Preloaded 'lib_burst_generated.so' Preloaded 'libenet.so' Preloaded 'libfmodstudio.so' Preloaded 'libresonanceaudio.so' Preloaded 'libsteam_api.so' Preloaded 'native.so' Preloaded 'opus.so' Preloaded 'sqlite3x64.so' Display 0 '227E4LH 22"': 1920x1080 (primary device). Desktop is 1920 x 1080 @ 60 Hz [Vulkan init] extensions: count=20 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 Vulkan detection: 2 Initialize engine version: 2022.1.5f1 (feea5ec8f162) [Subsystems] Discovering subsystems at path /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=0 [Vulkan init] extensions: count=20 [Vulkan init] extensions: name=VK_KHR_device_group_creation, enabled=0 [Vulkan init] extensions: name=VK_KHR_display, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_fence_capabilities, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_memory_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore_capabilities, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_display_properties2, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_physical_device_properties2, enabled=1 [Vulkan init] extensions: name=VK_KHR_get_surface_capabilities2, enabled=0 [Vulkan init] extensions: name=VK_KHR_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_surface_protected_capabilities, enabled=0 [Vulkan init] extensions: name=VK_KHR_wayland_surface, enabled=1 [Vulkan init] extensions: name=VK_KHR_xcb_surface, enabled=0 [Vulkan init] extensions: name=VK_KHR_xlib_surface, enabled=1 [Vulkan init] extensions: name=VK_EXT_acquire_drm_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_acquire_xlib_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_report, enabled=0 [Vulkan init] extensions: name=VK_EXT_direct_mode_display, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_surface_counter, enabled=0 [Vulkan init] extensions: name=VK_EXT_debug_utils, enabled=0 [Vulkan init] extensions: name=VK_KHR_portability_enumeration, enabled=0 [Vulkan init] SelectPhysicalDevice requestedDeviceIndex=-1 xrDevice=(nil) [Vulkan init] Physical Device 0x1ec7990 [0]: "AMD RADV POLARIS10" deviceType=2 vendorID=1002 deviceID=67df [Vulkan init] Physical Device 0x1ec8660 [1]: "llvmpipe (LLVM 14.0.5, 256 bits)" deviceType=4 vendorID=10005 deviceID=0 [Vulkan init] Selected physical device 0x1ec7990 [Vulkan init] Graphics queue count=1 [Vulkan init] extensions: count=130 [Vulkan init] extensions: name=VK_KHR_8bit_storage, enabled=0 [Vulkan init] extensions: name=VK_KHR_16bit_storage, enabled=1 [Vulkan init] extensions: name=VK_KHR_bind_memory2, enabled=1 [Vulkan init] extensions: name=VK_KHR_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_KHR_copy_commands2, enabled=0 [Vulkan init] extensions: name=VK_KHR_create_renderpass2, enabled=1 [Vulkan init] extensions: name=VK_KHR_dedicated_allocation, enabled=1 [Vulkan init] extensions: name=VK_KHR_deferred_host_operations, enabled=0 [Vulkan init] extensions: name=VK_KHR_depth_stencil_resolve, enabled=1 [Vulkan init] extensions: name=VK_KHR_descriptor_update_template, enabled=1 [Vulkan init] extensions: name=VK_KHR_device_group, enabled=0 [Vulkan init] extensions: name=VK_KHR_draw_indirect_count, enabled=0 [Vulkan init] extensions: name=VK_KHR_driver_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_dynamic_rendering, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_fence, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_fence_fd, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_memory, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_memory_fd, enabled=0 [Vulkan init] extensions: name=VK_KHR_external_semaphore, enabled=1 [Vulkan init] extensions: name=VK_KHR_external_semaphore_fd, enabled=1 [Vulkan init] extensions: name=VK_KHR_format_feature_flags2, enabled=0 [Vulkan init] extensions: name=VK_KHR_get_memory_requirements2, enabled=1 [Vulkan init] extensions: name=VK_KHR_image_format_list, enabled=1 [Vulkan init] extensions: name=VK_KHR_imageless_framebuffer, enabled=0 [Vulkan init] extensions: name=VK_KHR_incremental_present, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance1, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance2, enabled=1 [Vulkan init] extensions: name=VK_KHR_maintenance3, enabled=0 [Vulkan init] extensions: name=VK_KHR_maintenance4, enabled=0 [Vulkan init] extensions: name=VK_KHR_multiview, enabled=1 [Vulkan init] extensions: name=VK_KHR_pipeline_executable_properties, enabled=0 [Vulkan init] extensions: name=VK_KHR_push_descriptor, enabled=0 [Vulkan init] extensions: name=VK_KHR_relaxed_block_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_sampler_mirror_clamp_to_edge, enabled=1 [Vulkan init] extensions: name=VK_KHR_sampler_ycbcr_conversion, enabled=1 [Vulkan init] extensions: name=VK_KHR_separate_depth_stencil_layouts, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_atomic_int64, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_clock, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_draw_parameters, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_float16_int8, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_float_controls, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_integer_dot_product, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_non_semantic_info, enabled=1 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_extended_types, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_subgroup_uniform_control_flow, enabled=0 [Vulkan init] extensions: name=VK_KHR_shader_terminate_invocation, enabled=0 [Vulkan init] extensions: name=VK_KHR_spirv_1_4, enabled=0 [Vulkan init] extensions: name=VK_KHR_storage_buffer_storage_class, enabled=1 [Vulkan init] extensions: name=VK_KHR_swapchain, enabled=1 [Vulkan init] extensions: name=VK_KHR_swapchain_mutable_format, enabled=0 [Vulkan init] extensions: name=VK_KHR_synchronization2, enabled=0 [Vulkan init] extensions: name=VK_KHR_timeline_semaphore, enabled=0 [Vulkan init] extensions: name=VK_KHR_uniform_buffer_standard_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_variable_pointers, enabled=0 [Vulkan init] extensions: name=VK_KHR_vulkan_memory_model, enabled=0 [Vulkan init] extensions: name=VK_KHR_workgroup_memory_explicit_layout, enabled=0 [Vulkan init] extensions: name=VK_KHR_zero_initialize_workgroup_memory, enabled=0 [Vulkan init] extensions: name=VK_EXT_4444_formats, enabled=0 [Vulkan init] extensions: name=VK_EXT_buffer_device_address, enabled=0 [Vulkan init] extensions: name=VK_EXT_calibrated_timestamps, enabled=0 [Vulkan init] extensions: name=VK_EXT_color_write_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_conditional_rendering, enabled=0 [Vulkan init] extensions: name=VK_EXT_custom_border_color, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_clip_enable, enabled=0 [Vulkan init] extensions: name=VK_EXT_depth_range_unrestricted, enabled=0 [Vulkan init] extensions: name=VK_EXT_descriptor_indexing, enabled=0 [Vulkan init] extensions: name=VK_EXT_discard_rectangles, enabled=0 [Vulkan init] extensions: name=VK_EXT_display_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_extended_dynamic_state2, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_dma_buf, enabled=0 [Vulkan init] extensions: name=VK_EXT_external_memory_host, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority, enabled=0 [Vulkan init] extensions: name=VK_EXT_global_priority_query, enabled=0 [Vulkan init] extensions: name=VK_EXT_host_query_reset, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_robustness, enabled=0 [Vulkan init] extensions: name=VK_EXT_image_view_min_lod, enabled=0 [Vulkan init] extensions: name=VK_EXT_index_type_uint8, enabled=0 [Vulkan init] extensions: name=VK_EXT_inline_uniform_block, enabled=0 [Vulkan init] extensions: name=VK_EXT_line_rasterization, enabled=0 [Vulkan init] extensions: name=VK_EXT_memory_budget, enabled=1 [Vulkan init] extensions: name=VK_EXT_memory_priority, enabled=1 [Vulkan init] extensions: name=VK_EXT_multi_draw, enabled=0 [Vulkan init] extensions: name=VK_EXT_pci_bus_info, enabled=0 [Vulkan init] extensions: name=VK_EXT_physical_device_drm, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_cache_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_pipeline_creation_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_primitive_topology_list_restart, enabled=0 [Vulkan init] extensions: name=VK_EXT_private_data, enabled=0 [Vulkan init] extensions: name=VK_EXT_provoking_vertex, enabled=0 [Vulkan init] extensions: name=VK_EXT_queue_family_foreign, enabled=1 [Vulkan init] extensions: name=VK_EXT_robustness2, enabled=0 [Vulkan init] extensions: name=VK_EXT_sample_locations, enabled=0 [Vulkan init] extensions: name=VK_EXT_sampler_filter_minmax, enabled=0 [Vulkan init] extensions: name=VK_EXT_scalar_block_layout, enabled=1 [Vulkan init] extensions: name=VK_EXT_shader_atomic_float, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_atomic_float2, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_demote_to_helper_invocation, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_image_atomic_int64, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_stencil_export, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_ballot, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_subgroup_vote, enabled=0 [Vulkan init] extensions: name=VK_EXT_shader_viewport_index_layer, enabled=1 [Vulkan init] extensions: name=VK_EXT_subgroup_size_control, enabled=0 [Vulkan init] extensions: name=VK_EXT_texel_buffer_alignment, enabled=0 [Vulkan init] extensions: name=VK_EXT_transform_feedback, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_attribute_divisor, enabled=0 [Vulkan init] extensions: name=VK_EXT_vertex_input_dynamic_state, enabled=0 [Vulkan init] extensions: name=VK_EXT_ycbcr_image_arrays, enabled=0 [Vulkan init] extensions: name=VK_AMD_buffer_marker, enabled=0 [Vulkan init] extensions: name=VK_AMD_device_coherent_memory, enabled=0 [Vulkan init] extensions: name=VK_AMD_draw_indirect_count, enabled=0 [Vulkan init] extensions: name=VK_AMD_gcn_shader, enabled=0 [Vulkan init] extensions: name=VK_AMD_memory_overallocation_behavior, enabled=0 [Vulkan init] extensions: name=VK_AMD_mixed_attachment_samples, enabled=0 [Vulkan init] extensions: name=VK_AMD_rasterization_order, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_ballot, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_core_properties, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_core_properties2, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_explicit_vertex_parameter, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_fragment_mask, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_image_load_store_lod, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_info, enabled=0 [Vulkan init] extensions: name=VK_AMD_shader_trinary_minmax, enabled=0 [Vulkan init] extensions: name=VK_AMD_texture_gather_bias_lod, enabled=0 [Vulkan init] extensions: name=VK_GOOGLE_decorate_string, enabled=0 [Vulkan init] extensions: name=VK_GOOGLE_hlsl_functionality1, enabled=0 [Vulkan init] extensions: name=VK_GOOGLE_user_type, enabled=0 [Vulkan init] extensions: name=VK_NV_compute_shader_derivatives, enabled=0 [Vulkan init] extensions: name=VK_VALVE_mutable_descriptor_type, enabled=0 Fossilize INFO: Overriding serialization path: "/home/paul/.steam/debian-installation/steamapps/shadercache/324080/fozpipelinesv6/steamapprun_pipeline_cache". Vulkan API version 1.1.0 (1.3.204 supported by driver, 1.1.0 requested) Vulkan vendor=[ATI] id=[1002] Vulkan renderer=[AMD RADV POLARIS10] id=[67df] Vulkan device type 2 Vulkan driverversion=[0x05800005] uint=[92274693] Vulkan PSO: cache data not found [path=/tmp/JIW-Games/Rising World/vulkan_pso_cache.bin] requesting resize 1600 x 900 requesting fullscreen 1600 x 900 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz InitializeOrResetSwapChain 1600x900 hdr=0 samples=1 Disable old input system UnloadTime: 0.457008 ms Gained focus... [INITIALIZE [0.9]] Version 0.5.0.1 (6) 2022-11-04 15:00 Detected Resolutions: 24 Detected Monitors: 1 Set resolution to 1600x900 @ 0 (0) [C++] Initialize Main.cpp Linux 5.16 Debian GNU/Linux 11 64bit (Desktop) Vulkan 1.1.0 [0x05800005] AMD Ryzen 5 2600 Six-Core Processor, 12 Cores, 3880 MHz PC 15935 MB RAM AMD RADV POLARIS10, 8192 MB VRAM, SL 50 Commit: edd4d08fd500f99e0e22229fbb052d04b5320af4 Branch: master JobID: 10002 ____________________________________________________________ Initialize Game... Loaded 262 block infos from db! Initialized default settings (115 ms) Initialized input (42 ms) Initialized assets (85 ms) Updating material settings... Load terrain texture arrays (quality: 2 - 1024, 1024)... Load construction texture arrays (1024, 512)... Material settings updated in 3 ms Initialized materials (254 ms) Initialize FMOD... ERROR: ld.so: object '/home/paul/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. (0) PCM2902 Audio C, STEREO, 2, 48000 Hz (1) Ellesmere HDMI , STEREO, 2, 44100 Hz ____________________________________________________________ FMOD: Set output type AUTODETECT ERROR: ld.so: object '/home/paul/.steam/debian-installation/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. FMOD: Set 64 channels (1024 virtual channels) FMOD: Speaker mode DEFAULT (48000 Hz) FMOD: Stream buffer size set to 32768b FMOD: Initialize studio Initialize recording devices... Recording devices: 3 / 3 (0) PCM2902 Audio Codec Analog Stereo, STEREO, 2, 44100 Hz, Connected * (1) Monitor of Ellesmere HDMI Audio [Radeon RX 470/4..., STEREO, 2, 44100 Hz, Connected (2) Monitor of PCM2902 Audio Codec Analog Stereo, STEREO, 2, 48000 Hz, Connected ____________________________________________________________ Selected recording device: PCM2902 Audio Codec Analog Stereo (0) Load FMOD banks... Found 7 banks... Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/GUIDs.bank (73778 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/ambiences.bank (119426304 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/music.bank (213930592 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/npcs.bank (19380608 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/objects.bank (152955328 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/player.bank (18895168 b) Load bank: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Fmod/system.bank (3502240 b) Load FMOD buses... Initialized sound manager (1716 ms) Initialized 1427 sounds Initialized sounds (50 ms) Initialized 66 music tracks Initialized music (0 ms) Initialized camera (0 ms) Initializing Steam API... [S_API] SteamAPI_Init(): Loaded '/home/paul/.steam/debian-installation/linux64/steamclient.so' OK. Setting breakpad minidump AppID = 324080 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198044680343 [API loaded no] Steam API initialized after 45 ms Steam: 0 files in cloud Loaded 4 Steam friends! Init Steam friends after 5 ms SteamID: 76561198044680343 (84414615) Name: Bastez (Online) Initialized platform SDK (53 ms) Initialized statistics (7 ms) Initialized achievements (1 ms) STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw Init language English (en) Load language file (en): /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/StreamingAssets/Languages/en.json Initialized locale en (4 ms) Initialized UI (122 ms) Loaded terrain texture array after 39 ms! Loaded terrain normal array after 38 ms! Loaded terrain opacity array after 1 ms! Loaded terrain emission array after 0 ms! Loaded construction texture array after 126 ms! Loaded construction normal array after 57 ms! Loaded construction glass texture array after 2 ms! Loaded construction glass normal array after 5 ms! requesting resize 1600 x 900 requesting fullscreen 1600 x 900 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz InitializeOrResetSwapChain 1600x900 hdr=0 samples=1 [POST-INITIALIZE [5.2]] Load definitions... Loaded ore spawn definitions from db! Loaded 195 item definitions from db! Loaded 18 picking definitions from db! Loaded 17 item-info definitions from db! Loaded 20 consume definitions from db! Loaded 2 projectile definitions from db! Loaded 2 weapon definitions from db! Loaded 44 construction definitions from db! Loaded 204 plant definitions from db! Loaded 59 object definitions from db! Loaded 3 furnace definitions from db! Loaded 3 storage definitions from db! Loaded 2 vehicle definitions from db! Loaded 7 vehicle components from db! Loaded 7 vehicle assembly data from db! Found 460 crafting recipes... Loaded 7 crafting stations from db! Loaded 390 crafting recipes from db! Loaded 9 biomes from db (179 spawns)! Loaded 2 world regions from db! Loaded 13 weather definitions from db! Vehicle rib bones: [root/engine, root/engine/propeller, root/engine/propeller/propeller_end, root/engine/IK] Vehicle rowboat bones: [root/base, root/base/pivot, root/base/row_l_knob, root/base/row_l_knob/row_l, root/base/row_l_knob/row_l/IK_l, root/base/row_r_knob, root/base/row_r_knob/row_r, root/base/row_r_knob/row_r/IK_r, root/base/storage_lid] [15:00:19] Crafting: Could not find blockID name for: cork [15:00:19] Crafting: Could not find blockID name for: cork [15:00:19] Crafting: Could not find blockID name for: particleboard [15:00:19] Crafting: Could not find blockID name for: burntwood [15:00:19] Crafting: Could not find blockID name for: rust [15:00:19] Crafting: Could not find blockID name for: stripes [15:00:19] Crafting: Could not find blockID name for: stripes [15:00:19] Crafting: Could not find blockID name for: wool [15:00:19] Crafting: Could not find blockID name for: camouflage Loaded 38 skin definitions from db! Initialized bone mappings in 68 ms Initialized definitions (1592 ms) BlockTextureSelector: Found 262 textures Invalid value for font MissingAssetReference Invalid value for font MissingAssetReference Initialized UI layers (302 ms) Initialized local player (19 ms) Init hm manager... 1889447505 b Hm header: 18, total: 1889447505, num: 150 Init biome data manager... 41943470 b Bd header: 14, total: 41943470, num: 4 Initialized managers (54 ms) Initialized network (0 ms) Initialized integrated server (3 ms) Load menu background: 5 VegetationSelector: Loaded 176 plants Initialized states (181 ms) [FINALIZE-INITIALIZATION [7.4]] Game initialized! Total load time: 6.471 seconds [15:00:20] Enable main menu state STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> STEAM SET RICH PRESENCE: Connect -> Refresh friend list: 2 ms Main menu - sp button click WORLD: New World [15:00:25] SQLite: WorldInfo key 'snowymountainsdisabled' does not exist! [15:00:25] SQLite: WorldInfo key 'spawnclothes' does not exist! Singleplayer - load world "New World" [15:00:27] L O A D G A M E C O N T E X T [15:00:28] Loading state: Load singleplayer world New World Enable loading state Close SQLite databases... Check world version: 0.5.0.1_6 [15:00:28] START SINGLEPLAYER GAME Created menu background image in 28 ms LOADING - CONNECTING Load world 'New World' (SQLite) SQLite version: 3.34.0 [15:00:28] SQLite: WorldInfo key 'snowymountainsdisabled' does not exist! [15:00:28] SQLite: WorldInfo key 'spawnclothes' does not exist! World infos: * Version: 0.5.0.1_6 * Seed: 35377448320898 * Gamemode: Survival * WorldType: Default * OreAmount: Default * Vegetation: Enabled * Caves: Enabled * Ocean: Enabled * SnowyMountains: Enabled * CreationDate: 1667555469 * LastPlayed: 1667564916 * SpawnPosition: (768.50, 110.09, 407.50) * SpawnRotation: (0.00000, 0.85687, 0.00000, -0.51553) GlobalID counter set to 34856 Loaded 1 furnaces from DB... Loaded 3 growing plants from DB... INITIAL WEATHER: Rain (145.7566) JavaVM options: [0] -Xmx1024M [1] -Xms32M [2] -Xss1M [3] -XX:MaxDirectMemorySize=32M [4] -XX:-OmitStackTraceInFastThrow JNI: Successfully created new VM (139758067268384)! Create new JNIEnv (handle: 139752198229096, thread: 16) [Java] INITIALIZED CLASSLOADER [Java] Add library: /home/paul/.steam/debian-installation/steamapps/common/RisingWorld/_New Version/Data/Java/Libs/snakeyaml.jar Plugin API is currently disabled... Starting RW Singleplayer Server... Starting 2 server chunk worker threads... Starting 1 server water worker threads (update: 0.05, sync: 0.1)... [NetworkClient] Start channel 0... ::::CONNECT TO SINGLEPLAYER Init server platform (Steam) ::::CLIENT CHANGE STATE (Uninitialized -> Connecting) ::::CLIENT CHANGE STATE (Connecting -> Connected) 15:00:28:883 - Begin authentication... [15:00:28] PlayerAuthRequestReceived (Bastez, 76561198044680343, 127.0.0.1) [15:00:28] Client 1 (76561198044680343) fully authenticated! LOADING - PREPARING 15:00:28:893 - CLIENT: Receive auth response (success: True, pw: False) 15:00:28:893 - CLIENT: SEND PLAYER CONNECT MESSAGE Processed auth response in 0 ms 15:00:28:893 - PLAYER CONNECT: Bastez (ID: 1) DB: Player 76561198044680343 exists in database STEAM SET RICH PRESENCE: Status -> Rising World - New Version STEAM SET RICH PRESENCE: Type -> rw STEAM SET RICH PRESENCE: TypeInfo -> New World STEAM SET RICH PRESENCE: Connect -> Inventory for player 1 exists! CLIENT: Received server info packet (Default Rising World Server, Survival) 15:00:28:903 - CLIENT: Receive player information (id: 1, pos: (1398.24, 100.05, 1903.93), rot: (-0.04200, -0.93566, 0.11927, -0.32947)) [15:00:28] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Acceptable [15:00:28] -UNEQUIP ITEM (255, Quickslot) [15:00:28] UPDATE QUICKSLOT 1: stone (400), tex: 0, stack: 123, status: 0, value: 0, durability: -1, modifier: Normal [15:00:28] -UNEQUIP ITEM (0, All) [15:00:28] UPDATE QUICKSLOT 2: stick (501), tex: 0, stack: 16, status: 0, value: 0, durability: -1, modifier: Normal [15:00:28] -UNEQUIP ITEM (0, All) [15:00:28] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal [15:00:28] -UNEQUIP ITEM (0, All) [15:00:28] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal) [15:00:28] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:00:28] UPDATE QUICKSLOT 5: [15:00:28] UPDATE QUICKSLOT 6: [15:00:28] UPDATE QUICKSLOT 7: [15:00:28] UPDATE QUICKSLOT 8: [15:00:28] UPDATE QUICKSLOT 9: Player was not dead, use old spawn setup... [15:00:28] UPDATE ALL QUICKSLOTS [15:00:28] -UNEQUIP ITEM (3, Quickslot) [15:00:28] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal) LocalPlayer set ready: True [15:00:28] REBIND ANIMATOR (8).... 0 current: -1624498838 (3.110301), next: 0 (0) 1 current: 1408206388 (9.237247), next: 0 (0) 2 current: 1408206388 (9.237247), next: 0 (0) 3 current: -2008346116 (9.237247), next: 0 (0) 4 current: -2008346116 (9.237247), next: 0 (0) 5 current: -2008346116 (9.237247), next: 0 (0) 6 current: -1624498838 (3.110301), next: 0 (0) 7 current: -1824702553 (9.237247), next: 0 (0) Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Calling Animator.GotoState on Synchronize layer Processed player information in 12 ms CLIENT: Received vehicle init spawn: 0 CLIENT: Spawn 8 world items... Client sync weather: 7 -> -1 (0) FORCE Play rain sound! 0 True Compute dispatch: missing texture ID 1798 Starting 6 chunk worker threads... Total native mc memory -> 123765596 b Total native mc memory -> 245832352 b Total native mc memory -> 367899108 b Total native mc memory -> 489965864 b Total native mc memory -> 612032620 b Total native mc memory -> 734099376 b LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 0 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) Load sector from db (0, 0) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) LOADING - 0 / 1369 (10%) WorldPart (3, 3) generated (29 ms) LOADING - 0 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) LOADING - 1 / 1369 (10%) WorldPart (3, 4) generated (35 ms) LOADING - 1 / 1369 (10%) LOADING - 2 / 1369 (10%) WorldPart (3, 2) generated (25 ms) LOADING - 2 / 1369 (10%) LOADING - 4 / 1369 (10%) LOADING - 12 / 1369 (10%) LOADING - 21 / 1369 (11%) LOADING - 36 / 1369 (12%) LOADING - 43 / 1369 (12%) LOADING - 48 / 1369 (13%) LOADING - 52 / 1369 (13%) LOADING - 52 / 1369 (13%) LOADING - 52 / 1369 (13%) LOADING - 52 / 1369 (13%) LOADING - 69 / 1369 (14%) LOADING - 78 / 1369 (15%) LOADING - 93 / 1369 (16%) LOADING - 103 / 1369 (16%) LOADING - 110 / 1369 (17%) LOADING - 122 / 1369 (17%) LOADING - 136 / 1369 (18%) LOADING - 145 / 1369 (19%) LOADING - 152 / 1369 (19%) LOADING - 153 / 1369 (19%) LOADING - 153 / 1369 (19%) LOADING - 162 / 1369 (20%) LOADING - 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458 / 1369 (39%) LOADING - 458 / 1369 (39%) LOADING - 458 / 1369 (39%) WorldPart (2, 3) generated (36 ms) LOADING - 458 / 1369 (39%) LOADING - 463 / 1369 (40%) LOADING - 474 / 1369 (40%) LOADING - 474 / 1369 (40%) WorldPart (2, 2) generated (28 ms) LOADING - 474 / 1369 (40%) LOADING - 478 / 1369 (41%) LOADING - 488 / 1369 (41%) LOADING - 497 / 1369 (42%) LOADING - 504 / 1369 (42%) LOADING - 513 / 1369 (43%) LOADING - 522 / 1369 (43%) LOADING - 530 / 1369 (44%) LOADING - 540 / 1369 (45%) LOADING - 540 / 1369 (45%) LOADING - 542 / 1369 (45%) LOADING - 553 / 1369 (45%) LOADING - 559 / 1369 (46%) LOADING - 562 / 1369 (46%) LOADING - 570 / 1369 (47%) LOADING - 577 / 1369 (47%) LOADING - 583 / 1369 (47%) LOADING - 591 / 1369 (48%) LOADING - 599 / 1369 (48%) LOADING - 605 / 1369 (49%) LOADING - 611 / 1369 (49%) LOADING - 619 / 1369 (50%) LOADING - 625 / 1369 (50%) LOADING - 633 / 1369 (51%) LOADING - 636 / 1369 (51%) LOADING - 645 / 1369 (51%) LOADING - 647 / 1369 (52%) LOADING - 651 / 1369 (52%) LOADING - 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981 / 1369 (73%) LOADING - 991 / 1369 (74%) LOADING - 1001 / 1369 (75%) LOADING - 1009 / 1369 (75%) LOADING - 1012 / 1369 (75%) LOADING - 1014 / 1369 (75%) LOADING - 1019 / 1369 (76%) WorldPart (1, 4) generated (24 ms) LOADING - 1019 / 1369 (76%) LOADING - 1019 / 1369 (76%) LOADING - 1027 / 1369 (76%) LOADING - 1036 / 1369 (77%) LOADING - 1040 / 1369 (77%) LOADING - 1040 / 1369 (77%) WorldPart (1, 3) generated (28 ms) LOADING - 1040 / 1369 (77%) LOADING - 1042 / 1369 (77%) WorldPart (1, 2) generated (25 ms) LOADING - 1042 / 1369 (77%) LOADING - 1042 / 1369 (77%) LOADING - 1048 / 1369 (78%) LOADING - 1058 / 1369 (78%) LOADING - 1061 / 1369 (78%) LOADING - 1064 / 1369 (79%) LOADING - 1067 / 1369 (79%) LOADING - 1074 / 1369 (79%) LOADING - 1079 / 1369 (80%) LOADING - 1082 / 1369 (80%) LOADING - 1082 / 1369 (80%) LOADING - 1084 / 1369 (80%) LOADING - 1089 / 1369 (80%) LOADING - 1092 / 1369 (80%) LOADING - 1092 / 1369 (80%) LOADING - 1100 / 1369 (81%) LOADING - 1104 / 1369 (81%) LOADING - 1106 / 1369 (81%) LOADING - 1112 / 1369 (82%) LOADING - 1116 / 1369 (82%) LOADING - 1120 / 1369 (82%) LOADING - 1122 / 1369 (82%) LOADING - 1122 / 1369 (82%) LOADING - 1133 / 1369 (83%) LOADING - 1140 / 1369 (84%) LOADING - 1147 / 1369 (84%) LOADING - 1155 / 1369 (85%) LOADING - 1162 / 1369 (85%) LOADING - 1169 / 1369 (85%) LOADING - 1172 / 1369 (86%) LOADING - 1175 / 1369 (86%) LOADING - 1181 / 1369 (86%) LOADING - 1190 / 1369 (87%) LOADING - 1202 / 1369 (88%) LOADING - 1210 / 1369 (88%) LOADING - 1213 / 1369 (88%) LOADING - 1214 / 1369 (88%) LOADING - 1219 / 1369 (89%) LOADING - 1225 / 1369 (89%) LOADING - 1237 / 1369 (90%) LOADING - FINALIZING WORLD LOADED AFTER 3.035306 SECONDS STEAM SET RICH PRESENCE: Status -> Rising World - Singleplayer STEAM SET RICH PRESENCE: Type -> rw-sp STEAM SET RICH PRESENCE: TypeInfo -> New World STEAM SET RICH PRESENCE: Connect -> [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Water vertex buffer is full (4065 / 4096), resizing... [C++] MC: Water vertex buffer is full (12258 / 12288), resizing... [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... [C++] MC: Grass vertex buffer is full (24551 / 24576), resizing... [C++] MC: Grass vertex buffer is full (24555 / 24576), resizing... [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... [C++] MC: Grass vertex buffer is full (24548 / 24576), resizing... [C++] MC: Grass vertex buffer is full (24546 / 24576), resizing... Destroy loading screen background image Enable ingame state Player Bastez (1) spawned at (1398.24, 100.05, 1903.93)... Invalid value for font MissingAssetReference Enable weather processor CLIENT: Player updating permissions... CLIENT: Permissions updated! REQUEST FURNACE INFO FOR 34212 Disable falling leaves vfx InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot4 (x:355.20, y:4.80, width:78.00, height:80.40) world rect: (x:1281.60, y:301.20, width:78.00, height:80.40) (LeftMouse, False) ItemElement.OnDragEnd: Source and target are identical... Reselect quickslot 3 REQUEST FURNACE INFO FOR 34212 Play music 'grass_night_2' (duration: 228) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Crafting: Loaded recipes and categories in 124 ms Update number of unlocked recipes in 1 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: axe C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:01:19] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Acceptable [15:01:19] UPDATE QUICKSLOT 1: stone (400), tex: 0, stack: 123, status: 0, value: 0, durability: -1, modifier: Normal [15:01:19] UPDATE QUICKSLOT 2: stick (501), tex: 0, stack: 14, status: 0, value: 0, durability: -1, modifier: Normal [15:01:19] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal [15:01:19] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:01:19] UPDATE QUICKSLOT 5: [15:01:19] UPDATE QUICKSLOT 6: [15:01:19] UPDATE QUICKSLOT 7: [15:01:19] UPDATE QUICKSLOT 8: [15:01:19] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 2, type: Inventory, stack: 1) SELECT RECIPE: pickaxe C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:01:20] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Acceptable [15:01:20] UPDATE QUICKSLOT 1: stone (400), tex: 0, stack: 123, status: 0, value: 0, durability: -1, modifier: Normal [15:01:20] UPDATE QUICKSLOT 2: stick (501), tex: 0, stack: 12, status: 0, value: 0, durability: -1, modifier: Normal [15:01:20] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal [15:01:20] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:01:20] UPDATE QUICKSLOT 5: [15:01:20] UPDATE QUICKSLOT 6: [15:01:20] UPDATE QUICKSLOT 7: [15:01:20] UPDATE QUICKSLOT 8: [15:01:20] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 11, type: Inventory, stack: 1) SELECT RECIPE: rakewood SELECT RECIPE: scythe SELECT RECIPE: rakewood SELECT RECIPE: hoe C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:01:36] UPDATE QUICKSLOT 0: primitiveaxe (1), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Acceptable [15:01:36] UPDATE QUICKSLOT 1: stone (400), tex: 0, stack: 123, status: 0, value: 0, durability: -1, modifier: Normal [15:01:36] UPDATE QUICKSLOT 2: stick (501), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal [15:01:36] UPDATE QUICKSLOT 3: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal [15:01:36] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:01:36] UPDATE QUICKSLOT 5: [15:01:36] UPDATE QUICKSLOT 6: [15:01:36] UPDATE QUICKSLOT 7: [15:01:36] UPDATE QUICKSLOT 8: [15:01:36] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 1) - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot0 (x:750.00, y:0.00, width:80.40, height:80.40) world rect: (x:750.00, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 2 / Inventory to 0 / Quickslot) [15:01:42] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal CLIENT: Inventory sync slots (2, Inventory) - 1 stack: 1 + (0, Quickslot) - 10 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot1 (x:835.20, y:0.00, width:80.40, height:80.40) world rect: (x:835.20, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 11 / Inventory to 1 / Quickslot) [15:01:45] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal CLIENT: Inventory sync slots (11, Inventory) - 400 stack: 123 + (1, Quickslot) - 15 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot2 (x:920.40, y:0.00, width:79.20, height:80.40) world rect: (x:920.40, y:994.80, width:79.20, height:80.40) (LeftMouse, False) Move item from inventory slot 7 / Inventory to 2 / Quickslot) [15:01:53] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal CLIENT: Inventory sync slots (7, Inventory) - 501 stack: 8 + (2, Quickslot) - 40 stack: 1 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: InventorySlot invSlot13 (x:92.40, y:4.80, width:78.00, height:79.20) world rect: (x:1018.80, y:481.20, width:78.00, height:79.20) (LeftMouse, False) Move item from inventory slot 3 / Quickslot to 13 / Inventory) [15:01:55] UPDATE QUICKSLOT 3: [15:01:55] -UNEQUIP ITEM (3, Quickslot) CLIENT: Inventory sync slots (3, Quickslot) - -1 stack: 0 + (13, Inventory) - 440 stack: 158 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: RightMouse - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: primitiveshelter Invalid ingredient 1 for recipe primitiveshelter SELECT RECIPE: stick SELECT RECIPE: lumber Invalid ingredient 0 for recipe lumber - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer [15:02:16] -UNEQUIP ITEM (0, All) [15:02:16] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms Invalid ingredient 0 for recipe lumber - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: torch C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:02:41] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:02:41] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:02:41] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:02:41] UPDATE QUICKSLOT 3: [15:02:41] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:02:41] UPDATE QUICKSLOT 5: [15:02:41] UPDATE QUICKSLOT 6: [15:02:41] UPDATE QUICKSLOT 7: [15:02:41] UPDATE QUICKSLOT 8: [15:02:41] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [15:02:41] UPDATE QUICKSLOT 3: torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer Reselect quickslot 0 [15:02:48] -UNEQUIP ITEM (0, Quickslot) [15:02:48] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [15:02:52] -UNEQUIP ITEM (3, Quickslot) [15:02:52] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [15:02:57] -UNEQUIP ITEM (0, Quickslot) [15:02:57] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) WorldPart (3, 4) generated (39 ms) WorldPart (2, 4) generated (32 ms) WorldPart (3, 5) generated (37 ms) WorldPart (2, 5) generated (31 ms) WorldPart (1, 4) generated (24 ms) WorldPart (1, 3) generated (27 ms) WorldPart (2, 3) generated (37 ms) Client sync weather: 7 -> 6 (0) [15:03:34] -UNEQUIP ITEM (3, Quickslot) [15:03:34] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] No mesh data available for mesh wreath on particle system ImpactWood. Make sure Read/Write Enabled is set in the importer to work on the particle system renderer HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 40431 (cut: True / False) birch(Clone) (UnityEngine.GameObject) HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 40431, dbID: -1, created: 1667574030, chunk: [41, 0, 61], pos: (24.50, 122.03, 22.50), rot: (-0.01606, -0.89997, -0.03328, 0.43438), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 40431 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) Tree is falling! Tree Collision: 93.43451 (mass: 999.9999) 5.344203 0.09343451, ground: Asphalt Tree Collision: 23617.74 (mass: 999.9999) 6.196148 23.61775, ground: Grass Tree Collision: 1056.756 (mass: 999.9999) 6.791847 1.056756, ground: WoodSolid Tree Collision: 241.1494 (mass: 999.9999) 7.516515 0.2411494, ground: Asphalt Tree Collision: 181900.5 (mass: 999.9999) 3.73911 181.9005, ground: WoodSolid Tree Collision: 36023.98 (mass: 999.9999) 1.024669 36.02399, ground: CategoryNaturalStart [DB] Saved 1 chunks in database (7 ms) Stop rain sound! Disable weather processor HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 47509 Pickup item treelogbirch (ID: 47512) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 47511) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 47514) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 47515) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 47513) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 47516) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) [15:04:06] -UNEQUIP ITEM (0, Quickslot) [15:04:06] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal) Pickup item treelogbirch (ID: 47510) CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 1) Weather transition done: DenseFog WorldPart (3, 3) generated (41 ms) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer Reselect quickslot 3 SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: bonfire Invalid ingredient 1 for recipe bonfire Disable falling leaves vfx SELECT RECIPE: primitiveshelter Invalid ingredient 1 for recipe primitiveshelter SELECT RECIPE: stick SELECT RECIPE: lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:05:15] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 3: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:05:15] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 12) Invalid ingredient 0 for recipe lumber SELECT RECIPE: stick C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:05:26] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:05:26] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:05:26] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:05:26] UPDATE QUICKSLOT 3: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal [15:05:26] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:05:26] UPDATE QUICKSLOT 5: [15:05:26] UPDATE QUICKSLOT 6: [15:05:26] UPDATE QUICKSLOT 7: [15:05:26] UPDATE QUICKSLOT 8: [15:05:26] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 32) SELECT RECIPE: primitiveshelter Invalid ingredient 1 for recipe primitiveshelter C R A F T I T E M Invalid ingredient 1 for recipe primitiveshelter SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:05:29] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 3: torch (75), tex: 0, stack: 1, status: 1, value: 0, durability: -1, modifier: Normal Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 5: Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 6: Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 7: Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 8: Invalid ingredient 1 for recipe primitiveshelter [15:05:29] UPDATE QUICKSLOT 9: Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter Invalid ingredient 1 for recipe primitiveshelter CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 1) Invalid ingredient 1 for recipe primitiveshelter - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 3 / Inventory to 4 / Quickslot) [15:05:34] UPDATE QUICKSLOT 4: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (3, Inventory) - 602 stack: 1 + (4, Quickslot) - 790 stack: 1 Reselect quickslot 3 [15:05:38] -UNEQUIP ITEM (3, Quickslot) [15:05:38] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) Store offset rotation OBJECT PLACE: 0 0 Player Bastez placed object element primitiveshelter (ID: 47659) CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 [15:05:46] UPDATE QUICKSLOT 4: [15:05:46] -UNEQUIP ITEM (4, Quickslot) [15:05:50] SetInteractionState: Sleeping (primitiveshelter) @ (1399.90, 99.83, 1903.42) [15:05:50] -UNEQUIP ITEM (0, All) Player Bastez sets secondary spawn point (object: 47659 @ 43 1 59) Skip night (server) 411 ingame minutes skipped... ResetInteractionState: (1399.90, 99.83, 1903.42) Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM ironingot (34756) TOUCHES FIRE! ITEM ironingot (34749) TOUCHES FIRE! ITEM ironingot (34755) TOUCHES FIRE! ITEM ironingot (34750) TOUCHES FIRE! ITEM ironingot (34754) TOUCHES FIRE! ITEM ironingot (34751) TOUCHES FIRE! ITEM ironingot (34753) TOUCHES FIRE! ITEM ironingot (34752) TOUCHES FIRE! REQUEST FURNACE INFO FOR 34212 [DB] Saved 1 chunks in database (0 ms) [15:05:57] -UNEQUIP ITEM (0, All) [15:05:57] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) Object primitivefurnace (34212) change status 1 -> 0 [DB] Saved 1 chunks in database (0 ms) REQUEST FURNACE INFO FOR 34212 Pickup item ironingot (ID: 34752) Remove item ironingot (34752) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:12] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34751) Remove item ironingot (34751) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:12] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34750) Remove item ironingot (34750) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:13] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34749) Remove item ironingot (34749) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:13] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34756) Remove item ironingot (34756) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:13] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34755) Remove item ironingot (34755) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:14] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34754) Remove item ironingot (34754) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:14] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal Pickup item ironingot (ID: 34753) Remove item ironingot (34753) from furnace 34212 CLIENT: Receive inventory add (slot: 4, type: Quickslot, stack: 1) [15:06:15] UPDATE QUICKSLOT 4: ironingot (450), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 13 / Inventory to 4 / Quickslot) [15:06:19] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (13, Inventory) - 450 stack: 8 + (4, Quickslot) - 440 stack: 158 REQUEST FURNACE INFO FOR 34212 Reselect quickslot 0 [15:06:21] -UNEQUIP ITEM (0, Quickslot) [15:06:21] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 158, status: 0, value: 0, durability: -1, modifier: Normal) LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 157 [15:06:22] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 157, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47660) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 156 [15:06:23] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 156, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47661) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 155 [15:06:23] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 155, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47662) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 154 [15:06:23] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 154, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47663) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 153 [15:06:24] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 153, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47664) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 152 [15:06:24] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 152, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47665) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 151 [15:06:24] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 151, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47666) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 150 [15:06:24] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (47667) TOUCHES FIRE! REQUEST FURNACE INFO FOR 34212 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: RightMouse Reselect quickslot 4 Object primitivefurnace (34212) change status 0 -> 1 [15:06:37] -UNEQUIP ITEM (4, Quickslot) [15:06:37] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [DB] Saved 1 chunks in database (5 ms) WorldPart (3, 4) generated (44 ms) WorldPart (3, 5) generated (44 ms) WorldPart (2, 5) generated (31 ms) WorldPart (2, 4) generated (32 ms) WorldPart (1, 5) generated (22 ms) HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 40013 (cut: True / False) londonplane(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree is falling! HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree Collision: 88095.01 (mass: 999.9999) 9.852674 88.09502, ground: Grass Tree Collision: 108788 (mass: 999.9999) 8.260373 108.788, ground: CategoryNaturalStart HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 47746 Pickup item treeloglondonplane (ID: 47747) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 47748) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 47757) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 47752) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 47751) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 47753) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) [15:07:08] -UNEQUIP ITEM (0, Quickslot) [15:07:08] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) Pickup item treeloglondonplane (ID: 47750) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 47749) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) [15:07:12] -UNEQUIP ITEM (1, Quickslot) [15:07:12] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 40013, dbID: -1, created: 1667574030, chunk: [43, 0, 63], pos: (8.50, 97.22, 2.50), rot: (0.01222, 0.99157, -0.00159, -0.12899), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 40013 (cut: False / True) londonplane_stump(Clone) (UnityEngine.GameObject) Pickup item treeloglondonplane (ID: 47758) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) WorldPart (1, 4) generated (26 ms) [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] CLIENT: Remove plant 9810 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree is falling! HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 47869 Pickup item treeloghickory (ID: 47870) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47876) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47872) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47873) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47871) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) Pickup item treeloghickory (ID: 47874) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47877) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47875) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] HIT PICKABLE: WorldElement [id: 9810, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 104.69, 24.50), rot: (-0.01993, -0.58761, -0.01448, 0.80877), scale: (1.05, 1.05, 1.05)] CLIENT: Remove plant 9810 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) Pickup item treeloghickory (ID: 47878) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 9811 (cut: True / False) hickory(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree is falling! HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 47879 [DB] Saved 1 chunks in database (0 ms) Pickup item treeloghickory (ID: 47880) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47885) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47881) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47886) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) Pickup item saplinghickory (ID: 47887) CLIENT: Receive inventory add (slot: 8, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47883) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47882) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) Pickup item treeloghickory (ID: 47884) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 9811, dbID: -1, created: 1667556162, chunk: [43, 0, 64], pos: (18.50, 105.00, 26.50), rot: (0.00424, 0.93892, -0.01157, 0.34392), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 9811 (cut: False / True) hickory_stump(Clone) (UnityEngine.GameObject) Pickup item treeloghickory (ID: 47888) CLIENT: Receive inventory add (slot: 15, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] HIT PICKABLE: WorldElement [id: 10239, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (16.50, 110.25, 0.50), rot: (0.01986, 0.95452, -0.01908, -0.29687), scale: (0.99, 0.99, 0.99)] CLIENT: Remove plant 10239 (cut: True / False) redmaple(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree is falling! HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree collide with player Collision too low (0, 3) 0 HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 47889 Pickup item treelogredmaple (ID: 47890) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) [15:08:14] -UNEQUIP ITEM (0, Quickslot) [15:08:14] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) Pickup item treelogredmaple (ID: 47891) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) [15:08:15] -UNEQUIP ITEM (1, Quickslot) [15:08:15] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) Pickup item treelogredmaple (ID: 47892) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) Pickup item saplingredmaple (ID: 47896) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) WorldPart (4, 4) generated (24 ms) WorldPart (4, 3) generated (23 ms) WorldPart (3, 3) generated (28 ms) Pickup item treelogredmaple (ID: 47893) CLIENT: Receive inventory add (slot: 16, type: Inventory, stack: 1) Pickup item saplingredmaple (ID: 47895) CLIENT: Receive inventory add (slot: 17, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] CLIENT: Remove plant 10233 (cut: True / False) birch(Clone) (UnityEngine.GameObject) HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] Tree is falling! HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] Tree Collision: 404191.2 (mass: 999.9999) 8.167275 404.1912, ground: Grass Tree Collision: 7371.277 (mass: 999.9999) 8.167275 7.371277, ground: Grass HIT PICKABLE: WorldElement [id: 10233, dbID: -1, created: 1667556166, chunk: [43, 0, 65], pos: (0.50, 128.88, 24.50), rot: (0.01790, 0.72621, -0.01693, -0.68703), scale: (1.02, 1.02, 1.02)] CLIENT: Remove plant 10233 (cut: False / True) birch_stump(Clone) (UnityEngine.GameObject) Tree Collision: 2281.571 (mass: 999.9999) 0.8124911 2.281571, ground: Grass Pickup item treelogbirch (ID: 48049) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Collision too low (0, 1) 0 Tree Collision: 26023.55 (mass: 999.9999) 0.9152207 26.02355, ground: Dirt Tree Collision: 18268.38 (mass: 999.9999) 0.8271444 18.26838, ground: CategoryNaturalStart Tree Collision: 532.8644 (mass: 999.9999) 0.8271444 0.5328645, ground: Dirt Tree Collision: 4447.985 (mass: 999.9999) 1.802494 4.447985, ground: CategoryNaturalStart Collision too low (0, 4) 0 Tree Collision: 7344.699 (mass: 999.9999) 1.98195 7.344699, ground: Dirt Collision too low (0, 1) 0 Tree Collision: 4272.712 (mass: 999.9999) 0.7085084 4.272712, ground: WoodSolid HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Collision too low (0, 3) 0 Collision too low (0, 1) 0 HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 48048 [DB] Saved 1 chunks in database (0 ms) Pickup item treelogbirch (ID: 48050) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 48051) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 48053) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 48054) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Pickup item treelogbirch (ID: 48052) CLIENT: Receive inventory add (slot: 18, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 48055) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 48057) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) Pickup item saplingbirch (ID: 48056) CLIENT: Receive inventory add (slot: 5, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] CLIENT: Remove plant 39653 (cut: True / False) londonplane(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree is falling! HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree Tree Collision: 204900 (mass: 999.9999) 6.882127 204.9, ground: CategoryNaturalStart HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 48058 Pickup item treeloglondonplane (ID: 48059) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48061) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48060) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48062) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48063) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48068) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48069) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48064) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48065) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48067) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] HIT PICKABLE: WorldElement [id: 39653, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (22.50, 125.84, 18.50), rot: (0.01171, 0.02493, 0.02493, -0.99931), scale: (0.90, 0.90, 0.90)] CLIENT: Remove plant 39653 (cut: False / True) londonplane_stump(Clone) (UnityEngine.GameObject) Pickup item treeloglondonplane (ID: 48070) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 39650, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (18.50, 127.50, 16.50), rot: (0.01101, -0.76727, 0.02525, -0.64074), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 39650, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (18.50, 127.50, 16.50), rot: (0.01101, -0.76727, 0.02525, -0.64074), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 39650, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (18.50, 127.50, 16.50), rot: (0.01101, -0.76727, 0.02525, -0.64074), scale: (0.96, 0.96, 0.96)] HIT PICKABLE: WorldElement [id: 39650, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (18.50, 127.50, 16.50), rot: (0.01101, -0.76727, 0.02525, -0.64074), scale: (0.96, 0.96, 0.96)] CLIENT: Remove plant 39650 (cut: False / False) apple_young(Clone) (UnityEngine.GameObject) [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 39649 (cut: True / False) londonplane2(Clone) (UnityEngine.GameObject) HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree HIT PICKABLE: RisingWorld.Content.Vegetation.ClientFelledTree CLIENT: Destroy felled tree 48071 Pickup item treeloglondonplane (ID: 48072) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48073) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48074) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48075) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item treeloglondonplane (ID: 48076) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48077) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48079) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (5 ms) Pickup item saplinglondonplane (ID: 48078) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] HIT PICKABLE: WorldElement [id: 39649, dbID: -1, created: 1667574030, chunk: [42, 0, 65], pos: (12.50, 126.44, 8.50), rot: (0.02313, 0.93870, -0.00847, -0.34384), scale: (1.00, 1.00, 1.00)] CLIENT: Remove plant 39649 (cut: False / True) londonplane2_stump(Clone) (UnityEngine.GameObject) Pickup item treeloglondonplane (ID: 48080) CLIENT: Receive inventory add (slot: 14, type: Inventory, stack: 1) [DB] Saved 1 chunks in database (0 ms) REQUEST FURNACE INFO FOR 34212 Furnace 34212 ran out of fuel... Object primitivefurnace (34212) change status 1 -> 0 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 18 / Inventory to 3 / Quickslot) [15:10:29] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (18, Inventory) - 75 stack: 1 + (3, Quickslot) - 514 stack: 6 Reselect quickslot 0 [15:10:32] -UNEQUIP ITEM (0, Quickslot) [15:10:32] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (treelogbirch (514), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) REQUEST FURNACE INFO FOR 34212 REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - 514 stack: 5 [15:10:38] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Disable falling leaves vfx REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - 514 stack: 4 [15:10:39] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - 514 stack: 3 [15:10:39] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - 514 stack: 2 [15:10:40] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal [DB] Saved 1 chunks in database (0 ms) REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - 514 stack: 1 [15:10:40] UPDATE QUICKSLOT 3: treelogbirch (514), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal REFUEL FURNACE (34212): treelogbirch REQUEST FURNACE INFO FOR 34212 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [15:10:41] UPDATE QUICKSLOT 3: [15:10:41] -UNEQUIP ITEM (3, Quickslot) Object primitivefurnace (34212) change status 0 -> 1 Play music 'grass_day_1' (duration: 361) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms Invalid ingredient 1 for recipe primitiveshelter - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer [DB] Saved 1 chunks in database (0 ms) SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: rakewood SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: stick C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:11:04] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] -UNEQUIP ITEM (0, All) [15:11:04] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: False (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [15:11:04] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 3: [15:11:04] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal [15:11:04] UPDATE QUICKSLOT 5: [15:11:04] UPDATE QUICKSLOT 6: [15:11:04] UPDATE QUICKSLOT 7: [15:11:04] UPDATE QUICKSLOT 8: [15:11:04] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 4) C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:11:04] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 3: [15:11:04] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal [15:11:04] UPDATE QUICKSLOT 5: [15:11:04] UPDATE QUICKSLOT 6: [15:11:04] UPDATE QUICKSLOT 7: [15:11:04] UPDATE QUICKSLOT 8: [15:11:04] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 4) C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:11:04] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:11:04] UPDATE QUICKSLOT 3: [15:11:04] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal [15:11:04] UPDATE QUICKSLOT 5: [15:11:04] UPDATE QUICKSLOT 6: [15:11:04] UPDATE QUICKSLOT 7: [15:11:04] UPDATE QUICKSLOT 8: [15:11:04] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 4) C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:11:05] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:05] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:05] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:11:05] UPDATE QUICKSLOT 3: [15:11:05] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal [15:11:05] UPDATE QUICKSLOT 5: [15:11:05] UPDATE QUICKSLOT 6: [15:11:05] UPDATE QUICKSLOT 7: [15:11:05] UPDATE QUICKSLOT 8: [15:11:05] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 4) SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: rakewood C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:11:09] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:09] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:11:09] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:11:09] UPDATE QUICKSLOT 3: [15:11:09] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 150, status: 0, value: 0, durability: -1, modifier: Normal [15:11:09] UPDATE QUICKSLOT 5: [15:11:09] UPDATE QUICKSLOT 6: [15:11:09] UPDATE QUICKSLOT 7: [15:11:09] UPDATE QUICKSLOT 8: [15:11:09] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 3, type: Quickslot, stack: 1) [15:11:09] UPDATE QUICKSLOT 3: rakewood (25), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer Hovered: VisualElement centerContainer (x:0.00, y:-87.60, width:1920.00, height:176.40) world rect: (x:0.00, y:903.60, width:1920.00, height:176.40) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer Reselect quickslot 0 - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer [15:11:21] -UNEQUIP ITEM (0, Quickslot) [15:11:21] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (rakewood (25), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal) TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 10 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms [DB] Saved 2 chunks in database (1 ms) TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 9 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 7 ms [DB] Saved 2 chunks in database (0 ms) TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 9 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 7 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms [DB] Saved 2 chunks in database (0 ms) TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 10 ms HandleWorldTerrainSyncJob: 10 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 9 ms TYPE: Rake - Smooth (17) HandleWorldTerrainSyncJob: 7 ms HandleWorldTerrainSyncJob: 8 ms Storing 2 chunks... Storing 2 chunk parts... [DB] Saved 4 chunks in database (0 ms) Reselect quickslot 3 [15:12:20] -UNEQUIP ITEM (3, Quickslot) [15:12:20] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal) TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms [DB] Saved 2 chunks in database (0 ms) TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms HandleWorldTerrainSyncJob: 10 ms TYPE: Hoe - SmoothCalculation (17) HandleWorldTerrainSyncJob: 7 ms HandleWorldTerrainSyncJob: 12 ms Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot ITEM ironingot (47664) TOUCHES FIRE! ITEM ironingot (47663) TOUCHES FIRE! ITEM ironingot (47665) TOUCHES FIRE! ITEM ironingot (47662) TOUCHES FIRE! ITEM ironingot (47666) TOUCHES FIRE! ITEM ironingot (47661) TOUCHES FIRE! ITEM ironingot (47667) TOUCHES FIRE! ITEM ironingot (47660) TOUCHES FIRE! TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms HandleWorldTerrainSyncJob: 10 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 7 ms HandleWorldTerrainSyncJob: 8 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 9 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 8 ms Storing 2 chunks... Storing 2 chunk parts... [DB] Saved 4 chunks in database (0 ms) TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 5 ms Client sync weather: 6 -> 0 (0) TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 8 ms TYPE: Hoe - SmoothAndCultivate (17) HandleWorldTerrainSyncJob: 9 ms InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 3 / Inventory to 4 / Quickslot) [15:12:49] UPDATE QUICKSLOT 4: carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (3, Inventory) - 440 stack: 150 + (4, Quickslot) - 602 stack: 1 [DB] Saved 2 chunks in database (0 ms) Reselect quickslot 2 [15:12:52] -UNEQUIP ITEM (2, Quickslot) [15:12:52] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (carrot (602), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 [15:12:58] UPDATE QUICKSLOT 4: [15:12:58] -UNEQUIP ITEM (4, Quickslot) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 1 / Inventory to 4 / Quickslot) [15:13:02] UPDATE QUICKSLOT 4: corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [15:13:02] -UNEQUIP ITEM (0, All) [15:13:02] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (1, Inventory) - -1 stack: 0 + (4, Quickslot) - 604 stack: 4 Reselect quickslot 4 - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer Weather transition done: Default SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SERVER: Despawn 2 world items... SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: canteen SELECT RECIPE: waterskin Invalid ingredient 0 for recipe waterskin SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer REQUEST FURNACE INFO FOR 34212 - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: sickle C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:14:22] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:14:22] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:14:22] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:14:22] UPDATE QUICKSLOT 3: rakewood (25), tex: 0, stack: 1, status: 0, value: 0, durability: 100, modifier: Normal [15:14:22] UPDATE QUICKSLOT 4: corncob (604), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [15:14:22] UPDATE QUICKSLOT 5: [15:14:22] UPDATE QUICKSLOT 6: [15:14:22] UPDATE QUICKSLOT 7: [15:14:22] UPDATE QUICKSLOT 8: [15:14:22] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 1, type: Inventory, stack: 1) - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 1 / Inventory to 3 / Quickslot) [15:14:26] UPDATE QUICKSLOT 3: sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal CLIENT: Inventory sync slots (1, Inventory) - 25 stack: 1 + (3, Quickslot) - 30 stack: 1 Reselect quickslot 4 [15:14:29] -UNEQUIP ITEM (4, Quickslot) [15:14:29] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal) Load sector from db (0, 0) WorldPart (2, 2) generated (23 ms) WorldPart (2, 3) generated (32 ms) WorldPart (1, 2) generated (27 ms) WorldPart (1, 3) generated (33 ms) Pickup item saplinglondonplane (ID: 47755) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 47754) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 47756) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Pickup item saplinglondonplane (ID: 48066) CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) WorldPart (2, 5) generated (34 ms) WorldPart (2, 4) generated (29 ms) WorldPart (1, 5) generated (22 ms) WorldPart (1, 4) generated (21 ms) WorldPart (3, 4) generated (45 ms) WorldPart (3, 5) generated (48 ms) WorldPart (4, 4) generated (28 ms) HIT PICKABLE: WorldElement [id: 39327, dbID: -1, created: 1667574030, chunk: [44, 0, 68], pos: (28.50, 138.25, 24.50), rot: (0.23232, 0.82742, -0.17908, -0.47888), scale: (1.09, 1.09, 1.09)] CLIENT: Remove plant 39327 (cut: False / False) heather_full(Clone) (UnityEngine.GameObject) WorldPart (4, 3) generated (26 ms) [DB] Saved 1 chunks in database (0 ms) WorldPart (3, 3) generated (39 ms) [15:16:12] -UNEQUIP ITEM (3, Quickslot) [15:16:12] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] HIT PICKABLE: WorldElement [id: 38110, dbID: -1, created: 1667574030, chunk: [47, 0, 67], pos: (16.50, 104.50, 6.50), rot: (-0.08115, -0.76968, -0.06077, 0.63033), scale: (1.74, 1.74, 1.74)] CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 10) CLIENT: Remove plant 38110 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) [DB] Saved 1 chunks in database (0 ms) [15:16:19] -UNEQUIP ITEM (1, Quickslot) [15:16:19] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal) [15:16:20] -UNEQUIP ITEM (2, Quickslot) [15:16:20] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal) WorldPart (4, 5) generated (33 ms) [15:16:37] -UNEQUIP ITEM (3, Quickslot) [15:16:37] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] HIT PICKABLE: WorldElement [id: 38094, dbID: -1, created: 1667574030, chunk: [47, 0, 68], pos: (16.50, 110.06, 22.50), rot: (0.13123, 0.96238, -0.03215, -0.23575), scale: (1.76, 1.76, 1.76)] CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 10) CLIENT: Remove plant 38094 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) Reselect quickslot 1 [DB] Saved 1 chunks in database (0 ms) WorldPart (2, 5) generated (26 ms) HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] HIT PICKABLE: WorldElement [id: 38079, dbID: -1, created: 1667574030, chunk: [47, 0, 69], pos: (26.50, 112.25, 10.50), rot: (0.09624, 0.41863, 0.08464, -0.89907), scale: (1.68, 1.68, 1.68)] CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 9) CLIENT: Remove plant 38079 (cut: False / False) ironore_rock(Clone) (UnityEngine.GameObject) [15:16:54] -UNEQUIP ITEM (1, Quickslot) [15:16:54] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal) [DB] Saved 1 chunks in database (0 ms) HIT PICKABLE: WorldElement [id: 37588, dbID: -1, created: 1667574030, chunk: [50, 0, 68], pos: (0.50, 104.28, 2.50), rot: (-0.04920, -0.42730, 0.01751, 0.90260), scale: (1.00, 1.00, 1.00)] CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 2) CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 1) CLIENT: Remove plant 37588 (cut: False / False) pumpkinplant(Clone) (UnityEngine.GameObject) HIT PICKABLE: WorldElement [id: 37816, dbID: -1, created: 1667574030, chunk: [49, 0, 68], pos: (16.50, 102.59, 0.50), rot: (0.04281, -0.49406, -0.02437, -0.86803), scale: (1.00, 1.00, 1.00)] CLIENT: Receive inventory add (slot: 20, type: Inventory, stack: 3) CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 2) CLIENT: Remove plant 37816 (cut: False / False) potatoplant(Clone) (UnityEngine.GameObject) Storing 2 chunks... [DB] Saved 2 chunks in database (5 ms) WorldPart (3, 2) generated (26 ms) SERVER: Despawn 1 world items... HIT PICKABLE: WorldElement [id: 38759, dbID: -1, created: 1667574030, chunk: [46, 0, 67], pos: (24.50, 105.81, 2.50), rot: (0.06941, 0.14865, 0.03518, -0.98582), scale: (1.00, 1.00, 1.00)] CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 2) CLIENT: Receive inventory add (slot: 22, type: Inventory, stack: 1) CLIENT: Remove plant 38759 (cut: False / False) pumpkinplant(Clone) (UnityEngine.GameObject) HandleWorldTerrainSyncJob: 6 ms HandleWorldTerrainSyncJob: 16 ms Storing 2 chunks... Storing 2 chunk parts... [DB] Saved 4 chunks in database (0 ms) REQUEST FURNACE INFO FOR 34212 Object primitivefurnace (34212) change status 1 -> 0 [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 20 / Inventory to 4 / Quickslot) [15:19:39] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (20, Inventory) - 604 stack: 4 + (4, Quickslot) - 593 stack: 3 Disable falling leaves vfx InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 12 / Inventory to 3 / Quickslot) [15:19:43] UPDATE QUICKSLOT 3: pumpkinseeds (596), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal [15:19:43] -UNEQUIP ITEM (3, Quickslot) [15:19:43] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pumpkinseeds (596), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (12, Inventory) - 30 stack: 1 + (3, Quickslot) - 596 stack: 4 Reselect quickslot 3 Set random rotation for vegetation selector: 50° Player Bastez placed growable plant pumpkin_seeds (ID: 49077), growth time: 600 CLIENT: Inventory sync slot (3, Quickslot) - 596 stack: 3 [15:19:53] UPDATE QUICKSLOT 3: pumpkinseeds (596), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 275° Player Bastez placed growable plant pumpkin_seeds (ID: 49078), growth time: 600 CLIENT: Inventory sync slot (3, Quickslot) - 596 stack: 2 [15:19:55] UPDATE QUICKSLOT 3: pumpkinseeds (596), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 125° Player Bastez placed growable plant pumpkin_seeds (ID: 49079), growth time: 600 CLIENT: Inventory sync slot (3, Quickslot) - 596 stack: 1 [15:19:56] UPDATE QUICKSLOT 3: pumpkinseeds (596), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 325° Player Bastez placed growable plant pumpkin_seeds (ID: 49080), growth time: 600 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [15:19:57] UPDATE QUICKSLOT 3: [15:19:57] -UNEQUIP ITEM (3, Quickslot) [15:19:59] -UNEQUIP ITEM (0, All) [15:19:59] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: False (hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal) [DB] Saved 1 chunks in database (0 ms) [15:19:59] -UNEQUIP ITEM (2, Quickslot) [15:19:59] EQUIP ITEM (1, Quickslot), WAS EQUIPPED: True (pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) [15:20:00] -UNEQUIP ITEM (1, Quickslot) [15:20:00] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal) [15:20:00] -UNEQUIP ITEM (2, Quickslot) [15:20:01] -UNEQUIP ITEM (0, All) [15:20:01] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (saplingpotato (593), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal) Set random rotation for vegetation selector: 175° Player Bastez placed growable plant potato_sapling (ID: 49081), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - 593 stack: 2 [15:20:03] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 25° Player Bastez placed growable plant potato_sapling (ID: 49082), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - 593 stack: 1 [15:20:04] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [DB] Saved 1 chunks in database (0 ms) Set random rotation for vegetation selector: 225° Player Bastez placed growable plant potato_sapling (ID: 49083), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 [15:20:16] UPDATE QUICKSLOT 4: [15:20:16] -UNEQUIP ITEM (4, Quickslot) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [15:20:21] UPDATE QUICKSLOT 3: pumpkin (614), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal [15:20:21] -UNEQUIP ITEM (0, All) CLIENT: Inventory sync slots (19, Inventory) - -1 stack: 0 + (3, Quickslot) - 614 stack: 1 [15:20:24] -UNEQUIP ITEM (0, All) [15:20:24] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (pumpkin (614), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) [DB] Saved 1 chunks in database (0 ms) Reselect quickslot 3 SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:20:32] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:20:32] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:20:32] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:20:32] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal [15:20:32] -UNEQUIP ITEM (3, Quickslot) [15:20:32] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (pumpkinslice (615), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal) [15:20:32] UPDATE QUICKSLOT 4: [15:20:32] UPDATE QUICKSLOT 5: [15:20:32] UPDATE QUICKSLOT 6: [15:20:32] UPDATE QUICKSLOT 7: [15:20:32] UPDATE QUICKSLOT 8: [15:20:32] UPDATE QUICKSLOT 9: CLIENT: Inventory sync slot (3, Quickslot) - 615 stack: 5 [15:20:39] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Reselect quickslot 3 [15:20:47] -UNEQUIP ITEM (3, Quickslot) [15:20:47] EQUIP ITEM (0, Quickslot), WAS EQUIPPED: True (axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal) REQUEST FURNACE INFO FOR 34212 Pickup item ironingot (ID: 47660) Remove item ironingot (47660) from furnace 34212 CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) Pickup item ironingot (ID: 47662) Remove item ironingot (47662) from furnace 34212 CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) -> release Mouse Remove item ironingot (47661) from furnace 34212 Remove item ironingot (47663) from furnace 34212 Remove item ironingot (47664) from furnace 34212 Remove item ironingot (47665) from furnace 34212 Remove item ironingot (47666) from furnace 34212 Remove item ironingot (47667) from furnace 34212 CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) CLIENT: Receive inventory add (slot: 13, type: Inventory, stack: 1) REQUEST FURNACE INFO FOR 34212 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 3 / Inventory to 4 / Quickslot) [15:21:02] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 179, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (3, Inventory) - -1 stack: 0 + (4, Quickslot) - 440 stack: 179 Reselect quickslot 0 [15:21:04] -UNEQUIP ITEM (0, Quickslot) [15:21:04] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (ironore (440), tex: 0, stack: 179, status: 0, value: 0, durability: -1, modifier: Normal) LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 178 [15:21:04] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 178, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49084) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 177 [15:21:05] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 177, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49085) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 176 [15:21:05] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 176, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49086) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 175 [15:21:05] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 175, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49087) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 174 [15:21:06] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 174, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49088) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 173 [15:21:06] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 173, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49089) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 172 [15:21:06] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 172, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49090) TOUCHES FIRE! LOAD FURNACE (34212): ironore CLIENT: Inventory sync slot (4, Quickslot) - 440 stack: 171 [15:21:06] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal ITEM ironore (49091) TOUCHES FIRE! Object primitivefurnace (34212) change status 0 -> 1 Object campfire (34747) change status 1 -> 0 [DB] Saved 1 chunks in database (0 ms) - - - ATTACHTOPANELEVENT: _scrollView.contentContainer Update number of unlocked recipes in 0 ms - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: spinningwheel - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: spinningwheel SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: lumber Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:21:47] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:21:47] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:21:47] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:21:47] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:21:48] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:21:48] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: spinningwheel SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: stick SELECT RECIPE: lumber Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:22:01] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber C R A F T I T E M Invalid ingredient 0 for recipe lumber SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:22:01] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 5: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 6: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 7: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 8: Invalid ingredient 0 for recipe lumber [15:22:01] UPDATE QUICKSLOT 9: Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber Invalid ingredient 0 for recipe lumber CLIENT: Receive inventory add (slot: 3, type: Inventory, stack: 2) Invalid ingredient 0 for recipe lumber SELECT RECIPE: stick C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:22:03] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:22:03] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:22:03] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:22:03] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [15:22:03] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal [15:22:03] UPDATE QUICKSLOT 5: [15:22:03] UPDATE QUICKSLOT 6: [15:22:03] UPDATE QUICKSLOT 7: [15:22:03] UPDATE QUICKSLOT 8: [15:22:03] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 7, type: Inventory, stack: 4) SELECT RECIPE: NULL - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer SELECT RECIPE: spinningwheel C R A F T I T E M SERVER: Sync client inventory... CLIENT: Receive inventory data from server... [15:22:06] UPDATE QUICKSLOT 0: axe (10), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:22:06] UPDATE QUICKSLOT 1: pickaxe (15), tex: 0, stack: 1, status: 0, value: 0, durability: 5000, modifier: Normal [15:22:06] UPDATE QUICKSLOT 2: hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal [15:22:06] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [15:22:06] UPDATE QUICKSLOT 4: ironore (440), tex: 0, stack: 171, status: 0, value: 0, durability: -1, modifier: Normal [15:22:06] UPDATE QUICKSLOT 5: [15:22:06] UPDATE QUICKSLOT 6: [15:22:06] UPDATE QUICKSLOT 7: [15:22:06] UPDATE QUICKSLOT 8: [15:22:06] UPDATE QUICKSLOT 9: CLIENT: Receive inventory add (slot: 19, type: Inventory, stack: 1) - - - GEOMETRYCHANGEDEVENT: _scrollView.contentContainer InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [15:22:10] UPDATE QUICKSLOT 3: objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (19, Inventory) - 615 stack: 5 + (3, Quickslot) - 790 stack: 1 Reselect quickslot 4 [15:22:12] -UNEQUIP ITEM (4, Quickslot) [15:22:12] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (objectkit (790), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal) Store offset rotation OBJECT PLACE: 0 0 Player Bastez placed object element spinningwheel (ID: 49092) CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [15:22:15] UPDATE QUICKSLOT 3: [15:22:15] -UNEQUIP ITEM (3, Quickslot) [DB] Saved 1 chunks in database (0 ms) -> release Keyboard Load sector from db (0, 0) WorldPart (3, 2) generated (25 ms) WorldPart (2, 3) generated (39 ms) WorldPart (2, 2) generated (27 ms) WorldPart (1, 2) generated (29 ms) WorldPart (1, 3) generated (25 ms) WorldPart (1, 4) generated (22 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 12 / Inventory to 3 / Quickslot) [15:23:01] UPDATE QUICKSLOT 3: sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal [15:23:01] -UNEQUIP ITEM (0, All) [15:23:01] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (sickle (30), tex: 0, stack: 1, status: 0, value: 0, durability: 2000, modifier: Normal) CLIENT: Inventory sync slots (12, Inventory) - -1 stack: 0 + (3, Quickslot) - 30 stack: 1 Reselect quickslot 3 WorldPart (0, 3) generated (23 ms) WorldPart (0, 4) generated (10 ms) Play music 'grass_day_6' (duration: 251) WorldPart (2, 4) generated (32 ms) WorldPart (1, 5) generated (20 ms) WorldPart (2, 5) generated (38 ms) WorldPart (3, 5) generated (44 ms) WorldPart (3, 4) generated (53 ms) Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot Transform item ironore -> ironingot WorldPart (4, 5) generated (40 ms) WorldPart (4, 3) generated (26 ms) WorldPart (3, 3) generated (37 ms) WorldPart (3, 2) generated (22 ms) WorldPart (4, 4) generated (32 ms) WorldPart (4, 2) generated (27 ms) WorldPart (4, 5) generated (36 ms) HIT PICKABLE: WorldElement [id: 35673, dbID: -1, created: 1667574029, chunk: [56, 0, 64], pos: (12.50, 112.53, 8.50), rot: (-0.03347, 0.48309, -0.00964, 0.87488), scale: (1.00, 1.00, 1.00)] CLIENT: Receive inventory add (slot: 12, type: Inventory, stack: 3) CLIENT: Receive inventory add (slot: 21, type: Inventory, stack: 2) CLIENT: Remove plant 35673 (cut: False / False) potatoplant(Clone) (UnityEngine.GameObject) [DB] Saved 1 chunks in database (0 ms) Client sync weather: 0 -> 1 (0) WorldPart (5, 4) generated (24 ms) WorldPart (5, 3) generated (35 ms) WorldPart (5, 2) generated (32 ms) Weather transition done: Clear WorldPart (4, 1) generated (21 ms) WorldPart (3, 1) generated (26 ms) WorldPart (2, 2) generated (22 ms) [C++] MC: Grass vertex buffer is full (32743 / 32768), resizing... HIT PICKABLE: WorldElement [id: 50713, dbID: -1, created: 1667575698, chunk: [62, 0, 46], pos: (8.50, 124.38, 20.50), rot: (0.05037, -0.98605, 0.08164, -0.13605), scale: (1.09, 1.09, 1.09)] WorldPart (2, 1) generated (22 ms) HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] HIT PICKABLE: WorldElement [id: 50752, dbID: -1, created: 1667575709, chunk: [62, 0, 45], pos: (10.50, 111.72, 22.50), rot: (-0.02748, -0.38368, 0.00191, 0.92306), scale: (0.91, 0.91, 0.91)] [DB] Saved 1 chunks in database (0 ms) OTHER LAYER: 8 (VEH: 24), [DB] Saved 1 chunks in database (0 ms) PLAYER UNDERWATER PLAYER NO LONGER UNDERWATER [DB] Saved 1 chunks in database (0 ms) OTHER LAYER: 8 (VEH: 24), WorldPart (2, 3) generated (29 ms) Disable falling leaves vfx OTHER LAYER: 8 (VEH: 24), WorldPart (2, 2) generated (29 ms) Player falldamage (dist: 7.749496) SERVER: Received player damage event (15) CLIENT: Receive player damage packet (15) WorldPart (1, 2) generated (25 ms) HIT PICKABLE: WorldElement [id: 41673, dbID: -1, created: 1667574031, chunk: [38, 0, 52], pos: (8.50, 140.94, 28.50), rot: (0.04615, 0.34930, -0.01723, 0.93571), scale: (1.00, 1.00, 1.00)] CLIENT: Receive inventory add (slot: 23, type: Inventory, stack: 2) CLIENT: Receive inventory add (slot: 24, type: Inventory, stack: 8) CLIENT: Remove plant 41673 (cut: False / False) hemp(Clone) (UnityEngine.GameObject) [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: RightMouse Equip item @ 0 Inventory [15:35:49] -UNEQUIP ITEM (3, Quickslot) [15:35:49] EQUIP ITEM (0, Inventory), WAS EQUIPPED: True (apple (600), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (0, Inventory) - 600 stack: 4 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: RightMouse InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: RightMouse InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 23 / Inventory to 4 / Quickslot) [15:36:43] UPDATE QUICKSLOT 4: saplinghemp (594), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (23, Inventory) - 440 stack: 171 + (4, Quickslot) - 594 stack: 2 [15:36:45] -UNEQUIP ITEM (0, Inventory) [15:36:45] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (saplinghemp (594), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal) Set random rotation for vegetation selector: 100° Player Bastez placed growable plant hemp_sapling (ID: 55200), growth time: 800 CLIENT: Inventory sync slot (4, Quickslot) - 594 stack: 1 [15:36:49] UPDATE QUICKSLOT 4: saplinghemp (594), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 300° Player Bastez placed growable plant hemp_sapling (ID: 55201), growth time: 800 CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 [15:36:50] UPDATE QUICKSLOT 4: [15:36:50] -UNEQUIP ITEM (4, Quickslot) [DB] Saved 1 chunks in database (0 ms) Disable falling leaves vfx InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 6 / Inventory to 4 / Quickslot) [15:37:17] UPDATE QUICKSLOT 4: saplinglondonplane (555), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal [15:37:17] -UNEQUIP ITEM (0, All) [15:37:17] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (saplinglondonplane (555), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (6, Inventory) - -1 stack: 0 + (4, Quickslot) - 555 stack: 13 InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 24 / Inventory to 3 / Quickslot) [15:37:22] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal CLIENT: Inventory sync slots (24, Inventory) - 30 stack: 1 + (3, Quickslot) - 171 stack: 8 Reselect quickslot 4 [15:37:24] -UNEQUIP ITEM (4, Quickslot) [15:37:24] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (hempfibers (171), tex: 0, stack: 8, status: 0, value: 0, durability: -1, modifier: Normal) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 7 [15:37:32] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 7, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 6 [15:37:48] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 6, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Play music 'grass_night_1' (duration: 273) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 5 [15:38:00] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) REQUEST FURNACE INFO FOR 34212 Object primitivefurnace (34212) change status 1 -> 0 [15:38:05] -UNEQUIP ITEM (3, Quickslot) [15:38:05] EQUIP ITEM (2, Quickslot), WAS EQUIPPED: True (hoe (40), tex: 0, stack: 1, status: 0, value: 0, durability: 3000, modifier: Normal) [15:38:09] -UNEQUIP ITEM (2, Quickslot) [15:38:09] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: True (hempfibers (171), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 4 [15:38:18] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 3 [15:38:27] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 2 [15:38:35] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - 171 stack: 1 [15:38:43] UPDATE QUICKSLOT 3: hempfibers (171), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) Object spinningwheel (49092) change status 0 -> 5 Object spinningwheel (49092) change status 5 -> 10 Object spinningwheel (49092) change status 10 -> 15 Object spinningwheel (49092) change status 15 -> 20 Object spinningwheel (49092) change status 20 -> 25 Object spinningwheel (49092) change status 25 -> 30 Object spinningwheel (49092) change status 30 -> 35 Object spinningwheel (49092) change status 35 -> 40 Object spinningwheel (49092) change status 40 -> 45 Object spinningwheel (49092) change status 45 -> 50 Object spinningwheel (49092) change status 50 -> 55 Object spinningwheel (49092) change status 55 -> 60 Object spinningwheel (49092) change status 60 -> 65 Object spinningwheel (49092) change status 65 -> 70 Object spinningwheel (49092) change status 70 -> 75 Object spinningwheel (49092) change status 75 -> 80 [DB] Saved 1 chunks in database (0 ms) Object spinningwheel (49092) change status 80 -> 85 Object spinningwheel (49092) change status 85 -> 90 Object spinningwheel (49092) change status 90 -> 95 Object spinningwheel (49092) change status 95 -> 100 CLIENT: Inventory sync slot (3, Quickslot) - -1 stack: 0 [15:38:51] UPDATE QUICKSLOT 3: [15:38:51] -UNEQUIP ITEM (3, Quickslot) Object spinningwheel (49092) change status 100 -> 0 CLIENT: Receive inventory add (slot: 6, type: Inventory, stack: 1) [15:38:55] -UNEQUIP ITEM (0, All) [15:38:55] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: False (saplinglondonplane (555), tex: 0, stack: 13, status: 0, value: 0, durability: -1, modifier: Normal) [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot4 (x:1089.60, y:0.00, width:80.40, height:80.40) world rect: (x:1089.60, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 12 / Inventory to 4 / Quickslot) [15:39:05] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal [15:39:05] -UNEQUIP ITEM (4, Quickslot) [15:39:05] EQUIP ITEM (4, Quickslot), WAS EQUIPPED: True (saplingpotato (593), tex: 0, stack: 3, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slots (12, Inventory) - 555 stack: 13 + (4, Quickslot) - 593 stack: 3 Reselect quickslot 4 Set random rotation for vegetation selector: 175° Player Bastez placed growable plant potato_sapling (ID: 55202), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - 593 stack: 2 [15:39:12] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 2, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 300° Player Bastez placed growable plant potato_sapling (ID: 55203), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - 593 stack: 1 [15:39:13] UPDATE QUICKSLOT 4: saplingpotato (593), tex: 0, stack: 1, status: 0, value: 0, durability: -1, modifier: Normal Set random rotation for vegetation selector: 300° Player Bastez placed growable plant potato_sapling (ID: 55204), growth time: 600 CLIENT: Inventory sync slot (4, Quickslot) - -1 stack: 0 [15:39:14] UPDATE QUICKSLOT 4: [15:39:14] -UNEQUIP ITEM (4, Quickslot) [DB] Saved 1 chunks in database (0 ms) InventorySlot.OnClick: RisingWorld.Content.UI.Elements.ClickableElement, IsDragDropActive: False, Button: LeftMouse Attach element DragDropManager.OnDroppableClick: Quickslot quickslot3 (x:1004.40, y:0.00, width:80.40, height:80.40) world rect: (x:1004.40, y:994.80, width:80.40, height:80.40) (LeftMouse, False) Move item from inventory slot 19 / Inventory to 3 / Quickslot) [15:39:18] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal [15:39:18] -UNEQUIP ITEM (0, All) CLIENT: Inventory sync slots (19, Inventory) - -1 stack: 0 + (3, Quickslot) - 615 stack: 5 [15:39:24] -UNEQUIP ITEM (0, All) [15:39:24] EQUIP ITEM (3, Quickslot), WAS EQUIPPED: False (pumpkinslice (615), tex: 0, stack: 5, status: 0, value: 0, durability: -1, modifier: Normal) CLIENT: Inventory sync slot (3, Quickslot) - 615 stack: 4 [15:39:29] UPDATE QUICKSLOT 3: pumpkinslice (615), tex: 0, stack: 4, status: 0, value: 0, durability: -1, modifier: Normal Reselect quickslot 3