000) 4.347394 48.5965, ground: Grass HIT PICKABLE: WorldElement [id: 35089, dbID: -1, created: 1743594129, chunk: [155, 0, 116], pos: (26.50, 108.72, 2.50), rot: (0.01099, -0.45121, -0.00556, -0.89233), scale: (0.95, 0.95, 0.95)] CLIENT: Remove plant 35089 (cut: False / True) londonplane2_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treeloglondonplane (ID: 41815) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree [07:59:10] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (1 - 3) for felled tree londonplane2 (41814) CLIENT: Destroy felled tree 41814 Pickup item treeloglondonplane (ID: 41816) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41817) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41818) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41819) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41820) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41822) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41821) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) [07:59:18] [DB] Saved 18 npcs in database (0 ms) WorldPart (10, 6) generated (86 ms) WorldPart (9, 6) generated (59 ms) HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] WorldPart (10, 7) generated (75 ms) HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] CLIENT: Remove plant 34935 (cut: True / False) londonplane2(Clone) (UnityEngine.GameObject) (removal: Destroy) [07:59:41] [DB] Saved 14 npcs in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] Tree is falling! HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] Tree Collision: 68619.8 (mass: 1000) 12.97666 68.6198, ground: WoodSolid HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] Tree Collision: 281062.5 (mass: 1000) 4.406616 281.0625, ground: Grass Tree Collision: 73285.69 (mass: 1000) 3.111069 73.28569, ground: Grass HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] Tree Collision: 8840.904 (mass: 1000) 1.237442 8.840904, ground: Grass HIT PICKABLE: WorldElement [id: 34935, dbID: -1, created: 1743594128, chunk: [157, 0, 113], pos: (30.50, 134.16, 0.50), rot: (-0.01269, 0.99937, 0.01193, 0.03094), scale: (1.01, 1.01, 1.01)] CLIENT: Remove plant 34935 (cut: False / True) londonplane2_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treeloglondonplane (ID: 41824) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree [07:59:49] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 1 saplings (1 - 3) for felled tree londonplane2 (41823) CLIENT: Destroy felled tree 41823 Pickup item treeloglondonplane (ID: 41825) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41826) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41827) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41828) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 41829) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 41830) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) WorldPart (11, 6) generated (101 ms) WorldPart (10, 5) generated (58 ms) [08:00:02] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:00:02] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) [08:00:04] [DB] Saved 84 npcs in database (0 ms) [08:00:16] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [08:00:16] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal) [08:00:19] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [08:00:19] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) [08:00:27] [DB] Saved 23 npcs in database (0 ms) WorldPart (8, 8) generated (53 ms) HIT PICKABLE: RisingWorld.Content.Npcs.Animals.Sheep HIT PICKABLE: RisingWorld.Content.Npcs.Animals.Sheep HIT PICKABLE: RisingWorld.Content.Npcs.Animals.Sheep HIT PICKABLE: RisingWorld.Content.Npcs.Animals.Sheep DELETE NPC FROM DB: 8585 CLIENT: Npc sheep (8585) died... [08:00:50] [DB] Saved 77 npcs in database (0 ms) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 8) CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 22, type: Inventory, stack: 3) CLIENT: Destroy corpse 41924 Disable falling leaves vfx Fully destroy corpse 41924 game object... [08:00:57] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:00:57] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal) SPAWN SPEAR PROJECTILE CLIENT: Spawn Projectile: 0 ms HIT NPC (8588) Server receive weapon fire hit target - Shooter: ServerPlayer(ID: 1, DbID: 1, UID: 76561198059164768, Name: Sobewan814), Projectile: primitivespear, Type: Npc (8588), Stopped: True, Info: None DELETE NPC FROM DB: 8588 CLIENT: Npc ram (8588) died... SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:01:00] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:01:00] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:01:00] UPDATE QUICKSLOT 2: [08:01:00] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 64, modifier: Normal [08:01:00] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 5: [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 6: [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 7: [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 8: [08:01:00] -UNEQUIP ITEM (0, All) [08:01:00] UPDATE QUICKSLOT 9: [08:01:00] -UNEQUIP ITEM (0, All) Pickup item primitivespear (ID: 41926) CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:01:04] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:01:04] -UNEQUIP ITEM (0, All) [08:01:04] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal) [08:01:05] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:01:05] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal) CLIENT: Receive inventory add (slot: 22, type: Inventory, stack: 3) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 5) CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 1) CLIENT: Destroy corpse 41925 Fully destroy corpse 41925 game object... [08:01:14] [DB] Saved 13 npcs in database (0 ms) Pickup plant branches1 (34995) CLIENT: Receive inventory add (slot: 1, type: Inventory, stack: 2) CLIENT: Remove plant 34995 (cut: False / False) branches1(Clone) (UnityEngine.GameObject) (removal: Pickup) Pickup plant branches1 (34996) CLIENT: Receive inventory add (slot: 1, type: Inventory, stack: 2) CLIENT: Remove plant 34996 (cut: False / False) branches1(Clone) (UnityEngine.GameObject) (removal: Pickup) Inventory: Update player preview... RENDER PLAYER PREVIEW [140383] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element [08:01:34] [DB] Saved 1 chunks in database (0 ms) DragDropManager.OnDroppableClick: InventorySlot eqSlot0 (x:4.50, y:4.50, width:81.00, height:81.00) world rect: (x:520.50, y:751.50, width:81.00, height:81.00) (LeftMouse, False) InventorySlot.OnDrop: Item does not match inventory type (waterskin (110), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal -> Equipment) DragDropManager.OnLateUpdate: UIButtonLeft is released, stop drag... WorldPart (10, 7) generated (71 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.00, y:0.00, width:79.50, height:79.50) world rect: (x:1089.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 5 / Inventory to 4 / Quickslot) [08:01:36] UPDATE QUICKSLOT 4: waterskin (110), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [08:01:36] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:01:37] [DB] Saved 23 npcs in database (0 ms) [08:01:37] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (waterskin (110), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal) CLIENT: Inventory sync slots (5, Inventory) - 3 stack: 1 + (4, Quickslot) - 110 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:01:47] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:01:47] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:01:47] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:01:47] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:01:47] UPDATE QUICKSLOT 4: waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [08:01:47] UPDATE QUICKSLOT 5: [08:01:47] UPDATE QUICKSLOT 6: [08:01:47] UPDATE QUICKSLOT 7: [08:01:47] UPDATE QUICKSLOT 8: [08:01:47] UPDATE QUICKSLOT 9: Inventory: Update player preview... RENDER PLAYER PREVIEW [142770] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 Inventory: Update player preview... RENDER PLAYER PREVIEW [143289] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [08:02:00] [DB] Saved 70 npcs in database (0 ms) Pickup plant boulder6 (10811) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 2) CLIENT: Remove plant 10811 (cut: False / False) rock_s2(Clone) (UnityEngine.GameObject) (removal: Pickup) Inventory: Update player preview... RENDER PLAYER PREVIEW [144882] [08:02:13] [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.00, y:0.00, width:79.50, height:79.50) world rect: (x:1089.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 21 / Inventory to 4 / Quickslot) [08:02:22] UPDATE QUICKSLOT 4: sheeppelt (748), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [08:02:22] -UNEQUIP ITEM (4, Quickslot) waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [08:02:22] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (sheeppelt (748), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (21, Inventory) - 110 stack: 1 + (4, Quickslot) - 748 stack: 2 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [08:02:23] [DB] Saved 9 npcs in database (0 ms) CLIENT: Place item sheeppelt (TanningRack) in tanningrack (41802) Object tanningrack (41802) change info 0 -> 748 CLIENT: Inventory sync slot (4, Quickslot) - 748 stack: 1 [08:02:23] UPDATE QUICKSLOT 4: sheeppelt (748), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [146806] [08:02:26] [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 4 / Quickslot to 3 / Quickslot) [08:02:27] UPDATE QUICKSLOT 4: baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:02:27] -UNEQUIP ITEM (4, Quickslot) sheeppelt (748), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:02:27] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) [08:02:27] UPDATE QUICKSLOT 3: sheeppelt (748), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (4, Quickslot) - 706 stack: 5 + (3, Quickslot) - 748 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.00, y:0.00, width:79.50, height:79.50) world rect: (x:1089.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 5 / Inventory to 4 / Quickslot) [08:02:30] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:02:30] -UNEQUIP ITEM (4, Quickslot) baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:02:30] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal) CLIENT: Inventory sync slots (5, Inventory) - 706 stack: 5 + (4, Quickslot) - 3 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 Object tanningrack (41802) change status 0 -> 5 Object tanningrack (41802) change status 5 -> 10 Object tanningrack (41802) change status 10 -> 15 Object tanningrack (41802) change status 15 -> 20 Object tanningrack (41802) change status 20 -> 25 Object tanningrack (41802) change status 25 -> 30 Object tanningrack (41802) change status 30 -> 35 Object tanningrack (41802) change status 35 -> 40 Object tanningrack (41802) change status 40 -> 45 Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM ironingot (41789) TOUCHES FIRE! ITEM ironingot (41792) TOUCHES FIRE! ITEM ironingot (41793) TOUCHES FIRE! ITEM ironingot (41796) TOUCHES FIRE! ITEM ironingot (41790) TOUCHES FIRE! ITEM ironingot (41795) TOUCHES FIRE! ITEM ironingot (41794) TOUCHES FIRE! ITEM ironingot (41791) TOUCHES FIRE! Object tanningrack (41802) change status 45 -> 50 Object tanningrack (41802) change status 50 -> 55 Object tanningrack (41802) change status 55 -> 60 Object tanningrack (41802) change status 60 -> 65 Object tanningrack (41802) change status 65 -> 70 Object tanningrack (41802) change status 70 -> 75 Object tanningrack (41802) change status 75 -> 80 Object tanningrack (41802) change status 80 -> 85 Object tanningrack (41802) change status 85 -> 90 Object tanningrack (41802) change status 90 -> 95 Object tanningrack (41802) change status 95 -> 100 Object tanningrack (41802) change info 748 -> 0 Object tanningrack (41802) change status 100 -> 0 CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 2) [08:02:39] [DB] Saved 1 chunks in database (0 ms) [08:02:40] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:02:40] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (sheeppelt (748), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item sheeppelt (TanningRack) in tanningrack (41802) Object tanningrack (41802) change info 0 -> 748 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:02:45] UPDATE QUICKSLOT 3: [08:02:45] -UNEQUIP ITEM (3, Quickslot) sheeppelt (748), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal [08:02:46] [DB] Saved 85 npcs in database (0 ms) [08:02:46] -UNEQUIP ITEM (0, All) [08:02:46] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal) Object tanningrack (41802) change status 0 -> 5 Object tanningrack (41802) change status 5 -> 10 Object tanningrack (41802) change status 10 -> 15 Object tanningrack (41802) change status 15 -> 20 Object tanningrack (41802) change status 20 -> 25 Object tanningrack (41802) change status 25 -> 30 Object tanningrack (41802) change status 30 -> 35 Object tanningrack (41802) change status 35 -> 40 Object tanningrack (41802) change status 40 -> 45 Object tanningrack (41802) change status 45 -> 50 Object tanningrack (41802) change status 50 -> 55 Object tanningrack (41802) change status 55 -> 60 Object tanningrack (41802) change status 60 -> 65 Object tanningrack (41802) change status 65 -> 70 Object tanningrack (41802) change status 70 -> 75 Object tanningrack (41802) change status 75 -> 80 Object tanningrack (41802) change status 80 -> 85 Object tanningrack (41802) change status 85 -> 90 Object tanningrack (41802) change status 90 -> 95 Object tanningrack (41802) change status 95 -> 100 [08:02:52] [DB] Saved 1 chunks in database (0 ms) Object tanningrack (41802) change info 748 -> 0 Object tanningrack (41802) change status 100 -> 0 CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 2) Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: lumber [08:03:05] [DB] Saved 1 chunks in database (0 ms) [08:03:09] [DB] Saved 9 npcs in database (0 ms) C R A F T I T E M Quickslot focus: 4 Hash: -538938802 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] NULL [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 22, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] treelogredmaple (519), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [31] treeloglondonplane (515), tex: 0, stack: 26, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 30 x 0 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:03:14] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:03:14] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:03:14] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:03:14] UPDATE QUICKSLOT 3: [08:03:14] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:03:14] UPDATE QUICKSLOT 5: [08:03:14] UPDATE QUICKSLOT 6: [08:03:14] UPDATE QUICKSLOT 7: [08:03:14] UPDATE QUICKSLOT 8: [08:03:14] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 2, type: Inventory, stack: 120) SELECT RECIPE: NULL SELECT RECIPE: furnace SELECT RECIPE: anvil SELECT RECIPE: spinningwheel C R A F T I T E M Quickslot focus: 4 Hash: 1395239031 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] NULL [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 142, status: 0, value: 0, durability: -1, modifier: Normal [17] NULL [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] NULL [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [31] treeloglondonplane (515), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 98 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:03:26] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:03:26] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:03:26] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:03:26] UPDATE QUICKSLOT 3: [08:03:26] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:03:26] UPDATE QUICKSLOT 5: [08:03:26] UPDATE QUICKSLOT 6: [08:03:26] UPDATE QUICKSLOT 7: [08:03:26] UPDATE QUICKSLOT 8: [08:03:26] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [08:03:26] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal SELECT RECIPE: NULL SELECT RECIPE: coarsecloth SELECT RECIPE: rope [08:03:32] [DB] Saved 9 npcs in database (0 ms) SELECT RECIPE: coarsecloth SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: block C R A F T I T E M Quickslot focus: 4 Hash: -1942017763 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] NULL [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] NULL [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [31] treeloglondonplane (515), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL LOAD CRAFTING VARIANTS FOR RECIPE: block Crafting shape selection: Destroy old texture (attach) SELECT SHAPE: block (0) C R A F T I T E M Quickslot focus: 4 Hash: -1942017763 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] NULL [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] NULL [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [31] treeloglondonplane (515), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 2 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:03:50] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:03:50] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:03:50] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:03:50] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:03:50] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:03:50] UPDATE QUICKSLOT 5: [08:03:50] UPDATE QUICKSLOT 6: [08:03:50] UPDATE QUICKSLOT 7: [08:03:50] UPDATE QUICKSLOT 8: [08:03:50] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 4) SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [157237] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element [08:03:55] [DB] Saved 80 npcs in database (0 ms) DragDropManager.OnDroppableClick: InventorySlot invSlot24 (x:4.50, y:4.50, width:79.50, height:79.50) world rect: (x:927.00, y:657.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 3 / Inventory to 24 / Inventory) CLIENT: Inventory sync slots (3, Inventory) - -1 stack: 0 + (24, Inventory) - 780 stack: 4 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [08:04:00] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:04:00] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) OBJECT PLACE: 0 0 Player Sobewan814 placed object element spinningwheel (ID: 41927) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:04:06] UPDATE QUICKSLOT 3: [08:04:06] -UNEQUIP ITEM (3, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [159085] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 24 / Inventory to 3 / Quickslot) [08:04:09] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [08:04:09] -UNEQUIP ITEM (0, All) [08:04:09] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (constructionitem (780), tex: 130, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 CLIENT: Inventory sync slots (24, Inventory) - -1 stack: 0 + (3, Quickslot) - 780 stack: 4 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [08:04:10] [DB] Saved 1 chunks in database (0 ms) Reselect quickslot 3 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41928 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 3 ConstructionAttribute [0, 0, 0] [08:04:17] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [08:04:18] [DB] Saved 11 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41929 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 2 ConstructionAttribute [0, 0, 0] [08:04:19] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41930 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 1 ConstructionAttribute [0, 0, 0] [08:04:21] UPDATE QUICKSLOT 3: constructionitem (780), tex: 130, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:04:23] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 41931 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:04:24] UPDATE QUICKSLOT 3: [08:04:24] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 130, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: coarsecloth SELECT RECIPE: rope [08:04:36] [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL [08:04:41] [DB] Saved 10 npcs in database (0 ms) SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [163511] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [164235] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 16 / Inventory to 3 / Quickslot) [08:04:52] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [08:04:52] -UNEQUIP ITEM (0, All) [08:04:52] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (wool (172), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (16, Inventory) - -1 stack: 0 + (3, Quickslot) - 172 stack: 13 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 12 [08:04:58] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 [08:05:02] [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 [08:05:04] [DB] Saved 83 npcs in database (0 ms) Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 11 [08:05:04] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 11, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 10 [08:05:10] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 9 [08:05:14] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal [08:05:15] [DB] Saved 1 chunks in database (0 ms) Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 8 [08:05:19] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 7 [08:05:22] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Update wind direction: (0.26, 0.00, 0.96) -> (0.26, 0.00, 0.96) Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 6 [08:05:26] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [08:05:27] [DB] Saved 14 npcs in database (0 ms) Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 [08:05:28] [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 5 [08:05:30] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 4 [08:05:34] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 3 [08:05:38] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 [08:05:41] [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 2 [08:05:42] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Request playing music track grass_day_5 (195254) Play music 'grass_day_5' (duration: 195) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 172 stack: 1 [08:05:46] UPDATE QUICKSLOT 3: wool (172), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Object spinningwheel (41927) change status 0 -> 5 Object spinningwheel (41927) change status 5 -> 10 Object spinningwheel (41927) change status 10 -> 15 Object spinningwheel (41927) change status 15 -> 20 Object spinningwheel (41927) change status 20 -> 25 Object spinningwheel (41927) change status 25 -> 30 Object spinningwheel (41927) change status 30 -> 35 Object spinningwheel (41927) change status 35 -> 40 Object spinningwheel (41927) change status 40 -> 45 Object spinningwheel (41927) change status 45 -> 50 Object spinningwheel (41927) change status 50 -> 55 Object spinningwheel (41927) change status 55 -> 60 Object spinningwheel (41927) change status 60 -> 65 Object spinningwheel (41927) change status 65 -> 70 Object spinningwheel (41927) change status 70 -> 75 Object spinningwheel (41927) change status 75 -> 80 Object spinningwheel (41927) change status 80 -> 85 [08:05:50] [DB] Saved 79 npcs in database (0 ms) Object spinningwheel (41927) change status 85 -> 90 Object spinningwheel (41927) change status 90 -> 95 Object spinningwheel (41927) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:05:50] UPDATE QUICKSLOT 3: [08:05:50] -UNEQUIP ITEM (3, Quickslot) wool (172), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Trying to pick up yarn from spinning wheel (41927, status: 100) Object spinningwheel (41927) change status 100 -> 0 CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) REQUEST FURNACE INFO FOR 25638 Object primitivefurnace (25638) change status 1 -> 0 [08:05:54] [DB] Saved 1 chunks in database (0 ms) REQUEST FURNACE INFO FOR 25638 Pickup item ironingot (ID: 41789) Remove item ironingot (41789) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41790) Remove item ironingot (41790) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41791) Remove item ironingot (41791) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41792) Remove item ironingot (41792) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41793) Remove item ironingot (41793) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41794) Remove item ironingot (41794) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41795) Remove item ironingot (41795) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Pickup item ironingot (ID: 41796) Remove item ironingot (41796) from meta object 25638 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Inventory: Update player preview... RENDER PLAYER PREVIEW [173830] [08:06:13] [DB] Saved 9 npcs in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [08:06:13] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [08:06:13] -UNEQUIP ITEM (0, All) [08:06:13] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (ironore (440), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (19, Inventory) - -1 stack: 0 + (3, Quickslot) - 440 stack: 21 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 20 [08:06:15] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 19 [08:06:15] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 19, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 18 [08:06:16] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 18, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) REQUEST FURNACE INFO FOR 25638 CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 17 [08:06:16] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 17, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 16 [08:06:16] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 15 [08:06:17] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 15, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 14 [08:06:18] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (3, Quickslot) - 440 stack: 13 [08:06:18] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) Object primitivefurnace (25638) change status 0 -> 1 [08:06:20] [DB] Saved 1 chunks in database (0 ms) Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: anvil C R A F T I T E M Quickslot focus: 3 Hash: 351678610 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] NULL [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] NULL [31] NULL [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 94 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:06:25] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:06:25] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:06:25] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:06:25] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [08:06:25] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:06:25] UPDATE QUICKSLOT 5: [08:06:25] UPDATE QUICKSLOT 6: [08:06:25] UPDATE QUICKSLOT 7: [08:06:25] UPDATE QUICKSLOT 8: [08:06:25] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) SELECT RECIPE: loom SELECT RECIPE: grinder SELECT RECIPE: paperpress SELECT RECIPE: grindstone [08:06:36] [DB] Saved 12 npcs in database (0 ms) SELECT RECIPE: workbenchmodern SELECT RECIPE: campfiregrill SELECT RECIPE: masonryoven SELECT RECIPE: NULL SELECT RECIPE: aluminiumplate SELECT RECIPE: ironplate SELECT RECIPE: goldplate SELECT RECIPE: NULL SELECT RECIPE: trough [08:06:59] [DB] Saved 79 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: axe SELECT RECIPE: oldshears CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [180995] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 12 / Inventory to 3 / Quickslot) [08:07:14] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:07:14] -UNEQUIP ITEM (3, Quickslot) ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [08:07:14] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (12, Inventory) - 440 stack: 13 + (3, Quickslot) - 790 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 REQUEST FURNACE INFO FOR 25638 [08:07:22] [DB] Saved 12 npcs in database (0 ms) OBJECT PLACE: 0 0 Player Sobewan814 placed object element anvil (ID: 41940) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:07:30] UPDATE QUICKSLOT 3: [08:07:30] -UNEQUIP ITEM (3, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Update number of unlocked recipes in 0 ms SELECT RECIPE: axe C R A F T I T E M Quickslot focus: 3 Hash: 128437345 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] NULL [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] NULL [31] NULL [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 13 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:07:35] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:07:35] -UNEQUIP ITEM (0, All) [08:07:35] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal) [08:07:35] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:07:35] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:07:35] UPDATE QUICKSLOT 3: [08:07:35] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:07:35] UPDATE QUICKSLOT 5: [08:07:35] UPDATE QUICKSLOT 6: [08:07:35] UPDATE QUICKSLOT 7: [08:07:35] UPDATE QUICKSLOT 8: [08:07:35] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [08:07:35] UPDATE QUICKSLOT 3: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal SELECT RECIPE: oldshears [08:07:38] [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: pickaxe C R A F T I T E M Quickslot focus: 0 Hash: 901217909 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] NULL [31] NULL [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 14 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:07:43] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:07:43] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:07:43] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:07:43] UPDATE QUICKSLOT 3: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [08:07:43] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:07:43] UPDATE QUICKSLOT 5: [08:07:43] UPDATE QUICKSLOT 6: [08:07:43] UPDATE QUICKSLOT 7: [08:07:43] UPDATE QUICKSLOT 8: [08:07:43] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) [08:07:45] [DB] Saved 85 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: arrow SELECT RECIPE: sword1 SELECT RECIPE: sword3 SELECT RECIPE: sword4 SELECT RECIPE: NULL SELECT RECIPE: mininghelmet SELECT RECIPE: NULL SELECT RECIPE: coarsecloth SELECT RECIPE: rope [08:08:08] [DB] Saved 9 npcs in database (0 ms) C R A F T I T E M Quickslot focus: 0 Hash: -1137738983 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [31] NULL [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 3 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:08:10] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:08:10] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:08:10] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:08:10] UPDATE QUICKSLOT 3: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [08:08:10] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:08:10] UPDATE QUICKSLOT 5: [08:08:10] UPDATE QUICKSLOT 6: [08:08:10] UPDATE QUICKSLOT 7: [08:08:10] UPDATE QUICKSLOT 8: [08:08:10] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) LOAD RECIPE IMAGE: 930 (930 (UnityEngine.Texture2D), Default) SELECT RECIPE: coarsecloth C R A F T I T E M Quickslot focus: 0 Hash: -1459105829 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] NULL [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 2 x 2 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:08:13] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:08:13] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:08:13] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:08:13] UPDATE QUICKSLOT 3: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [08:08:13] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:08:13] UPDATE QUICKSLOT 5: [08:08:13] UPDATE QUICKSLOT 6: [08:08:13] UPDATE QUICKSLOT 7: [08:08:13] UPDATE QUICKSLOT 8: [08:08:13] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 2) LOAD RECIPE IMAGE: 933 (933 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 935 (935 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 938 (938 (UnityEngine.Texture2D), Default) SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: strawbed SELECT RECIPE: bedold1 [08:08:31] [DB] Saved 10 npcs in database (0 ms) SELECT RECIPE: mattress SELECT RECIPE: benchold SELECT RECIPE: chair SELECT RECIPE: seat SELECT RECIPE: NULL SELECT RECIPE: toolbelt CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [191779] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot0 (x:751.50, y:0.00, width:79.50, height:79.50) world rect: (x:751.50, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 3 / Quickslot to 0 / Quickslot) [08:08:48] UPDATE QUICKSLOT 3: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:08:48] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [08:08:48] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal) [08:08:48] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal CLIENT: Inventory sync slots (3, Quickslot) - 1 stack: 1 + (0, Quickslot) - 10 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 16 / Inventory to 3 / Quickslot) [08:08:52] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal CLIENT: Inventory sync slots (16, Inventory) - 1 stack: 1 + (3, Quickslot) - 15 stack: 1 [08:08:54] [DB] Saved 81 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 REQUEST FURNACE INFO FOR 25638 Inventory: Update player preview... RENDER PLAYER PREVIEW [195239] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: ironplate [08:09:17] [DB] Saved 9 npcs in database (0 ms) C R A F T I T E M Quickslot focus: 0 Hash: -630804846 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [24] ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] ironore (440), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 2 x 4 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:09:20] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [08:09:20] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:09:20] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:09:20] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal [08:09:20] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:09:20] UPDATE QUICKSLOT 5: [08:09:20] UPDATE QUICKSLOT 6: [08:09:20] UPDATE QUICKSLOT 7: [08:09:20] UPDATE QUICKSLOT 8: [08:09:20] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 2) SELECT RECIPE: NULL SELECT RECIPE: furnace SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: saloondoor1 SELECT RECIPE: saloondoor2 SELECT RECIPE: saloondoor3 SELECT RECIPE: doormetal1b SELECT RECIPE: doorold2 SELECT RECIPE: doorold2b SELECT RECIPE: doorold1b SELECT RECIPE: doormetal1 SELECT RECIPE: doorold5 SELECT RECIPE: doorold1 SELECT RECIPE: doorold4 SELECT RECIPE: doorold3 SELECT RECIPE: sign1 SELECT RECIPE: sign2 SELECT RECIPE: sign3 SELECT RECIPE: ironsign1 SELECT RECIPE: woodenbarrelopen [08:09:40] [DB] Saved 10 npcs in database (0 ms) SELECT RECIPE: chest1 SELECT RECIPE: chest2 SELECT RECIPE: chest3 SELECT RECIPE: leathertrunk SELECT RECIPE: woodenbarrel SELECT RECIPE: NULL SELECT RECIPE: rakewood SELECT RECIPE: paintbrush SELECT RECIPE: hoe SELECT RECIPE: sledgehammer SELECT RECIPE: sickle SELECT RECIPE: scythe SELECT RECIPE: oldshears CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) WorldPart (11, 7) generated (67 ms) WorldPart (11, 6) generated (94 ms) [08:10:03] [DB] Saved 81 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] CLIENT: Remove plant 34783 (cut: True / False) beechweeping(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] Tree is falling! HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] Tree Collision: 261535.5 (mass: 1000) 8.680202 261.5355, ground: Grass HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] Collision too low (0, 2) 0 HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] [08:10:26] [DB] Saved 17 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] [08:10:27] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] HIT PICKABLE: WorldElement [id: 34783, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (2.50, 141.81, 6.50), rot: (0.02138, -0.91055, 0.01736, 0.41248), scale: (1.03, 1.03, 1.03)] CLIENT: Remove plant 34783 (cut: False / True) beechweeping_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treelogweepingbeech (ID: 41947) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 1 saplings (1 - 3) for felled tree weepingbeech (41946) CLIENT: Destroy felled tree 41946 Pickup item treelogweepingbeech (ID: 41948) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41949) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41950) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41951) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41952) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41953) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item treelogweepingbeech (ID: 41954) CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 1) Pickup item saplingweepingbeech (ID: 41955) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) [08:10:40] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] CLIENT: Remove plant 34782 (cut: True / False) birch(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] Tree is falling! HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] [08:10:49] [DB] Saved 81 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] Tree Collision: 35521.75 (mass: 1000) 12.34644 35.52175, ground: Grass Tree Collision: 53369.78 (mass: 1000) 12.23693 53.36978, ground: Grass HIT PICKABLE: WorldElement [id: 34782, dbID: -1, created: 1743594128, chunk: [161, 0, 119], pos: (0.50, 142.13, 14.50), rot: (0.00256, 0.20790, -0.01205, -0.97807), scale: (0.97, 0.97, 0.97)] CLIENT: Remove plant 34782 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treelogbirch (ID: 41957) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) [08:10:53] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Client sync weather: 0 -> 1 (0) Update wind direction: (0.26, 0.00, 0.96) -> (0.26, 0.00, 0.96) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (2 - 3) for felled tree birch (41956) CLIENT: Destroy felled tree 41956 Pickup item treelogbirch (ID: 41958) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41959) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41960) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41961) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41962) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 41963) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 41964) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup plant corn (34784) CLIENT: Receive inventory add (slot: 26, type: Inventory, stack: 2) CLIENT: Remove plant 34784 (cut: False / False) corn(Clone) (UnityEngine.GameObject) (removal: Pickup) [08:11:06] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 1 growing plants! [08:11:12] [DB] Saved 7 npcs in database (0 ms) Pickup plant corn (34779) CLIENT: Receive inventory add (slot: 26, type: Inventory, stack: 2) CLIENT: Remove plant 34779 (cut: False / False) corn(Clone) (UnityEngine.GameObject) (removal: Pickup) [08:11:19] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 1 growing plants! WorldPart (10, 6) generated (85 ms) [08:11:35] [DB] Saved 16 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] CLIENT: Remove plant 34992 (cut: True / False) birch(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] [08:11:45] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] Tree is falling! SERVER: Updated 1 growing plants! HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] HIT PICKABLE: WorldElement [id: 34992, dbID: -1, created: 1743594129, chunk: [159, 0, 115], pos: (10.50, 114.50, 24.50), rot: (0.00000, 0.13511, 0.00000, 0.99083), scale: (1.04, 1.04, 1.04)] CLIENT: Remove plant 34992 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree Collision: 112234.7 (mass: 1000) 12.34438 112.2347, ground: Grass Pickup item treelogbirch (ID: 41966) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree collide with player HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 3 saplings (2 - 3) for felled tree birch (41965) CLIENT: Destroy felled tree 41965 Pickup item treelogbirch (ID: 41968) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41967) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41969) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41970) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41971) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Weather transition done: Clear Pickup item saplingbirch (ID: 41974) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 41972) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! [08:11:58] [DB] Saved 80 npcs in database (0 ms) [08:11:58] [DB] Saved 1 chunks in database (0 ms) Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 35009 (cut: True / False) birch(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] Tree is falling! HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] WorldPart (9, 6) generated (56 ms) HIT PICKABLE: WorldElement [id: 35009, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (4.50, 133.63, 30.50), rot: (0.00300, -0.24390, -0.01195, 0.96972), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 35009 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) [08:12:11] [DB] Saved 1 chunks in database (0 ms) Tree Collision: 66947.48 (mass: 1000) 10.98664 66.94749, ground: WoodSolid Tree Collision: 29675.27 (mass: 1000) 11.73808 29.67527, ground: Grass Pickup item treelogbirch (ID: 41976) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Tree Collision: 129376.9 (mass: 1000) 10.78787 129.3769, ground: Grass HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree collide with player HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (2 - 3) for felled tree birch (41975) CLIENT: Destroy felled tree 41975 Pickup item treelogbirch (ID: 41977) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41978) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41979) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41980) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 41981) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 41983) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 41982) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) WorldPart (11, 6) generated (89 ms) [08:12:21] [DB] Saved 14 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] SERVER: Updated 1 growing plants! HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] CLIENT: Remove plant 35010 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] Tree is falling! HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 35010, dbID: -1, created: 1743594129, chunk: [159, 0, 113], pos: (12.50, 134.31, 20.50), rot: (-0.00241, 0.79799, 0.01725, -0.60242), scale: (0.91, 0.91, 0.91)] CLIENT: Remove plant 35010 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree Collision: 36551.25 (mass: 1000) 12.18577 36.55125, ground: Grass Tree Collision: 135899.4 (mass: 1000) 9.729124 135.8994, ground: WoodSolid Pickup item treeloghickory (ID: 41985) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 3 saplings (1 - 3) for felled tree hickory (41984) CLIENT: Destroy felled tree 41984 Pickup item treeloghickory (ID: 41986) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 41987) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 41988) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 41989) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 41990) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! Pickup item saplinghickory (ID: 41993) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 41992) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) [08:12:37] [DB] Saved 1 chunks in database (0 ms) Pickup item saplinghickory (ID: 41991) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) [08:12:44] [DB] Saved 21 npcs in database (0 ms) Client sync weather: 1 -> 0 (0) Update wind direction: (0.26, 0.00, 0.96) -> (0.26, 0.00, 0.96) HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 34865 (cut: True / False) birch(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] Tree is falling! HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] Tree Collision: 511011 (mass: 1000) 14.15017 511.011, ground: Grass Tree Collision: 84724.64 (mass: 1000) 14.15017 84.72464, ground: Grass Tree Collision: 98459.89 (mass: 1000) 14.15017 98.45989, ground: Grass HIT PICKABLE: WorldElement [id: 34865, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (28.50, 139.03, 12.50), rot: (0.00000, 0.54722, 0.00000, 0.83699), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 34865 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Collision too low (0, 5) 0 Tree Collision: 3075.737 (mass: 1000) 0.4877878 3.075737, ground: Grass Pickup item treelogbirch (ID: 42000) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Collision too low (0, 1) 0 Collision too low (0, 5) 0 Collision too low (0, 2) 0 HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 3 saplings (2 - 3) for felled tree birch (41999) CLIENT: Destroy felled tree 41999 Pickup item treelogbirch (ID: 42001) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 42002) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 42003) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 42004) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 42005) CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! Pickup item saplingbirch (ID: 42008) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 42007) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 42006) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) [08:13:03] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] [08:13:07] [DB] Saved 82 npcs in database (0 ms) HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] CLIENT: Remove plant 34864 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] Tree is falling! HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] HIT PICKABLE: WorldElement [id: 34864, dbID: -1, created: 1743594128, chunk: [158, 0, 112], pos: (18.50, 139.72, 2.50), rot: (0.00099, -0.99672, -0.01228, -0.07999), scale: (1.09, 1.09, 1.09)] CLIENT: Remove plant 34864 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Tree Collision: 65264.73 (mass: 1000) 12.35873 65.26473, ground: Grass Pickup item treeloghickory (ID: 42010) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! Tree Collision: 66289.48 (mass: 1000) 5.235182 66.28947, ground: Grass Collision too low (0, 5) 0 Tree Collision: 295260.8 (mass: 1000) 1.923387 295.2607, ground: WoodSolid Tree Collision: 161936 (mass: 1000) 4.496691 161.936, ground: Grass Tree Collision: 35057.41 (mass: 1000) 4.496691 35.05741, ground: Grass HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Collision too low (0, 1) 0 Collision too low (0, 7) 0 Tree Collision: 36727.59 (mass: 1000) 0.3884704 36.72758, ground: Grass Collision too low (0, 3) 0 [08:13:16] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree Collision: 16739.77 (mass: 1000) 1.356694 16.73977, ground: Grass HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Collision too low (0, 6) 0 Tree Collision: 16319.64 (mass: 1000) 0.07851005 16.31964, ground: Grass HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 2 saplings (1 - 3) for felled tree hickory (42009) CLIENT: Destroy felled tree 42009 Pickup item treeloghickory (ID: 42011) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 42012) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 42013) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 42014) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 42015) CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 42017) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 42016) CLIENT: Receive inventory add (slot: 9, type: Inventory, stack: 1) [08:13:30] [DB] Saved 25 npcs in database (0 ms) [08:13:30] -UNEQUIP ITEM (0, Quickslot) axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:13:30] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [08:13:32] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:13:32] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2500, modifier: Normal) HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] SERVER: Updated 1 growing plants! HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] HIT PICKABLE: WorldElement [id: 34940, dbID: -1, created: 1743594128, chunk: [157, 0, 111], pos: (2.50, 141.44, 2.50), rot: (0.00589, 0.15937, -0.03648, -0.98653), scale: (1.12, 1.12, 1.12)] CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 5) CLIENT: Remove plant 34940 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) (removal: Destroy) [08:13:42] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 35040, dbID: -1, created: 1743594129, chunk: [156, 0, 111], pos: (20.50, 136.66, 8.50), rot: (-0.02363, -0.73394, -0.15470, -0.66094), scale: (1.16, 1.16, 1.16)] HIT PICKABLE: WorldElement [id: 35040, dbID: -1, created: 1743594129, chunk: [156, 0, 111], pos: (20.50, 136.66, 8.50), rot: (-0.02363, -0.73394, -0.15470, -0.66094), scale: (1.16, 1.16, 1.16)] HIT PICKABLE: WorldElement [id: 35040, dbID: -1, created: 1743594129, chunk: [156, 0, 111], pos: (20.50, 136.66, 8.50), rot: (-0.02363, -0.73394, -0.15470, -0.66094), scale: (1.16, 1.16, 1.16)] HIT PICKABLE: WorldElement [id: 35040, dbID: -1, created: 1743594129, chunk: [156, 0, 111], pos: (20.50, 136.66, 8.50), rot: (-0.02363, -0.73394, -0.15470, -0.66094), scale: (1.16, 1.16, 1.16)] Weather transition done: Default HIT PICKABLE: WorldElement [id: 35040, dbID: -1, created: 1743594129, chunk: [156, 0, 111], pos: (20.50, 136.66, 8.50), rot: (-0.02363, -0.73394, -0.15470, -0.66094), scale: (1.16, 1.16, 1.16)] CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 10) CLIENT: Remove plant 35040 (cut: False / False) rock_m2(Clone) (UnityEngine.GameObject) (removal: Destroy) SERVER: Updated 1 growing plants! [08:13:53] [DB] Saved 13 npcs in database (0 ms) [08:13:55] [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 35112, dbID: -1, created: 1743594129, chunk: [155, 0, 110], pos: (28.50, 132.16, 8.50), rot: (-0.04292, 0.61684, -0.06490, -0.78324), scale: (1.17, 1.17, 1.17)] HIT PICKABLE: WorldElement [id: 35112, dbID: -1, created: 1743594129, chunk: [155, 0, 110], pos: (28.50, 132.16, 8.50), rot: (-0.04292, 0.61684, -0.06490, -0.78324), scale: (1.17, 1.17, 1.17)] HIT PICKABLE: WorldElement [id: 35112, dbID: -1, created: 1743594129, chunk: [155, 0, 110], pos: (28.50, 132.16, 8.50), rot: (-0.04292, 0.61684, -0.06490, -0.78324), scale: (1.17, 1.17, 1.17)] HIT PICKABLE: WorldElement [id: 35112, dbID: -1, created: 1743594129, chunk: [155, 0, 110], pos: (28.50, 132.16, 8.50), rot: (-0.04292, 0.61684, -0.06490, -0.78324), scale: (1.17, 1.17, 1.17)] HIT PICKABLE: WorldElement [id: 35112, dbID: -1, created: 1743594129, chunk: [155, 0, 110], pos: (28.50, 132.16, 8.50), rot: (-0.04292, 0.61684, -0.06490, -0.78324), scale: (1.17, 1.17, 1.17)] CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 10) CLIENT: Remove plant 35112 (cut: False / False) rock_m2(Clone) (UnityEngine.GameObject) (removal: Destroy) WorldPart (10, 5) generated (54 ms) [08:14:06] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2484, modifier: Normal [08:14:06] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal) [08:14:07] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:14:07] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [08:14:08] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 1 growing plants! [08:14:16] [DB] Saved 81 npcs in database (0 ms) Player falldamage: 10 (dist: 10.0276) SERVER: Received player damage event (10) CLIENT: Receive player damage packet (10) SERVER: Updated 1 growing plants! [08:14:31] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:14:31] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2484, modifier: Normal) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 8 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:14:34] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:14:39] [DB] Saved 26 npcs in database (0 ms) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 8 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 9 ms CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 9 ms CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 4 chunks... Storing 4 chunk parts... [08:14:47] [DB] Saved 8 chunks in database (0 ms) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 9 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 8 ms HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 4 chunks... Storing 4 chunk parts... [08:15:00] [DB] Saved 8 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 7 ms CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) [08:15:02] [DB] Saved 18 npcs in database (0 ms) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:15:13] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:15:25] [DB] Saved 79 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) [08:15:26] [DB] Saved 2 chunks in database (0 ms) Update wind direction: (-0.64, 0.00, -0.77) -> (-0.64, 0.00, -0.77) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:15:39] [DB] Saved 2 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 7 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:15:48] [DB] Saved 26 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:15:52] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:16:00] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2340, modifier: Normal [08:16:00] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal) [08:16:01] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:16:01] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) Object primitivefurnace (25638) change status 1 -> 0 Storing 3 chunks... Storing 2 chunk parts... [08:16:05] [DB] Saved 5 chunks in database (0 ms) SERVER: Updated 1 growing plants! [08:16:08] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:16:08] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2340, modifier: Normal) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:16:11] [DB] Saved 80 npcs in database (0 ms) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! [08:16:18] [DB] Saved 2 chunks in database (0 ms) [08:16:19] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2328, modifier: Normal [08:16:19] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal) [08:16:20] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:16:20] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) [08:16:22] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:16:22] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2328, modifier: Normal) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:16:27] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2324, modifier: Normal [08:16:27] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal) [08:16:27] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [08:16:27] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) [08:16:29] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:16:29] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2324, modifier: Normal) [08:16:31] [DB] Saved 2 chunks in database (0 ms) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 8 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:16:34] [DB] Saved 14 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 8 ms CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! Storing 3 chunks... Storing 3 chunk parts... [08:16:44] [DB] Saved 6 chunks in database (0 ms) [08:16:45] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2308, modifier: Normal [08:16:45] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) [08:16:54] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:16:54] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2308, modifier: Normal) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 6 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:16:57] [DB] Saved 23 npcs in database (0 ms) Storing 2 chunks... Storing 2 chunk parts... [08:16:57] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 7 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:17:10] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:17:20] [DB] Saved 80 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:17:23] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 6 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:17:36] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Request playing music track grass_day_10 (219715) Play music 'grass_day_10' (duration: 219) [08:17:43] [DB] Saved 15 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) WorldPart (9, 5) generated (67 ms) Spawn npc bull (0) at (4981.00, 105.84, 3317.00) Spawn npc calf (1) at (4988.00, 106.94, 3317.00) CLIENT: Npc spawn (6, ID: 42063) at (4981.00, 105.84, 3317.00) CLIENT: Npc spawn (7, ID: 42064) at (4988.00, 106.94, 3317.00) Storing 2 chunks... Storing 2 chunk parts... [08:17:49] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Set FlyMode: True HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:18:02] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:18:06] [DB] Saved 90 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:18:15] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:18:28] [DB] Saved 4 chunks in database (0 ms) [08:18:29] [DB] Saved 15 npcs in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:18:41] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) [08:18:52] [DB] Saved 15 npcs in database (0 ms) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:18:54] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Storing 2 chunks... Storing 2 chunk parts... [08:19:07] [DB] Saved 4 chunks in database (0 ms) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 4 ms HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) SERVER: Updated 1 growing plants! break_surface (CategoryNaturalStart) break_surface (CategoryNaturalStart) break_surface (CategoryNaturalStart) [08:19:15] [DB] Saved 90 npcs in database (0 ms) break_surface (CategoryNaturalStart) break_surface (CategoryNaturalStart) Storing 2 chunks... Storing 4 chunk parts... [08:19:20] [DB] Saved 6 chunks in database (0 ms) break_surface (CategoryNaturalStart) break_surface (CategoryNaturalStart) SERVER: Updated 1 growing plants! HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 5 ms HandleWorldTerrainSyncJob: 6 ms HandleWorldTerrainSyncJob: 6 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 1) Storing 2 chunks... Storing 4 chunk parts... [08:19:33] [DB] Saved 6 chunks in database (0 ms) WorldPart (9, 7) generated (56 ms) [08:19:38] [DB] Saved 15 npcs in database (0 ms) Set FlyMode: False Pickup plant tomato (35102) CLIENT: Receive inventory add (slot: 28, type: Inventory, stack: 5) CLIENT: Remove plant 35102 (cut: False / False) tomatoplant(Clone) (UnityEngine.GameObject) (removal: Pickup) SERVER: Updated 2 growing plants! [08:19:52] -UNEQUIP ITEM (3, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:19:59] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 1 growing plants! [08:20:01] [DB] Saved 23 npcs in database (0 ms) WorldPart (10, 7) generated (74 ms) Disable falling leaves vfx [08:20:24] [DB] Saved 80 npcs in database (0 ms) SERVER: Updated 2 growing plants! Pickup item ironingot (ID: 41939) Remove item ironingot (41939) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41938) Remove item ironingot (41938) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41937) Remove item ironingot (41937) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41936) Remove item ironingot (41936) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41935) Remove item ironingot (41935) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41934) Remove item ironingot (41934) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41933) Remove item ironingot (41933) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) Pickup item ironingot (ID: 41932) Remove item ironingot (41932) from meta object 25638 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) REQUEST FURNACE INFO FOR 25638 Inventory: Update player preview... RENDER PLAYER PREVIEW [276569] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 12 / Inventory to 2 / Quickslot) [08:20:37] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 191, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (12, Inventory) - 190 stack: 1 + (2, Quickslot) - 440 stack: 191 SERVER: Updated 1 growing plants! CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) REQUEST FURNACE INFO FOR 25638 [08:20:39] -UNEQUIP ITEM (0, All) [08:20:39] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (ironore (440), tex: 0, stack: 191, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 190 [08:20:40] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 190, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 189 [08:20:41] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 189, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 188 [08:20:41] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 188, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 187 [08:20:42] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 187, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 186 [08:20:43] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 186, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 185 [08:20:43] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 185, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 184 [08:20:43] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 184, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (25638) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 183 [08:20:44] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 183, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Status message: This furnace has no fuel. You can refuel it on the left side (localized) [08:20:47] [DB] Saved 16 npcs in database (0 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [278805] Lost focus... [08:20:52] DEVICE HARDRESET: Keyboard:/Keyboard [08:20:52] DEVICE HARDRESET: Mouse:/Mouse [08:21:10] [DB] Saved 76 npcs in database (0 ms) Gained focus... [08:21:18] DEVICE HARDRESET: Keyboard:/Keyboard [08:21:18] DEVICE HARDRESET: Mouse:/Mouse SERVER: Updated 3 growing plants! [08:21:33] [DB] Saved 10 npcs in database (0 ms) Hovered: VisualElement screen (x:0.00, y:0.00, width:1920.00, height:1080.00) world rect: (x:0.00, y:0.00, width:1920.00, height:1080.00) Console cmd: item treelogwillow 100 Console: Item "treelogwillow" not found! SERVER: Despawn 1 world items... Hovered: VisualElement screen (x:0.00, y:0.00, width:1920.00, height:1080.00) world rect: (x:0.00, y:0.00, width:1920.00, height:1080.00) Console: Command not found Console cmd: item treelogmaple 100 Console: Item "treelogmaple" not found! [08:21:56] [DB] Saved 14 npcs in database (0 ms) Console cmd: help Console: Usage: help Console cmd: help item Console: item [variant] // Adds a new item to your inventory SERVER: Updated 3 growing plants! Hovered: VisualElement screen (x:0.00, y:0.00, width:1920.00, height:1080.00) world rect: (x:0.00, y:0.00, width:1920.00, height:1080.00) Console cmd: item log 100 Console: Item "log" not found! [08:22:19] [DB] Saved 75 npcs in database (0 ms) Hovered: VisualElement screen (x:0.00, y:0.00, width:1920.00, height:1080.00) world rect: (x:0.00, y:0.00, width:1920.00, height:1080.00) Console cmd: item hickory 100 Console: Item "hickory" not found! SERVER: Updated 3 growing plants! [08:22:42] [DB] Saved 9 npcs in database (0 ms) Lost focus... [08:22:44] DEVICE HARDRESET: Keyboard:/Keyboard [08:22:44] DEVICE HARDRESET: Mouse:/Mouse [08:23:05] [DB] Saved 81 npcs in database (0 ms) [08:23:28] [DB] Saved 12 npcs in database (0 ms) [08:23:51] [DB] Saved 3 npcs in database (0 ms) [08:24:14] [DB] Saved 81 npcs in database (0 ms) [08:24:37] [DB] Saved 12 npcs in database (0 ms) Gained focus... [08:24:39] DEVICE HARDRESET: Keyboard:/Keyboard [08:24:39] DEVICE HARDRESET: Mouse:/Mouse Hovered: TextElement (x:6.00, y:1.50, width:1908.00, height:21.00) world rect: (x:6.00, y:295.50, width:1908.00, height:21.00) Hovered: TextElement (x:6.00, y:1.50, width:1908.00, height:21.00) world rect: (x:6.00, y:295.50, width:1908.00, height:21.00) SERVER: Updated 3 growing plants! Console cmd: item bow1 1 CLIENT: Receive inventory add (slot: 30, type: Inventory, stack: 1) Console: Item 'bow1' was added to your inventory [Console] Item 'bow1' was added to your inventory [08:25:00] [DB] Saved 3 npcs in database (0 ms) Update wind direction: (-0.14, 0.00, -0.99) -> (-0.14, 0.00, -0.99) SERVER: Updated 3 growing plants! [08:25:23] [DB] Saved 81 npcs in database (0 ms) Hovered: Console cmd: item treelogpoplar 100 Console: Item "treelogpoplar" not found! Hovered: Console cmd: item logpoplar 100 Console: Item "logpoplar" not found! Console cmd: help log Console: Command 'log' not found! Hovered: Console cmd: item log 100 Console: Item "log" not found! [08:25:46] [DB] Saved 15 npcs in database (0 ms) Hovered: Console cmd: item treelogpalm 50 CLIENT: Receive inventory add (slot: 31, type: Inventory, stack: 50) Console: Item 'treelogpalm' was added to your inventory [Console] Item 'treelogpalm' was added to your inventory Client sync weather: 0 -> 12 (0) Update wind direction: (-0.14, 0.00, -0.99) -> (-0.14, 0.00, -0.99) SERVER: Updated 3 growing plants! Hovered: Console cmd: item logpoplar 50 Console: Item "logpoplar" not found! InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 31 / Inventory to 2 / Quickslot) [08:26:07] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 50, status: 0, value: 0, durability: -1, modifier: Normal [08:26:07] -UNEQUIP ITEM (2, Quickslot) ironore (440), tex: 0, stack: 183, status: 0, value: 0, durability: -1, modifier: Normal [08:26:07] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (treelogpalm (518), tex: 0, stack: 50, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (31, Inventory) - 440 stack: 183 + (2, Quickslot) - 518 stack: 50 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 [08:26:09] [DB] Saved 81 npcs in database (0 ms) REQUEST FURNACE INFO FOR 25638 CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 49 [08:26:12] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 49, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 48 [08:26:13] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 48, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 47 [08:26:13] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 47, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 46 [08:26:13] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 46, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 45 [08:26:14] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 45, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 44 [08:26:14] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 44, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 43 [08:26:14] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 43, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 42 [08:26:14] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 Object primitivefurnace (25638) change status 0 -> 1 [08:26:16] [DB] Saved 1 chunks in database (0 ms) Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: furnace SELECT RECIPE: primitivefurnace Play rain sound! 0.01149845 / 0.01149845 True Enable weather processor C R A F T I T E M Quickslot focus: 2 Hash: -100983603 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 411, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] treelogweepingbeech (521), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] treelogbirch (514), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] treeloghickory (511), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 183, status: 0, value: 0, durability: -1, modifier: Normal [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 89 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:26:29] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:26:29] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:26:29] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal [08:26:29] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:26:29] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:26:29] UPDATE QUICKSLOT 5: [08:26:29] UPDATE QUICKSLOT 6: [08:26:29] UPDATE QUICKSLOT 7: [08:26:29] UPDATE QUICKSLOT 8: [08:26:29] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 32, type: Inventory, stack: 1) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [303116] [08:26:32] [DB] Saved 6 npcs in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element Env wetness: 10 0.1 0 DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 32 / Inventory to 2 / Quickslot) [08:26:33] UPDATE QUICKSLOT 2: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:26:33] -UNEQUIP ITEM (2, Quickslot) treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal [08:26:33] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (32, Inventory) - 518 stack: 42 + (2, Quickslot) - 790 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 REQUEST FURNACE INFO FOR 25638 SERVER: Updated 3 growing plants! Env wetness: 20 0.2 0 Env wetness: 35 0.35 0 Env wetness: 50 0.5 0 OBJECT PLACE: 0 0 Player Sobewan814 placed object element primitivefurnace (ID: 42073) [08:26:43] CREATE NEW FURNACE 42073 (158|1|119) CLIENT: Inventory sync slot (2, Quickslot) - -1 stack: 0 [08:26:43] UPDATE QUICKSLOT 2: [08:26:43] -UNEQUIP ITEM (2, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 42073 Env wetness: 65 0.65 0 Inventory: Update player preview... RENDER PLAYER PREVIEW [304812] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element Env wetness: 75 0.75 0 DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 32 / Inventory to 2 / Quickslot) [08:26:47] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal [08:26:47] -UNEQUIP ITEM (0, All) [08:26:47] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (treelogpalm (518), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (32, Inventory) - -1 stack: 0 + (2, Quickslot) - 518 stack: 42 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 41 [08:26:49] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 41, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 40 [08:26:50] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 40, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 90 0.9 0 CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 39 [08:26:50] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 39, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 38 [08:26:50] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 38, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 37 [08:26:50] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 37, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 36 [08:26:51] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 35 [08:26:51] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 35, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in primitivefurnace (42073) REQUEST FURNACE INFO FOR 42073 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 34 [08:26:52] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [305626] Env wetness: 100 1 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 31 / Inventory to 2 / Quickslot) [08:26:55] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 183, status: 0, value: 0, durability: -1, modifier: Normal [08:26:55] -UNEQUIP ITEM (2, Quickslot) treelogpalm (518), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal [08:26:55] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 183, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (31, Inventory) - 518 stack: 34 + (2, Quickslot) - 440 stack: 183 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Env wetness: 100 1 0 Reselect quickslot 2 [08:26:55] [DB] Saved 14 npcs in database (0 ms) [08:26:55] [DB] Saved 1 chunks in database (0 ms) Weather transition done: HeavyRain Env wetness: 100 1 0 CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 182 [08:26:58] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 182, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 181 [08:26:59] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 181, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 180 [08:26:59] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 180, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 179 [08:27:00] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 179, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 178 [08:27:00] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 178, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 177 [08:27:00] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 177, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) Env wetness: 100 1 0 CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 176 [08:27:01] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 176, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in primitivefurnace (42073) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 175 [08:27:01] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) REQUEST FURNACE INFO FOR 42073 Object primitivefurnace (42073) change status 0 -> 1 Env wetness: 100 1 0 Env wetness: 100 1 0 [08:27:08] [DB] Saved 1 chunks in database (0 ms) Env wetness: 100 1 0 CLIENT: Receive spawn points (Secondary) Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowTentMenu(Tent, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Tents.cs:20) RisingWorld.Content.ObjectElements.Tent:b__8_0(Object) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/ObjectElements/SuperTypes/Tent.cs:58) RisingWorld.Common.Utility.ArrayList`1:get_Item(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/ArrayList.cs:48) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) CLIENT: Receive spawn points (Secondary) Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowTentMenu(Tent, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Tents.cs:20) RisingWorld.Content.ObjectElements.Tent:b__8_0(Object) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/ObjectElements/SuperTypes/Tent.cs:58) RisingWorld.Common.Utility.ArrayList`1:get_Item(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/ArrayList.cs:48) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Env wetness: 100 1 0 SERVER: Updated 3 growing plants! -> release Keyboard Env wetness: 100 1 0 Env wetness: 100 1 0 [08:27:18] [DB] Saved 80 npcs in database (0 ms) Update number of unlocked recipes in 0 ms Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: NULL Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: block [08:27:41] [DB] Saved 7 npcs in database (0 ms) SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SERVER: Updated 3 growing plants! SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 SELECT RECIPE: block SELECT RECIPE: block Env wetness: 100 1 0 Env wetness: 100 1 0 C R A F T I T E M Quickslot focus: 2 Hash: 1990792453 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 347, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] treelogweepingbeech (521), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] treelogbirch (514), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] treeloghickory (511), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] treelogpalm (518), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal [46] NULL [47] NULL [48] NULL [49] NULL LOAD CRAFTING VARIANTS FOR RECIPE: block Crafting shape selection: Destroy old texture (attach) Env wetness: 100 1 0 Env wetness: 100 1 0 [08:28:04] [DB] Saved 9 npcs in database (0 ms) SELECT SHAPE: block (0) Env wetness: 100 1 0 C R A F T I T E M Quickslot focus: 2 Hash: 1990792453 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 347, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] treelogweepingbeech (521), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] treelogbirch (514), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] treeloghickory (511), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] treelogpalm (518), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal [46] NULL [47] NULL [48] NULL [49] NULL Craft 78 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:28:08] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:28:08] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:28:08] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [08:28:08] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:28:08] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:28:08] UPDATE QUICKSLOT 5: [08:28:08] UPDATE QUICKSLOT 6: [08:28:08] UPDATE QUICKSLOT 7: [08:28:08] UPDATE QUICKSLOT 8: [08:28:08] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 156) Env wetness: 100 1 0 SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [314857] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 23 / Inventory to 2 / Quickslot) [08:28:11] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 156, status: 0, value: 0, durability: -1, modifier: Normal [08:28:11] -UNEQUIP ITEM (2, Quickslot) ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [08:28:11] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 156, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 CLIENT: Inventory sync slots (23, Inventory) - 440 stack: 175 + (2, Quickslot) - 780 stack: 156 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 Env wetness: 100 1 0 Env wetness: 100 1 0 Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42082 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 155 ConstructionAttribute [0, 0, 0] [08:28:18] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 155, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42083 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 154 ConstructionAttribute [0, 0, 0] [08:28:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 154, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42084 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 153 ConstructionAttribute [0, 0, 0] [08:28:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 153, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42085 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 152 ConstructionAttribute [0, 0, 0] [08:28:23] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 152, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42086 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 151 ConstructionAttribute [0, 0, 0] [08:28:24] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42087 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 150 ConstructionAttribute [0, 0, 0] [08:28:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! [08:28:26] [DB] Saved 1 chunks in database (0 ms) [08:28:27] [DB] Saved 80 npcs in database (0 ms) Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42088 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 149 ConstructionAttribute [0, 0, 0] [08:28:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 149, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42089 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 148 ConstructionAttribute [0, 0, 0] [08:28:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 148, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42090 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 147 ConstructionAttribute [0, 0, 0] [08:28:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 147, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42091 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 146 ConstructionAttribute [0, 0, 0] [08:28:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 146, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42092 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 145 ConstructionAttribute [0, 0, 0] [08:28:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 145, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42093 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 144 ConstructionAttribute [0, 0, 0] [08:28:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 144, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Received player damage event (1) CLIENT: Receive player damage packet (1) Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42094 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 143 ConstructionAttribute [0, 0, 0] [08:28:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 143, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42095 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 142 ConstructionAttribute [0, 0, 0] [08:28:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 142, status: 0, value: 0, durability: -1, modifier: Normal Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42096 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 141 ConstructionAttribute [0, 0, 0] [08:28:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 141, status: 0, value: 0, durability: -1, modifier: Normal [08:28:39] [DB] Saved 1 chunks in database (0 ms) Env wetness: 100 1 0 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42097 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 140 ConstructionAttribute [0, 0, 0] [08:28:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 140, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42098 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 139 ConstructionAttribute [0, 0, 0] [08:28:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Received player damage event (1) CLIENT: Receive player damage packet (1) Env wetness: 100 1 0 Env wetness: 100 1 0 Env wetness: 100 1 0 [08:28:50] [DB] Saved 18 npcs in database (0 ms) Env wetness: 100 1 0 [08:28:52] [DB] Saved 1 chunks in database (0 ms) REQUEST FURNACE INFO FOR 42073 Env wetness: 100 1 0 Inventory: Update player preview... RENDER PLAYER PREVIEW [320427] Env wetness: 100 1 0 Env wetness: 100 1 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 21 / Inventory to 2 / Quickslot) [08:29:01] UPDATE QUICKSLOT 2: waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal [08:29:01] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal [08:29:01] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (waterskin (110), tex: 0, stack: 1, status: 0, value: 1, durability: 999, modifier: Normal) CLIENT: Inventory sync slots (21, Inventory) - 780 stack: 139 + (2, Quickslot) - 110 stack: 1 Env wetness: 100 1 0 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 Env wetness: 100 1 0 SERVER: Updated 3 growing plants! Env wetness: 100 1 0 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:29:07] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:29:07] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:29:07] UPDATE QUICKSLOT 2: waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [08:29:07] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:29:07] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:29:07] UPDATE QUICKSLOT 5: [08:29:07] UPDATE QUICKSLOT 6: [08:29:07] UPDATE QUICKSLOT 7: [08:29:07] UPDATE QUICKSLOT 8: [08:29:07] UPDATE QUICKSLOT 9: CLIENT: Status message: You drank some water (localized) Env wetness: 100 1 0 [08:29:10] -UNEQUIP ITEM (2, Quickslot) waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal Env wetness: 100 1 0 Inventory: Update player preview... RENDER PLAYER PREVIEW [322442] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Update number of unlocked recipes in 0 ms Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: medievalsuit1 Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: coarsecloth Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: ironplate Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: NULL Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: sheltercanopy1 SELECT RECIPE: sheltercanopy1b Env wetness: 100 1 0 SELECT RECIPE: meatdryer [08:29:37] [DB] Saved 78 npcs in database (0 ms) Env wetness: 100 1 0 Env wetness: 100 1 0 SERVER: Updated 3 growing plants! Env wetness: 100 1 0 SELECT RECIPE: NULL Env wetness: 100 1 0 SELECT RECIPE: loom Env wetness: 100 1 0 SELECT RECIPE: spinningwheel Env wetness: 100 1 0 SELECT RECIPE: paperpress SELECT RECIPE: grindstone Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: NULL Env wetness: 100 1 0 [08:30:00] [DB] Saved 18 npcs in database (0 ms) Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: table Env wetness: 100 1 0 SELECT RECIPE: ladder SELECT RECIPE: lantern Env wetness: 100 1 0 SELECT RECIPE: candle Env wetness: 100 1 0 Client sync weather: 12 -> 6 (0) Update wind direction: (-0.14, 0.00, -0.99) -> (-0.14, 0.00, -0.99) SELECT RECIPE: walltorch SELECT RECIPE: brazier Env wetness: 100 1 0 SELECT RECIPE: beartrap SERVER: Updated 3 growing plants! Env wetness: 100 1 0 SELECT RECIPE: cabinet1 SELECT RECIPE: woodshelf1 SELECT RECIPE: window1 Env wetness: 100 1 0 SELECT RECIPE: window7 SELECT RECIPE: window8 SELECT RECIPE: window2 SELECT RECIPE: window3 SELECT RECIPE: window9 SELECT RECIPE: window10 SELECT RECIPE: window4 SELECT RECIPE: window5 Env wetness: 100 1 0 SELECT RECIPE: window6 SELECT RECIPE: lionhead SELECT RECIPE: toro Env wetness: 100 1 0 Env wetness: 100 1 0 SELECT RECIPE: animalfeeder SELECT RECIPE: teddy SELECT RECIPE: snowman SELECT RECIPE: birdhouse Env wetness: 100 1 0 SELECT RECIPE: weathervane SELECT RECIPE: jackolantern SELECT RECIPE: jackolantern2 SELECT RECIPE: grandfatherclock Env wetness: 100 1 0 SELECT RECIPE: piano SELECT RECIPE: gramophone Env wetness: 100 1 0 SELECT RECIPE: NULL SELECT RECIPE: oldshears Env wetness: 89 0.89 0 SELECT RECIPE: NULL Env wetness: 56 0.56 0 SELECT RECIPE: NULL Stop rain sound! Disable weather processor [08:30:46] [DB] Saved 92 npcs in database (0 ms) Env wetness: 23 0.23 0 SELECT RECIPE: toolbelt Env wetness: 1 0.01 0 SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: bandage SELECT RECIPE: splint SELECT RECIPE: bandage SERVER: Updated 3 growing plants! SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: scaffolding1b_small SELECT RECIPE: scaffolding1 SELECT RECIPE: scaffolding1b SELECT RECIPE: scaffolding1_small_ladder1 SELECT RECIPE: scaffolding1_small_ladder2 SELECT RECIPE: scaffolding1_ramp SELECT RECIPE: scaffolding1_frame SELECT RECIPE: scaffolding1_railing SELECT RECIPE: scaffolding1_platform SELECT RECIPE: scaffolding1_small_railing SELECT RECIPE: scaffolding1_small SELECT RECIPE: trapdoor [08:31:09] [DB] Saved 4 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Weather transition done: Fog [08:31:14] SetInteractionState: Sleeping (primitiveshelter) @ (5094.13, 109.67, 3840.23) [08:31:14] DEVICE HARDRESET: Keyboard:/Keyboard [08:31:14] DEVICE HARDRESET: Mouse:/Mouse [08:31:14] -UNEQUIP ITEM (0, All) Player Sobewan814 sets secondary spawn point (object: 15542 @ 159 1 119) PLAY INDOOR SNAP Skip night (server) 558 ingame minutes skipped... Update wetness/snowiness: 0.9685001 (-1, HeavyRain) ResetInteractionState: Sleeping to (5094.13, 109.67, 3840.23) [08:31:15] DEVICE HARDRESET: Keyboard:/Keyboard [08:31:15] DEVICE HARDRESET: Mouse:/Mouse Client sync weather: 6 -> -1 (0) FORCE Update wind direction: (-0.14, 0.00, -0.99) -> (-0.14, 0.00, -0.99) Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM ironingot (42074) TOUCHES FIRE! ITEM ironingot (42077) TOUCHES FIRE! ITEM ironingot (42075) TOUCHES FIRE! ITEM ironingot (42078) TOUCHES FIRE! ITEM ironingot (42076) TOUCHES FIRE! ITEM ironingot (42081) TOUCHES FIRE! ITEM ironingot (42079) TOUCHES FIRE! ITEM ironingot (42080) TOUCHES FIRE! ITEM ironingot (42065) TOUCHES FIRE! ITEM ironingot (42068) TOUCHES FIRE! ITEM ironingot (42069) TOUCHES FIRE! ITEM ironingot (42072) TOUCHES FIRE! ITEM ironingot (42066) TOUCHES FIRE! ITEM ironingot (42067) TOUCHES FIRE! ITEM ironingot (42070) TOUCHES FIRE! ITEM ironingot (42071) TOUCHES FIRE! DISABLE INDOOR SNAP REQUEST FURNACE INFO FOR 42073 Object primitivefurnace (42073) change status 1 -> 0 REQUEST FURNACE INFO FOR 25638 Object primitivefurnace (25638) change status 1 -> 0 Update number of unlocked recipes in 0 ms SERVER: Updated 3 growing plants! SELECT RECIPE: NULL Storing 2 chunks... [08:31:29] [DB] Saved 2 chunks in database (0 ms) SELECT RECIPE: ironplate C R A F T I T E M Quickslot focus: 2 Hash: 1595022936 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 347, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] NULL [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 8 x 4 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:31:32] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:31:32] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:31:32] UPDATE QUICKSLOT 2: waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [08:31:32] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:31:32] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:31:32] UPDATE QUICKSLOT 5: [08:31:32] UPDATE QUICKSLOT 6: [08:31:32] UPDATE QUICKSLOT 7: [08:31:32] UPDATE QUICKSLOT 8: [08:31:32] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 8) SELECT RECIPE: NULL SELECT RECIPE: workbenchmodern SELECT RECIPE: workbench SELECT RECIPE: furnace C R A F T I T E M Quickslot focus: 0 Hash: 502800639 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 134, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 347, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] NULL [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] NULL [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 90 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:31:42] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:31:42] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:31:42] UPDATE QUICKSLOT 2: waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [08:31:42] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:31:42] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:31:42] UPDATE QUICKSLOT 5: [08:31:42] UPDATE QUICKSLOT 6: [08:31:42] UPDATE QUICKSLOT 7: [08:31:42] UPDATE QUICKSLOT 8: [08:31:42] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 25, type: Inventory, stack: 1) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [340708] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 25 / Inventory to 2 / Quickslot) [08:31:48] UPDATE QUICKSLOT 2: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (25, Inventory) - 110 stack: 1 + (2, Quickslot) - 790 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [08:31:49] -UNEQUIP ITEM (0, All) [08:31:49] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [08:31:55] [DB] Saved 96 npcs in database (0 ms) OBJECT PLACE: 0 0 Player Sobewan814 placed object element furnace (ID: 42099) [08:31:59] CREATE NEW FURNACE 42099 (159|1|119) CLIENT: Inventory sync slot (2, Quickslot) - -1 stack: 0 [08:31:59] UPDATE QUICKSLOT 2: [08:31:59] -UNEQUIP ITEM (2, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 42099 REQUEST FURNACE INFO FOR 42073 Pickup item ironingot (ID: 42074) Remove item ironingot (42074) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:04] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [08:32:04] -UNEQUIP ITEM (0, All) [08:32:04] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (ironingot (450), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) SERVER: Updated 3 growing plants! Pickup item ironingot (ID: 42075) Remove item ironingot (42075) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:05] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42076) Remove item ironingot (42076) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:05] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42077) Remove item ironingot (42077) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:05] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42078) Remove item ironingot (42078) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:06] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42079) Remove item ironingot (42079) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:06] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42080) Remove item ironingot (42080) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:06] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42081) Remove item ironingot (42081) from meta object 42073 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:07] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [08:32:08] [DB] Saved 1 chunks in database (0 ms) REQUEST FURNACE INFO FOR 25638 Pickup item ironingot (ID: 42072) Remove item ironingot (42072) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:08] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42071) Remove item ironingot (42071) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:09] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42070) Remove item ironingot (42070) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:09] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 11, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42069) Remove item ironingot (42069) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:09] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42068) Remove item ironingot (42068) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:09] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42067) Remove item ironingot (42067) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:10] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42066) Remove item ironingot (42066) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:10] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 15, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 42065) Remove item ironingot (42065) from meta object 25638 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [08:32:11] UPDATE QUICKSLOT 2: ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 25638 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) REQUEST FURNACE INFO FOR 25638 RadialMenu: Select 1 (left) Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) RadialMenu: Select 2 (left) Trying to remove object (25638)... DELETE META OBJECT: 25638 CLIENT: Receive inventory add (slot: 27, type: Inventory, stack: 1) [Deconstruct] Remove object element 25638 (type: 30, status: 0) REQUEST FURNACE INFO FOR 42073 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 1 (left) SERVER: Updated 3 growing plants! Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to remove object (42073)... DELETE META OBJECT: 42073 CLIENT: Receive inventory add (slot: 29, type: Inventory, stack: 1) [Deconstruct] Remove object element 42073 (type: 30, status: 0) REQUEST FURNACE INFO FOR 42099 Storing 2 chunks... [08:32:47] [DB] Saved 2 chunks in database (1 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [348078] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element Update wind direction: (-0.92, 0.00, 0.40) -> (-0.92, 0.00, 0.40) DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 23 / Inventory to 2 / Quickslot) [08:32:50] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal [08:32:50] -UNEQUIP ITEM (2, Quickslot) ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [08:32:50] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (23, Inventory) - 450 stack: 16 + (2, Quickslot) - 440 stack: 175 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 174 [08:32:53] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 174, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 173 [08:32:54] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 173, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 172 [08:32:54] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 172, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 171 [08:32:55] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 170 [08:32:55] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 170, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 169 [08:32:56] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 169, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 168 [08:32:57] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 168, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) REQUEST FURNACE INFO FOR 42099 CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 167 [08:32:57] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 167, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 166 [08:32:58] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 166, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 165 [08:32:58] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 165, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 164 [08:32:58] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 164, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 163 [08:32:59] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 163, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 162 [08:33:01] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 162, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 161 [08:33:01] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 161, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 160 [08:33:02] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 160, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 159 [08:33:02] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 159, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 158 [08:33:03] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 157 [08:33:03] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 157, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) [08:33:04] [DB] Saved 96 npcs in database (0 ms) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 156 [08:33:04] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 156, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 155 [08:33:04] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 155, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 154 [08:33:05] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 154, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 153 [08:33:06] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 153, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 152 [08:33:06] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 152, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) CLIENT: Place item ironore (FurnaceSlot) in furnace (42099) CLIENT: Inventory sync slot (2, Quickslot) - 440 stack: 151 [08:33:07] UPDATE QUICKSLOT 2: ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: Ore placed (localized) REQUEST FURNACE INFO FOR 42099 Inventory: Update player preview... RENDER PLAYER PREVIEW [350732] Request playing music track grass_day_7 (195254) Play music 'grass_day_7' (duration: 195) REQUEST FURNACE INFO FOR 42099 Console cmd: item logpoplar 50 Console: Item "logpoplar" not found! SERVER: Updated 3 growing plants! Console cmd: item treelogpalm 50 CLIENT: Receive inventory add (slot: 31, type: Inventory, stack: 50) Console: Item 'treelogpalm' was added to your inventory [Console] Item 'treelogpalm' was added to your inventory Console cmd: item treelogpalm 50 CLIENT: Receive inventory add (slot: 31, type: Inventory, stack: 50) Console: Item 'treelogpalm' was added to your inventory [Console] Item 'treelogpalm' was added to your inventory InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 31 / Inventory to 2 / Quickslot) [08:33:27] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 100, status: 0, value: 0, durability: -1, modifier: Normal [08:33:27] -UNEQUIP ITEM (2, Quickslot) ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [08:33:27] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (treelogpalm (518), tex: 0, stack: 100, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (31, Inventory) - 440 stack: 151 + (2, Quickslot) - 518 stack: 100 REQUEST FURNACE INFO FOR 42099 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 Object furnace (42099) change status 0 -> 2 CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 99 [08:33:33] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 99, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 98 [08:33:33] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 98, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 97 [08:33:34] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 97, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 96 [08:33:34] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 96, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 95 [08:33:34] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 95, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 94 [08:33:35] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 94, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 93 [08:33:35] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 93, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 92 [08:33:35] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 92, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 91 [08:33:35] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 91, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 90 [08:33:36] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 90, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 89 [08:33:36] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 89, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 88 [08:33:36] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 88, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 87 [08:33:37] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 87, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 86 [08:33:37] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 86, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 85 [08:33:37] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treelogpalm (FurnaceFuel) in furnace (42099) REQUEST FURNACE INFO FOR 42099 CLIENT: Inventory sync slot (2, Quickslot) - 518 stack: 84 [08:33:38] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 84, status: 0, value: 0, durability: -1, modifier: Normal [08:33:39] [DB] Saved 1 chunks in database (0 ms) Object furnace (42099) change status 2 -> 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 0 (left) Object furnace (42099) change status 0 -> 1 [08:33:50] [DB] Saved 93 npcs in database (0 ms) [08:33:52] [DB] Saved 1 chunks in database (0 ms) SERVER: Updated 3 growing plants! Console cmd: item treelogpalm 5000 CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 915) [08:34:03] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 999, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 32, type: Inventory, stack: 85) Console: Item 'treelogpalm' was added to your inventory [Console] Item 'treelogpalm' was added to your inventory Update number of unlocked recipes in 0 ms SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: block [08:34:13] [DB] Saved 3 npcs in database (0 ms) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:184) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Update number of unlocked recipes in 0 ms SELECT RECIPE: block C R A F T I T E M Quickslot focus: 2 Hash: 1738045391 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 999, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL LOAD CRAFTING VARIANTS FOR RECIPE: block Crafting shape selection: Destroy old texture (attach) SELECT SHAPE: block (0) C R A F T I T E M Quickslot focus: 2 Hash: 1738045391 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 999, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 139, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL Craft 99 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:34:25] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:34:25] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:34:25] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 900, status: 0, value: 0, durability: -1, modifier: Normal [08:34:25] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:34:25] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:34:25] UPDATE QUICKSLOT 5: [08:34:25] UPDATE QUICKSLOT 6: [08:34:25] UPDATE QUICKSLOT 7: [08:34:25] UPDATE QUICKSLOT 8: [08:34:25] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 198) C R A F T I T E M Quickslot focus: 2 Hash: -650850398 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 900, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 337, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL Craft 99 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:34:27] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:34:27] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:34:27] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 801, status: 0, value: 0, durability: -1, modifier: Normal [08:34:27] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:34:27] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:34:27] UPDATE QUICKSLOT 5: [08:34:27] UPDATE QUICKSLOT 6: [08:34:27] UPDATE QUICKSLOT 7: [08:34:27] UPDATE QUICKSLOT 8: [08:34:27] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 198) C R A F T I T E M Quickslot focus: 2 Hash: 1255221109 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 801, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 535, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL Craft 99 x 333 (0) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:34:29] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:34:29] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:34:29] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [08:34:29] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:34:29] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:34:29] UPDATE QUICKSLOT 5: [08:34:29] UPDATE QUICKSLOT 6: [08:34:29] UPDATE QUICKSLOT 7: [08:34:29] UPDATE QUICKSLOT 8: [08:34:29] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 198) SERVER: Updated 3 growing plants! SELECT RECIPE: NULL SELECT RECIPE: window1 C R A F T I T E M Quickslot focus: 2 Hash: -1133674680 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL LOAD CRAFTING VARIANTS FOR RECIPE: window1 SELECT VARIANT: True (window1) C R A F T I T E M Quickslot focus: 2 Hash: -1133674680 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 130, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] NULL [48] NULL [49] NULL Craft 8 x 177 (108) SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:34:49] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal [08:34:49] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:34:49] UPDATE QUICKSLOT 2: treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [08:34:49] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:34:49] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:34:49] UPDATE QUICKSLOT 5: [08:34:49] UPDATE QUICKSLOT 6: [08:34:49] UPDATE QUICKSLOT 7: [08:34:49] UPDATE QUICKSLOT 8: [08:34:49] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 33, type: Inventory, stack: 8) SELECT RECIPE: NULL CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [362996] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:919.50, y:0.00, width:81.00, height:79.50) world rect: (x:919.50, y:996.00, width:81.00, height:79.50) (LeftMouse, False) Move item from inventory slot 21 / Inventory to 2 / Quickslot) [08:34:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal [08:34:54] -UNEQUIP ITEM (2, Quickslot) treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [08:34:54] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 CLIENT: Inventory sync slots (21, Inventory) - 518 stack: 702 + (2, Quickslot) - 780 stack: 733 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 [08:34:58] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal [08:34:58] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2408, modifier: Normal) [08:34:59] [DB] Saved 93 npcs in database (0 ms) Hit construction element 42096 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42096 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42096 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42096 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42096 Hit construction element 42095 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42095 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42095 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42095 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42095 [08:35:07] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:35:07] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:35:07] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady SERVER: Updated 3 growing plants! [08:35:10] [DB] Saved 1 chunks in database (0 ms) Hit construction element 42094 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42094 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42094 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42094 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42094 [08:35:12] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:35:12] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady Hit construction element 41929 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 41929 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 41929 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 41929 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 41929 [08:35:18] -UNEQUIP ITEM (0, Quickslot) axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2392, modifier: Normal [08:35:18] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 733, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42124 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 732 ConstructionAttribute [0, 0, 0] [08:35:19] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 732, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42125 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 731 ConstructionAttribute [0, 0, 0] [08:35:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 731, status: 0, value: 0, durability: -1, modifier: Normal [08:35:22] [DB] Saved 5 npcs in database (0 ms) [08:35:23] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42126 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 730 ConstructionAttribute [0, 0, 0] [08:35:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 730, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42127 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 729 ConstructionAttribute [0, 0, 0] [08:35:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 729, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42128 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 728 ConstructionAttribute [0, 0, 0] [08:35:28] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 728, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42129 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 727 ConstructionAttribute [0, 0, 0] [08:35:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 727, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42130 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 726 ConstructionAttribute [0, 0, 0] [08:35:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 726, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42131 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 725 ConstructionAttribute [0, 0, 0] [08:35:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 725, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42132 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 724 ConstructionAttribute [0, 0, 0] [08:35:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 724, status: 0, value: 0, durability: -1, modifier: Normal [08:35:36] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42133 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 723 ConstructionAttribute [0, 0, 0] [08:35:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 723, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42134 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 722 ConstructionAttribute [0, 0, 0] [08:35:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 722, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42135 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 721 ConstructionAttribute [0, 0, 0] [08:35:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 721, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42136 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 720 ConstructionAttribute [0, 0, 0] [08:35:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 720, status: 0, value: 0, durability: -1, modifier: Normal [08:35:45] [DB] Saved 6 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42137 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 719 ConstructionAttribute [0, 0, 0] [08:35:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 719, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42138 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 718 ConstructionAttribute [0, 0, 0] [08:35:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 718, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42139 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 717 ConstructionAttribute [0, 0, 0] [08:35:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 717, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42140 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 716 ConstructionAttribute [0, 0, 0] [08:35:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 716, status: 0, value: 0, durability: -1, modifier: Normal [08:35:49] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42141 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 715 ConstructionAttribute [0, 0, 0] [08:35:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 715, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42142 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 714 ConstructionAttribute [0, 0, 0] [08:35:53] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 714, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42143 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 713 ConstructionAttribute [0, 0, 0] [08:35:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 713, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42144 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 712 ConstructionAttribute [0, 0, 0] [08:35:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 712, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42145 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 711 ConstructionAttribute [0, 0, 0] [08:35:57] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 711, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42146 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 710 ConstructionAttribute [0, 0, 0] [08:35:57] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 710, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42147 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 709 ConstructionAttribute [0, 0, 0] [08:35:58] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 709, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42148 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 708 ConstructionAttribute [0, 0, 0] [08:35:59] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 708, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42149 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 707 ConstructionAttribute [0, 0, 0] [08:36:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 707, status: 0, value: 0, durability: -1, modifier: Normal [08:36:02] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42150 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 706 ConstructionAttribute [0, 0, 0] [08:36:02] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 706, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42151 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 705 ConstructionAttribute [0, 0, 0] [08:36:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 705, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42152 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 704 ConstructionAttribute [0, 0, 0] [08:36:04] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 704, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42153 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 703 ConstructionAttribute [0, 0, 0] [08:36:05] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 703, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42154 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 702 ConstructionAttribute [0, 0, 0] [08:36:06] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [08:36:08] [DB] Saved 92 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42155 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 701 ConstructionAttribute [0, 0, 0] [08:36:10] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 701, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42156 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 700 ConstructionAttribute [0, 0, 0] [08:36:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 700, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42157 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 699 ConstructionAttribute [0, 0, 0] [08:36:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 699, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42158 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 698 ConstructionAttribute [0, 0, 0] [08:36:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 698, status: 0, value: 0, durability: -1, modifier: Normal [08:36:15] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42159 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 697 ConstructionAttribute [0, 0, 0] [08:36:15] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 697, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42160 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 696 ConstructionAttribute [0, 0, 0] [08:36:19] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 696, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42161 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 695 ConstructionAttribute [0, 0, 0] [08:36:19] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 695, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42162 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 694 ConstructionAttribute [0, 0, 0] [08:36:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 694, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42163 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 693 ConstructionAttribute [0, 0, 0] [08:36:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 693, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42164 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 692 ConstructionAttribute [0, 0, 0] [08:36:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 692, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42165 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 691 ConstructionAttribute [0, 0, 0] [08:36:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 691, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42166 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 690 ConstructionAttribute [0, 0, 0] [08:36:23] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 690, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42167 SERVER: Updated 3 growing plants! CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 689 ConstructionAttribute [0, 0, 0] [08:36:24] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 689, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42168 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 688 ConstructionAttribute [0, 0, 0] [08:36:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 688, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42169 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 687 ConstructionAttribute [0, 0, 0] [08:36:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 687, status: 0, value: 0, durability: -1, modifier: Normal [08:36:28] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42170 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 686 ConstructionAttribute [0, 0, 0] [08:36:28] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 686, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42171 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 685 ConstructionAttribute [0, 0, 0] [08:36:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 685, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42172 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 684 ConstructionAttribute [0, 0, 0] [08:36:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 684, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42173 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 683 ConstructionAttribute [0, 0, 0] [08:36:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 683, status: 0, value: 0, durability: -1, modifier: Normal [08:36:31] [DB] Saved 3 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42174 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 682 ConstructionAttribute [0, 0, 0] [08:36:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 682, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42175 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 681 ConstructionAttribute [0, 0, 0] [08:36:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 681, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42176 [08:36:33] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 680 ConstructionAttribute [0, 0, 0] [08:36:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 680, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42177 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 679 ConstructionAttribute [0, 0, 0] [08:36:34] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 679, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42178 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 678 ConstructionAttribute [0, 0, 0] [08:36:34] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 678, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42179 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 677 ConstructionAttribute [0, 0, 0] [08:36:35] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 677, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42180 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 676 ConstructionAttribute [0, 0, 0] [08:36:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 676, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42181 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 675 ConstructionAttribute [0, 0, 0] [08:36:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 675, status: 0, value: 0, durability: -1, modifier: Normal Client sync weather: 6 -> 0 (0) Update wind direction: (-0.92, 0.00, 0.40) -> (-0.92, 0.00, 0.40) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42182 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 674 ConstructionAttribute [0, 0, 0] [08:36:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 674, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42183 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 673 ConstructionAttribute [0, 0, 0] [08:36:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 673, status: 0, value: 0, durability: -1, modifier: Normal [08:36:41] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42184 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 672 ConstructionAttribute [0, 0, 0] [08:36:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 672, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42185 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 671 ConstructionAttribute [0, 0, 0] [08:36:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 671, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42186 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 670 ConstructionAttribute [0, 0, 0] [08:36:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 670, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42187 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 669 ConstructionAttribute [0, 0, 0] [08:36:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 669, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42188 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 668 ConstructionAttribute [0, 0, 0] [08:36:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 668, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42189 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 667 ConstructionAttribute [0, 0, 0] [08:36:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 667, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42190 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 666 ConstructionAttribute [0, 0, 0] [08:36:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 666, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42191 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 665 ConstructionAttribute [0, 0, 0] [08:36:51] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 665, status: 0, value: 0, durability: -1, modifier: Normal [08:36:54] [DB] Saved 12 npcs in database (0 ms) [08:36:54] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42192 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 664 ConstructionAttribute [0, 0, 0] [08:36:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 664, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42193 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 663 ConstructionAttribute [0, 0, 0] [08:36:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 663, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42194 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 662 ConstructionAttribute [0, 0, 0] [08:36:57] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 662, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42195 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 661 ConstructionAttribute [0, 0, 0] [08:36:59] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 661, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42196 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 660 ConstructionAttribute [0, 0, 0] [08:36:59] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 660, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42197 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 659 ConstructionAttribute [0, 0, 0] [08:37:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 659, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42198 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 658 ConstructionAttribute [0, 0, 0] [08:37:01] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 658, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42199 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 657 ConstructionAttribute [0, 0, 0] [08:37:02] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 657, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42200 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 656 ConstructionAttribute [0, 0, 0] [08:37:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 656, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42201 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 655 ConstructionAttribute [0, 0, 0] [08:37:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 655, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42202 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 654 ConstructionAttribute [0, 0, 0] [08:37:04] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 654, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42203 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 653 ConstructionAttribute [0, 0, 0] [08:37:05] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 653, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42204 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 652 ConstructionAttribute [0, 0, 0] [08:37:06] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 652, status: 0, value: 0, durability: -1, modifier: Normal [08:37:07] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42205 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 651 ConstructionAttribute [0, 0, 0] [08:37:07] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 651, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42206 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 650 ConstructionAttribute [0, 0, 0] [08:37:08] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 650, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42207 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 649 ConstructionAttribute [0, 0, 0] [08:37:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 649, status: 0, value: 0, durability: -1, modifier: Normal [08:37:13] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42208 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 648 ConstructionAttribute [0, 0, 0] [08:37:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 648, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42209 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 647 ConstructionAttribute [0, 0, 0] [08:37:14] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 647, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42210 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 646 ConstructionAttribute [0, 0, 0] [08:37:15] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 646, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42211 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 645 ConstructionAttribute [0, 0, 0] [08:37:16] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 645, status: 0, value: 0, durability: -1, modifier: Normal [08:37:17] [DB] Saved 85 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42212 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 644 ConstructionAttribute [0, 0, 0] [08:37:18] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 644, status: 0, value: 0, durability: -1, modifier: Normal [08:37:20] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42213 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 643 ConstructionAttribute [0, 0, 0] [08:37:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 643, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42214 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 642 ConstructionAttribute [0, 0, 0] [08:37:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 642, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42215 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 641 ConstructionAttribute [0, 0, 0] [08:37:23] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 641, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42216 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 640 ConstructionAttribute [0, 0, 0] [08:37:24] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 640, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42217 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 639 ConstructionAttribute [0, 0, 0] [08:37:25] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 639, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42218 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 638 ConstructionAttribute [0, 0, 0] [08:37:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 638, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42219 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 637 ConstructionAttribute [0, 0, 0] [08:37:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 637, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42220 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 636 ConstructionAttribute [0, 0, 0] [08:37:28] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 636, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42221 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 635 ConstructionAttribute [0, 0, 0] [08:37:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 635, status: 0, value: 0, durability: -1, modifier: Normal [08:37:33] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42222 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 634 ConstructionAttribute [0, 0, 0] [08:37:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 634, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42223 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 633 ConstructionAttribute [0, 0, 0] [08:37:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 633, status: 0, value: 0, durability: -1, modifier: Normal Weather transition done: Default SERVER: Updated 3 growing plants! [08:37:40] [DB] Saved 1 npcs in database (0 ms) Update number of unlocked recipes in 0 ms [08:37:46] [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: doorold4 C R A F T I T E M Quickslot focus: 2 Hash: 365483971 Items: [0] axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2392, modifier: Normal [1] torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [2] constructionitem (780), tex: 130, stack: 633, status: 0, value: 0, durability: -1, modifier: Normal [3] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] dirt (402), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 98, status: 0, value: 0, durability: -1, modifier: Normal [17] yarn (162), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 219, status: 0, value: 0, durability: -1, modifier: Normal [19] baconcooked (706), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelonslice (613), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [22] leather (178), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [24] ironplate (470), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [25] gravel (401), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [26] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 51, modifier: Normal [27] saplingredmaple (559), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [28] forestground (404), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [29] saplinglondonplane (555), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [30] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 21, modifier: Normal [31] rope (166), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [32] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [33] coarsecloth (164), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [34] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [35] treelogpalm (518), tex: 0, stack: 702, status: 0, value: 0, durability: -1, modifier: Normal [36] steak (700), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [37] ironingot (450), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] saplingweepingbeech (562), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [39] waterskin (110), tex: 0, stack: 1, status: 0, value: 0.66, durability: 998, modifier: Normal [40] corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [41] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [42] tomato (611), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [43] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [44] bow1 (195), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [45] ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal [46] treelogpalm (518), tex: 0, stack: 85, status: 0, value: 0, durability: -1, modifier: Normal [47] constructionitem (780), tex: 108, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [48] NULL [49] NULL Craft 1 x 120 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [08:37:56] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2392, modifier: Normal [08:37:56] UPDATE QUICKSLOT 1: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:37:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 633, status: 0, value: 0, durability: -1, modifier: Normal [08:37:56] UPDATE QUICKSLOT 3: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 2006, modifier: Normal [08:37:56] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 96, modifier: Normal [08:37:56] UPDATE QUICKSLOT 5: [08:37:56] UPDATE QUICKSLOT 6: [08:37:56] UPDATE QUICKSLOT 7: [08:37:56] UPDATE QUICKSLOT 8: [08:37:56] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 34, type: Inventory, stack: 1) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [385165] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 34 / Inventory to 3 / Quickslot) [08:37:59] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (34, Inventory) - 15 stack: 1 + (3, Quickslot) - 790 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 2 [08:38:02] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 633, status: 0, value: 0, durability: -1, modifier: Normal [08:38:02] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [08:38:03] [DB] Saved 14 npcs in database (0 ms) Release OBJECT PLACE: 0 0 Player Sobewan814 placed object element doorold4 (ID: 42224) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [08:38:12] UPDATE QUICKSLOT 3: [08:38:12] -UNEQUIP ITEM (3, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal [08:38:12] [DB] Saved 1 chunks in database (0 ms) [08:38:14] -UNEQUIP ITEM (0, All) [08:38:14] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (constructionitem (780), tex: 130, stack: 633, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42225 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 632 ConstructionAttribute [0, 0, 0] [08:38:15] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 632, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42226 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 631 ConstructionAttribute [0, 0, 0] [08:38:15] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 631, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42227 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 630 ConstructionAttribute [0, 0, 0] [08:38:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 630, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42228 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 629 ConstructionAttribute [0, 0, 0] [08:38:24] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 629, status: 0, value: 0, durability: -1, modifier: Normal [08:38:25] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42229 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 628 ConstructionAttribute [0, 0, 0] [08:38:25] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 628, status: 0, value: 0, durability: -1, modifier: Normal [08:38:26] [DB] Saved 82 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42230 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 627 ConstructionAttribute [0, 0, 0] [08:38:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 627, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42231 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 626 ConstructionAttribute [0, 0, 0] [08:38:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 626, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42232 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 625 ConstructionAttribute [0, 0, 0] [08:38:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 625, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42233 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 624 ConstructionAttribute [0, 0, 0] [08:38:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 624, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42234 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 623 ConstructionAttribute [0, 0, 0] [08:38:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 623, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42235 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 622 ConstructionAttribute [0, 0, 0] [08:38:34] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 622, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42236 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 621 ConstructionAttribute [0, 0, 0] [08:38:35] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 621, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42237 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 620 ConstructionAttribute [0, 0, 0] [08:38:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 620, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42238 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 619 ConstructionAttribute [0, 0, 0] [08:38:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 619, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42239 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 618 ConstructionAttribute [0, 0, 0] [08:38:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 618, status: 0, value: 0, durability: -1, modifier: Normal [08:38:38] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42240 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 617 ConstructionAttribute [0, 0, 0] [08:38:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 617, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42241 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 616 ConstructionAttribute [0, 0, 0] [08:38:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 616, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42242 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 615 ConstructionAttribute [0, 0, 0] [08:38:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 615, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42243 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 614 ConstructionAttribute [0, 0, 0] [08:38:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 614, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42244 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 613 ConstructionAttribute [0, 0, 0] [08:38:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 613, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42245 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 612 ConstructionAttribute [0, 0, 0] [08:38:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 612, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42246 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 611 ConstructionAttribute [0, 0, 0] [08:38:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 611, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42247 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 610 ConstructionAttribute [0, 0, 0] [08:38:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 610, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42248 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 609 ConstructionAttribute [0, 0, 0] [08:38:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 609, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42249 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 608 ConstructionAttribute [0, 0, 0] [08:38:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 608, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42250 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 607 ConstructionAttribute [0, 0, 0] [08:38:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 607, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42251 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 606 ConstructionAttribute [0, 0, 0] [08:38:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 606, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42252 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 605 ConstructionAttribute [0, 0, 0] [08:38:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 605, status: 0, value: 0, durability: -1, modifier: Normal [08:38:49] [DB] Saved 12 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42253 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 604 ConstructionAttribute [0, 0, 0] [08:38:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 604, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42254 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 603 ConstructionAttribute [0, 0, 0] [08:38:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 603, status: 0, value: 0, durability: -1, modifier: Normal [08:38:51] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42255 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 602 ConstructionAttribute [0, 0, 0] [08:38:51] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 602, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42256 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 601 ConstructionAttribute [0, 0, 0] [08:38:52] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 601, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42257 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 600 ConstructionAttribute [0, 0, 0] [08:38:53] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 600, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42258 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 599 ConstructionAttribute [0, 0, 0] [08:38:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 599, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42259 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 598 ConstructionAttribute [0, 0, 0] [08:38:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 598, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42260 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 597 ConstructionAttribute [0, 0, 0] [08:38:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 597, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42261 [08:38:56] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 596 ConstructionAttribute [0, 0, 0] [08:38:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 596, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42262 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 595 ConstructionAttribute [0, 0, 0] [08:38:58] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 595, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42263 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 594 ConstructionAttribute [0, 0, 0] [08:38:58] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 594, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42264 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 593 ConstructionAttribute [0, 0, 0] [08:38:59] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 593, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42265 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 592 ConstructionAttribute [0, 0, 0] [08:39:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 592, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42266 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 591 ConstructionAttribute [0, 0, 0] [08:39:01] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 591, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42267 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 590 ConstructionAttribute [0, 0, 0] [08:39:02] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 590, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42268 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 589 ConstructionAttribute [0, 0, 0] [08:39:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 589, status: 0, value: 0, durability: -1, modifier: Normal [08:39:04] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42269 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 588 ConstructionAttribute [0, 0, 0] [08:39:05] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 588, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42270 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 587 ConstructionAttribute [0, 0, 0] [08:39:06] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 587, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42271 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 586 ConstructionAttribute [0, 0, 0] [08:39:07] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 586, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42272 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 585 ConstructionAttribute [0, 0, 0] [08:39:07] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 585, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42273 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 584 ConstructionAttribute [0, 0, 0] [08:39:08] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 584, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42274 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 583 ConstructionAttribute [0, 0, 0] [08:39:09] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 583, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42275 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 582 ConstructionAttribute [0, 0, 0] [08:39:09] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 582, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42276 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 581 ConstructionAttribute [0, 0, 0] [08:39:10] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 581, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42277 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 580 ConstructionAttribute [0, 0, 0] [08:39:11] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 580, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42278 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 579 ConstructionAttribute [0, 0, 0] [08:39:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 579, status: 0, value: 0, durability: -1, modifier: Normal [08:39:12] [DB] Saved 9 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42279 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 578 ConstructionAttribute [0, 0, 0] [08:39:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 578, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42280 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 577 ConstructionAttribute [0, 0, 0] [08:39:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 577, status: 0, value: 0, durability: -1, modifier: Normal [08:39:13] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42281 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 576 ConstructionAttribute [0, 0, 0] [08:39:15] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 576, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42282 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 575 ConstructionAttribute [0, 0, 0] [08:39:17] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 575, status: 0, value: 0, durability: -1, modifier: Normal [08:39:17] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42283 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 574 ConstructionAttribute [0, 0, 0] [08:39:17] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 574, status: 0, value: 0, durability: -1, modifier: Normal Update wind direction: (-0.48, 0.00, -0.88) -> (-0.48, 0.00, -0.88) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42284 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 573 ConstructionAttribute [0, 0, 0] [08:39:19] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 573, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42285 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 572 ConstructionAttribute [0, 0, 0] [08:39:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 572, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42286 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 571 ConstructionAttribute [0, 0, 0] [08:39:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 571, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42287 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 570 ConstructionAttribute [0, 0, 0] [08:39:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 570, status: 0, value: 0, durability: -1, modifier: Normal Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM ironingot (42108) TOUCHES FIRE! ITEM ironingot (42107) TOUCHES FIRE! ITEM ironingot (42100) TOUCHES FIRE! ITEM ironingot (42122) TOUCHES FIRE! ITEM ironingot (42121) TOUCHES FIRE! ITEM ironingot (42112) TOUCHES FIRE! ITEM ironingot (42109) TOUCHES FIRE! ITEM ironingot (42106) TOUCHES FIRE! ITEM ironingot (42101) TOUCHES FIRE! ITEM ironingot (42123) TOUCHES FIRE! ITEM ironingot (42120) TOUCHES FIRE! ITEM ironingot (42113) TOUCHES FIRE! ITEM ironingot (42110) TOUCHES FIRE! ITEM ironingot (42105) TOUCHES FIRE! ITEM ironingot (42102) TOUCHES FIRE! ITEM ironingot (42118) TOUCHES FIRE! ITEM ironingot (42114) TOUCHES FIRE! ITEM ironingot (42119) TOUCHES FIRE! ITEM ironingot (42111) TOUCHES FIRE! ITEM ironingot (42104) TOUCHES FIRE! ITEM ironingot (42103) TOUCHES FIRE! ITEM ironingot (42117) TOUCHES FIRE! ITEM ironingot (42116) TOUCHES FIRE! ITEM ironingot (42115) TOUCHES FIRE! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42288 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 569 ConstructionAttribute [0, 0, 0] [08:39:24] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 569, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42289 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 568 ConstructionAttribute [0, 0, 0] [08:39:25] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 568, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42290 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 567 ConstructionAttribute [0, 0, 0] [08:39:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 567, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42291 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 566 ConstructionAttribute [0, 0, 0] [08:39:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 566, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42292 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 565 ConstructionAttribute [0, 0, 0] [08:39:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 565, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42293 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 564 ConstructionAttribute [0, 0, 0] [08:39:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 564, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42294 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 563 ConstructionAttribute [0, 0, 0] [08:39:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 563, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42295 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 562 ConstructionAttribute [0, 0, 0] [08:39:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 562, status: 0, value: 0, durability: -1, modifier: Normal [08:39:30] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42296 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 561 ConstructionAttribute [0, 0, 0] [08:39:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 561, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42297 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 560 ConstructionAttribute [0, 0, 0] [08:39:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 560, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42298 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 559 ConstructionAttribute [0, 0, 0] [08:39:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 559, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42299 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 558 ConstructionAttribute [0, 0, 0] [08:39:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 558, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42300 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 557 ConstructionAttribute [0, 0, 0] [08:39:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 557, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42301 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 556 ConstructionAttribute [0, 0, 0] [08:39:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 556, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42302 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 555 ConstructionAttribute [0, 0, 0] [08:39:34] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 555, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42303 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 554 ConstructionAttribute [0, 0, 0] [08:39:35] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 554, status: 0, value: 0, durability: -1, modifier: Normal [08:39:35] [DB] Saved 80 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42304 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 553 ConstructionAttribute [0, 0, 0] [08:39:35] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 553, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42305 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 552 ConstructionAttribute [0, 0, 0] [08:39:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 552, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42306 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 551 ConstructionAttribute [0, 0, 0] [08:39:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 551, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42307 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 550 ConstructionAttribute [0, 0, 0] [08:39:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 550, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42308 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 549 ConstructionAttribute [0, 0, 0] [08:39:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 549, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42309 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 548 ConstructionAttribute [0, 0, 0] [08:39:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 548, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42310 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 547 ConstructionAttribute [0, 0, 0] [08:39:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 547, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42311 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 546 ConstructionAttribute [0, 0, 0] [08:39:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 546, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42312 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 545 ConstructionAttribute [0, 0, 0] [08:39:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 545, status: 0, value: 0, durability: -1, modifier: Normal [08:39:43] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42313 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 544 ConstructionAttribute [0, 0, 0] [08:39:43] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 544, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42314 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 543 ConstructionAttribute [0, 0, 0] [08:39:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 543, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42315 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 542 ConstructionAttribute [0, 0, 0] [08:39:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 542, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42316 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 541 ConstructionAttribute [0, 0, 0] [08:39:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 541, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42317 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 540 ConstructionAttribute [0, 0, 0] [08:39:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 540, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42318 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 539 ConstructionAttribute [0, 0, 0] [08:39:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 539, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42319 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 538 ConstructionAttribute [0, 0, 0] [08:39:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 538, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42320 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 537 ConstructionAttribute [0, 0, 0] [08:39:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 537, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42321 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 536 ConstructionAttribute [0, 0, 0] [08:39:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 536, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42322 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 535 ConstructionAttribute [0, 0, 0] [08:39:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 535, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42323 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 534 ConstructionAttribute [0, 0, 0] [08:39:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 534, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42324 [08:39:51] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 533 ConstructionAttribute [0, 0, 0] [08:39:51] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 533, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42325 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 532 ConstructionAttribute [0, 0, 0] [08:39:51] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 532, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42326 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 531 ConstructionAttribute [0, 0, 0] [08:39:52] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 531, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42327 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 530 ConstructionAttribute [0, 0, 0] [08:39:53] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 530, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42328 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 529 ConstructionAttribute [0, 0, 0] [08:39:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 529, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42329 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 528 ConstructionAttribute [0, 0, 0] [08:39:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 528, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42330 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 527 ConstructionAttribute [0, 0, 0] [08:39:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 527, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42331 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 526 ConstructionAttribute [0, 0, 0] [08:39:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 526, status: 0, value: 0, durability: -1, modifier: Normal [08:39:56] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42332 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 525 ConstructionAttribute [0, 0, 0] [08:39:57] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 525, status: 0, value: 0, durability: -1, modifier: Normal [08:39:58] [DB] Saved 9 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42333 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 524 ConstructionAttribute [0, 0, 0] [08:39:59] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 524, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42334 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 523 ConstructionAttribute [0, 0, 0] [08:40:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 523, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42335 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 522 ConstructionAttribute [0, 0, 0] [08:40:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 522, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42336 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 521 ConstructionAttribute [0, 0, 0] [08:40:01] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 521, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42337 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 520 ConstructionAttribute [0, 0, 0] [08:40:02] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 520, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42338 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 519 ConstructionAttribute [0, 0, 0] [08:40:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 519, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42339 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 518 ConstructionAttribute [0, 0, 0] [08:40:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 518, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42340 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 517 ConstructionAttribute [0, 0, 0] [08:40:04] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 517, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42341 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 516 ConstructionAttribute [0, 0, 0] [08:40:05] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 516, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42342 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 515 ConstructionAttribute [0, 0, 0] [08:40:05] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 515, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42343 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 514 ConstructionAttribute [0, 0, 0] [08:40:07] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 514, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42344 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 513 ConstructionAttribute [0, 0, 0] [08:40:08] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 513, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42345 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 512 ConstructionAttribute [0, 0, 0] [08:40:08] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 512, status: 0, value: 0, durability: -1, modifier: Normal [08:40:09] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42346 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 511 ConstructionAttribute [0, 0, 0] [08:40:09] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 511, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42347 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 510 ConstructionAttribute [0, 0, 0] [08:40:10] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 510, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42348 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 509 ConstructionAttribute [0, 0, 0] [08:40:11] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 509, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42349 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 508 ConstructionAttribute [0, 0, 0] [08:40:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 508, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42350 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 507 ConstructionAttribute [0, 0, 0] [08:40:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 507, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42351 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 506 ConstructionAttribute [0, 0, 0] [08:40:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 506, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42352 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 505 ConstructionAttribute [0, 0, 0] [08:40:14] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 505, status: 0, value: 0, durability: -1, modifier: Normal [08:40:16] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 505, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [401871] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 33 / Inventory to 3 / Quickslot) [08:40:18] UPDATE QUICKSLOT 3: constructionitem (780), tex: 108, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [08:40:18] -UNEQUIP ITEM (0, All) [08:40:18] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (constructionitem (780), tex: 108, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: window1 108 CLIENT: Inventory sync slots (33, Inventory) - -1 stack: 0 + (3, Quickslot) - 780 stack: 8 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 [08:40:21] [DB] Saved 9 npcs in database (0 ms) [08:40:22] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 108 (size: (2.00, 2.00, 0.20)) Client: Place construction element 42353 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 7 ConstructionAttribute [100, 0, 0] [08:40:28] UPDATE QUICKSLOT 3: constructionitem (780), tex: 108, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [08:40:35] [DB] Saved 1 chunks in database (0 ms) [08:40:36] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 108, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [08:40:36] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 505, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42354 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 504 ConstructionAttribute [0, 0, 0] [08:40:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 504, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42355 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 503 ConstructionAttribute [0, 0, 0] [08:40:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 503, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42356 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 502 ConstructionAttribute [0, 0, 0] [08:40:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 502, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42357 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 501 ConstructionAttribute [0, 0, 0] [08:40:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 501, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42358 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 500 ConstructionAttribute [0, 0, 0] [08:40:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 500, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42359 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 499 ConstructionAttribute [0, 0, 0] [08:40:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 499, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42360 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 498 ConstructionAttribute [0, 0, 0] [08:40:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 498, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42361 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 497 ConstructionAttribute [0, 0, 0] [08:40:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 497, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! [08:40:44] [DB] Saved 80 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42362 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 496 ConstructionAttribute [0, 0, 0] [08:40:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 496, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42363 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 495 ConstructionAttribute [0, 0, 0] [08:40:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 495, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42364 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 494 ConstructionAttribute [0, 0, 0] [08:40:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 494, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42365 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 493 ConstructionAttribute [0, 0, 0] [08:40:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 493, status: 0, value: 0, durability: -1, modifier: Normal [08:40:46] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:40:48] [DB] Saved 1 chunks in database (0 ms) [08:40:52] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 493, status: 0, value: 0, durability: -1, modifier: Normal [08:40:52] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 108, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: window1 108 SEND CONSTRUCTION PLACE PACKET - 108 (size: (2.00, 2.00, 0.20)) Client: Place construction element 42366 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 6 ConstructionAttribute [100, 0, 0] [08:40:58] UPDATE QUICKSLOT 3: constructionitem (780), tex: 108, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [08:41:01] [DB] Saved 1 chunks in database (0 ms) [08:41:02] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 108, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [08:41:02] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 493, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42367 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 492 ConstructionAttribute [0, 0, 0] [08:41:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 492, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42368 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 491 ConstructionAttribute [0, 0, 0] [08:41:03] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 491, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42369 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 490 ConstructionAttribute [0, 0, 0] [08:41:04] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 490, status: 0, value: 0, durability: -1, modifier: Normal [08:41:06] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 490, status: 0, value: 0, durability: -1, modifier: Normal [08:41:06] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 108, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: window1 108 [08:41:07] [DB] Saved 17 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 108 (size: (2.00, 2.00, 0.20)) Client: Place construction element 42370 CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 5 ConstructionAttribute [100, 0, 0] [08:41:09] UPDATE QUICKSLOT 3: constructionitem (780), tex: 108, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:41:11] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 108, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:41:11] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 490, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42371 [08:41:12] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 489 ConstructionAttribute [0, 0, 0] [08:41:12] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 489, status: 0, value: 0, durability: -1, modifier: Normal [08:41:14] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42372 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 488 ConstructionAttribute [0, 0, 0] [08:41:17] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 488, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42373 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 487 ConstructionAttribute [0, 0, 0] [08:41:18] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 487, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42374 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 486 ConstructionAttribute [0, 0, 0] [08:41:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 486, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42375 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 485 ConstructionAttribute [0, 0, 0] [08:41:20] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 485, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42376 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 484 ConstructionAttribute [0, 0, 0] [08:41:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 484, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42377 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 483 ConstructionAttribute [0, 0, 0] [08:41:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 483, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42378 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 482 ConstructionAttribute [0, 0, 0] [08:41:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 482, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42379 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 481 ConstructionAttribute [0, 0, 0] [08:41:23] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 481, status: 0, value: 0, durability: -1, modifier: Normal [08:41:25] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 481, status: 0, value: 0, durability: -1, modifier: Normal [08:41:25] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2392, modifier: Normal) Hit construction element 42353 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42353 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default [08:41:27] [DB] Saved 1 chunks in database (0 ms) Hit construction element 42353 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42353 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42353 [08:41:28] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:41:28] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:41:28] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:41:30] [DB] Saved 80 npcs in database (0 ms) Hit construction element 42136 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42136 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42136 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42136 (tex: 130) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42136 [08:41:35] -UNEQUIP ITEM (0, Quickslot) axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2384, modifier: Normal [08:41:35] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 481, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42380 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 480 ConstructionAttribute [0, 0, 0] [08:41:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 480, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42381 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 479 ConstructionAttribute [0, 0, 0] [08:41:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 479, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42382 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 478 ConstructionAttribute [0, 0, 0] [08:41:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 478, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42383 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 477 ConstructionAttribute [0, 0, 0] [08:41:39] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 477, status: 0, value: 0, durability: -1, modifier: Normal [08:41:40] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42384 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 476 ConstructionAttribute [0, 0, 0] [08:41:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 476, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42385 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 475 ConstructionAttribute [0, 0, 0] [08:41:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 475, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42386 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 474 ConstructionAttribute [0, 0, 0] [08:41:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 474, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42387 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 473 ConstructionAttribute [0, 0, 0] [08:41:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 473, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42388 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 472 ConstructionAttribute [0, 0, 0] [08:41:43] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 472, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42389 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 471 ConstructionAttribute [0, 0, 0] [08:41:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 471, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42390 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 470 ConstructionAttribute [0, 0, 0] [08:41:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 470, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42391 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 469 ConstructionAttribute [0, 0, 0] [08:41:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 469, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42392 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 468 ConstructionAttribute [0, 0, 0] [08:41:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 468, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42393 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 467 ConstructionAttribute [0, 0, 0] [08:41:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 467, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42394 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 466 ConstructionAttribute [0, 0, 0] [08:41:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 466, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42395 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 465 ConstructionAttribute [0, 0, 0] [08:41:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 465, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42396 [08:41:50] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 464 ConstructionAttribute [0, 0, 0] [08:41:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 464, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42397 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 463 ConstructionAttribute [0, 0, 0] [08:41:51] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 463, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42398 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 462 ConstructionAttribute [0, 0, 0] [08:41:52] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 462, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42399 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 461 ConstructionAttribute [0, 0, 0] [08:41:52] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 461, status: 0, value: 0, durability: -1, modifier: Normal [08:41:53] [DB] Saved 5 npcs in database (0 ms) Storing 2 chunks... [08:41:53] [DB] Saved 2 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42400 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 460 ConstructionAttribute [0, 0, 0] [08:41:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 460, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42401 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 459 ConstructionAttribute [0, 0, 0] [08:41:54] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 459, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42402 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 458 ConstructionAttribute [0, 0, 0] [08:41:55] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 458, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42403 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 457 ConstructionAttribute [0, 0, 0] [08:41:56] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 457, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42404 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 456 ConstructionAttribute [0, 0, 0] [08:41:57] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 456, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42405 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 455 ConstructionAttribute [0, 0, 0] [08:41:58] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 455, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42406 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 454 ConstructionAttribute [0, 0, 0] [08:41:58] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 454, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42407 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 453 ConstructionAttribute [0, 0, 0] [08:42:00] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 453, status: 0, value: 0, durability: -1, modifier: Normal Open help layer... [08:42:06] [DB] Saved 1 chunks in database (0 ms) Close help layer... SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42408 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 452 ConstructionAttribute [0, 0, 0] [08:42:13] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 452, status: 0, value: 0, durability: -1, modifier: Normal [08:42:16] [DB] Saved 12 npcs in database (0 ms) [08:42:19] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42409 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 451 ConstructionAttribute [0, 0, 0] [08:42:21] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 451, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42410 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 450 ConstructionAttribute [0, 0, 0] [08:42:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 450, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42411 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 449 ConstructionAttribute [0, 0, 0] [08:42:22] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 449, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42412 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 448 ConstructionAttribute [0, 0, 0] [08:42:23] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 448, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42413 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 447 ConstructionAttribute [0, 0, 0] [08:42:25] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 447, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42414 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 446 ConstructionAttribute [0, 0, 0] [08:42:26] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 446, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42415 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 445 ConstructionAttribute [0, 0, 0] [08:42:27] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 445, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42416 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 444 ConstructionAttribute [0, 0, 0] [08:42:28] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 444, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42417 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 443 ConstructionAttribute [0, 0, 0] [08:42:28] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 443, status: 0, value: 0, durability: -1, modifier: Normal [08:42:28] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42418 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 442 ConstructionAttribute [0, 0, 0] [08:42:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 442, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42419 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 441 ConstructionAttribute [0, 0, 0] [08:42:29] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 441, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42420 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 440 ConstructionAttribute [0, 0, 0] [08:42:30] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 440, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42421 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 439 ConstructionAttribute [0, 0, 0] [08:42:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 439, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42422 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 438 ConstructionAttribute [0, 0, 0] [08:42:31] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 438, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42423 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 437 ConstructionAttribute [0, 0, 0] [08:42:32] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 437, status: 0, value: 0, durability: -1, modifier: Normal [08:42:32] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42424 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 436 ConstructionAttribute [0, 0, 0] [08:42:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 436, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42425 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 435 ConstructionAttribute [0, 0, 0] [08:42:33] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 435, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42426 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 434 ConstructionAttribute [0, 0, 0] [08:42:34] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 434, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42427 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 433 ConstructionAttribute [0, 0, 0] [08:42:35] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 433, status: 0, value: 0, durability: -1, modifier: Normal SERVER: Updated 3 growing plants! SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42428 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 432 ConstructionAttribute [0, 0, 0] [08:42:36] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 432, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42429 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 431 ConstructionAttribute [0, 0, 0] [08:42:37] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 431, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42430 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 430 ConstructionAttribute [0, 0, 0] [08:42:38] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 430, status: 0, value: 0, durability: -1, modifier: Normal [08:42:39] [DB] Saved 79 npcs in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42431 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 429 ConstructionAttribute [0, 0, 0] [08:42:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 429, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42432 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 428 ConstructionAttribute [0, 0, 0] [08:42:40] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 428, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42433 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 427 ConstructionAttribute [0, 0, 0] [08:42:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 427, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42434 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 426 ConstructionAttribute [0, 0, 0] [08:42:41] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 426, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42435 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 425 ConstructionAttribute [0, 0, 0] [08:42:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 425, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42436 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 424 ConstructionAttribute [0, 0, 0] [08:42:42] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 424, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42437 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 423 ConstructionAttribute [0, 0, 0] [08:42:43] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 423, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42438 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 422 ConstructionAttribute [0, 0, 0] [08:42:44] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 422, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42439 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 421 ConstructionAttribute [0, 0, 0] [08:42:45] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 421, status: 0, value: 0, durability: -1, modifier: Normal [08:42:45] [DB] Saved 1 chunks in database (0 ms) SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42440 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 420 ConstructionAttribute [0, 0, 0] [08:42:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 420, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42441 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 419 ConstructionAttribute [0, 0, 0] [08:42:46] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 419, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42442 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 418 ConstructionAttribute [0, 0, 0] [08:42:47] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 418, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42443 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 417 ConstructionAttribute [0, 0, 0] [08:42:48] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 417, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42444 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 416 ConstructionAttribute [0, 0, 0] [08:42:49] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 416, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42445 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 415 ConstructionAttribute [0, 0, 0] [08:42:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 415, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42446 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 414 ConstructionAttribute [0, 0, 0] [08:42:50] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 414, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 130 (size: (1.00, 1.00, 1.00)) Client: Place construction element 42447 CLIENT: Inventory sync slot (2, Quickslot) - 780 stack: 413 ConstructionAttribute [0, 0, 0] [08:42:52] UPDATE QUICKSLOT 2: constructionitem (780), tex: 130, stack: 413, status: 0, value: 0, durability: -1, modifier: Normal [08:42:54] -UNEQUIP ITEM (2, Quickslot) constructionitem (780), tex: 130, stack: 413, status: 0, value: 0, durability: -1, modifier: Normal [08:42:54] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) [08:42:55] -UNEQUIP ITEM (1, Quickslot) torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [08:42:55] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2384, modifier: Normal) Hit construction element 42370 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42370 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42370 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default [08:42:58] [DB] Saved 1 chunks in database (0 ms) Hit construction element 42370 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42370 [08:42:58] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:42:58] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:42:58] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:43:02] [DB] Saved 8 npcs in database (0 ms) Hit construction element 42366 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42366 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42366 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Hit construction element 42366 (tex: 108) @ (159, 1, 120) - Item: axe, type: Default Client: Remove construction element 42366 [08:43:05] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:43:05] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:43:05] Picking: Chunk constructions (159, 1, 120) are currently not ready: IsReady [08:43:06] -UNEQUIP ITEM (0, Quickslot) axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2376, modifier: Normal [08:43:06] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 108, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: window1 108 SERVER: Updated 3 growing plants! [08:43:11] [DB] Saved 1 chunks in database (0 ms) Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [08:43:25] [DB] Saved 88 npcs in database (0 ms) -> release Keyboard Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard [08:43:36] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 108, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [08:43:36] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 130, stack: 413, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 130 Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 5 (left) -> release Keyboard SERVER: Updated 3 growing plants! [08:43:48] [DB] Saved 1 npcs in database (0 ms) d3d11: failed to create buffer (target 0x10 mode 0 size 108) [0x887A0005] D3D11: Failed to create RenderTexture (256 x 256 fmt 26 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (256 x 256 fmt 33 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (256 x 256 fmt 9 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (256 x 256 fmt 9 aa 1), error 0x887a0005 D3D11: Failed to create RenderTexture (256 x 256 fmt 9 aa 1), error 0x887a0005 Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find destination D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? Graphics.CopyTexture could not find source D3D11 texture object. Maybe it is a RenderTexture that is not created yet? d3d11: failed to create staging 2D texture w=1 h=64 d3dfmt=10 [887a0005] SERVER: Updated 1 growing plants! [08:44:03] [DB] Saved 1 chunks in database (0 ms) [08:44:11] [DB] Saved 9 npcs in database (0 ms) SERVER: Updated 1 growing plants! [08:44:16] [DB] Saved 1 chunks in database (0 ms) [08:44:34] [DB] Saved 86 npcs in database (0 ms)