Rising World Dedicated Server Version 0.6.5 (7) 2023-04-14 15:48 Windows 10 (10.0.19045) 64bit (Desktop) Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 4 Cores, 3293 MHz OptiPlex 9010 (Dell Inc.) 12172 MB RAM Commit: 1b72b1550a6deaf1fc399644871a1ace82e942ad Branch: master JobID: 12191 ____________________________________________________________ [C++] Initialize Main.cpp Initialized default settings (830 ms) Initialized command-line arguments (0 ms) Load definitions... Loaded 262 block infos from db! Loaded ore spawn definitions from db! Loaded 161 item definitions from db! Loaded 4 item variants from db! Loaded 19 picking definitions from db! Loaded 20 item-info definitions from db! Loaded 23 consume definitions from db! Loaded 2 projectile definitions from db! Loaded 2 weapon definitions from db! Loaded 44 construction definitions from db! Loaded 204 plant definitions from db! Loaded 83 object definitions from db! Loaded 6 object info definitions from db! Loaded 6 storage definitions from db! Loaded 1 clothing definitions from db! Loaded 2 vehicle definitions from db! Loaded 7 vehicle components from db! Loaded 7 vehicle assembly data from db! Loaded 29 npc definitions (13 variants, 25 loot tables) from db! Found 484 crafting recipes... Loaded 10 crafting stations from db! Loaded 417 crafting recipes from db! Loaded 9 biomes from db (199 spawns)! Loaded 2 world regions from db! Loaded 13 weather definitions from db! Initialized definitions (76 ms) Port check done! Init hm manager... 1889447505 b Hm header: 18, total: 1889447505, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Close SQLite databases... Check world version: 0.6.5_7 Load world 'wildtimesunity' (SQLite) [WARNING] [15:48:55] No permissions folder found! [WARNING] [15:48:55] No default permission found! SQLite version: 3.27.2 [WARNING] [15:48:55] SQLite: WorldInfo key 'snowymountainsdisabled' does not exist! [WARNING] [15:48:55] SQLite: WorldInfo key 'spawnclothes' does not exist! World infos: * Version: 0.6.5_7 * Seed: 20274687275550 * Gamemode: Survival * WorldType: Default * OreAmount: Default * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * CreationDate: 1681511698 * LastPlayed: 1681512459 * SpawnPosition: (4352.50, 163.88, 3584.50) * SpawnRotation: (0.00000, 0.91717, 0.00000, 0.39849) [WARNING] [15:48:55] SQLite: Counters table key 'globalid' does not exist! GlobalID counter set to 100 INITIAL WEATHER: Default (2402.477) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=256M [4] -XX:-OmitStackTraceInFastThrow [EXCEPTION] Unable to initialize JVM [ERROR] DllNotFoundException: Unable to load DLL '../Java/JDK/bin/server/jvm.dll'. Tried the load the following dynamic libraries: Unable to load dynamic library '../Java/JDK/bin/server/jvm.dll' because of 'Failed to open the requested dynamic library (0x06000000) - The specified module could not be found. (WinError:0000007e) JIW.JNI.Wrapper.JNI.CreateJavaVM (JIW.JNI.Wrapper.JavaVM& vm, JIW.JNI.Wrapper.Env.JNIEnv& env, System.String[] options) (at <00000000000000000000000000000000>:0) RisingWorld.PluginAPI.JavaRuntime.Init () (at <00000000000000000000000000000000>:0) RisingWorld.Server.GameServer.LoadWorld (System.String worldname) (at <00000000000000000000000000000000>:0) RisingWorld.Server.Main.InitServerWorld () (at <00000000000000000000000000000000>:0) RisingWorld.Server.Main.InitServerContext () (at <00000000000000000000000000000000>:0) RisingWorld.Server.Main.OnPostInitialize () (at <00000000000000000000000000000000>:0) RisingWorld.Common.JIWApplication.Update () (at <00000000000000000000000000000000>:0) UnityEngine.Debug:LogException(Exception) RisingWorld.PluginAPI.JavaRuntime:Init() RisingWorld.Server.GameServer:LoadWorld(String) RisingWorld.Server.Main:InitServerWorld() RisingWorld.Server.Main:InitServerContext() RisingWorld.Server.Main:OnPostInitialize() RisingWorld.Common.JIWApplication:Update() Starting RW Dedicated Server... Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.1, sync: 0.5)... Server bind to IP: *:7255 [ENET SERVER] Create Server IP: * Port: 7255 Clients: 256 Init server platform (Steam) Set environment variable to 324080 [S_API] GameServer.Init(0, 7255, 7254, eServerModeAuthentication, 202304122) Register Steam message hook... Server SteamID: 90071992547409920 (0) [Masterlist] Start ping Initialized server (211 ms) Create Public Webserver IP: 0.0.0.0 Port: 7254 Add Prefix: / Add Prefix: /info Add Prefix: /playerlist Add Prefix: /images/header Initialized webserver (6 ms) Establishing connection... [Masterlist] Returned OK. IP -> 24.165.197.229 [STEAM] Server connected, public IP -> 24.165.197.229 Dedicated server is ready! (2.455 s)