Initialize engine version: 2022.2.21f1 (4907324dc95b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: NVIDIA VRAM: 6043 MB Driver: 31.0.15.3699 Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Initialized touch support. UnloadTime: 0.876400 ms [INITIALIZE [2.4]] Version 0.6.7.2 (9) 2023-08-19 10:59 Detected Resolutions: 19 Detected Monitors: 1 Set resolution to 1280x720 @ 0 (1) [C++] Initialize Main.cpp Windows 10 (10.0.19045) 64bit (Desktop) Direct3D 11.0 [level 11.1] Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz, 4 Cores, 3093 MHz Aspire MC605 (Acer) 16334 MB RAM spacedesk Graphics Adapter, 6043 MB VRAM, 2019-05-06, 1.1.173.59 NVIDIA GeForce GTX 1060 6GB, 6043 MB VRAM, 2023-08-04, 31.0.15.3699 (x) Commit: 78509c3d92f76f63a54da3734a0071513bca81ef Branch: master JobID: 13315 ____________________________________________________________ Initialize Game... Getting current power scheme... Equilibrado Loaded 262 block infos from db! Initialized default settings (482 ms) Initialized input (9 ms) Initialized assets (573 ms) Updating material settings... Load terrain texture arrays (quality: 3 - 2048, 1024)... Load construction texture arrays (2048, 1024)... Material settings updated in 95 ms Initialized materials (396 ms) Initialize FMOD... (0) T24D391 (NVIDIA, _7POINT1, 8, 48000 Hz (1) Altavoces (Stea, STEREO, 2, 48000 Hz (2) Altavoces (Stea, STEREO, 2, 48000 Hz ____________________________________________________________ FMOD: Set output type AUTODETECT FMOD: Set 64 channels (1024 virtual channels) FMOD: Speaker mode DEFAULT (48000 Hz) FMOD: Stream buffer size set to 32768b FMOD: Initialize studio Initialize recording devices... Recording devices: 4 / 4 (0) Micrófono (Steam Streaming Microphone), MONO, 1, 44100 Hz, Connected * (1) Altavoces (Steam Streaming Speakers) [loopback], STEREO, 2, 48000 Hz, Connected (2) Altavoces (Steam Streaming Microphone) [loopback..., STEREO, 2, 48000 Hz, Connected (3) T24D391 (NVIDIA High Definition Audio) [loopback..., _7POINT1, 8, 48000 Hz, Connected ____________________________________________________________ Selected recording device: Micrófono (Steam Streaming Microphone) (0) Load FMOD banks... Found 7 banks... Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/ambiences.bank (184150592 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/GUIDs.bank (86184 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/music.bank (248463488 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/npcs.bank (24235232 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/objects.bank (195042208 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/player.bank (19529888 b) Load bank: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/system.bank (3144160 b) Load FMOD buses... Initialized sound manager (2450 ms) Initialized 1699 sounds Initialized sounds (10 ms) Initialized 79 music tracks Initialized music (0 ms) Initialized camera (0 ms) Initializing Steam API... Steam API initialized after 475 ms Steam: 0 files in cloud Loaded 1 Steam friends! Init Steam friends after 72 ms SteamID: 76561198271812945 (311547217) Name: juandelacorte (Online) Initialized platform SDK (701 ms) Initialized statistics (15 ms) Initialized achievements (10 ms) STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw Init language English (en) Load language file (en): C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets\Languages\en.json Initialized locale en (44 ms) Initialized UI (255 ms) Loaded terrain texture array after 336 ms! Loaded terrain normal array after 102 ms! Loaded terrain opacity array after 3 ms! Loaded terrain emission array after 1 ms! Loaded construction texture array after 1148 ms! Loaded construction normal array after 546 ms! Loaded construction glass texture array after 104 ms! Loaded construction glass normal array after 22 ms! [POST-INITIALIZE [11.2]] Load definitions... Definitions checksum: 7e82ba2651ea2eefe1e1f2fe315c26e1 Loaded ore spawn definitions from db! Loaded 182 item definitions from db! Loaded 5 item variants from db! Loaded 19 picking definitions from db! Loaded 31 item-info definitions from db! Loaded 24 consume definitions from db! Loaded 5 projectile definitions from db! Loaded 5 weapon definitions from db! Loaded 44 construction definitions from db! Loaded 208 plant definitions from db! Loaded 114 object definitions from db! Loaded 1 object variants from db! Loaded 9 object info definitions from db! Loaded 6 storage definitions from db! Loaded 8 clothing definitions from db! Loaded 2 vehicle definitions from db! Loaded 7 vehicle components from db! Loaded 7 vehicle assembly data from db! Loaded 29 npc definitions (13 variants, 25 loot tables) from db! Found 521 crafting recipes... Loaded 10 crafting stations from db! Loaded 463 crafting recipes from db! Loaded 9 biomes from db (200 spawns)! Loaded 2 world regions from db! Loaded 13 weather definitions from db! Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK] Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid] Warning: Missing localization for item "jackolantern1" (en) Warning: Missing localization for item "jackolantern2" (en) Warning: Missing localization for item "objectkitsmall" (en) Warning: Missing localization for item "clothingitem" (en) Warning: Missing localization for clothing "medievalsuit1" (en) [10:59:24] Crafting: Could not find blockID name for: cork [10:59:24] Crafting: Could not find blockID name for: cork [10:59:24] Crafting: Could not find blockID name for: particleboard [10:59:24] Crafting: Could not find blockID name for: burntwood [10:59:24] Crafting: Could not find blockID name for: rust [10:59:24] Crafting: Could not find blockID name for: stripes [10:59:24] Crafting: Could not find blockID name for: stripes [10:59:24] Crafting: Could not find blockID name for: wool [10:59:24] Crafting: Could not find blockID name for: camouflage Loaded 38 skin definitions from db! Initialized bone mappings in 151 ms Initialized definitions (3471 ms) BlockTextureSelector: Found 262 textures Invalid value for font MissingAssetReference Invalid value for font MissingAssetReference Initialized UI layers (30444 ms) Initialized local player (61 ms) Init hm manager... 1889447505 b Hm header: 18, total: 1889447505, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Initialized managers (195 ms) Initialized network (0 ms) Initialized integrated server (5 ms) Load menu background: 3 VegetationSelector: Loaded 178 plants Initialized states (39 ms) [FINALIZE-INITIALIZATION [45.6]] Game initialized! Total load time: 43.133 seconds [10:59:55] Enable main menu state STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> Checked log file (50 ms) Refresh friend list: 0 ms Main menu - sp button click Cannot find meta database for world: .backup WORLD: Menfis [11:00:02] SQLite: WorldInfo key 'oreamount' does not exist! [11:00:02] SQLite: WorldInfo key 'cavesdisabled' does not exist! [11:00:02] SQLite: WorldInfo key 'vegetationdisabled' does not exist! [11:00:02] SQLite: WorldInfo key 'defaultterrain' does not exist! [11:00:02] SQLite: WorldInfo key 'defaultelevation' does not exist! [11:00:02] SQLite: WorldInfo key 'disablednpcs' does not exist! Cannot find meta database for world: Menfis Egipto WORLD: New World [11:00:02] SQLite: WorldInfo key 'snowymountainsdisabled' does not exist! [11:00:02] SQLite: WorldInfo key 'spawnclothes' does not exist! [11:00:02] SQLite: WorldInfo key 'disablednpcs' does not exist! WORLD: New World 1 [11:00:02] SQLite: WorldInfo key 'snowymountainsdisabled' does not exist! [11:00:02] SQLite: WorldInfo key 'spawnclothes' does not exist! Singleplayer - load world "Menfis" [11:00:03] L O A D G A M E C O N T E X T Created menu background image in 194 ms [11:00:05] Loading state: Load singleplayer world Menfis Enable loading state LOADING - CONNECTING Close SQLite databases... Check world version: 0.6.7.2_9 [11:00:05] START SINGLEPLAYER GAME Load world 'Menfis' (SQLite) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [5] -XX:+SuppressFatalErrorMessage JNI: Successfully created new VM (140722577233584)! Create new JNIEnv (handle: 2216193848256, thread: 8) [Java] INITIALIZED CLASSLOADER [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/Java/Libs/snakeyaml.jar [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/Java/Libs/sqlitejdbc.jar [Java] Add library: C:/Program Files (x86)/Steam/steamapps/common/RisingWorld/_New Version/Data/Java/Libs/mariadb.jar Initialize C# PluginManager... [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager Initialized PluginManager after 406 ms SQLite version: 3.42.0 [11:00:06] SQLite: WorldInfo key 'oreamount' does not exist! [11:00:06] SQLite: WorldInfo key 'cavesdisabled' does not exist! [11:00:06] SQLite: WorldInfo key 'vegetationdisabled' does not exist! [11:00:06] SQLite: WorldInfo key 'defaultterrain' does not exist! [11:00:06] SQLite: WorldInfo key 'defaultelevation' does not exist! [11:00:06] SQLite: WorldInfo key 'disablednpcs' does not exist! World infos: * Version: 0.6.7.2_9 * Seed: Demo * Gamemode: Creative * WorldType: Default * OreAmount: Default * Vegetation: Enabled * Caves: Enabled * Ocean: Disabled * SnowyMountains: Disabled * CreationDate: 1608203561 * LastPlayed: 1692434480 * SpawnPosition: (1038.66, 524.03, 593.73) * SpawnRotation: (0.04271, -0.06428, 0.00269, 0.99701) GlobalID counter set to 277384 Loaded 6 areas from DB... Loaded 5 meta objects from DB... Loaded 276 npcs from DB... INITIAL WEATHER: Clear (2597.279) PluginLoader: Load plugins (False) [Java] Load 5 possible plugins from C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\_New Version\Plugins [Java] LOAD PLUGIN FROM JAR: ToolsAPI.jar [Java] - /META-INF/MANIFEST.MF [Java] - /resources/assets/GameObjectSelect.png [Java] - /resources/plugin.yml [11:00:07] [JNI exception] net.jiw.unity.runtime.exceptions.PluginException: ToolsAPI: Plugin compiled with wrong Java version (expected 64, but found 59) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) JIW.JNI.Wrapper.Env.JNIEnv:CheckException() JIW.JNI.Wrapper.Env.JNIEnv:CallStaticIntMethod(JClass, JMethodID, JValue*) RisingWorld.PluginAPI.PluginLoader:LoadPlugins(Boolean) RisingWorld.Server.GameServer:LoadWorld(String) RisingWorld.Content.Network.NetworkManager:StartSinglePlayerGame(String) RisingWorld.Content.States.<>c__DisplayClass25_0:b__0() System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... Starting RW Singleplayer Server... Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.05, sync: 0.1)... [NetworkClient] Start channel 0... ::::CONNECT TO SINGLEPLAYER Init server platform (Steam) ::::CLIENT CHANGE STATE (Uninitialized -> Connecting) ::::CLIENT CHANGE STATE (Connecting -> Connected) 11:00:07:085 - Begin authentication... STEAM SET RICH PRESENCE: Status -> Rising World - New Version [11:00:07] PlayerAuthRequestReceived (juandelacorte, 76561198271812945, 127.0.0.1) LOADING - PREPARING STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> Menfis [11:00:07] Client 1 (76561198271812945) fully authenticated! STEAM SET RICH PRESENCE: Connect -> 11:00:07:100 - CLIENT: Receive auth response (success: True, pw: False) 11:00:07:100 - CLIENT: SEND PLAYER CONNECT MESSAGE Processed auth response in 0 ms 11:00:07:101 - PLAYER CONNECT: juandelacorte (ID: 1) DB: Player 76561198271812945 exists in database Inventory for player 1 exists! SERVER: Send init spawn packet 276 -> serialized 276 npcs (276) CLIENT: Received server info packet (Default Rising World Server, Creative) CHANGE GAMEMODE TO CREATIVE 11:00:07:124 - CLIENT: Receive player information (id: 1, pos: (25.17, 64.25, -225.80), rot: (-0.22102, -0.46266, 0.12029, -0.85007)) [11:00:07] UPDATE QUICKSLOT 0: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [11:00:07] -UNEQUIP ITEM (255, Quickslot) [11:00:07] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [11:00:07] UPDATE QUICKSLOT 1: constructionitem (780), tex: 100, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [11:00:07] UPDATE QUICKSLOT 2: blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11:00:07] UPDATE QUICKSLOT 3: constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [11:00:07] UPDATE QUICKSLOT 4: paintroller (46), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [11:00:07] UPDATE QUICKSLOT 5: [11:00:07] UPDATE QUICKSLOT 6: [11:00:07] UPDATE QUICKSLOT 7: [11:00:07] UPDATE QUICKSLOT 8: [11:00:07] UPDATE QUICKSLOT 9: Player was not dead, use old spawn setup... [11:00:08] UPDATE ALL QUICKSLOTS [11:00:08] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [11:00:08] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) LocalPlayer set ready: True [11:00:08] REBIND ANIMATOR (8).... 0 current: -1624498838 (3.151626), next: 0 (0) 1 current: 1408206388 (9.361342), next: 0 (0) 2 current: 1408206388 (9.361342), next: 0 (0) 3 current: -2008346116 (9.361342), next: 0 (0) 4 current: -2008346116 (9.361342), next: 0 (0) 5 current: -2008346116 (9.361342), next: 0 (0) 6 current: -1624498838 (3.151626), next: 0 (0) 7 current: -1824702553 (9.361342), next: 0 (0) Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Processed player information in 1286 ms CLIENT: Received npc init spawn: 276 CLIENT: Loaded npcs in 0 ms CLIENT: Received vehicle init spawn: 0 CLIENT: Spawn 0 world items... Client sync weather: 1 -> -1 (0) FORCE Starting 2 chunk worker threads... Total native mc memory -> 123765596 b Total native mc memory -> 245832352 b Finalize custom image download 29594a-egypt-XL (512x512, format: DXT1, id: 211467, data: 174,776 b, checksum: 94007fecacc36d00e3b7a5eebf486eb3e394fe47) Finalize custom image download 29595-egypt-XL (512x512, format: DXT1, id: 211480, data: 174,776 b, checksum: 10343e3558953bbcc55f26a60d3122fe026726ef) Finalize custom image download alas (512x512, format: DXT1, id: 211483, data: 174,776 b, checksum: 0ab728c5d9cf8439fdf1a9a98db5042bed95f0ff) Finalize custom image download 20230722104213 (512x512, format: DXT1, id: 254846, data: 174,776 b, checksum: 35d5c9d7722aa4e68438dd5baaa5ef154db5e48b) LOADING - FINALIZING WORLD LOADED AFTER 3.594377 SECONDS STEAM SET RICH PRESENCE: Status -> Rising World - Singleplayer STEAM SET RICH PRESENCE: Type -> rw-sp STEAM SET RICH PRESENCE: TypeInfo -> Menfis STEAM SET RICH PRESENCE: Connect -> Load sector from db (0, 0) WorldPart (2, 0) generated (47 ms) Load sector from db (0, -1) WorldPart (2, -2) generated (15 ms) WorldPart (2, -1) generated (12 ms) WorldPart (2, -3) generated (12 ms) WorldPart (1, 0) generated (49 ms) WorldPart (1, -1) generated (13 ms) WorldPart (1, -2) generated (12 ms) WorldPart (1, -3) generated (14 ms) Destroy loading screen background image WorldPart (0, 0) generated (62 ms) WorldPart (0, -1) generated (14 ms) WorldPart (0, -2) generated (16 ms) WorldPart (0, -3) generated (15 ms) WorldPart (0, 2) generated (49 ms) WorldPart (0, 1) generated (45 ms) Load sector from db (-1, 0) WorldPart (-1, 2) generated (13 ms) WorldPart (-1, 1) generated (13 ms) Load sector from db (-1, -1) WorldPart (-1, -3) generated (14 ms) WorldPart (-1, 0) generated (12 ms) WorldPart (-1, -1) generated (12 ms) WorldPart (-2, 1) generated (12 ms) WorldPart (-2, 0) generated (12 ms) WorldPart (-2, -1) generated (12 ms) WorldPart (-2, -2) generated (12 ms) WorldPart (-2, -3) generated (13 ms) Enable ingame state Player juandelacorte (1) spawned at (25.17, 64.25, -225.80)... Invalid value for font MissingAssetReference WorldPart (-3, -2) generated (11 ms) WorldPart (-3, 1) generated (12 ms) WorldPart (-3, 0) generated (11 ms) WorldPart (-3, -1) generated (12 ms) WorldPart (-1, -2) generated (11 ms) CLIENT: Player updating permissions... CLIENT: Permissions updated! [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (20448 / 20480), resizing... Play meadow sound Play music 'grass_night_3' (duration: 194) [DB] Saved 276 npcs in database (9 ms) DISPOSE SECTOR -1 -1 DISPOSE SECTOR -1 0 DISPOSE SECTOR 0 -1 DISPOSE SECTOR 0 0 [2023-08-19 11:02] juandelacorte: \portals Chat - juandelacorte: \portals [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (1 ms) [11:03:26] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [11:03:26] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 100, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: cylinder 100 Load sector from db (0, 0) WorldPart (2, 0) generated (41 ms) Load sector from db (0, -1) WorldPart (0, -1) generated (11 ms) WorldPart (0, 2) generated (42 ms) Load sector from db (-1, 0) WorldPart (-1, 2) generated (10 ms) WorldPart (-1, 1) generated (10 ms) WorldPart (-2, 1) generated (10 ms) WorldPart (-3, 1) generated (10 ms) WorldPart (-3, 0) generated (10 ms) WorldPart (0, 0) generated (42 ms) WorldPart (0, -2) generated (10 ms) WorldPart (-1, 0) generated (10 ms) Load sector from db (-1, -1) WorldPart (-1, -1) generated (11 ms) WorldPart (-1, -2) generated (10 ms) WorldPart (-3, -2) generated (10 ms) WorldPart (-3, -1) generated (10 ms) Stop meadow sound WorldPart (-2, -3) generated (13 ms) WorldPart (-3, -3) generated (12 ms) [DB] Saved 276 npcs in database (2 ms) [DB] Saved 276 npcs in database (1 ms) DISPOSE SECTOR 0 -1 DISPOSE SECTOR -1 -1 DISPOSE SECTOR -1 0 DISPOSE SECTOR 0 0 [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (2 ms) Pause water main thread Pause npc manager thread Unpause npc manager thread Unpause water main thread [DB] Saved 276 npcs in database (2 ms) Play meadow sound Load sector from db (-1, -1) WorldPart (-1, -3) generated (17 ms) Load sector from db (0, -1) WorldPart (0, -2) generated (15 ms) WorldPart (-1, -2) generated (13 ms) WorldPart (-2, -3) generated (14 ms) WorldPart (-3, -3) generated (16 ms) WorldPart (-3, -2) generated (16 ms) WorldPart (-3, -1) generated (12 ms) WorldPart (-1, -1) generated (12 ms) SEND CONSTRUCTION PLACE PACKET - 100 (size: (1.00, 1.00, 1.00)) Client: Place construction element 277448 Stop meadow sound [DB] Saved 276 npcs in database (1 ms) [11:32:09] -UNEQUIP ITEM (1, Quickslot) constructionitem (780), tex: 100, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [11:32:09] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) Hit construction element 277448 (tex: 100) @ (-2, 0, -7) - Item: pickaxe, type: Default No mesh data available for mesh wreath on particle system ImpactWood. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer Hit construction element 277448 (tex: 100) @ (-2, 0, -7) - Item: pickaxe, type: Default Client: Remove construction element 277448 [DB] Saved 1 chunks in database (0 ms) Play meadow sound Stop meadow sound Play meadow sound Load sector from db (0, 0) WorldPart (2, 0) generated (43 ms) WorldPart (0, -1) generated (11 ms) WorldPart (2, -1) generated (11 ms) WorldPart (2, -2) generated (11 ms) VFXManager: Sorting 13 particle effects took 3 ms WorldPart (0, 0) generated (40 ms) [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (2 ms) Console cmd: reloadplugins Console: All plugins will be reloaded! Console: Warning: This is an experimental feature! [11:33:03] Player juandelacorte (UID: 76561198271812945) is reloading all plugins... Initialize C# PluginManager... Create new JNIEnv (handle: 2232133707360, thread: 15) [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] PluginManager initialized! JDK 20 [Java] Initialize plugin UI manager [Java] Initialize plugin game object manager Initialized PluginManager after 77 ms [Java] Initialize event handler (net.risingworld.api.events.Listener) [Java] Load 5 possible plugins from C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\_New Version\Plugins [Java] LOAD PLUGIN FROM JAR: ToolsAPI.jar [Java] - /META-INF/MANIFEST.MF [Java] - /resources/assets/GameObjectSelect.png [Java] - /resources/plugin.yml [11:33:03] [Java] net.jiw.unity.runtime.exceptions.PluginException: ToolsAPI: Plugin compiled with wrong Java version (expected 64, but found 59) [11:33:03] [Java] at net.jiw.unity.runtime.PluginLoader.loadPlugin(PluginLoader.java:316) [11:33:03] [Java] at net.jiw.unity.runtime.PluginLoader.loadPluginFromJar(PluginLoader.java:223) [11:33:03] [Java] at net.jiw.unity.runtime.PluginLoader.loadPlugins(PluginLoader.java:52) [11:33:03] [Java] at net.jiw.unity.runtime.PluginLoader.reloadPlugins(PluginLoader.java:418) Create new JNIEnv (handle: 2232133701920, thread: 1) Console: RELOADED ALL PLUGINS [Console] RELOADED ALL PLUGINS [DB] Saved 276 npcs in database (6 ms) [11:33:19] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Enable area selector (CreativeRemoval) [11:33:21] -UNEQUIP ITEM (0, All) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer On slot select On slot select On slot select EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276996 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276995 [DB] Saved 1 chunks in database (7 ms) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276968 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276983 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276969 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276970 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276984 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276985 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276989 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276967 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276971 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276979 Creative Edit: Perform fast edit... Play music 'grass_night_1' (duration: 273) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276964 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276990 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276987 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276980 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276963 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276982 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276992 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 276 npcs in database (4 ms) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276957 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276960 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276966 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276976 PLAY INDOOR SNAP Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276981 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276988 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276991 DISABLE INDOOR SNAP Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276948 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276951 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276959 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276956 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 1 chunks in database (1 ms) Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276965 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276975 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276949 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276952 PLAY INDOOR SNAP Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276950 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276955 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276961 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276973 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... DISABLE INDOOR SNAP Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276958 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276954 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276972 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276977 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 0 -7 to modify CLIENT: Edit construction element 276953 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 1 chunks in database (0 ms) WorldPart (0, 0) generated (48 ms) DISPOSE SECTOR -1 -1 Stop meadow sound Play meadow sound WorldPart (2, 0) generated (44 ms) WorldPart (0, -1) generated (12 ms) WorldPart (2, -1) generated (11 ms) WorldPart (2, -2) generated (16 ms) WorldPart (2, -3) generated (11 ms) WorldPart (1, -3) generated (13 ms) VFXManager: Processing 13 VFX effects took 3 ms WorldPart (0, -2) generated (11 ms) WorldPart (0, -3) generated (13 ms) [DB] Saved 276 npcs in database (1 ms) Stop meadow sound WorldPart (0, -4) generated (11 ms) Load sector from db (-1, -1) WorldPart (-1, -4) generated (12 ms) WorldPart (-1, -2) generated (11 ms) WorldPart (-1, -3) generated (12 ms) WorldPart (1, -4) generated (12 ms) Disable falling leaves vfx WorldPart (0, 0) generated (39 ms) PLAY INDOOR SNAP DISABLE INDOOR SNAP PLAY INDOOR SNAP DISABLE INDOOR SNAP [11:35:40] -UNEQUIP ITEM (0, All) [11:35:40] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot1 (x:835.50, y:0.00, width:79.50, height:79.50) world rect: (x:835.50, y:975.00, width:79.50, height:79.50) (LeftMouse, False) Move item from inventory slot 26 / Inventory to 1 / Quickslot) [11:35:55] UPDATE QUICKSLOT 1: blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (26, Inventory) - 780 stack: 2 + (1, Quickslot) - 60 stack: 1 [DB] Saved 276 npcs in database (1 ms) Hovered: VisualElement elementContainer (x:0.00, y:0.00, width:1920.00, height:31.50) world rect: (x:0.00, y:855.00, width:1920.00, height:31.50) Reselect quickslot 0 [11:36:01] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [11:36:01] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) BP version 6 / 7 Blueprint: Loaded 120 construction elements (0 ms)... Blueprint: Running 2 construction generation threads (100 / 120 / 3) Blueprint: Waiting for 2 jobs to complete... Blueprint: Waiting for job 0 completion... Blueprint: Waiting for job 1 completion... Blueprint: Disposing 4 writable mesh data arrays... Blueprint: Generated construction elements (2 ms) Blueprint: Created construction meshes (0 ms) Blueprint bounds: Center: (-139.00, 16.00, 278.50), Extents: (3.00, 2.00, 1.50) Loaded blueprint meshes in 3 ms PLAY INDOOR SNAP DISABLE INDOOR SNAP [11:36:08] -UNEQUIP ITEM (1, Quickslot) blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11:36:08] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) BP version 6 / 7 Blueprint: Loaded 5 construction elements (0 ms)... Blueprint: Running 2 construction generation threads (5 / 5 / 3) Blueprint: Construction generation (job: 1) result Empty Blueprint: Waiting for 2 jobs to complete... Blueprint: Waiting for job 0 completion... Blueprint: Waiting for job 1 completion... Blueprint: Disposing 5 writable mesh data arrays... Blueprint: Generated construction elements (1 ms) Blueprint: Created construction meshes (0 ms) Blueprint bounds: Center: (110.00, 39.00, 291.50), Extents: (1.00, 1.00, 0.50) Loaded blueprint meshes in 1 ms PLAY INDOOR SNAP DISABLE INDOOR SNAP [11:36:12] -UNEQUIP ITEM (2, Quickslot) blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11:36:12] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) Blueprint: Loaded 120 construction elements (0 ms)... Blueprint: Running 2 construction generation threads (100 / 120 / 3) Blueprint: Waiting for 2 jobs to complete... Blueprint: Waiting for job 0 completion... Blueprint: Waiting for job 1 completion... Blueprint: Disposing 4 writable mesh data arrays... Blueprint: Generated construction elements (1 ms) Blueprint: Created construction meshes (0 ms) Blueprint bounds: Center: (-139.00, 16.00, 278.50), Extents: (3.00, 2.00, 1.50) Loaded blueprint meshes in 1 ms PLAY INDOOR SNAP DISABLE INDOOR SNAP PLAY INDOOR SNAP [DB] Saved 276 npcs in database (1 ms) DISPOSE SECTOR -1 -1 DISPOSE SECTOR 0 0 DISPOSE SECTOR 0 -1 [DB] Saved 276 npcs in database (2 ms) DISABLE INDOOR SNAP PLAY INDOOR SNAP DISABLE INDOOR SNAP PLAY INDOOR SNAP DISABLE INDOOR SNAP CLIENT: PLACE BLUEPRINT estanteria (120 constructions, 0 objects, 0 plants) Player juandelacorte placed blueprint: estanteria (placeID: 1) BP: Start 0, count 120 (120) BP: Step 0/0 - 120 construction elements... Receive construction place multi packet... B L U E P R I N T P L A C E D (1 packets, 1,825 / 13,206 b) BPD: Undo action ready UndoBP: Sorted 120 construction elements in 0 ms VFXManager: Processing 9 VFX effects took 3 ms [DB] Saved 1 chunks in database (0 ms) Pause water main thread Unpause water main thread [DB] Saved 276 npcs in database (2 ms) Play meadow sound Stop meadow sound Play meadow sound [DB] Saved 276 npcs in database (1 ms) Stop meadow sound Play meadow sound Load sector from db (0, 0) WorldPart (0, 0) generated (59 ms) [DB] Saved 276 npcs in database (2 ms) Disable falling leaves vfx [DB] Saved 276 npcs in database (1 ms) [11:42:27] -UNEQUIP ITEM (1, Quickslot) blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal - - - ATTACHTOPANELEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT aloevera PLANT SELECTION: On slot select: palm PLANT SELECTION: On slot select: palm Set random rotation for vegetation selector: 50° Player juandelacorte placed plant palm (ID: 277607) DISPOSE SECTOR 0 0 [DB] Saved 1 chunks in database (5 ms) [DB] Saved 276 npcs in database (1 ms) Set random rotation for vegetation selector: 25° Player juandelacorte placed plant palm (ID: 277608) [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:22] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:23] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:23] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:23] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:23] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:23] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:24] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:24] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:24] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:24] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [11:43:24] SetScale does not match min/max size: (0.66, 0.25, 0.66) -> (0.65, 0.24, 0.65) ((0.25, 0.25, 0.25), (32.00, 32.00, 32.00)) [y] [DB] Saved 1 chunks in database (0 ms) Play music 'grass_night_4' (duration: 225) [DB] Saved 276 npcs in database (1 ms) Player juandelacorte placed plant palm (ID: 277609) [DB] Saved 1 chunks in database (0 ms) Stop meadow sound Play meadow sound Load sector from db (0, 0) WorldPart (0, 0) generated (40 ms) WorldPart (0, 2) generated (43 ms) Load sector from db (-1, 0) WorldPart (-1, 2) generated (20 ms) WorldPart (-1, 0) generated (16 ms) VFXManager: Processing 19 VFX effects took 4 ms [DB] Saved 276 npcs in database (2 ms) [DB] Saved 276 npcs in database (1 ms) WorldPart (2, 0) generated (45 ms) WorldPart (0, 0) generated (40 ms) Load sector from db (0, -1) WorldPart (0, -1) generated (10 ms) DISPOSE SECTOR -1 0 Stop meadow sound [11:46:31] -UNEQUIP ITEM (0, All) [11:46:32] -UNEQUIP ITEM (0, All) Enable area selector (AreaProtection) [11:46:32] -UNEQUIP ITEM (0, All) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277005 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277016 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277004 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277019 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277006 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277008 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277025 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277024 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277013 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277007 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277032 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277010 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277012 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277027 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277023 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277009 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277017 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277020 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277026 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 1 chunks in database (0 ms) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277011 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277029 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277022 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277031 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277035 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277015 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277021 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277036 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277043 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277037 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277044 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277051 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277046 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277052 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277047 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277045 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277049 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277040 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277033 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277028 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277041 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277014 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277039 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 1 chunks in database (0 ms) Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277038 Creative Edit: Perform fast edit... EditConstructionElements: Found 1 construction elements in 4 -8 to modify CLIENT: Edit construction element 277048 Creative Edit: Perform fast edit... Creative Edit: Perform fast edit... [DB] Saved 276 npcs in database (1 ms) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer [DB] Saved 1 chunks in database (0 ms) WorldPart (2, -1) generated (11 ms) WorldPart (2, -2) generated (11 ms) WorldPart (2, -3) generated (11 ms) [11:47:34] -UNEQUIP ITEM (0, All) [11:47:37] -UNEQUIP ITEM (0, All) [11:47:37] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: False (blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) Blueprint: Loaded 120 construction elements (0 ms)... Blueprint: Running 2 construction generation threads (100 / 120 / 3) Blueprint: Waiting for 2 jobs to complete... Blueprint: Waiting for job 0 completion... Blueprint: Waiting for job 1 completion... Blueprint: Disposing 4 writable mesh data arrays... Blueprint: Generated construction elements (1 ms) Blueprint: Created construction meshes (0 ms) Blueprint bounds: Center: (-139.00, 16.00, 278.50), Extents: (3.00, 2.00, 1.50) Loaded blueprint meshes in 1 ms [11:47:42] -UNEQUIP ITEM (1, Quickslot) blueprint (60), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11:47:42] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (paintroller (46), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal) PainTool: Set color #ADA733FF CLIENT: Set construction (268717) color to RGBA(0.678, 0.655, 0.200, 1.000) [DB] Saved 276 npcs in database (1 ms) PainTool: Set color #CEA676FF CLIENT: Set construction (268717) color to RGBA(0.808, 0.651, 0.463, 1.000) [DB] Saved 1 chunks in database (0 ms) PainTool: Set color #B27B40FF CLIENT: Set construction (268717) color to RGBA(0.698, 0.482, 0.251, 1.000) Storing 2 chunks... [DB] Saved 2 chunks in database (3 ms) CLIENT: Set construction (272307) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272309) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272310) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272308) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272315) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272312) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272311) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272314) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272313) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272323) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272325) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272326) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272324) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272322) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272321) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272319) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (272318) color to RGBA(0.698, 0.482, 0.251, 1.000) [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (272317) color to RGBA(0.698, 0.482, 0.251, 1.000) Disable falling leaves vfx CLIENT: Set construction (272320) color to RGBA(0.698, 0.482, 0.251, 1.000) Play meadow sound [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (277072) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266407) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266427) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266428) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266432) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266409) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266408) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266411) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266410) color to RGBA(0.698, 0.482, 0.251, 1.000) [DB] Saved 276 npcs in database (1 ms) CLIENT: Set construction (266412) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266415) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266413) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266405) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266414) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266403) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266402) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266404) color to RGBA(0.698, 0.482, 0.251, 1.000) [DB] Saved 1 chunks in database (1 ms) CLIENT: Set construction (266399) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266400) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266401) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266398) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266419) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (258010) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266429) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266390) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266421) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266420) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266391) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266395) color to RGBA(0.698, 0.482, 0.251, 1.000) [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (258009) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (266418) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (273632) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (273638) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (273637) color to RGBA(0.698, 0.482, 0.251, 1.000) DISPOSE SECTOR 0 -1 DISPOSE SECTOR 0 0 CLIENT: Set construction (273625) color to RGBA(0.698, 0.482, 0.251, 1.000) CLIENT: Set construction (273634) color to RGBA(0.698, 0.482, 0.251, 1.000) PainTool: Set color #00000000 [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (258009) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (273634) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (273632) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (273637) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (273638) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (273625) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266418) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266395) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266421) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266429) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266390) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266391) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266400) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266399) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (277072) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266398) color to RGBA(0.000, 0.000, 0.000, 0.000) [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (266403) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266402) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266401) color to RGBA(0.000, 0.000, 0.000, 0.000) [DB] Saved 276 npcs in database (2 ms) CLIENT: Set construction (266427) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266405) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266404) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266414) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266415) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266413) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266412) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266411) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266410) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266408) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266409) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266407) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266428) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266432) color to RGBA(0.000, 0.000, 0.000, 0.000) [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (266420) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (266419) color to RGBA(0.000, 0.000, 0.000, 0.000) [DB] Saved 1 chunks in database (0 ms) Stop meadow sound CLIENT: Set construction (272319) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272318) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272317) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272323) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272324) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272322) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272320) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272321) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272315) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272314) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272325) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272326) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272312) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272313) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272309) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272310) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272311) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272308) color to RGBA(0.000, 0.000, 0.000, 0.000) CLIENT: Set construction (272307) color to RGBA(0.000, 0.000, 0.000, 0.000) [DB] Saved 1 chunks in database (0 ms) CLIENT: Set construction (268717) color to RGBA(0.000, 0.000, 0.000, 0.000) Load sector from db (0, 0) WorldPart (2, 0) generated (46 ms) Load sector from db (0, -1) WorldPart (0, -1) generated (10 ms) [DB] Saved 1 chunks in database (0 ms) [11:50:49] -UNEQUIP ITEM (4, Quickslot) paintroller (46), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal Enable area selector (CreativeRemoval) [11:50:50] -UNEQUIP ITEM (0, All) [DB] Saved 276 npcs in database (1 ms) Player juandelacorte placed plant palm (ID: 277622) [DB] Saved 1 chunks in database (0 ms) Play meadow sound [DB] Saved 276 npcs in database (2 ms) DISPOSE SECTOR 0 -1 DISPOSE SECTOR 0 0 [DB] Saved 276 npcs in database (1 ms) Load sector from db (0, 0) WorldPart (0, 0) generated (39 ms) Load sector from db (-1, 0) WorldPart (-1, 0) generated (24 ms) [DB] Saved 276 npcs in database (1 ms) [11:54:09] -UNEQUIP ITEM (0, All) [11:54:09] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (paintroller (46), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal) [11:54:11] -UNEQUIP ITEM (4, Quickslot) paintroller (46), tex: 0, stack: 1, status: 0, value: 0, durability: 1000, modifier: Normal [11:54:11] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) HIT PICKABLE: WorldElement [id: 277607, dbID: 1, created: 1692438164, chunk: [1, 0, -7], pos: (9.42, 10.70, 8.36), rot: (0.00000, 0.00000, 0.00000, 1.00000), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 277607, dbID: 1, created: 1692438164, chunk: [1, 0, -7], pos: (9.42, 10.70, 8.36), rot: (0.00000, 0.00000, 0.00000, 1.00000), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 277607 (cut: True / False) palm(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Spawn 3 saplings (2 - 3) for felled tree palm (277623) CLIENT: Destroy felled tree 277623 HIT PICKABLE: saplingpalm (558), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: WorldElement [id: 277607, dbID: 1, created: 1692438164, chunk: [1, 0, -7], pos: (9.42, 10.70, 8.36), rot: (0.00000, 0.00000, 0.00000, 1.00000), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 277607 (cut: False / True) palm_stump(Clone) (UnityEngine.GameObject) HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal HIT PICKABLE: treelogpalm (518), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [11:54:31] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [11:54:32] -UNEQUIP ITEM (0, All) [DB] Saved 1 chunks in database (0 ms) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer SELECT palm PLANT SELECTION: On slot select: cypress PLANT SELECTION: On slot select: cypress - - - ATTACHTOPANELEVENT: _scrollView.contentContainer SELECT cypress PLANT SELECTION: On slot select: palm PLANT SELECTION: On slot select: palm Set random rotation for vegetation selector: 200° Player juandelacorte placed plant palm (ID: 277633) [DB] Saved 276 npcs in database (2 ms) [DB] Saved 1 chunks in database (0 ms) Stop meadow sound Play meadow sound Play music 'grass_night_2' (duration: 228) DISPOSE SECTOR -1 0 DISPOSE SECTOR 0 0 [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (1 ms) LightManager: Sorting 16 lights took 3 ms [DB] Saved 276 npcs in database (2 ms) [DB] Saved 276 npcs in database (1 ms) [DB] Saved 276 npcs in database (1 ms) Stop meadow sound Load sector from db (0, 0) WorldPart (0, 0) generated (40 ms) WorldPart (0, 2) generated (42 ms) Load sector from db (-1, 0) WorldPart (-1, 2) generated (11 ms) WorldPart (-2, 2) generated (13 ms) WorldPart (-2, 1) generated (13 ms) WorldPart (-1, 0) generated (11 ms) Play meadow sound WorldPart (-3, 1) generated (13 ms) Stop meadow sound Play meadow sound WorldPart (-3, 0) generated (14 ms) [DB] Saved 276 npcs in database (2 ms) Set random rotation for vegetation selector: 125° Player juandelacorte placed plant palm (ID: 277634) Stop meadow sound Play meadow sound [C++] MC: Water vertex buffer is full (20448 / 20480), resizing... Load sector from db (-1, -1) WorldPart (-1, -1) generated (10 ms) WorldPart (-3, -1) generated (15 ms) [DB] Saved 1 chunks in database (1 ms) Set random rotation for vegetation selector: 125° Player juandelacorte placed plant palm (ID: 277635) WorldPart (-3, -2) generated (12 ms) [DB] Saved 1 chunks in database (0 ms) VFXManager: Processing 54 VFX effects took 5 ms LightManager: Sorting 39 lights took 3 ms WorldPart (-3, 2) generated (11 ms) [DB] Saved 276 npcs in database (2 ms) WorldPart (-2, 0) generated (12 ms) WorldPart (-2, -1) generated (12 ms) Set random rotation for vegetation selector: 200° Player juandelacorte placed plant palm (ID: 277636) [DB] Saved 1 chunks in database (3 ms) LightManager: Sorting 44 lights took 4 ms Set random rotation for vegetation selector: 200° Player juandelacorte placed plant palm (ID: 277637) [DB] Saved 1 chunks in database (1 ms) WorldPart (1, 2) generated (60 ms) Set random rotation for vegetation selector: 225° Player juandelacorte placed plant palm (ID: 277640) [DB] Saved 1 chunks in database (0 ms) Stop meadow sound [DB] Saved 3 npcs in database (0 ms) Play meadow sound Stop meadow sound WorldPart (2, 0) generated (56 ms) WorldPart (2, 1) generated (42 ms) SERVER: Despawn 2 world items... Create new JNIEnv (handle: 2232133730480, thread: 9) Play meadow sound VFXManager: Sorting 81 particle effects took 10 ms Load sector from db (0, -1) WorldPart (0, -1) generated (12 ms) WorldPart (1, 0) generated (42 ms) WorldPart (2, -1) generated (11 ms) WorldPart (1, -1) generated (15 ms) Stop meadow sound [12:04:22] -UNEQUIP ITEM (0, All) [12:04:22] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [DB] Saved 273 npcs in database (2 ms) Disable falling leaves vfx [DB] Saved 276 npcs in database (2 ms) DISPOSE SECTOR -1 -1 [12:05:30] -UNEQUIP ITEM (0, Quickslot) pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [12:05:30] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: block 703 DISPOSE SECTOR -1 0 [DB] Saved 276 npcs in database (2 ms) WorldPart (2, 0) generated (43 ms) WorldPart (1, 0) generated (50 ms) WorldPart (1, 2) generated (58 ms) WorldPart (0, 0) generated (40 ms) DISPOSE SECTOR 0 -1 Play meadow sound [DB] Saved 9 npcs in database (0 ms) Stop meadow sound [DB] Saved 6 npcs in database (0 ms) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer On slot select On slot select [12:07:09] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slot (3, Quickslot) - 780 stack: 2 ConstructionAttribute [30, 0, 0] [12:07:09] UPDATE QUICKSLOT 3: constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [12:07:09] -UNEQUIP ITEM (0, All) [12:07:09] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) Enable construction selector: stair1 703 [DB] Saved 267 npcs in database (2 ms) PLAY INDOOR SNAP DISABLE INDOOR SNAP Reselect quickslot 3 Console cmd: size 6 1 1 Console: Set size to 6 1 1 Play music 'grass_night_3' (duration: 194) [DB] Saved 9 npcs in database (0 ms) PLAY INDOOR SNAP [DB] Saved 267 npcs in database (1 ms) DISABLE INDOOR SNAP DISPOSE SECTOR 0 0 SEND CONSTRUCTION PLACE PACKET - 703 (size: (6.00, 1.00, 1.00)) Client: Place construction element 277738 Play meadow sound Stop meadow sound [DB] Saved 1 chunks in database (0 ms) Play meadow sound Stop meadow sound [DB] Saved 9 npcs in database (0 ms) [DB] Saved 267 npcs in database (1 ms) Load sector from db (0, -1) WorldPart (1, -1) generated (12 ms) VFXManager: Processing 9 VFX effects took 3 ms Play meadow sound [12:09:48] -UNEQUIP ITEM (3, Quickslot) constructionitem (780), tex: 703, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [12:09:51] -UNEQUIP ITEM (0, All) [12:10:00] -UNEQUIP ITEM (0, All) [12:10:00] -UNEQUIP ITEM (0, All) [12:10:01] -UNEQUIP ITEM (0, All) Enable area selector (CreativeRemoval) [12:10:07] -UNEQUIP ITEM (0, All) [DB] Saved 9 npcs in database (0 ms) [12:10:07] -UNEQUIP ITEM (0, All) Enable area selector (CreativeRemoval) [12:10:08] -UNEQUIP ITEM (0, All) [12:10:12] -UNEQUIP ITEM (0, All) Enable area selector (AreaProtection) [DB] Saved 267 npcs in database (2 ms) [DB] Saved 9 npcs in database (0 ms) [DB] Saved 267 npcs in database (1 ms) DISPOSE SECTOR 0 -1 [DB] Saved 9 npcs in database (0 ms) VFXManager: Processing 13 VFX effects took 5 ms [DB] Saved 267 npcs in database (2 ms) [DB] Saved 9 npcs in database (0 ms) [DB] Saved 267 npcs in database (1 ms) [DB] Saved 9 npcs in database (0 ms) [DB] Saved 267 npcs in database (2 ms) [DB] Saved 276 npcs in database (1 ms) LightManager: Sorting 10 lights took 3 ms [DB] Saved 276 npcs in database (2 ms) Pause water main thread Pause npc manager thread Save all... [12:17:21] Exit (0) [12:17:22] Q U I T R I S I N G W O R L D Stopping game server thread... Disconnect network client... Network client disconnected (0 ms) [12:17:22] ::::CLIENT DISCONNECT [12:17:22] [NetworkClient] Stop 1 channels... ::::CLIENT CHANGE STATE (Disconnecting -> Disconnected) ::::CLIENT CHANGE STATE (Connected -> Disconnecting) Reset ChunkManager... Stopping 2 chunk worker threads... Dispose native MC module... Dispose native MC module... Clearing 0 pending chunk jobs... Clearing 1000 writable mesh data arrays... Dispose native LOD module... Reset GameServer... Reset ServerChunkManager... Stopping 2 server chunk worker threads... Close SQLite databases... Stopping npc manager thread... ...abort npc manager thread... Reset ServerWaterManager... Stopping 1 server water worker threads... Clearing 0 pending chunk water updates... Reset server plugin manager... Reset PluginUIManager (0 elements)... Reset PluginGameObjectManager (0 objects)... Reset PluginAssetManager (0 assets)... [Java] Classloader.unload: RuntimeClassLoader [Masterlist] Stop ping Dispose InputManager... Reset weather manager... Reset water manager... RELEASE FMOD STEAM SHUTDOWN Asset manager disposed... NativeMemoryManager: Free 2997 memory pointers (11227511 B)... Destroying 3199 pooled game objects... Clearing 0 pooled meshes... Pool manager disposed... [END]