[Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Initialize engine version: 6000.0.25f1 (4859ab7b5a49) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/UnitySubsystems kGfxThreadingModeSplitJobs is not supported on Direct3D 11. Reverting to kGfxThreadingModeClientWorkerJobs instead. GfxDevice: creating device client; kGfxThreadingModeClientWorkerJobs Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f99) Vendor: NVIDIA VRAM: 3937 MB Driver: 32.0.15.6119 [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Initialized touch support. UnloadTime: 1.478300 ms [INITIALIZE [1.8]] Version 0.8.1 (14) 2025-02-12 12:14 Detected Resolutions: 18 Detected Monitors: 1 Set resolution to 1280x800 @ 0 (0) [C++] Initialize Main.cpp Windows 11 (10.0.22631) 64bit (Desktop) Direct3D 11.0 [level 11.1] AMD Ryzen 5 4600H with Radeon Graphics , 12 Cores, 2994 MHz HP Pavilion Gaming Laptop 15-ec1xxx (HP) 7541 MB RAM AMD Radeon(TM) Graphics, 3937 MB VRAM, 2021-04-23, 27.20.15002.11002 NVIDIA GeForce GTX 1650, 3937 MB VRAM, 2024-11-11, 32.0.15.6119 (x) Commit: cd8e7048a40df92c282c8276b483d05467a47064 Branch: master JobID: 17651 ____________________________________________________________ Initialize Game... Getting current power scheme... HP Recommended Loaded 312 block infos from db! Initialized default settings (224 ms) UPDATE DISABLED DEVICES: [] Initialized input (8 ms) Initialized assets (231 ms) Updating material settings... Load terrain texture arrays (quality: 1 - 1024, 512)... Load construction texture arrays (1024, 512)... Material settings updated in 2 ms Initialized materials (409 ms) Initialize FMOD... FMOD Version: 2.2.22 (0) XB271HU (NVIDIA, STEREO, 2, 48000 Hz (1) Speaker (Realte, STEREO, 2, 48000 Hz ____________________________________________________________ FMOD: Select driver 0 FMOD: Set output type AUTODETECT FMOD: Set 64 channels (1024 virtual channels) FMOD: Speaker mode DEFAULT (48000 Hz) FMOD: Stream buffer size set to 32768b FMOD: Initialize studio Initialize recording devices... Recording devices: 4 / 4 (0) Microphone Array (Realtek(R) Audio), STEREO, 2, 48000 Hz, Connected * (1) Speaker (Realtek(R) Audio) [loopback], STEREO, 2, 48000 Hz, Connected (2) XB271HU (NVIDIA High Definition Audio) [loopback..., STEREO, 2, 48000 Hz, Connected (3) Stereo Mix (Realtek(R) Audio), STEREO, 2, 48000 Hz, Connected ____________________________________________________________ Selected recording device: Microphone Array (Realtek(R) Audio) (0) Load FMOD banks... Found 7 banks... Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/ambiences.bank (225191776 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/GUIDs.bank (105052 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/music.bank (115239968 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/npcs.bank (38769312 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/objects.bank (232096416 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/player.bank (21036448 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets/Fmod/system.bank (3780128 b) Load FMOD buses... [AUDIO] Set amb_birds grp volume to 1 [AUDIO] Set amb_over grp volume to 1 [AUDIO] Set weather grp volume to 1 [AUDIO] Set water grp volume to 1 [AUDIO] Set npc_animals grp volume to 1 [AUDIO] Set player grp volume to 1 [AUDIO] Set instruments grp volume to 1 [AUDIO] Set music_gramophone grp volume to 1 [AUDIO] Set system grp volume to 1 Initialized sound manager (1251 ms) Initialized 2120 sounds Initialized sounds (8 ms) Initialized 73 music tracks Initialized music (1 ms) Initialized camera (0 ms) Initializing Steam API... Steam API initialized after 131 ms Loaded 77 Steam friends! Init Steam friends after 76 ms SteamID: 76561197982785135 (22519407) Name: ICON (Online) Initialized platform SDK (216 ms) Initialized statistics (3 ms) Initialized achievements (1 ms) STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw Init language English (en, en) Load language file (en): C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/Data/StreamingAssets\Languages\en.json Initialized locale en (7 ms) Initialized UI (319 ms) Loaded terrain texture array after 71 ms! Loaded terrain normal array after 22 ms! Loaded terrain opacity array after 1 ms! Loaded terrain emission array after 0 ms! Loaded construction texture array after 245 ms! Loaded construction normal array after 281 ms! Loaded construction glass texture array after 6 ms! Loaded construction glass normal array after 7 ms! [POST-INITIALIZE [6.6]] Load definitions... Definitions checksum: 9976bae626ddf42e4c27c959999faa39 Loaded 264 item definitions from db! Loaded 56 item variants from db! Loaded 33 picking definitions from db! Loaded 58 item-info definitions from db! Loaded 32 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 5 weapon definitions from db! Loaded 60 construction definitions from db! Loaded 4 seasons from db! Loaded 273 plant definitions from db! Loaded 157 object definitions from db! Loaded 22 object variants from db! Loaded 9 object info definitions from db! Loaded 14 storage definitions from db! Loaded 87 clothing definitions from db! Loaded 89 skin definitions from db! Loaded 6 player definitions from db! Loaded 3 vehicle definitions from db! Loaded 14 vehicle components from db! Loaded 14 vehicle assembly data from db! Loaded 57 npc definitions (60 variants, 144 loot tables, 14 feeding info) from db! Loaded 4 music track definitions from db! Found 641 crafting recipes... Loaded 11 crafting stations from db! Loaded 581 crafting recipes from db! Loaded 19 weather definitions from db! Loaded 23 biomes from db (502 spawns)! Loaded 4 world regions from db! Loaded 24 loot definitions from db! Initialized static definitions (86 ms) VehicleAssembly rib: Could not find path for bone 'root' Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK] Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid] VehicleAssembly sailboat: Could not find path for bone 'root' Vehicle sailboat bones: [root/mast, root/mast/rope_connection_l, root/mast/rope_connection_r, root/rudder, root/rudder/rudder1, root/rudder/rudder1/IK, root/rope_mast_connection, root/rope_mast_connection/rope_connection_l, root/rope_mast_connection/rope_connection_r, root/rope_sail_l, root/rope_sail_r, root/rope_yard_l, root/rope_yard_r, root/rope_mast_l, root/rope_mast_r] Warning: Missing localization for object "primitivedoor1c" (en) Warning: Missing localization for item "jackolantern1" (en) Warning: Missing localization for item "jackolantern2" (en) Warning: Missing localization for item "clothingitem" (en) Initialized assembly definitions (734 ms) Removed uninitialized item definitions (0 ms) Initialized construction definitions (1126 ms) Initialized object definitions (4 ms) Initialized plant definitions (0 ms) Initialized vehicle definitions (0 ms) Warning: Missing localization for clothing "barbarian_shoes" (en) Warning: Missing localization for clothing "barbarian_boots" (en) Warning: Missing localization for clothing "barbarian_top1" (en) Warning: Missing localization for clothing "barbarian_top2" (en) Warning: Missing localization for clothing "barbarian_legs1" (en) Warning: Missing localization for clothing "barbarian_legs2" (en) Warning: Missing localization for clothing "barbarian_legs3" (en) Warning: Missing localization for clothing "barbarian_legs4" (en) Warning: Missing localization for clothing "human_ar1_armor2" (en) Warning: Missing localization for clothing "human_ar1_belt" (en) Warning: Missing localization for clothing "human_ar1_boots" (en) Warning: Missing localization for clothing "human_ar2_cloak" (en) Warning: Missing localization for clothing "human_ar2_belt" (en) Warning: Missing localization for clothing "human_ar5_cloak" (en) Warning: Missing localization for clothing "human_ar5_cuff" (en) Warning: Missing localization for clothing "human_ar1_helmet1" (en) Warning: Missing localization for clothing "human_ar1_helmet2" (en) Warning: Missing localization for clothing "human_ar2_helmet1" (en) Warning: Missing localization for clothing "human_ar2_helmet2" (en) Initialized clothing definitions (0 ms) Initialized recipe definitions (0 ms) Initialized music definitions (0 ms) Initialized font definitions (167 ms) Initialized definitions (2120 ms) BlockTextureSelector: Found 289 textures [Journal] Show index page Initialized UI layers (890 ms) [12:14:37] Could not get news feed: ProtocolError - HTTP/1.1 404 Not Found Initialized local player (242 ms) Reset Sky... Init hm manager... 1889447656 b Hm header: 19, total: 1889447656, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Initialized managers (114 ms) Initialized network (0 ms) Initialized integrated server (7 ms) Load menu background: 2 VegetationSelector: Loaded 238 plants Initialized states (263 ms) [FINALIZE-INITIALIZATION [6.6]] Game initialized! Total load time: 8.596001 seconds [12:14:37] Enable main menu state STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> Checked log file (16 ms) Refresh friend list: 32 ms [DiscoveryClient] Start listening on port: 4253 GetServerList (1) GetServerList response -> 200 DB INSERT SERVER: Internet 0.8.1 Rising World PVE by Kaiser Jimmy 66.235.174.184 4253 67 DB INSERT SERVER: Internet 0.8.1 EnuffWorkForToday 104.238.220.123 4255 58 DB INSERT SERVER: Internet 0.8.1 Rising World Diggity 63.143.56.139 4255 70 DB INSERT SERVER: Internet 0.8.1 Rising Against Humanity (PVE, Welcome Home Y'all) 192.154.227.216 4255 70 DB INSERT SERVER: Internet 0.8.1 ChangePVE 156.47.141.43 4255 84 DB INSERT SERVER: Internet 0.8.1 Raven Life [PvE] - Backpack | Corpse Locator | Mail | RavenMod | Backpack 170.103.82.65 4255 111 DB INSERT SERVER: Internet 0.8.1 Rising Bored 192.169.81.195 4255 67 DB INSERT SERVER: Internet 0.8.1 Charland 51.222.40.159 4253 93 DB INSERT SERVER: Internet 0.8.1 Hardcore Survival Hold your own!! 208.115.217.50 4255 80 DB INSERT SERVER: Internet 0.8.1 [Sentinel]Rising World Server 24.84.169.4 4255 54 DB INSERT SERVER: Internet 0.8.1 PookiesPhalicPlayground 5.249.165.6 4300 80 DB INSERT SERVER: Internet 0.8.1 Hosted by GTXGaming.co.uk 64.20.48.66 4255 93 DB INSERT SERVER: Internet 0.8.0.1 [Ger/Eng] 85.114.130.139 4255 147 DB INSERT SERVER: Internet 0.8.0.1 Rising Gremlins 45.14.135.171 4255 147 DB INSERT SERVER: Internet 0.8.1 Andy & Sandra ZOCKEN 109.230.238.95 4300 148 DB INSERT SERVER: Internet 0.8.1 Fairplay Rising World Server [PVE Survival] 184.170.175.152 4255 93 DB INSERT SERVER: Internet 0.8.1 [FR] Protomolecule 88.142.253.250 24295 160 DB INSERT SERVER: Internet 0.8.1 Familie Pur 93.186.198.82 4255 147 DB INSERT SERVER: Internet 0.8.1 Conans clan 207.113.148.95 4255 106 DB INSERT SERVER: Internet 0.8.1 Wilds Frontiers (Hosted by wilds server hosting.) 67.186.35.57 4255 94 DB INSERT SERVER: Internet 0.8.1 Deutschland spielt Rising World 85.14.243.5 4955 146 DB INSERT SERVER: Internet 0.8.1 RisingUnity 46.208.122.186 4255 146 DB INSERT SERVER: Internet 0.8.1 Julia LetsPlays GTX-RW-Welt German! 141.95.49.102 4255 160 DB INSERT SERVER: Internet 0.8.1 Chaos Gang 109.230.238.95 4306 147 DB INSERT SERVER: Internet 0.8.1 [EU] GTW - Community Server (PvE) 86.95.156.223 25035 160 DB INSERT SERVER: Internet 0.8.1 Sandboxgamer Plugin-Test 89.58.19.92 4255 160 DB INSERT SERVER: Internet 0.8.1 HOBXUSCENTRAL Default Rising World Server HOBXUSCENRAL 136.227.239.2 4254 80 DB INSERT SERVER: Internet 0.8.1 The Fragshack 213.166.84.3 4255 147 DB INSERT SERVER: Internet 0.8.1 Chicolo8tim Stream Server 93.186.198.209 27215 147 DB INSERT SERVER: Internet 0.8.1 The Gaming Network 134.255.217.24 4300 147 DB INSERT SERVER: Internet 0.8.1 LesVieuxSurvivalistes [PVE] [Serveur 2025] [Serveur.FR] discord.gg/8qutBQ3T7j 90.54.209.16 4255 160 DB INSERT SERVER: Internet 0.8.1 Risaria 139.99.33.51 4255 188 DB INSERT SERVER: Internet 0.8.1 Universe of Dreams (Creative Server) 188.40.124.111 4255 160 DB INSERT SERVER: Internet 0.8.0.2 El-Taberna - Hosting - Test Server 82.64.237.145 25610 146 DB INSERT SERVER: Internet 0.8.1 JuTi RisingWorld Server 45.83.244.196 4255 147 DB INSERT SERVER: Internet 0.8.1 Sponsored by Renezoros 45.9.62.216 4255 147 DB INSERT SERVER: Internet 0.8.0.1 Silent World by Silent Darkangel Media 45.89.124.180 4255 147 DB INSERT SERVER: Internet 0.8.1 mida 45.154.238.126 4255 134 DB INSERT SERVER: Internet 0.8.1 Lost City TKC Since 2015 85.14.192.152 4255 147 DB INSERT SERVER: Internet 0.8.1 Badwolf Rising World Server 50.241.47.145 4255 80 DB INSERT SERVER: Internet 0.8.1 Black Legion Clan 98.96.162.239 4255 134 DB INSERT SERVER: Internet 0.8.1 The Federation Of Territory England -- With Self Claim Protection -- Online Market -- Bank -- Animal Taming + More 51.68.194.63 4255 148 DB INSERT SERVER: Internet 0.8.1 nichtsbox 188.40.113.85 4255 160 DB INSERT SERVER: Internet 0.8.1 Goodfruits.de 88.198.62.16 4255 160 DB INSERT SERVER: Internet 0.8.1 Deepjungles Rising World 45.81.45.104 4255 144 DB INSERT SERVER: Internet 0.8.1 Pterodactyl hosted Server 65.108.5.35 25056 160 DB INSERT SERVER: Internet 0.8.1 Phuzer.de Rising World Server 185.244.194.221 4255 148 DB INSERT SERVER: Internet 0.8.1 Rising World V2 Server 63.143.62.27 4255 67 DB INSERT SERVER: Internet 0.8.1 Sono and some Friends !!! Wir bauen uns die Welt, wie sie uns gefällt !!! BesucherModus !!! 89.163.193.44 4255 148 DB INSERT SERVER: Internet 0.8.1 Radenthein 5.249.164.14 4300 147 DB INSERT SERVER: Internet 0.8.1 Rising World-GER-PVE 85.14.206.36 20210 147 DB INSERT SERVER: Internet 0.8.1 4Netplayers Rising World Unity Server-Soulburn1908 85.14.211.198 4255 147 DB INSERT SERVER: Internet 0.8.1 The New world 4netplayers 85.14.211.36 4255 147 DB INSERT SERVER: Internet 0.8.1 Idaho's Fun World { Land Claims, Portals,And A Discord } 185.206.151.2 4255 161 DB INSERT SERVER: Internet 0.8.1 [QC-FR] Azria World - 24/7 - FR - NOWIPE 172.111.162.123 4255 92 DB INSERT SERVER: Internet 0.8.1 4Netplayers DB Server 46.228.192.177 4255 160 DB INSERT SERVER: Internet 0.8.1 4Netplayers Unsere kleine World 85.14.211.197 4255 147 DB INSERT SERVER: Internet 0.8.1 4Netplayers Rising World Unity Server BL 134.255.222.62 22110 147 DB INSERT SERVER: Internet 0.8.1 4Netplayers Rising World Unity TC-GTH 134.255.222.199 20310 147 DB INSERT SERVER: Internet 0.8.1 4Netplayers Rising World Gurke 195.4.107.151 4255 147 DB INSERT SERVER: Internet 0.8.1 *= [ TKC ] =* Lost City Since 2015 185.150.25.186 4306 160 DB INSERT SERVER: Internet 0.8.1 LogicServers - Rising World 45.92.36.36 27015 147 DB INSERT SERVER: Internet 0.8.1 (DE-RGC-PvPvE) Die Irrenanstalt 46.4.13.235 4258 160 DB INSERT SERVER: Internet 0.8.1 4Netplayers Killing Joke 134.255.222.206 22210 160 DB INSERT SERVER: Internet 0.8.1 Les Serveurs Francais (creative) PVE-ADMIN ACTIF 134.255.222.200 23010 160 DB INSERT SERVER: Internet 0.8.1 [EU/NL] The New Frontiers 83.84.78.247 9900 172 DB INSERT SERVER: Internet 0.8.1 [PL] Zielona Dolina Pluginy https://steamcommunity.com/groups/risingpolska 145.239.19.194 4255 187 DB INSERT SERVER: Internet 0.8.1 Green Valleys - PvE Survival - Land Claims/Player-Owned Stores/Banking/Portals/SetHome - discord.gg/EQ6a9mb 81.207.50.88 4255 160 DB INSERT SERVER: Internet 0.8.1 Aussie Realms 103.193.80.57 4255 160 DB INSERT SERVER: Internet 0.8.1 Klartraumforum spielt Rising World 88.198.47.123 4255 173 DB INSERT SERVER: Internet 0.8.1 Medieval Realms [PVP & PVE modes | www.medievalrealms.net | Since 2017] 188.74.121.175 4154 147 DB INSERT SERVER: Internet 0.8.1 HellTopia 4Netplayers Rising World Unity 134.255.222.230 21910 160 DB INSERT SERVER: Internet 0.8.1 4Netplayers Holsteiner 134.255.222.200 21210 147 DB INSERT SERVER: Internet 0.8.1 RGC SRV1 PVE Die Irrenanstalt 46.4.13.235 4255 160 DB INSERT SERVER: Internet 0.8.1 Beever Clan 51.195.153.56 4255 150 DB INSERT SERVER: Internet 0.8.1 Tante Toms Server https://discord.gg/nKyAjPWZbB 185.239.239.128 4255 150 DB INSERT SERVER: Internet 0.8.1 Armony - Vanilla Server PvE - Wipe 01-02-2025 91.86.153.9 30000 164 DB INSERT SERVER: Internet 0.8.1 LeKi Rising World Server 142.132.146.218 4255 160 DB INSERT SERVER: Internet 0.8.1 Tomjacks Rising world versuch 134.255.222.172 21810 146 DB INSERT SERVER: Internet 0.8.1 4Netplayers Arif Shala An und Verkauf 134.255.222.49 21810 146 DB INSERT SERVER: Internet 0.8.1 4Netplayers Rising World Pflegestufe 5 134.255.222.136 25610 146 DB INSERT SERVER: Internet 0.8.1 Bunny Bear Land 216.119.155.106 4255 146 DB INSERT SERVER: Internet 0.8.1 Rising 85.14.211.201 4255 146 DB INSERT SERVER: Internet 0.8.1 noci's ServerTest ServerAber Spielbar 24.134.10.57 4255 173 DB INSERT SERVER: Internet 0.8.1 DesuNet Hosted Rising world 1.156.208.35 4255 187 DB INSERT SERVER: Internet 0.8.1 Magyar Rising World Server PvE 145.236.11.98 4255 186 DB INSERT SERVER: Internet 0.8.1 [RU] RWS-DEMO (public, PvPvE) [vk.com/rwgameru] [rw-game.ru] [shelter.games] 109.248.250.214 4001 200 DB INSERT SERVER: Internet 0.8.1 The Federation Of Territory Sydney -- With Self Claim Protection -- Online Market -- Bank -- Animal Taming + More 51.161.199.155 4255 310 Curl error 28: Connection timed out after 3000 milliseconds Server http://50.43.158.180:16008 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3001 milliseconds Server http://176.9.99.169:4254 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3000 milliseconds Server http://24.134.24.201:4254 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3002 milliseconds Server http://46.140.57.106:4254 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3000 milliseconds Server http://91.18.16.86:4254 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3001 milliseconds Server http://95.181.69.43:4254 ConnectionError: Request timeout (0) Curl error 28: Connection timed out after 3001 milliseconds Server http://94.31.93.210:4254 ConnectionError: Request timeout (0) [12:14:57] L O A D G A M E C O N T E X T Stopping discovery client... [EXCEPTION] [DiscoveryClient] 0 / 5 SocketException: interrupted at System.Net.Sockets.Socket.ReceiveFrom (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.EndPoint& remoteEP) [0x00000] in <00000000000000000000000000000000>:0 at System.Net.Sockets.UdpClient.Receive (System.Net.IPEndPoint& remoteEP) [0x00000] in <00000000000000000000000000000000>:0 at RisingWorld.Content.Network.Discovery.DiscoveryClient.Run () [0x00000] in C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Discovery/DiscoveryClient.cs:158 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <00000000000000000000000000000000>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) RisingWorld.Content.Network.Discovery.DiscoveryClient:Run() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Network/Discovery/DiscoveryClient.cs:212) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) Created menu background image in 20 ms [12:14:58] Loading state: Connect to multiplayer 184.170.175.152:4255 Enable loading state LOADING - CONNECTING [12:14:58] TRY TO CONNECT TO 184.170.175.152:4255 [ENET CLIENT] Version: 2.4.7 [NetworkClient] Start channel 0... [NetworkClient] Start channel 1 (worker: 0)... [NetworkClient] Start channel 2... [NetworkClient] Start channel 3 (worker: 0)... [NetworkClient] Start channel 4 (worker: 2)... [NetworkClient] Start channel 5 (worker: 0)... [NetworkClient] Start channel 6 (worker: 2)... [NetworkClient] Start channel 7... [NetworkClient] Start channel 8 (worker: 7)... [NetworkClient] Start channel 9 (worker: 7)... [NetworkClient] Start channel 10 (worker: 7)... [NetworkClient] Start channel 11... [NetworkClient] Start channel 12 (worker: 11)... [NetworkClient] Start channel 13 (worker: 0)... [NetworkClient] Start channel 14 (worker: 0)... [ENET CLIENT] Connect to 184.170.175.152:4255 ::::CLIENT CHANGE STATE (Uninitialized -> Connecting) ::::CONNECT TO SERVER [ENET CLIENT] Client connected - ID: 0, IP: 184.170.175.152 ::::CLIENT CHANGE STATE (Connecting -> Connected) Connection established to 184.170.175.152:4255 STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> 12:14:59:041 - Begin authentication... LOADING - PREPARING 12:14:59:307 - CLIENT: Receive auth response (success: True, pw: False) 12:14:59:307 - CLIENT: SEND PLAYER CONNECT MESSAGE Processed auth response in 0 ms CLIENT: Map marker return data is null! CLIENT: Received npc init spawn: 6560 CLIENT: Loaded npcs in 19 ms CLIENT: Received vehicle init spawn: 23 CLIENT: Loaded vehicles in 0 ms CLIENT: Spawn 701 world items... Client sync weather: 1 -> -1 (0) FORCE Update wind direction: (0.06, 0.00, 1.00) -> (0.06, 0.00, 1.00) Update sky: (0.00, 0.00, 0.00), 1 CLIENT: Received server info packet (Fairplay Rising World Server [PVE Survival], Survival) CLIENT: Initialize webrequest handler (ip: 184.170.175.152, port: 4254) 12:15:00:609 - CLIENT: Receive player information (id: 0, pos: (6612.45, 84.01, 3290.30), rot: (0.00619, 0.98093, -0.19167, 0.03170)) [12:15:00] UPDATE QUICKSLOT 0: treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [12:15:00] -UNEQUIP ITEM (255, Quickslot) [12:15:00] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) [12:15:01] UPDATE QUICKSLOT 1: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 2444, modifier: Normal [12:15:01] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:15:01] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:15:01] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1811, modifier: Normal [12:15:01] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:15:01] UPDATE QUICKSLOT 6: [12:15:01] UPDATE QUICKSLOT 7: oldshears (57), tex: 0, stack: 1, status: 0, value: 0, durability: 200, modifier: Normal [12:15:01] UPDATE QUICKSLOT 8: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:15:01] UPDATE QUICKSLOT 9: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Player was not dead, use old spawn setup... [12:15:01] UPDATE ALL QUICKSLOTS [12:15:01] -UNEQUIP ITEM (0, Quickslot) treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [12:15:01] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) LocalPlayer set ready: True [12:15:01] REBIND ANIMATOR (12).... 0 current: -1624498838 (0), next: 0 (0) 1 current: 1408206388 (0.3833334), next: 1408206388 (0.1166667) 2 current: 1408206388 (0.3833334), next: 1408206388 (0.1166667) 3 current: -2008346116 (22.23383), next: 0 (0) 4 current: -2008346116 (22.23383), next: 0 (0) 5 current: -2008346116 (22.23383), next: 0 (0) 6 current: -2008346116 (22.23383), next: 0 (0) 7 current: -2008346116 (22.23383), next: 0 (0) 8 current: -890975975 (22.23383), next: 0 (0) 9 current: -890975975 (22.23383), next: 0 (0) 10 current: -1624498838 (0), next: 0 (0) 11 current: -1824702553 (22.23383), next: 0 (0) Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Add server to history: 184.170.175.152:4255 Processed player information in 501 ms CLIENT: Create new player (1, HMSHuntingtonnz) [12:15:01] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) Starting 6 chunk worker threads... Total native mc memory -> 123781980 b Total native mc memory -> 245865120 b Total native mc memory -> 367948260 b Total native mc memory -> 490031400 b Total native mc memory -> 612114540 b Total native mc memory -> 734197680 b LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) [C++] Requesting managed biome data (1) [C++] -> biome 1: snowiness -1.000000 LOADING - 0 / 1369 (10%) LOADING - 2 / 1369 (10%) LOADING - 2 / 1369 (10%) LOADING - 5 / 1369 (10%) LOADING - 5 / 1369 (10%) LOADING - 5 / 1369 (10%) LOADING - 5 / 1369 (10%) LOADING - 21 / 1369 (11%) LOADING - 62 / 1369 (14%) [C++] Requesting managed biome data (3) [C++] -> biome 3: snowiness -1.000000 LOADING - 119 / 1369 (17%) LOADING - 131 / 1369 (18%) LOADING - 181 / 1369 (21%) LOADING - 225 / 1369 (24%) LOADING - 244 / 1369 (25%) LOADING - 244 / 1369 (25%) LOADING - 245 / 1369 (25%) LOADING - 251 / 1369 (26%) LOADING - 268 / 1369 (27%) LOADING - 272 / 1369 (27%) LOADING - 304 / 1369 (29%) LOADING - 304 / 1369 (29%) LOADING - 318 / 1369 (30%) LOADING - 323 / 1369 (30%) LOADING - 333 / 1369 (31%) LOADING - 352 / 1369 (32%) LOADING - 371 / 1369 (34%) LOADING - 374 / 1369 (34%) LOADING - 378 / 1369 (34%) LOADING - 393 / 1369 (35%) LOADING - 418 / 1369 (37%) LOADING - 448 / 1369 (39%) LOADING - 484 / 1369 (41%) LOADING - 484 / 1369 (41%) LOADING - 546 / 1369 (45%) LOADING - 571 / 1369 (47%) LOADING - 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874 / 1369 (66%) LOADING - 882 / 1369 (67%) LOADING - 883 / 1369 (67%) LOADING - 883 / 1369 (67%) LOADING - 883 / 1369 (67%) LOADING - 883 / 1369 (67%) [C++] Requesting managed biome data (2) [C++] -> biome 2: snowiness -1.000000 LOADING - 888 / 1369 (67%) LOADING - 904 / 1369 (68%) LOADING - 909 / 1369 (69%) LOADING - 910 / 1369 (69%) LOADING - 910 / 1369 (69%) LOADING - 910 / 1369 (69%) LOADING - 914 / 1369 (69%) LOADING - 921 / 1369 (69%) LOADING - 927 / 1369 (70%) LOADING - 935 / 1369 (70%) LOADING - 935 / 1369 (70%) LOADING - 939 / 1369 (71%) LOADING - 939 / 1369 (71%) LOADING - 943 / 1369 (71%) LOADING - 950 / 1369 (71%) LOADING - 957 / 1369 (72%) LOADING - 961 / 1369 (72%) LOADING - 961 / 1369 (72%) LOADING - 961 / 1369 (72%) LOADING - 965 / 1369 (72%) LOADING - 976 / 1369 (73%) LOADING - 981 / 1369 (73%) LOADING - 989 / 1369 (74%) LOADING - 989 / 1369 (74%) LOADING - 990 / 1369 (74%) LOADING - 996 / 1369 (74%) LOADING - 999 / 1369 (74%) LOADING - 1010 / 1369 (75%) LOADING - 1010 / 1369 (75%) LOADING - 1019 / 1369 (76%) LOADING - 1019 / 1369 (76%) LOADING - 1022 / 1369 (76%) LOADING - 1027 / 1369 (76%) LOADING - 1034 / 1369 (77%) LOADING - 1039 / 1369 (77%) LOADING - 1049 / 1369 (78%) LOADING - 1049 / 1369 (78%) LOADING - 1054 / 1369 (78%) LOADING - 1054 / 1369 (78%) LOADING - 1062 / 1369 (79%) LOADING - 1074 / 1369 (79%) LOADING - 1071 / 1369 (79%) LOADING - 1078 / 1369 (80%) LOADING - 1081 / 1369 (80%) LOADING - 1083 / 1369 (80%) LOADING - 1087 / 1369 (80%) LOADING - 1090 / 1369 (80%) LOADING - 1089 / 1369 (80%) LOADING - 1095 / 1369 (81%) LOADING - 1098 / 1369 (81%) LOADING - 1103 / 1369 (81%) LOADING - 1104 / 1369 (81%) LOADING - 1106 / 1369 (81%) LOADING - 1105 / 1369 (81%) LOADING - 1112 / 1369 (82%) LOADING - 1114 / 1369 (82%) LOADING - 1117 / 1369 (82%) LOADING - 1118 / 1369 (82%) LOADING - 1119 / 1369 (82%) LOADING - 1121 / 1369 (82%) LOADING - 1129 / 1369 (83%) LOADING - 1142 / 1369 (84%) LOADING - 1148 / 1369 (84%) LOADING - 1153 / 1369 (84%) LOADING - 1159 / 1369 (85%) LOADING - 1159 / 1369 (85%) LOADING - 1163 / 1369 (85%) LOADING - 1171 / 1369 (86%) LOADING - 1178 / 1369 (86%) LOADING - 1182 / 1369 (86%) LOADING - 1187 / 1369 (87%) LOADING - 1189 / 1369 (87%) LOADING - 1193 / 1369 (87%) LOADING - 1196 / 1369 (87%) LOADING - 1208 / 1369 (88%) LOADING - 1208 / 1369 (88%) LOADING - 1215 / 1369 (88%) LOADING - 1217 / 1369 (89%) LOADING - 1218 / 1369 (89%) LOADING - 1223 / 1369 (89%) LOADING - 1224 / 1369 (89%) LOADING - 1224 / 1369 (89%) LOADING - 1226 / 1369 (89%) LOADING - 1229 / 1369 (89%) LOADING - 1230 / 1369 (89%) LOADING - 1234 / 1369 (90%) LOADING - FINALIZING WORLD LOADED AFTER 7.724206 SECONDS STEAM SET RICH PRESENCE: Status -> Rising World - Multiplayer STEAM SET RICH PRESENCE: Type -> rw-mp STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> +connect=184.170.175.152:4255 Destroy loading screen background image [12:15:07] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [12:15:07] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [12:15:07] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [12:15:08] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [12:15:08] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [12:15:08] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [12:15:08] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [12:15:08] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... Enable ingame state LOCALPLAYER - On sector position change 0 0 -> 0 0 Changed region null -> Default LOCALPLAYER - On sector position change 0 0 -> 0 0 CLIENT: Npc spawn (45, ID: 3984027) at (6496.00, -25.50, 3196.00) [12:15:09] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [12:15:09] [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... Play meadow sound [12:15:09] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... CLIENT: Player updating permissions... CLIENT: Permissions updated! CLIENT: Destroy felled tree 3982419 OPEN SCOREBOARD CLIENT: Receive playerlist update (160 b) CLIENT: Receive playerlist update (160 b) CLIENT: Receive playerlist update (160 b) CLOSE SCOREBOARD Chat - ICON: Hello!! Chat - HMSHuntingtonnz: Hi Request playing music track grass_night_3 (225882) Play music 'grass_night_3' (duration: 225) Chat - ICON: sleep??? Select storage (3557262), status: 0 info: 1 Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [4748] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (2) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 1 (left) CLIENT: Receive storage data (3135628) from server... -> release Keyboard Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard Select storage (3135627), status: 0 info: 0 CLIENT: Receive storage data (3135627) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [5311] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:227) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:227) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Select storage (3135627), status: 0 info: 0 CLIENT: Receive storage data (3135627) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [5500] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3135627) state to 1... REQUEST FURNACE INFO FOR 2749569 Chat - HMSHuntingtonnz: ok Update wind direction: (-0.88, 0.00, 0.47) -> (-0.88, 0.00, 0.47) [12:16:28] SetInteractionState: Sleeping (primitiveshelter) @ (6608.84, 82.82, 3299.03) [12:16:28] DEVICE HARDRESET: Keyboard:/Keyboard [12:16:28] DEVICE HARDRESET: Mouse:/Mouse [12:16:28] -UNEQUIP ITEM (0, Quickslot) treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal PLAY INDOOR SNAP Chat - ICON: zzzzzz [12:16:46] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) Chat - ICON: maybe that dont do that here??? [12:17:40] -REMOTE PLAYER UNEQUIP ITEM [12:17:43] -REMOTE PLAYER UNEQUIP ITEM [12:17:52] -REMOTE PLAYER UNEQUIP ITEM Reset all overlapping inputs... ResetInteractionState: Sleeping to (6608.84, 82.82, 3299.03) [12:17:54] DEVICE HARDRESET: Keyboard:/Keyboard [12:17:54] DEVICE HARDRESET: Mouse:/Mouse [12:17:54] -UNEQUIP ITEM (0, All) [12:17:54] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) DISABLE INDOOR SNAP CLIENT: Create new player (2, Spacy) [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM [12:18:02] -REMOTE PLAYER UNEQUIP ITEM Inventory: Update player preview... RENDER PLAYER PREVIEW [12208] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 OPEN SCOREBOARD CLIENT: Receive playerlist update (230 b) CLIENT: Receive playerlist update (230 b) CLIENT: Receive playerlist update (230 b) CLOSE SCOREBOARD [12:18:18] -REMOTE PLAYER UNEQUIP ITEM [12:18:18] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) REQUEST FURNACE INFO FOR 2749569 Inventory: Update player preview... RENDER PLAYER PREVIEW [13940] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3135627) state to 0... Select storage (3135627), status: 0 info: 0 CLIENT: Receive storage data (3135627) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [14688] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot10 (x:321.30, y:5.40, width:68.85, height:81.00) world rect: (x:828.90, y:391.50, width:68.85, height:81.00) (LeftMouse, False) Move item from inventory slot 2 / Inventory to 10 / Inventory) CLIENT: Inventory sync slots (2, Inventory) - -1 stack: 0 + (10, Inventory) - 511 stack: 12 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 0... Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [15502] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot1 (x:91.80, y:5.40, width:75.60, height:79.65) world rect: (x:1167.75, y:387.45, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 10 / Inventory to storage slot 1 (3557262) CLIENT: Inventory sync slot (10, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 1 (3557262) - 511 stack: 12 CLIENT: Receive storage data (3557262) from server... CLIENT: Receive storage data (3557262) from server... InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot15 (x:91.80, y:5.40, width:75.60, height:79.65) world rect: (x:1167.75, y:569.70, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 0 / Quickslot to storage slot 15 (3557262) [12:19:07] UPDATE QUICKSLOT 0: [12:19:07] -UNEQUIP ITEM (0, Quickslot) treelogredmaple (519), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slot (0, Quickslot) - -1 stack: 0 CLIENT: Storage sync slot 15 (3557262) - 519 stack: 5 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot21 (x:5.40, y:5.40, width:75.60, height:79.65) world rect: (x:1081.35, y:660.15, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 29 / Inventory to storage slot 21 (3557262) CLIENT: Inventory sync slot (29, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 21 (3557262) - 110 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot22 (x:91.80, y:5.40, width:75.60, height:79.65) world rect: (x:1167.75, y:660.15, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 28 / Inventory to storage slot 22 (3557262) CLIENT: Inventory sync slot (28, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 22 (3557262) - 110 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot35 (x:400.95, y:5.40, width:67.50, height:81.00) world rect: (x:908.55, y:754.65, width:67.50, height:81.00) (LeftMouse, False) Move item from storage slot 22 (3557262) to inventory 35 / Inventory CLIENT: Inventory sync slot (35, Inventory) - 110 stack: 1 CLIENT: Storage sync slot 22 (3557262) - -1 stack: 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnLateUpdate: UIButtonLeft is released, stop drag... InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot22 (x:91.80, y:5.40, width:75.60, height:79.65) world rect: (x:1167.75, y:660.15, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 33 / Inventory to storage slot 22 (3557262) CLIENT: Inventory sync slot (33, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 22 (3557262) - 430 stack: 19 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot29 (x:400.95, y:5.40, width:67.50, height:79.65) world rect: (x:908.55, y:664.20, width:67.50, height:79.65) (LeftMouse, False) Move item from storage slot 21 (3557262) to inventory 29 / Inventory CLIENT: Inventory sync slot (29, Inventory) - 110 stack: 1 CLIENT: Storage sync slot 21 (3557262) - -1 stack: 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot16 (x:178.20, y:5.40, width:74.25, height:79.65) world rect: (x:1254.15, y:569.70, width:74.25, height:79.65) (LeftMouse, False) Move item from inventory slot 4 / Quickslot to storage slot 16 (3557262) [12:19:25] UPDATE QUICKSLOT 4: [12:19:25] -UNEQUIP ITEM (0, All) CLIENT: Storage sync slot 16 (3557262) - 15 stack: 1 CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element [12:19:26] -REMOTE PLAYER UNEQUIP ITEM [12:19:27] -REMOTE PLAYER EQUIP ITEM map (TEX: 0, STATUS: 0) DragDropManager.OnDroppableClick: InventorySlot chestSlot23 (x:178.20, y:5.40, width:74.25, height:79.65) world rect: (x:1254.15, y:660.15, width:74.25, height:79.65) (LeftMouse, False) Move item from inventory slot 7 / Quickslot to storage slot 23 (3557262) [12:19:27] UPDATE QUICKSLOT 7: [12:19:27] -UNEQUIP ITEM (0, All) CLIENT: Storage sync slot 23 (3557262) - 57 stack: 1 CLIENT: Inventory sync slot (7, Quickslot) - -1 stack: 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot17 (x:263.25, y:5.40, width:75.60, height:79.65) world rect: (x:1339.20, y:569.70, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 8 / Quickslot to storage slot 17 (3557262) [12:19:30] UPDATE QUICKSLOT 8: [12:19:30] -UNEQUIP ITEM (0, All) CLIENT: Storage sync slot 17 (3557262) - 790 stack: 1 ObjectAttribute [370, 0] CLIENT: Inventory sync slot (8, Quickslot) - -1 stack: 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Inventory: Update player preview... RENDER PLAYER PREVIEW [18023] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:19:43] -UNEQUIP ITEM (0, All) [12:19:43] EQUIP ITEM (9, Quickslot), WAS EQUIPPED: False (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (9, Quickslot) - -1 stack: 0 [12:19:45] UPDATE QUICKSLOT 9: [12:19:45] -UNEQUIP ITEM (9, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [18384] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [18600] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot9 (x:1208.25, y:0.00, width:79.65, height:79.65) world rect: (x:1208.25, y:994.95, width:79.65, height:79.65) (LeftMouse, False) Move item from storage slot 17 (3557262) to inventory 9 / Quickslot [12:19:53] UPDATE QUICKSLOT 9: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:19:53] -UNEQUIP ITEM (0, All) [12:19:53] EQUIP ITEM (9, Quickslot), WAS EQUIPPED: False (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) CLIENT: Inventory sync slot (9, Quickslot) - 790 stack: 1 ObjectAttribute [370, 0] CLIENT: Storage sync slot 17 (3557262) - -1 stack: 0 Reselect quickslot 9 CLIENT: Inventory sync slot (9, Quickslot) - -1 stack: 0 [12:19:59] UPDATE QUICKSLOT 9: [12:19:59] -UNEQUIP ITEM (9, Quickslot) objectkit (790), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Chat - ICON: Hello Player Spacy! Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [20399] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot0 (x:5.40, y:5.40, width:75.60, height:79.65) world rect: (x:1081.35, y:387.45, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 29 / Inventory to storage slot 0 (3135628) CLIENT: Inventory sync slot (29, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 0 (3135628) - 110 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot1 (x:91.80, y:5.40, width:75.60, height:79.65) world rect: (x:1167.75, y:387.45, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 21 / Inventory to storage slot 1 (3135628) CLIENT: Inventory sync slot (21, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 1 (3135628) - 110 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot7 (x:5.40, y:5.40, width:75.60, height:81.00) world rect: (x:1081.35, y:477.90, width:75.60, height:81.00) (LeftMouse, False) Move item from inventory slot 35 / Inventory to storage slot 7 (3135628) CLIENT: Inventory sync slot (35, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 7 (3135628) - 110 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot14 (x:5.40, y:5.40, width:75.60, height:79.65) world rect: (x:1081.35, y:569.70, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 30 / Inventory to storage slot 14 (3135628) CLIENT: Inventory sync slot (30, Inventory) - -1 stack: 0 CLIENT: Storage sync slot 14 (3135628) - 110 stack: 1 [12:20:36] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:20:39] -REMOTE PLAYER UNEQUIP ITEM CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [21858] Chat - Spacy: Hallo InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot chestSlot21 (x:5.40, y:5.40, width:75.60, height:79.65) world rect: (x:1081.35, y:660.15, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 1 / Quickslot to storage slot 21 (3557262) [12:20:47] UPDATE QUICKSLOT 1: [12:20:47] -UNEQUIP ITEM (0, All) CLIENT: Storage sync slot 21 (3557262) - 10 stack: 1 CLIENT: Inventory sync slot (1, Quickslot) - -1 stack: 0 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:20:49] -REMOTE PLAYER UNEQUIP ITEM (map) Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3135627) state to 1... Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 1... [12:21:08] -REMOTE PLAYER UNEQUIP ITEM [12:21:08] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) Chat - ICON: anyone found out who owns this?? REQUEST FURNACE INFO FOR 2749569 [12:21:15] [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... Inventory: Update player preview... RENDER PLAYER PREVIEW [23871] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:781.65, y:0.00, width:79.65, height:79.65) world rect: (x:781.65, y:994.95, width:79.65, height:79.65) (LeftMouse, False) Move item from inventory slot 15 / Inventory to 4 / Quickslot) [12:21:22] UPDATE QUICKSLOT 4: torch (75), tex: 0, stack: 2, status: 1, value: 0, durability: -1, modifier: Normal [12:21:22] -UNEQUIP ITEM (0, All) CLIENT: Inventory sync slots (15, Inventory) - -1 stack: 0 + (4, Quickslot) - 75 stack: 2 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:21:33] -UNEQUIP ITEM (0, All) [12:21:33] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) [12:21:34] -UNEQUIP ITEM (2, Quickslot) steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:21:34] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 2, status: 1, value: 0, durability: -1, modifier: Normal) Chat - HMSHuntingtonnz: notme, I just started Select door (3099518), status: 0 info: 1 Show radial menu (4) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowDoorMenu(Door) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Doors.cs:24) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 3 (left) Trying to change door (3099518) state to 0... Select door (3099518), status: 0 info: 0 Door 3099518 is obstructed (0.7894737) Select door (3099518), status: 78 info: 0 Show radial menu (4) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowDoorMenu(Door) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Doors.cs:24) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 3 (left) Trying to change door (3099518) state to 1... Select door (3099518), status: 0 info: 1 [12:22:21] -UNEQUIP ITEM (4, Quickslot) torch (75), tex: 0, stack: 2, status: 1, value: 0, durability: -1, modifier: Normal Chat - ICON: the game or here?? OPEN SCOREBOARD CLIENT: Receive playerlist update (230 b) CLIENT: Receive playerlist update (230 b) CLIENT: Receive playerlist update (230 b) CLOSE SCOREBOARD Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [29272] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Select storage (3557262), status: 0 info: 1 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 0... Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [29918] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:781.65, y:0.00, width:79.65, height:79.65) world rect: (x:781.65, y:994.95, width:79.65, height:79.65) (LeftMouse, False) Move item from storage slot 16 (3557262) to inventory 4 / Quickslot [12:23:05] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1811, modifier: Normal [12:23:05] -UNEQUIP ITEM (0, All) CLIENT: Storage sync slot 16 (3557262) - 75 stack: 2 CLIENT: Inventory sync slot (4, Quickslot) - 15 stack: 1 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:23:21] -UNEQUIP ITEM (0, All) [12:23:21] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1811, modifier: Normal) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:24] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:24] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:24] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:24] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:25] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:25] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:25] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:25] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:27] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:27] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:27] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 11, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:27] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal HandleWorldTerrainSyncJob: 4 ms REQUEST FURNACE INFO FOR 2749569 HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:31] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:31] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:31] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 15, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:31] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal Chat - HMSHuntingtonnz: both HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:33] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 17, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:33] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 18, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:33] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 19, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:33] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) [12:23:35] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1789, modifier: Normal [12:23:35] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) [12:23:37] -UNEQUIP ITEM (2, Quickslot) steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:23:37] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1789, modifier: Normal) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:42] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 21, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:23:42] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 22, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) Chat - HMSHuntingtonnz: sorry, meant here. Chat - ICON: if you need help holler! Chat - ICON: no worries REQUEST FURNACE INFO FOR 2749569 HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:06] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 23, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:06] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:06] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 25, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:08] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 26, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:08] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 27, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:08] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 28, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:08] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 29, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:10] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 30, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:10] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 31, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:10] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 32, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:10] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 33, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 4 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:11] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 34, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:11] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 35, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:11] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:17] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 37, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:17] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 38, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:17] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 39, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:17] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 40, status: 0, value: 0, durability: -1, modifier: Normal HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:18] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 41, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:18] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 42, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:18] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 43, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:18] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 44, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) REQUEST FURNACE INFO FOR 2749569 Update wind direction: (-1.00, 0.00, -0.07) -> (-1.00, 0.00, -0.07) Chat - ICON: either way HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:30] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 45, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:30] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 46, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:30] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 47, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:30] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 48, status: 0, value: 0, durability: -1, modifier: Normal HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:32] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 49, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:32] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 50, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:32] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 51, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) [12:24:33] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:24:33] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 0) HandleWorldTerrainSyncJob: 3 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:34] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 52, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:34] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 53, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:24:34] UPDATE QUICKSLOT 0: stone (400), tex: 0, stack: 54, status: 0, value: 0, durability: -1, modifier: Normal REQUEST FURNACE INFO FOR 2749569 Chat - Spacy: soorry my Englisch is not do good REQUEST FURNACE INFO FOR 2749569 [12:24:48] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:24:48] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) Chat - Spacy: sorry [12:24:51] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:24:51] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 1) [12:24:52] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1749, modifier: Normal [12:24:52] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (stone (400), tex: 0, stack: 54, status: 0, value: 0, durability: -1, modifier: Normal) [12:24:55] -REMOTE PLAYER UNEQUIP ITEM [12:24:55] -REMOTE PLAYER EQUIP ITEM clockold (TEX: 0, STATUS: 0) REQUEST FURNACE INFO FOR 2749569 [12:24:58] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:25:00] -REMOTE PLAYER UNEQUIP ITEM (clockold) Chat - ICON: dont worry Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) REQUEST FURNACE INFO FOR 2749569 RadialMenu: Select 1 (left) Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowFurnaceMenu(Furnace) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Furnaces.cs:25) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:25:08] -REMOTE PLAYER UNEQUIP ITEM RadialMenu: Select 2 (left) Trying to remove object (2749569)... [Deconstruct] Remove object element 2749569 (type: 30, status: 0) CLIENT: Receive inventory add (slot: 1, type: Quickslot, stack: 1) [12:25:11] UPDATE QUICKSLOT 1: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Total native mc memory -> 856280820 b Generate 1 game objects: 0 ms Inventory: Update player preview... RENDER PLAYER PREVIEW [38005] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot6 (x:951.75, y:0.00, width:81.00, height:79.65) world rect: (x:951.75, y:994.95, width:81.00, height:79.65) (LeftMouse, False) Move item from inventory slot 1 / Quickslot to 6 / Quickslot) [12:25:17] UPDATE QUICKSLOT 1: [12:25:17] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (1, Quickslot) - -1 stack: 0 + (6, Quickslot) - 790 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot24 (x:5.40, y:5.40, width:75.60, height:79.65) world rect: (x:839.70, y:664.20, width:75.60, height:79.65) (LeftMouse, False) Move item from inventory slot 0 / Quickslot to 24 / Inventory) [12:25:20] UPDATE QUICKSLOT 0: [12:25:20] -UNEQUIP ITEM (0, Quickslot) stone (400), tex: 0, stack: 54, status: 0, value: 0, durability: -1, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) CLIENT: Inventory sync slots (0, Quickslot) - -1 stack: 0 + (24, Inventory) - 400 stack: 54 [12:25:21] -REMOTE PLAYER UNEQUIP ITEM [12:25:22] -UNEQUIP ITEM (0, All) [12:25:22] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1749, modifier: Normal) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [12:25:28] -REMOTE PLAYER UNEQUIP ITEM HandleWorldTerrainSyncJob: 2 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:25:32] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) OPEN SCOREBOARD CLIENT: Receive playerlist update (230 b) CLIENT: Receive playerlist update (230 b) CLOSE SCOREBOARD CLIENT: Receive playerlist update (230 b) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) Show radial menu (2) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowObjectMenu(ClientObjectElement, String, String, Boolean, Action`1) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.cs:41) RisingWorld.Content.ObjectElements.FireObject:OnExtendedSelect() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/ObjectElements/SuperTypes/FireObject.cs:62) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 1 (left) Trying to remove object (3135254)... [Deconstruct] Remove object element 3135254 (type: 216, status: 1) CLIENT: Receive inventory add (slot: 1, type: Quickslot, stack: 1) [12:25:56] UPDATE QUICKSLOT 1: standingtorch (799), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Chat - HMSHuntingtonnz: do you have a camp here? HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [Gravity] Destroyed 0 floating objects in 10 ms HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) Chat - ICON: yes Inventory: Update player preview... RENDER PLAYER PREVIEW [41274] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [12:26:14] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1695, modifier: Normal [12:26:14] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (standingtorch (799), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (1, Quickslot) - -1 stack: 0 [12:26:16] UPDATE QUICKSLOT 1: [12:26:16] -UNEQUIP ITEM (1, Quickslot) standingtorch (799), tex: 0, stack: 0, status: 0, value: 0, durability: -1, modifier: Normal Inventory: Update player preview... RENDER PLAYER PREVIEW [41865] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:26:23] -REMOTE PLAYER UNEQUIP ITEM Chat - ICON: kind of far.... [12:26:45] -UNEQUIP ITEM (0, All) [12:26:45] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1695, modifier: Normal) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:26:50] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) Inventory: Update player preview... RENDER PLAYER PREVIEW [46959] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:160) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 Inventory: Update player preview... RENDER PLAYER PREVIEW [47008] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [47331] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot1 (x:525.15, y:0.00, width:79.65, height:79.65) world rect: (x:525.15, y:994.95, width:79.65, height:79.65) (LeftMouse, False) Move item from storage slot 2 (3135628) to inventory 1 / Quickslot [12:27:54] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 251, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 251 ConstructionAttribute [0, 0, 0] CLIENT: Storage sync slot 2 (3135628) - -1 stack: 0 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [12:28:01] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1646, modifier: Normal [12:28:01] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 234, stack: 251, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 234 [12:28:03] -UNEQUIP ITEM (1, Quickslot) constructionitem (780), tex: 234, stack: 251, status: 0, value: 0, durability: -1, modifier: Normal [12:28:03] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1646, modifier: Normal) HandleWorldTerrainSyncJob: 2 ms HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [12:28:10] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1642, modifier: Normal [12:28:10] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 234, stack: 251, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 234 SEND CONSTRUCTION PLACE PACKET - 234 (size: (1.00, 1.00, 1.00)) Client: Place construction element 3984063 CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 250 ConstructionAttribute [0, 0, 0] [12:28:13] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 250, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE ROW PACKET (0, 0, 5) - 234 Client: ConstructionPlaceRowReceived (0, 0, 5) CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 244 ConstructionAttribute [0, 0, 0] [12:28:19] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 244, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE ROW PACKET (0, 0, 5) - 234 Client: ConstructionPlaceRowReceived (0, 0, 5) CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 238 ConstructionAttribute [0, 0, 0] [12:28:24] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 238, status: 0, value: 0, durability: -1, modifier: Normal Show radial menu (13) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.BuildingRadialMenu_Constructions:UpdateMainMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/BuildingRadialMenu_Constructions.cs:51) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowBuildingMenu(BuildingSelector) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Building.cs:31) RisingWorld.Content.Selectors.BuildingSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/BuildingSelector.cs:2107) RisingWorld.Content.Selectors.ConstructionSelector:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Selectors/ConstructionSelector.cs:1609) UnityEngine.InputSystem.Utilities.ReadOnlyArray`1:get_Count() (at ./Library/PackageCache/com.unity.inputsystem/InputSystem/Utilities/ReadOnlyArray.cs:134) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard SEND CONSTRUCTION PLACE PACKET - 234 (size: (1.00, 1.00, 1.00)) Client: Place construction element 3984078 CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 237 ConstructionAttribute [0, 0, 0] [12:28:34] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 237, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE PACKET - 234 (size: (1.00, 1.00, 1.00)) Client: Place construction element 3984079 CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 236 ConstructionAttribute [0, 0, 0] [12:28:35] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 236, status: 0, value: 0, durability: -1, modifier: Normal SEND CONSTRUCTION PLACE ROW PACKET (0, 0, -6) - 234 Client: ConstructionPlaceRowReceived (0, 0, -6) CLIENT: Inventory sync slot (1, Quickslot) - 780 stack: 229 ConstructionAttribute [0, 0, 0] [12:28:40] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:28:45] -REMOTE PLAYER UNEQUIP ITEM [12:28:45] -REMOTE PLAYER EQUIP ITEM tomato (TEX: 0, STATUS: 0) [12:28:45] -REMOTE PLAYER UNEQUIP ITEM (tomato) [12:28:46] -REMOTE PLAYER UNEQUIP ITEM [12:28:46] -REMOTE PLAYER EQUIP ITEM tomato (TEX: 0, STATUS: 0) [12:28:47] -REMOTE PLAYER UNEQUIP ITEM (tomato) [12:28:47] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) [12:28:48] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:28:48] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 1) [12:28:48] -UNEQUIP ITEM (1, Quickslot) constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:28:48] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1642, modifier: Normal) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) [12:29:02] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1636, modifier: Normal [12:29:02] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (coal (430), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) [12:29:07] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:29:07] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) [12:29:08] -REMOTE PLAYER UNEQUIP ITEM [12:29:08] -REMOTE PLAYER EQUIP ITEM clockold (TEX: 0, STATUS: 0) [12:29:10] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:29:10] -REMOTE PLAYER UNEQUIP ITEM (clockold) [12:29:11] -REMOTE PLAYER UNEQUIP ITEM Chat - ICON: make a tent first and sleep in it [12:29:15] -UNEQUIP ITEM (0, Quickslot) coal (430), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [12:29:15] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1636, modifier: Normal) [12:29:16] -REMOTE PLAYER UNEQUIP ITEM HandleWorldTerrainSyncJob: 3 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) [12:29:18] -REMOTE PLAYER UNEQUIP ITEM [12:29:18] -REMOTE PLAYER UNEQUIP ITEM [12:29:18] -REMOTE PLAYER EQUIP ITEM apple (TEX: 0, STATUS: 0) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms HandleWorldTerrainSyncJob: 3 ms break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:29:20] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:29:20] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Request playing music track grass_night_1 (225882) Play music 'grass_night_1' (duration: 225) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:29:22] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Receive inventory add (slot: 0, type: Quickslot, stack: 1) [12:29:22] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 4 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [12:29:33] -REMOTE PLAYER UNEQUIP ITEM (apple) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [12:29:35] -REMOTE PLAYER UNEQUIP ITEM [12:29:36] -REMOTE PLAYER UNEQUIP ITEM HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) [12:29:39] -REMOTE PLAYER UNEQUIP ITEM HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) [12:29:40] -REMOTE PLAYER UNEQUIP ITEM OPEN SCOREBOARD CLIENT: Receive playerlist update (230 b) [12:29:41] -REMOTE PLAYER UNEQUIP ITEM [12:29:41] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) [12:29:41] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:29:41] -REMOTE PLAYER EQUIP ITEM steak (TEX: 0, STATUS: 0) CLIENT: Receive playerlist update (230 b) CLOSE SCOREBOARD HandleWorldTerrainSyncJob: 4 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) Inventory: Update player preview... RENDER PLAYER PREVIEW [55309] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 4 [12:30:12] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:12] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [56035] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnLateUpdate: UIButtonLeft is released, stop drag... CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [12:30:21] -REMOTE PLAYER UNEQUIP ITEM (steak) [12:30:21] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [56541] InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot23 (x:400.95, y:5.40, width:67.50, height:79.65) world rect: (x:908.55, y:573.75, width:67.50, height:79.65) (LeftMouse, False) Move item from storage slot 8 (3557262) to inventory 23 / Inventory CLIENT: Inventory sync slot (23, Inventory) - 502 stack: 16 CLIENT: Storage sync slot 8 (3557262) - -1 stack: 0 CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Select storage (3135627), status: 0 info: 1 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3135627) state to 0... Select storage (3135627), status: 0 info: 0 CLIENT: Receive storage data (3135627) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [57546] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3135627) state to 1... Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 1... 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RECIPE IMAGE: 41 (41 (UnityEngine.Texture2D), Natural) Crafting: Loaded recipes and categories in 326 ms Update number of unlocked recipes in 2 ms SELECT RECIPE: stick CLIENT: Destroy felled tree 3984141 C R A F T I T E M Quickslot focus: 0 Hash: -493219068 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] NULL [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:57] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:57] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:57] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:57] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:57] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:57] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:57] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:57] UPDATE QUICKSLOT 7: [12:30:57] UPDATE QUICKSLOT 8: [12:30:57] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:57] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 2038805823 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 15, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:58] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:58] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:58] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:58] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 8: [12:30:58] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:58] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 1127210490 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:58] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:58] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:58] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:58] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 8: [12:30:58] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:58] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 215615157 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:58] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:58] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:58] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:58] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [12:30:58] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: -695980176 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:59] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:59] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:59] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:59] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: -1607575509 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 11, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:59] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:59] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:59] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:59] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 20, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 1775796454 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 10, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:59] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:59] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:59] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:59] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 24, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 28, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 864201121 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 28, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 9, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:59] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:59] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:59] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:59] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 28, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 32, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: -47394212 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 32, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:30:59] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:30:59] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:30:59] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:30:59] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 32, status: 0, value: 0, durability: -1, modifier: Normal [12:30:59] UPDATE QUICKSLOT 8: [12:30:59] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:30:59] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: -958989545 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:31:00] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:31:00] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:31:00] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:31:00] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 36, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 8: [12:31:00] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 40, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: -1870584878 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 40, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:31:00] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:31:00] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:31:00] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:31:00] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 40, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 8: [12:31:00] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 44, status: 0, value: 0, durability: -1, modifier: Normal C R A F T I T E M Quickslot focus: 0 Hash: 1512787085 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 44, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 1 x 1 CLIENT: Receive inventory data from server... [12:31:00] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:31:00] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:31:00] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:31:00] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 44, status: 0, value: 0, durability: -1, modifier: Normal [12:31:00] UPDATE QUICKSLOT 8: [12:31:00] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 4) [12:31:00] UPDATE QUICKSLOT 7: stick (501), tex: 0, stack: 48, status: 0, value: 0, durability: -1, modifier: Normal SELECT RECIPE: standingtorch C R A F T I T E M Quickslot focus: 0 Hash: 601191752 Items: [0] coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [1] constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [2] steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [3] primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [4] pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [5] primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [6] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [7] stick (501), tex: 0, stack: 48, status: 0, value: 0, durability: -1, modifier: Normal [8] NULL [9] NULL [10] toolbelt (71), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11] NULL [12] NULL [13] NULL [14] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 68, modifier: Normal [15] objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [16] NULL [17] primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 10, modifier: Normal [18] NULL [19] NULL [20] NULL [21] NULL [22] NULL [23] NULL [24] NULL [25] NULL [26] NULL [27] NULL [28] NULL [29] NULL [30] NULL [31] NULL [32] NULL [33] NULL [34] NULL [35] NULL [36] NULL [37] lumber (502), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [38] stone (400), tex: 0, stack: 210, status: 0, value: 0, durability: -1, modifier: Normal [39] NULL [40] NULL [41] NULL [42] NULL [43] NULL [44] NULL [45] NULL [46] NULL [47] NULL [48] NULL [49] NULL Craft 6 x 82 CLIENT: Receive inventory data from server... [12:31:03] UPDATE QUICKSLOT 0: coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:03] UPDATE QUICKSLOT 1: constructionitem (780), tex: 234, stack: 229, status: 0, value: 0, durability: -1, modifier: Normal [12:31:03] UPDATE QUICKSLOT 2: steakcooked (701), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [12:31:03] UPDATE QUICKSLOT 3: primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:31:03] UPDATE QUICKSLOT 4: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal [12:31:03] UPDATE QUICKSLOT 5: primitiveknife (3), tex: 0, stack: 1, status: 0, value: 0, durability: 98, modifier: Normal [12:31:03] UPDATE QUICKSLOT 6: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [12:31:03] UPDATE QUICKSLOT 7: [12:31:03] UPDATE QUICKSLOT 8: [12:31:03] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Quickslot, stack: 6) [12:31:03] UPDATE QUICKSLOT 7: standingtorch (799), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.CraftingLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/CraftingLayer.cs:356) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.Players.LocalPlayer:HideCrafting(Boolean, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:2132) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:675) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) [12:31:07] -REMOTE PLAYER UNEQUIP ITEM (primitiveaxe) [12:31:07] -REMOTE PLAYER EQUIP ITEM steak (TEX: 0, STATUS: 0) [12:31:09] -REMOTE PLAYER UNEQUIP ITEM (steak) [12:31:09] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 1) Inventory: Update player preview... RENDER PLAYER PREVIEW [59360] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 [12:31:17] -UNEQUIP ITEM (0, Quickslot) coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:17] EQUIP ITEM (7, Quickslot), WAS EQUIPPED: True (standingtorch (799), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) [12:31:26] -UNEQUIP ITEM (7, Quickslot) standingtorch (799), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [12:31:26] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1570, modifier: Normal) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 4 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 2 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) HandleWorldTerrainSyncJob: 3 ms CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 1) break_surface (CategoryNaturalStart) [12:31:46] -UNEQUIP ITEM (4, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 1532, modifier: Normal [12:31:46] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal) Inventory: Update player preview... RENDER PLAYER PREVIEW [61595] [12:31:50] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:31:50] -REMOTE PLAYER UNEQUIP ITEM [12:31:50] -REMOTE PLAYER EQUIP ITEM clockold (TEX: 0, STATUS: 0) [12:31:52] -REMOTE PLAYER UNEQUIP ITEM (clockold) CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 3 [12:31:54] -UNEQUIP ITEM (3, Quickslot) primitivespear (190), tex: 0, stack: 8, status: 0, value: 0, durability: 100, modifier: Normal [12:31:54] EQUIP ITEM (7, Quickslot), WAS EQUIPPED: True (standingtorch (799), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (7, Quickslot) - 799 stack: 5 ObjectAttribute [216, 0] [12:31:56] UPDATE QUICKSLOT 7: standingtorch (799), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [12:31:59] -REMOTE PLAYER UNEQUIP ITEM [12:32:06] -REMOTE PLAYER UNEQUIP ITEM [12:32:06] -REMOTE PLAYER EQUIP ITEM steak (TEX: 0, STATUS: 0) [12:32:07] -UNEQUIP ITEM (7, Quickslot) standingtorch (799), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [12:32:07] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (coal (430), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) [12:32:07] -REMOTE PLAYER UNEQUIP ITEM (steak) [12:32:07] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 1) [12:32:08] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:32:10] -REMOTE PLAYER UNEQUIP ITEM [12:32:10] -REMOTE PLAYER EQUIP ITEM torch (TEX: 0, STATUS: 1) [12:32:11] -REMOTE PLAYER UNEQUIP ITEM (torch) [12:32:12] -REMOTE PLAYER UNEQUIP ITEM [12:32:12] -REMOTE PLAYER EQUIP ITEM primitiveaxe (TEX: 0, STATUS: 0) Chat - ICON: AFK got to feed dogs Inventory: Update player preview... RENDER PLAYER PREVIEW [63911] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Inventory: Update player preview... RENDER PLAYER PREVIEW [64087] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Select storage (3135628), status: 0 info: 0 CLIENT: Receive storage data (3135628) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [64650] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Select storage (3557262), status: 0 info: 1 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 0... Select storage (3557262), status: 0 info: 0 CLIENT: Receive storage data (3557262) from server... Inventory: Update player preview... RENDER PLAYER PREVIEW [65666] CLOSE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:CloseContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:161) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RESET ACTIVE CONTEXT MENU UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.UIContextMenuManager:ResetActiveContextMenu() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIContextMenuManager.cs:170) RisingWorld.Content.UI.Layers.InventoryLayer:OnDetaching() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/InventoryLayer.cs:375) RisingWorld.Content.UI.Layers.UILayer:Detach(Single, Action) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Layers/UILayer.cs:238) RisingWorld.Content.UI.UIManager:CloseAllActiveWindows() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:670) RisingWorld.Content.UI.UIManager:HandleESCInput() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/UIManager.cs:575) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:876) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) Reselect quickslot 0 Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) RadialMenu: Select 2 (left) Trying to change chest (3557262) state to 1... Chat - Spacy: have fun Show radial menu (3) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Debug:LogWithStackTrace(String) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/Utility/Debug.cs:23) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:.ctor(Int32) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.cs:46) RisingWorld.Content.UI.Elements.RadialMenus.RadialMenu:ShowChestMenu(StorageObject, Boolean) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/UI/Elements/RadialMenus/RadialMenu.Objects.Chests.cs:23) RisingWorld.Content.Players.LocalPlayer:OnInteraction(InputKey, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Players/LocalPlayer.cs:3490) RisingWorld.Content.Input.DefaultInputListener:OnInputUpdate(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/DefaultInputListener.cs:475) RisingWorld.Content.Input.InputManager:Update(Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Input/InputManager.cs:596) RisingWorld.Content.Game:OnUpdate(Single, Single) (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Game/Game.cs:1192) RisingWorld.Common.JIWApplication:Update() (at C:/GitLab-Runner/builds/jxpAq3Km/2/jiw-games/rising-world/Assets/Scripts/Common/JIWApplication.cs:250) -> release Keyboard Transform item steak -> steakcooked Transform item steak -> steakcooked Transform item steak -> steakcooked Update wind direction: (-1.00, 0.00, -0.01) -> (-1.00, 0.00, -0.01) [12:33:25] -REMOTE PLAYER UNEQUIP ITEM [12:33:25] -REMOTE PLAYER EQUIP ITEM clockold (TEX: 0, STATUS: 0) [12:33:27] -REMOTE PLAYER UNEQUIP ITEM (clockold) Chat - ICON: actully got to log off water i way down! [12:33:34] Exit (0) [12:33:34] Q U I T R I S I N G W O R L D Reset WebRequestManager... Disconnect network client... [ENET CLIENT] Client disconnected - ID: 0, IP: 184.170.175.152 ::::CLIENT CHANGE STATE (Connected -> Disconnected) [12:33:34] ::::CLIENT DISCONNECT Network client disconnected (106 ms) [12:33:34] [NetworkClient] Stop 15 channels... Network client disconnect timeout (106 ms) Reset ChunkManager... Stopping 6 chunk worker threads... Dispose native MC module... Dispose native MC module... Dispose native MC module... Dispose native MC module... Dispose native MC module... Dispose native MC module... Clearing 0 pending chunk jobs... Clearing 1000 writable mesh data arrays... Dispose native LOD module... Reset GameServer... Reset ServerChunkManager... Reset ServerWaterManager... Clearing 0 pending chunk water updates... SERVER: Dispose all items (server items)... SERVER: Item disposal done (0 ms)! [Masterlist] Stop ping Stopping server monitoring thread... Dispose InputManager... Reset weather manager... Reset water manager... Reset Sky... RELEASE FMOD STEAM SHUTDOWN Asset manager disposed... Destroying 799 pooled game objects... Clearing 0 pooled meshes... Pool manager disposed... [END]