[Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Initialize engine version: 6000.0.25f1 (4859ab7b5a49) [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/RisingWorld/Data/UnitySubsystems kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead. GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7600 XT (ID=0x7480) Vendor: ATI VRAM: 16305 MB Driver: 32.0.13031.3015 [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Initialized touch support. UnloadTime: 0.464100 ms [INITIALIZE [2.1]] Version 0.8.1 (14) 2025-04-01 13:40 Detected Resolutions: 15 Detected Monitors: 2 Set resolution to 1280x720 @ 0 (1) [C++] Initialize Main.cpp Windows 11 (10.0.26100) 64bit (Desktop) Direct3D 11.0 [level 11.1] AMD Ryzen 9 3900X 12-Core Processor , 24 Cores, 3793 MHz AMD (iBUYPOWER) 32676 MB RAM AMD Radeon RX 7600 XT, 16305 MB VRAM, 2025-02-25, 32.0.13031.301 Commit: cd8e7048a40df92c282c8276b483d05467a47064 Branch: master JobID: 17651 ____________________________________________________________ Initialize Game... Getting current power scheme... AMD Ryzen™ High Performance Loaded 312 block infos from db! Initialized default settings (218 ms) UPDATE DISABLED DEVICES: [] Initialized input (5 ms) Initialized assets (132 ms) Updating material settings... Load terrain texture arrays (quality: 2 - 1024, 1024)... Load construction texture arrays (1024, 1024)... Material settings updated in 2 ms Initialized materials (353 ms) Initialize FMOD... FMOD Version: 2.2.22 (0) Speakers (Sound, STEREO, 2, 48000 Hz (1) Speakers (CORSA, _7POINT1, 8, 48000 Hz (2) 4 - VG278 (AMD , STEREO, 2, 48000 Hz ____________________________________________________________ FMOD: Select driver 0 FMOD: Set output type AUTODETECT FMOD: Set 64 channels (1024 virtual channels) FMOD: Speaker mode DEFAULT (48000 Hz) FMOD: Stream buffer size set to 32768b FMOD: Initialize studio Initialize recording devices... Recording devices: 5 / 5 (0) Microphone (NexiGo HD Webcam Audio), STEREO, 2, 48000 Hz, Connected * (1) Speakers (CORSAIR HS65 SURROUND USB Adapter) [lo..., _7POINT1, 8, 48000 Hz, Connected (2) 4 - VG278 (AMD High Definition Audio Device) [lo..., STEREO, 2, 48000 Hz, Connected (3) Speakers (Sound Blaster Audigy Fx) [loopback], STEREO, 2, 48000 Hz, Connected (4) Microphone (CORSAIR HS65 SURROUND USB Adapter), MONO, 1, 48000 Hz, Connected ____________________________________________________________ Selected recording device: Microphone (NexiGo HD Webcam Audio) (0) Load FMOD banks... Found 7 banks... Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/ambiences.bank (225191776 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/GUIDs.bank (105052 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/music.bank (115239968 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/npcs.bank (38769312 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/objects.bank (232096416 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/player.bank (21036448 b) Load bank: D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/system.bank (3780128 b) Load FMOD buses... [AUDIO] Set amb_birds grp volume to 1 [AUDIO] Set amb_over grp volume to 1 [AUDIO] Set weather grp volume to 1 [AUDIO] Set water grp volume to 1 [AUDIO] Set npc_animals grp volume to 1 [AUDIO] Set player grp volume to 1 [AUDIO] Set instruments grp volume to 1 [AUDIO] Set music_gramophone grp volume to 1 [AUDIO] Set system grp volume to 1 Initialized sound manager (1237 ms) Initialized 2120 sounds Initialized sounds (8 ms) Initialized 73 music tracks Initialized music (1 ms) Initialized camera (0 ms) Initializing Steam API... Steam API initialized after 103 ms Steam: 0 files in cloud Loaded 8 Steam friends! Init Steam friends after 11 ms SteamID: 76561198059164768 (98899040) Name: Sobewan814 (Online) Initialized platform SDK (126 ms) Initialized statistics (4 ms) Initialized achievements (1 ms) STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw Init language English (en, en) Load language file (en): D:/SteamLibrary/steamapps/common/RisingWorld/Data/StreamingAssets\Languages\en.json Initialized locale en (7 ms) Initialized UI (180 ms) Loaded terrain texture array after 33 ms! Loaded terrain normal array after 43 ms! Loaded terrain opacity array after 2 ms! Loaded terrain emission array after 0 ms! Loaded construction texture array after 134 ms! Loaded construction normal array after 314 ms! Loaded construction glass texture array after 2 ms! Loaded construction glass normal array after 13 ms! [POST-INITIALIZE [6.6]] Load definitions... Definitions checksum: 9976bae626ddf42e4c27c959999faa39 Loaded 264 item definitions from db! Loaded 56 item variants from db! Loaded 33 picking definitions from db! Loaded 58 item-info definitions from db! Loaded 32 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 5 weapon definitions from db! Loaded 60 construction definitions from db! Loaded 4 seasons from db! Loaded 273 plant definitions from db! Loaded 157 object definitions from db! Loaded 22 object variants from db! Loaded 9 object info definitions from db! Loaded 14 storage definitions from db! Loaded 87 clothing definitions from db! Loaded 89 skin definitions from db! Loaded 6 player definitions from db! Loaded 3 vehicle definitions from db! Loaded 14 vehicle components from db! Loaded 14 vehicle assembly data from db! Loaded 57 npc definitions (60 variants, 144 loot tables, 14 feeding info) from db! Loaded 4 music track definitions from db! Found 641 crafting recipes... Loaded 11 crafting stations from db! Loaded 581 crafting recipes from db! Loaded 19 weather definitions from db! Loaded 23 biomes from db (502 spawns)! Loaded 4 world regions from db! Loaded 24 loot definitions from db! Initialized static definitions (73 ms) VehicleAssembly rib: Could not find path for bone 'root' Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK] Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid] VehicleAssembly sailboat: Could not find path for bone 'root' Vehicle sailboat bones: [root/mast, root/mast/rope_connection_l, root/mast/rope_connection_r, root/rudder, root/rudder/rudder1, root/rudder/rudder1/IK, root/rope_mast_connection, root/rope_mast_connection/rope_connection_l, root/rope_mast_connection/rope_connection_r, root/rope_sail_l, root/rope_sail_r, root/rope_yard_l, root/rope_yard_r, root/rope_mast_l, root/rope_mast_r] Warning: Missing localization for object "primitivedoor1c" (en) Warning: Missing localization for item "jackolantern1" (en) Warning: Missing localization for item "jackolantern2" (en) Warning: Missing localization for item "clothingitem" (en) Initialized assembly definitions (287 ms) Removed uninitialized item definitions (0 ms) Initialized construction definitions (620 ms) Initialized object definitions (3 ms) Initialized plant definitions (0 ms) Initialized vehicle definitions (0 ms) Warning: Missing localization for clothing "barbarian_shoes" (en) Warning: Missing localization for clothing "barbarian_boots" (en) Warning: Missing localization for clothing "barbarian_top1" (en) Warning: Missing localization for clothing "barbarian_top2" (en) Warning: Missing localization for clothing "barbarian_legs1" (en) Warning: Missing localization for clothing "barbarian_legs2" (en) Warning: Missing localization for clothing "barbarian_legs3" (en) Warning: Missing localization for clothing "barbarian_legs4" (en) Warning: Missing localization for clothing "human_ar1_armor2" (en) Warning: Missing localization for clothing "human_ar1_belt" (en) Warning: Missing localization for clothing "human_ar1_boots" (en) Warning: Missing localization for clothing "human_ar2_cloak" (en) Warning: Missing localization for clothing "human_ar2_belt" (en) Warning: Missing localization for clothing "human_ar5_cloak" (en) Warning: Missing localization for clothing "human_ar5_cuff" (en) Warning: Missing localization for clothing "human_ar1_helmet1" (en) Warning: Missing localization for clothing "human_ar1_helmet2" (en) Warning: Missing localization for clothing "human_ar2_helmet1" (en) Warning: Missing localization for clothing "human_ar2_helmet2" (en) Initialized clothing definitions (0 ms) Initialized recipe definitions (0 ms) Initialized music definitions (0 ms) Initialized font definitions (92 ms) Initialized definitions (1078 ms) BlockTextureSelector: Found 289 textures [Journal] Show index page Initialized UI layers (510 ms) Initialized local player (145 ms) Reset Sky... Init hm manager... 1889447656 b Hm header: 19, total: 1889447656, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Initialized managers (44 ms) Initialized network (0 ms) Initialized integrated server (4 ms) Load menu background: 1 [13:40:15] Could not get news feed: ProtocolError - HTTP/1.1 404 Not Found VegetationSelector: Loaded 238 plants Initialized states (233 ms) [FINALIZE-INITIALIZATION [8.7]] Game initialized! Total load time: 6.571 seconds [13:40:16] Enable main menu state STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> Latest crash folder: C:/Users/tschu/AppData/Local/Temp/JIW-Games/Rising World/Crashes\Crash_2025-04-01_145136226 Checked log file (1 ms) Refresh friend list: 2 ms Main menu - sp button click Cannot find meta database for world: New World Cannot find meta database for world: New World 1 Cannot find meta database for world: New World 2 WORLD: Second Chance ON WORLDENTRY CLICK: LeftMouse Singleplayer - load world "Second Chance" [13:40:21] L O A D G A M E C O N T E X T Created menu background image in 9 ms [13:40:22] Loading state: Load singleplayer world Second Chance Enable loading state LOADING - CONNECTING Close SQLite databases... Check world version: 0.8.1_14 [13:40:23] START SINGLEPLAYER GAME Load world 'Second Chance' (SQLite) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [5] -XX:+SuppressFatalErrorMessage JNI: Successfully created new VM (140708265875120)! Create new JNIEnv (handle: 1817308519856, thread: 29) [Java] INITIALIZED CLASSLOADER [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/snakeyaml.jar [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/sqlitejdbc.jar [Java] Add library: D:/SteamLibrary/steamapps/common/RisingWorld/Data/Java/Libs/mariadb.jar Initialize C# PluginManager... [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager [Java] Initialize plugin visuals manager Initialized PluginManager after 166 ms SQLite version: 3.42.0 World infos: * Version: 0.8.1_14 * Seed: -63179349153980 * Gamemode: Survival * WorldType: Default * OreAmount: VeryHigh * Flatness: Flat * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * Era: None * CreationDate: 1743524528 * LastPlayed: 1743528754 * SpawnPosition: (4352.50, 156.00, 3584.50) * SpawnRotation: (0.00000, 0.91717, 0.00000, 0.39849) * DisabledNpcs: [skeleton, firewolf, ghoul, lion, scorpion, spider, snake] GlobalID counter set to 20448 Loaded 1 meta objects from DB... Loaded 69 npcs from DB... INITIAL WEATHER: Default (2457.408) PluginLoader: Load plugins (False) [Java] Load 0 possible plugins from D:\SteamLibrary\steamapps\common\RisingWorld\Plugins Loaded 0 plugins! Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... Reset PluginEventHandler (0 registered events)... Starting RW Singleplayer Server... Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.05, sync: 0.1)... [NetworkClient] Start channel 0... ::::CONNECT TO SINGLEPLAYER Init server platform (Steam) ::::CLIENT CHANGE STATE (Uninitialized -> Connecting) ::::CLIENT CHANGE STATE (Connecting -> Connected) 13:40:23:423 - Begin authentication... [13:40:23] PlayerAuthRequestReceived (Sobewan814, 76561198059164768, 127.0.0.1) [13:40:23] Client 1 (76561198059164768) fully authenticated! 13:40:23:432 - CLIENT: Receive auth response (success: True, pw: False) 13:40:23:432 - CLIENT: SEND PLAYER CONNECT MESSAGE Processed auth response in 0 ms 13:40:23:432 - PLAYER CONNECT: Sobewan814 (ID: 1) DB: Player 76561198059164768 exists in database Loaded 14 item stats from database for player 1 Inventory for player 1 exists! LOADING - PREPARING STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> Second Chance Load sector from db (0, 0) STEAM SET RICH PRESENCE: Connect -> CLIENT: Received server info packet (Default Rising World Server, Survival) CLIENT: Web requests are disabled... 13:40:23:448 - CLIENT: Receive player information (id: 1, pos: (5109.91, 112.94, 3822.32), rot: (-0.00342, -0.98555, 0.02003, -0.16817)) Player model change gender (Male -> Female) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:479) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:366) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:1032) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:366) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) Destroy player model UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.Players.PlayerModel:DestroyPlayerModel() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:998) RisingWorld.Content.Players.LocalPlayer:AssignPlayerModels() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:367) RisingWorld.Content.Players.PlayerModel:UpdateSkin(Skin, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/PlayerModel.cs:499) RisingWorld.Content.Network.ClientPlayerListener:PlayerInformationReceived(IPacket) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Listeners/ClientPlayerListener.cs:144) JIW.Network.Core.Server.AbstractNetworkServer:EnqueuePacket(IPacket, AbstractConnection) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Plugins/JIW Network/Scripts/Server/AbstractNetworkServer.cs:168) RisingWorld.Content.Network.NetworkManager:OnUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/NetworkManager.cs:796) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:255) [13:40:23] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [13:40:23] -UNEQUIP ITEM (255, Quickslot) Loaded 9324 caves from stored sector data... SERVER: Send init spawn packet 69 -> serialized 69 npcs (69) [13:40:23] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal) [13:40:23] UPDATE QUICKSLOT 1: [13:40:23] UPDATE QUICKSLOT 2: [13:40:23] UPDATE QUICKSLOT 3: [13:40:23] UPDATE QUICKSLOT 4: [13:40:23] UPDATE QUICKSLOT 5: [13:40:23] UPDATE QUICKSLOT 6: [13:40:23] UPDATE QUICKSLOT 7: [13:40:23] UPDATE QUICKSLOT 8: [13:40:23] UPDATE QUICKSLOT 9: Player was not dead, use old spawn setup... [13:40:23] UPDATE ALL QUICKSLOTS [13:40:23] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal [13:40:23] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 300, modifier: Normal) LocalPlayer set ready: True [13:40:23] REBIND ANIMATOR (12).... 0 current: -2055043994 (0), next: 0 (0) 1 current: 1408206388 (0), next: 0 (0) 2 current: 1408206388 (0), next: 0 (0) 3 current: -2008346116 (0), next: 0 (0) 4 current: -2008346116 (0), next: 0 (0) 5 current: -2008346116 (0), next: 0 (0) 6 current: -2008346116 (0), next: 0 (0) 7 current: -2008346116 (0), next: 0 (0) 8 current: -890975975 (0), next: 0 (0) 9 current: -890975975 (0), next: 0 (0) 10 current: -2055043994 (0), next: 0 (0) 11 current: -1824702553 (0), next: 0 (0) Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Processed player information in 159 ms Starting 8 chunk worker threads... Total native mc memory -> 123781980 b Total native mc memory -> 245865120 b Total native mc memory -> 367948260 b Total native mc memory -> 490031400 b Total native mc memory -> 612114540 b Total native mc memory -> 734197680 b Total native mc memory -> 856280820 b Total native mc memory -> 978363960 b CLIENT: Map marker return data is null! CLIENT: Received npc init spawn: 69 CLIENT: Loaded npcs in 0 ms CLIENT: Received vehicle init spawn: 0 CLIENT: Spawn 0 world items... Client sync weather: 0 -> -1 (0) FORCE Update wind direction: (0.00, 0.00, 1.00) -> (0.00, 0.00, 1.00) Update sky: (0.00, 0.00, 0.00), 1 LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 656 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) WorldPart (11, 7) generated (67 ms) [C++] Requesting managed biome data (1) [C++] -> biome 1: snowiness -1.000000 LOADING - 0 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) WorldPart (10, 6) generated (78 ms) LOADING - 1 / 1369 (10%) LOADING - 7 / 1369 (10%) LOADING - 7 / 1369 (10%) WorldPart (10, 8) generated (57 ms) [C++] Requesting managed biome data (3) [C++] -> biome 3: snowiness -1.000000 LOADING - 7 / 1369 (10%) LOADING - 9 / 1369 (10%) WorldPart (10, 7) generated (70 ms) LOADING - 21 / 1369 (11%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) LOADING - 54 / 1369 (13%) WorldPart (11, 6) generated (90 ms) LOADING - 54 / 1369 (13%) LOADING - 57 / 1369 (13%) LOADING - 57 / 1369 (13%) LOADING - 57 / 1369 (13%) LOADING - 57 / 1369 (13%) LOADING - 57 / 1369 (13%) LOADING - 57 / 1369 (13%) WorldPart (11, 8) generated (61 ms) LOADING - 57 / 1369 (13%) LOADING - 59 / 1369 (13%) LOADING - 75 / 1369 (14%) LOADING - 87 / 1369 (15%) LOADING - 109 / 1369 (17%) LOADING - 121 / 1369 (17%) LOADING - 127 / 1369 (18%) LOADING - 136 / 1369 (18%) LOADING - 150 / 1369 (19%) LOADING - 161 / 1369 (20%) LOADING - 178 / 1369 (21%) LOADING - 190 / 1369 (22%) LOADING - 200 / 1369 (23%) LOADING - 211 / 1369 (23%) LOADING - 221 / 1369 (24%) LOADING - 234 / 1369 (25%) LOADING - 246 / 1369 (25%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) LOADING - 258 / 1369 (26%) ServerChunkManager.GetPlants() took 175 ms LOADING - 258 / 1369 (26%) LOADING - 263 / 1369 (27%) LOADING - 271 / 1369 (27%) LOADING - 283 / 1369 (28%) LOADING - 298 / 1369 (29%) LOADING - 312 / 1369 (30%) LOADING - 324 / 1369 (31%) LOADING - 334 / 1369 (31%) LOADING - 344 / 1369 (32%) LOADING - 356 / 1369 (33%) LOADING - 371 / 1369 (34%) LOADING - 384 / 1369 (34%) LOADING - 396 / 1369 (35%) LOADING - 412 / 1369 (36%) LOADING - 426 / 1369 (37%) LOADING - 438 / 1369 (38%) LOADING - 447 / 1369 (39%) LOADING - 458 / 1369 (39%) LOADING - 472 / 1369 (40%) LOADING - 488 / 1369 (41%) LOADING - 503 / 1369 (42%) LOADING - 517 / 1369 (43%) LOADING - 523 / 1369 (44%) LOADING - 528 / 1369 (44%) LOADING - 541 / 1369 (45%) LOADING - 557 / 1369 (46%) LOADING - 563 / 1369 (46%) LOADING - 579 / 1369 (47%) LOADING - 580 / 1369 (47%) LOADING - 580 / 1369 (47%) LOADING - 580 / 1369 (47%) LOADING - 580 / 1369 (47%) LOADING - 580 / 1369 (47%) WorldPart (9, 6) generated (54 ms) LOADING - 581 / 1369 (47%) LOADING - 582 / 1369 (47%) LOADING - 589 / 1369 (48%) LOADING - 589 / 1369 (48%) LOADING - 589 / 1369 (48%) LOADING - 589 / 1369 (48%) LOADING - 589 / 1369 (48%) WorldPart (9, 8) generated (47 ms) LOADING - 589 / 1369 (48%) LOADING - 605 / 1369 (49%) LOADING - 613 / 1369 (49%) LOADING - 613 / 1369 (49%) LOADING - 613 / 1369 (49%) LOADING - 613 / 1369 (49%) LOADING - 613 / 1369 (49%) WorldPart (9, 7) generated (53 ms) LOADING - 613 / 1369 (49%) LOADING - 614 / 1369 (49%) LOADING - 620 / 1369 (50%) LOADING - 620 / 1369 (50%) LOADING - 625 / 1369 (50%) LOADING - 642 / 1369 (51%) LOADING - 660 / 1369 (52%) LOADING - 677 / 1369 (54%) LOADING - 680 / 1369 (54%) LOADING - 694 / 1369 (55%) LOADING - 721 / 1369 (56%) LOADING - 734 / 1369 (57%) LOADING - 751 / 1369 (58%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) LOADING - 755 / 1369 (59%) ServerChunkManager.GetPlants() took 129 ms [C++] Requesting managed biome data (5) [C++] -> biome 5: snowiness -1.000000 LOADING - 755 / 1369 (59%) LOADING - 769 / 1369 (59%) LOADING - 786 / 1369 (61%) LOADING - 798 / 1369 (61%) LOADING - 815 / 1369 (62%) LOADING - 831 / 1369 (64%) LOADING - 845 / 1369 (64%) LOADING - 864 / 1369 (66%) LOADING - 881 / 1369 (67%) LOADING - 895 / 1369 (68%) LOADING - 914 / 1369 (69%) LOADING - 929 / 1369 (70%) LOADING - 940 / 1369 (71%) LOADING - 953 / 1369 (71%) LOADING - 964 / 1369 (72%) LOADING - 981 / 1369 (73%) LOADING - 999 / 1369 (74%) LOADING - 1004 / 1369 (75%) LOADING - 1013 / 1369 (75%) LOADING - 1026 / 1369 (76%) LOADING - 1037 / 1369 (77%) LOADING - 1057 / 1369 (78%) LOADING - 1065 / 1369 (79%) LOADING - 1073 / 1369 (79%) LOADING - 1084 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) LOADING - 1091 / 1369 (80%) ServerChunkManager.GetPlants() took 144 ms LOADING - 1091 / 1369 (80%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) LOADING - 1095 / 1369 (81%) WorldPart (8, 7) generated (62 ms) LOADING - 1096 / 1369 (81%) LOADING - 1105 / 1369 (81%) LOADING - 1121 / 1369 (82%) LOADING - 1122 / 1369 (82%) LOADING - 1122 / 1369 (82%) LOADING - 1122 / 1369 (82%) LOADING - 1122 / 1369 (82%) WorldPart (8, 6) generated (47 ms) LOADING - 1123 / 1369 (83%) LOADING - 1123 / 1369 (83%) LOADING - 1130 / 1369 (83%) LOADING - 1131 / 1369 (83%) LOADING - 1131 / 1369 (83%) LOADING - 1131 / 1369 (83%) LOADING - 1131 / 1369 (83%) WorldPart (8, 8) generated (49 ms) LOADING - 1131 / 1369 (83%) LOADING - 1132 / 1369 (83%) LOADING - 1137 / 1369 (83%) LOADING - 1146 / 1369 (84%) LOADING - 1150 / 1369 (84%) LOADING - 1157 / 1369 (85%) LOADING - 1163 / 1369 (85%) LOADING - 1170 / 1369 (86%) LOADING - 1176 / 1369 (86%) LOADING - 1183 / 1369 (86%) LOADING - 1189 / 1369 (87%) LOADING - 1193 / 1369 (87%) LOADING - 1198 / 1369 (87%) LOADING - 1207 / 1369 (88%) LOADING - 1209 / 1369 (88%) LOADING - 1212 / 1369 (88%) LOADING - 1217 / 1369 (89%) LOADING - 1227 / 1369 (89%) LOADING - 1231 / 1369 (90%) LOADING - 1242 / 1369 (90%) LOADING - FINALIZING WORLD LOADED AFTER 3.453233 SECONDS STEAM SET RICH PRESENCE: Status -> Rising World - Singleplayer STEAM SET RICH PRESENCE: Type -> rw-sp STEAM SET RICH PRESENCE: TypeInfo -> Second Chance STEAM SET RICH PRESENCE: Connect -> [13:40:26] [C++] MC: Grass vertex buffer is full (24544 / 24576), resizing... [13:40:26] [C++] MC: Grass vertex buffer is full (24547 / 24576), resizing... [13:40:26] [C++] MC: Grass vertex buffer is full (24545 / 24576), resizing... [13:40:26] [C++] MC: Grass vertex buffer is full (24551 / 24576), resizing... [13:40:26] [C++] MC: Grass vertex buffer is full (24547 / 24576), resizing... [13:40:26] [C++] MC: Grass vertex buffer is full (24550 / 24576), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... Destroy loading screen background image [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:27] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... Enable ingame state LOCALPLAYER - On sector position change 0 0 -> 0 0 Changed region null -> Default Player Sobewan814 (1) spawned at (5109.91, 112.94, 3822.32)... LOCALPLAYER - On sector position change 0 0 -> 0 0 Play meadow sound CLIENT: Player updating permissions... CLIENT: Permissions updated! Disable falling leaves vfx [13:40:46] [DB] Saved 12 npcs in database (40 ms) [13:40:46] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:46] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [13:40:46] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [13:40:46] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] No mesh data available for mesh wreath on particle system ImpactWood. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 22296 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) (removal: Destroy) HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] Tree is falling! HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] [13:41:02] [DB] Saved 1 chunks in database (36 ms) HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] Tree Collision: 55875.7 (mass: 1000) 15.40675 55.8757, ground: CategoryNaturalStart HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] Request playing music track grass_day_8 (199518) Play music 'grass_day_8' (duration: 199) HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 22296, dbID: -1, created: 1743529225, chunk: [157, 0, 121], pos: (26.50, 100.59, 8.50), rot: (0.01220, -0.98991, -0.00174, 0.14120), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 22296 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) (removal: Destroy) Pickup item treeloghickory (ID: 25188) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree [13:41:09] [DB] Saved 10 npcs in database (0 ms) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 1 saplings (1 - 3) for felled tree hickory (25187) CLIENT: Destroy felled tree 25187 CLIENT: Destroy felled tree 25187 Pickup item treeloghickory (ID: 25189) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 25190) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 25191) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 25192) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 25193) CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 25194) CLIENT: Receive inventory add (slot: 1, type: Quickslot, stack: 1) [13:41:14] UPDATE QUICKSLOT 1: saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:41:15] [DB] Saved 1 chunks in database (0 ms) Disable falling leaves vfx [13:41:18] [C++] MC: Grass vertex buffer is full (24545 / 24576), resizing... [13:41:24] [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... Drink water Spawn npc goat (0) at (4832.00, 104.63, 3893.00) CLIENT: Npc spawn (20, ID: 25624) at (4832.00, 104.63, 3893.00) [13:41:32] [DB] Saved 68 npcs in database (0 ms) LOAD RECIPE IMAGE: 100 (100 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 101 (101 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 103 (103 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 105 (105 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 106 (106 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 107 (107 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 108 (108 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 109 (109 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 110 (110 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 111 (111 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 112 (112 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 113 (113 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 114 (114 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 115 (115 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 116 (116 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 120 (120 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 130 (130 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 131 (131 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 132 (132 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 133 (133 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 134 (134 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 135 (135 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 136 (136 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 137 (137 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 138 (138 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 139 (139 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 140 (140 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 149 (149 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 150 (150 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 151 (151 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 152 (152 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 153 (153 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 154 (154 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 155 (155 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 156 (156 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 157 (157 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 158 (158 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 159 (159 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 160 (160 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 165 (165 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 166 (166 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 167 (167 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 168 (168 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 169 (169 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 170 (170 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 171 (171 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 172 (172 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 173 (173 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 174 (174 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 175 (175 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 176 (176 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 178 (178 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 179 (179 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 180 (180 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 181 (181 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 185 (185 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 190 (190 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 195 (195 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 200 (200 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 201 (201 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 202 (202 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 203 (203 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930 (930 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 933 (933 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 935 (935 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 938 (938 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 940 (940 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 945 (945 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 947 (947 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 950 (950 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 970 (970 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 975 (975 (UnityEngine.Texture2D), Default) LOAD RECIPE IMAGE: 1 (1 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 2 (2 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 3 (3 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 4 (4 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 5 (5 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 6 (6 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 7 (7 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 9 (9 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 10 (10 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 11 (11 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 12 (12 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 13 (13 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 14 (14 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 16 (16 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 17 (17 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 18 (18 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 19 (19 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 20 (20 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 21 (21 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 22 (22 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 23 (23 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 25 (25 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 26 (26 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 27 (27 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 29 (29 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 33 (33 (UnityEngine.Texture2D), Natural) LOAD RECIPE IMAGE: 41 (41 (UnityEngine.Texture2D), Natural) Crafting: Loaded recipes and categories in 155 ms Update number of unlocked recipes in 3 ms SELECT RECIPE: NULL SELECT RECIPE: primitivespear C R A F T I T E M Quickslot focus: 0 Hash: -654654956 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [1] saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] NULL [3] NULL [4] NULL [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] ironore (440), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 160, status: 0, value: 0, durability: -1, modifier: Normal [19] treelogbirch (514), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 34 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [13:41:42] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:41:42] UPDATE QUICKSLOT 1: saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:41:42] UPDATE QUICKSLOT 2: [13:41:42] UPDATE QUICKSLOT 3: [13:41:42] UPDATE QUICKSLOT 4: [13:41:42] UPDATE QUICKSLOT 5: [13:41:42] UPDATE QUICKSLOT 6: [13:41:42] UPDATE QUICKSLOT 7: [13:41:42] UPDATE QUICKSLOT 8: [13:41:42] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [13:41:42] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [10566] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [13:41:47] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:41:47] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) Pickup plant watermelon (10812) CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [13:41:51] UPDATE QUICKSLOT 3: watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Remove plant 10812 (cut: False / False) melonplant(Clone) (UnityEngine.GameObject) (removal: Pickup) [13:41:54] [DB] Saved 1 chunks in database (0 ms) [13:41:55] [DB] Saved 12 npcs in database (0 ms) SPAWN SPEAR PROJECTILE CLIENT: Spawn Projectile: 0 ms HIT NPC (9154) Server receive weapon fire hit target - Shooter: ServerPlayer(ID: 1, DbID: 1, UID: 76561198059164768, Name: Sobewan814), Projectile: primitivespear, Type: Npc (9154), Stopped: True, Info: None CLIENT: Npc pig (9154) died... Create new JNIEnv (handle: 1817308553856, thread: 36) DELETE NPC FROM DB: 9154 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [13:41:58] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:41:58] UPDATE QUICKSLOT 1: saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:41:58] UPDATE QUICKSLOT 2: [13:41:58] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [13:41:58] UPDATE QUICKSLOT 3: watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 4: [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 5: [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 6: [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 7: [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 8: [13:41:58] -UNEQUIP ITEM (0, All) [13:41:58] UPDATE QUICKSLOT 9: [13:41:58] -UNEQUIP ITEM (0, All) Pickup item primitivespear (ID: 25634) CLIENT: Receive inventory add (slot: 2, type: Quickslot, stack: 1) [13:42:01] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [13:42:01] -UNEQUIP ITEM (0, All) [13:42:01] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal) Update number of unlocked recipes in 1 ms [13:42:11] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... SELECT RECIPE: primitiveknife C R A F T I T E M Quickslot focus: 2 Hash: 521800513 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [1] saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [3] watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [4] NULL [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] ironore (440), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 17, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 159, status: 0, value: 0, durability: -1, modifier: Normal [19] treelogbirch (514), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 35 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [13:42:15] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:42:15] UPDATE QUICKSLOT 1: saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:42:15] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [13:42:15] UPDATE QUICKSLOT 3: watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:42:15] UPDATE QUICKSLOT 4: [13:42:15] UPDATE QUICKSLOT 5: [13:42:15] UPDATE QUICKSLOT 6: [13:42:15] UPDATE QUICKSLOT 7: [13:42:15] UPDATE QUICKSLOT 8: [13:42:15] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [13:42:15] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [13:42:18] -UNEQUIP ITEM (2, Quickslot) primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [13:42:18] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [13:42:18] [DB] Saved 10 npcs in database (0 ms) [13:42:19] -UNEQUIP ITEM (3, Quickslot) watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:42:19] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 8) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) CLIENT: Destroy corpse 25633 Fully destroy corpse 25633 game object... [13:42:35] -UNEQUIP ITEM (4, Quickslot) primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [13:42:41] [DB] Saved 68 npcs in database (0 ms) Object campfire (15543) change status 0 -> 1 Inventory: Update player preview... RENDER PLAYER PREVIEW [18219] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 7 / Inventory to 3 / Quickslot) [13:42:52] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (7, Inventory) - 612 stack: 1 + (3, Quickslot) - 705 stack: 8 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot9 (x:270.00, y:4.50, width:79.50, height:79.50) world rect: (x:1192.50, y:390.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 1 / Quickslot to 9 / Inventory) [13:42:54] UPDATE QUICKSLOT 1: CLIENT: Inventory sync slots (1, Quickslot) - -1 stack: 0 + (9, Inventory) - 551 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [13:42:57] -UNEQUIP ITEM (0, All) [13:42:57] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (bacon (705), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal) [13:42:59] [DB] Saved 1 chunks in database (0 ms) SERVER: Received player damage event (15) CLIENT: Receive player damage packet (15) [13:43:04] [DB] Saved 7 npcs in database (0 ms) CLIENT: Place item bacon (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 705 stack: 7 [13:43:06] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal ITEM bacon (25635) TOUCHES FIRE! CLIENT: Place item bacon (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 705 stack: 6 [13:43:08] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal ITEM bacon (25636) TOUCHES FIRE! CLIENT: Place item bacon (Skewer) in skewer (15544) CLIENT: Inventory sync slot (3, Quickslot) - 705 stack: 5 [13:43:10] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal ITEM bacon (25637) TOUCHES FIRE! [13:43:19] -UNEQUIP ITEM (3, Quickslot) bacon (705), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [13:43:27] [DB] Saved 68 npcs in database (0 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [23044] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [25387] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Update number of unlocked recipes in 1 ms [13:43:50] [DB] Saved 7 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL SELECT RECIPE: NULL [13:44:13] [DB] Saved 6 npcs in database (0 ms) SELECT RECIPE: primitivechest SELECT RECIPE: NULL [13:44:36] [DB] Saved 68 npcs in database (0 ms) SELECT RECIPE: NULL SELECT RECIPE: workbench SELECT RECIPE: primitivefurnace C R A F T I T E M Quickslot focus: 3 Hash: 346862545 Items: [0] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [1] NULL [2] primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [3] bacon (705), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [4] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [5] NULL [6] NULL [7] NULL [8] NULL [9] NULL [10] NULL [11] NULL [12] NULL [13] NULL [14] ironore (440), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal [15] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [16] lumber (502), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [17] treeloghickory (511), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [18] stone (400), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal [19] treelogbirch (514), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [20] saplingbirch (554), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [21] watermelon (612), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [22] pighide (745), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [23] saplinghickory (551), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] NULL [38] NULL [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 89 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [13:44:46] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:44:46] UPDATE QUICKSLOT 1: [13:44:46] UPDATE QUICKSLOT 2: primitivespear (190), tex: 0, stack: 1, status: 0, value: 0, durability: 80, modifier: Normal [13:44:46] UPDATE QUICKSLOT 3: bacon (705), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [13:44:46] UPDATE QUICKSLOT 4: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [13:44:46] UPDATE QUICKSLOT 5: [13:44:46] UPDATE QUICKSLOT 6: [13:44:46] UPDATE QUICKSLOT 7: [13:44:46] UPDATE QUICKSLOT 8: [13:44:46] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 1, type: Quickslot, stack: 1) [13:44:46] UPDATE QUICKSLOT 1: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:147) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [32438] Transform item bacon -> baconcooked ITEM baconcooked (25635) TOUCHES FIRE! CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Pickup item baconcooked (ID: 25635) Remove item baconcooked (25635) from meta object 15544 CLIENT: Receive inventory add (slot: 10, type: Inventory, stack: 1) Inventory: Update player preview... RENDER PLAYER PREVIEW [33700] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element [13:44:59] [DB] Saved 7 npcs in database (0 ms) Transform item bacon -> baconcooked Transform item bacon -> baconcooked ITEM baconcooked (25636) TOUCHES FIRE! ITEM baconcooked (25637) TOUCHES FIRE! DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1005.00, y:0.00, width:79.50, height:79.50) world rect: (x:1005.00, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 10 / Inventory to 3 / Quickslot) [13:45:00] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (10, Inventory) - 705 stack: 5 + (3, Quickslot) - 706 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Pickup item baconcooked (ID: 25637) Remove item baconcooked (25637) from meta object 15544 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [13:45:09] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Pickup item baconcooked (ID: 25636) Remove item baconcooked (25636) from meta object 15544 CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [13:45:12] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [35632] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [13:45:15] -UNEQUIP ITEM (0, All) [13:45:15] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (baconcooked (706), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (3, Quickslot) - 706 stack: 2 [13:45:18] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: You've eaten some bacon (localized) CLIENT: Inventory sync slot (3, Quickslot) - 706 stack: 1 [13:45:21] UPDATE QUICKSLOT 3: baconcooked (706), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Status message: You've eaten some bacon (localized) [13:45:22] [DB] Saved 6 npcs in database (0 ms) [13:45:25] -UNEQUIP ITEM (3, Quickslot) baconcooked (706), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [13:45:25] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal) Pickup plant boulder8 (10698) CLIENT: Receive inventory add (slot: 4, type: Inventory, stack: 2) CLIENT: Remove plant 10698 (cut: False / False) rock_s4(Clone) (UnityEngine.GameObject) (removal: Pickup) [13:45:32] -UNEQUIP ITEM (0, Quickslot) primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 282, modifier: Normal [13:45:32] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [13:45:35] [DB] Saved 1 chunks in database (0 ms) [13:45:45] [DB] Saved 69 npcs in database (0 ms) OBJECT PLACE: 0 0 Player Sobewan814 placed object element primitivefurnace (ID: 25638) [13:45:48] CREATE NEW FURNACE 25638 (158|1|120) CLIENT: Inventory sync slot (1, Quickslot) - -1 stack: 0 [13:45:48] UPDATE QUICKSLOT 1: [13:45:48] -UNEQUIP ITEM (1, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 25638 [13:45:48] [DB] Saved 1 chunks in database (0 ms) Inventory: Update player preview... RENDER PLAYER PREVIEW [40127] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot1 (x:835.50, y:0.00, width:79.50, height:79.50) world rect: (x:835.50, y:996.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 3 / Inventory to 1 / Quickslot) [13:45:53] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [13:45:53] -UNEQUIP ITEM (0, All) [13:45:53] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: False (treeloghickory (511), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (3, Inventory) - -1 stack: 0 + (1, Quickslot) - 511 stack: 10 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 1 REQUEST FURNACE INFO FOR 25638 CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 9 [13:45:59] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 8 [13:46:00] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 7 [13:46:00] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 6 [13:46:00] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 5 [13:46:00] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 4 [13:46:01] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 3 [13:46:01] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Inventory sync slot (1, Quickslot) - 511 stack: 2 [13:46:01] UPDATE QUICKSLOT 1: treeloghickory (511), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 CLIENT: Place item treeloghickory (FurnaceFuel) in primitivefurnace (25638) REQUEST FURNACE INFO FOR 25638 Inventory: Update player preview... RENDER PLAYER PREVIEW [42083] [13:46:08] [DB] Saved 6 npcs in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot3 (x:270.00, y:4.50, width:79.50, height:79.50) world rect: (x:1192.50, y:301.50, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 1 / Quickslot to 3 / Inventory) [13:46:10] UPDATE QUICKSLOT 1: [13:46:10] -UNEQUIP ITEM (1, Quickslot) treeloghickory (511), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (1, Quickslot) - -1 stack: 0 + (3, Inventory) - 511 stack: 2 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) d3d11: failed to create staging 2D texture w=1 h=64 d3dfmt=10 [887a0005] [13:46:31] [DB] Saved 9 npcs in database (0 ms) [13:46:54] [DB] Saved 60 npcs in database (0 ms) [13:47:40] [DB] Saved 9 npcs in database (0 ms) [13:48:03] [DB] Saved 60 npcs in database (0 ms) [13:48:26] [DB] Saved 9 npcs in database (0 ms) [13:48:49] [DB] Saved 60 npcs in database (0 ms) [13:49:35] [DB] Saved 9 npcs in database (0 ms) [13:49:58] [DB] Saved 60 npcs in database (0 ms) [13:50:44] [DB] Saved 68 npcs in database (0 ms) [13:51:07] [DB] Saved 1 npcs in database (0 ms) [13:51:53] [DB] Saved 68 npcs in database (0 ms) [13:52:16] [DB] Saved 1 npcs in database (0 ms) [13:53:02] [DB] Saved 68 npcs in database (0 ms) [13:53:25] [DB] Saved 1 npcs in database (0 ms) [13:53:48] [DB] Saved 68 npcs in database (0 ms) [13:54:34] [DB] Saved 1 npcs in database (0 ms)