Rising World Dedicated Server Version 0.4.5.1 (4) 2022-02-14 18:09
Linux 4.9 Debian GNU/Linux 9 64bit (Desktop)
Intel(R) Xeon(R) CPU E5-2650 v2 @ 2.60GHz, 4 Cores, 2599 MHz
PC 7987 MB RAM
Commit: 61fa201d58f2e9d848a0c4439c87cbb4492d0a6d
Branch: master JobID: 7493
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[C++] Initialize Main.cpp
Initialized default settings (1247 ms)
[WARNING] Server was restarted before...
Initialized command-line arguments (0 ms)
Load definitions...
Loaded 262 block infos from db!
Loaded 118 item definitions from db!
Loaded 18 picking definitions from db!
Loaded 10 item-info definitions from db!
Loaded 6 consume definitions from db!
Loaded 2 projectile definitions from db!
Loaded 2 weapon definitions from db!
Loaded 44 construction definitions from db!
Loaded 3 plant definitions from db!
Loaded 53 object definitions from db!
Loaded 1 furnace definitions from db!
Loaded 2 storage definitions from db!
Found 429 crafting recipes...
Crafting station primitiveworkbench - Main type: PrimitiveWorkbench, Type: PrimitiveWorkbench
Crafting station workbench - Main type: Workbench, Type: PrimitiveWorkbench, Workbench
Crafting station workbenchmodern - Main type: ModernWorkbench, Type: PrimitiveWorkbench, Workbench, ModernWorkbench
Crafting station anvil - Main type: Anvil, Type: Anvil
Crafting station primitivefurnace - Main type: Furnace, Type: Furnace
Crafting station blueprinttable - Main type: BlueprintTable, Type: BlueprintTable
Loaded 7 crafting stations from db!
Loaded 368 crafting recipes from db!
Loaded 13 weather definitions from db!
Initialized definitions (60 ms)
Port check done!
Init hm manager... 64922375 b
Hm header: 28, total: 64922375, num: 5
Close SQLite databases...
Check world version: 0.4.5.1_4
Load world 'New World' (SQLite)
Default permission loaded successfully!
Permission 'admin' loaded successfully!
Permission 'example' loaded successfully!
SQLite version: 3.34.0
World infos:
* Version: 0.4.5.1_4
* Seed:
* Gamemode: Survival
* WorldType: Default
* OreAmount: Default
* Vegetation: Enabled
* Caves: Enabled
* CreationDate: 1619791391
* LastPlayed: 1644858379
* SpawnPosition: (1376.75, 1.90, -325.76)
* SpawnRotation: (0.14870, 0.03878, -0.00584, 0.98811)
GlobalID counter set to 1655137
Loaded 10 areas from DB...
INITIAL WEATHER: Default (1215)
Starting RW Dedicated Server...
Starting 2 server chunk worker threads...
Server bind to IP: ***.***.***.***:4255
Init server platform (Steam)
[S_API] GameServer.Init(0, 4256, 4255, 4254, eServerModeAuthentication, 202202101)
Server SteamID: 90071992547409920 (0)
SERVER LOAD SCHEDULER FILE
[SCHEDULER] Register event listener (OnPlayerSpawn): say @{1} Hallo {1}, Wilkommmen auf Green Island. Hier sind aktuell {0} Spieler online!
[SCHEDULER] Register event listener (OnPlayerDeath): say Spieler {1} ist gestorben...
[SCHEDULER] Register event listener (OnPlayerKilledPlayer): say {2} killed {1} with {3}
[SCHEDULER] Register event listener (OnPlayerKilledPlayer): yell @{2} {1} killed!
[SCHEDULER] Register trigger (every 3600 s): say Das ist der Green Island Testserver
[SCHEDULER] Register trigger (in 41400 s): say Achtung: Neustart des Servers in 30 Minuten
[SCHEDULER] Register trigger (in 42300 s): say Achtung: Neustart des Servers in 15 Minuten
[SCHEDULER] Register trigger (in 42600 s): yell Neustart des Servers in 10 Minuten
[SCHEDULER] Register trigger (in 42900 s): yell Neustart des Servers in 5 Minuten
[SCHEDULER] Register trigger (in 43020 s): kickall Server restart
[SCHEDULER] Register trigger (in 43080 s): saveall
[SCHEDULER] Register trigger (in 43200 s): restart
[SCHEDULER] Initialized
Initialized server (530 ms)
Webserver add API endpoint: http://*:4254/
Webserver add API endpoint: http://*:4254/info
Webserver add API endpoint: http://*:4254/playerlist
Webserver add API endpoint: http://*:4254/images/header
Webserver add prefix: http://*:4254/
Initialized webserver (8 ms)
[STEAM] Server connected, public IP -> 92.42.44.200
Dedicated server is ready! (2.634 s)
SERVER: Client 0 connect (77.8.84.83)
::::SERVER: CLIENT 0 CONNECTED (77.8.84.83)
18:09:45:858 - PlayerAuthRequestReceived (Smoka, 76561198067819921, 77.8.84.83)
[AuthenticatePlayer] - 18:09:45:869 - 76561198067819921 Smoka [20, 0, 0, 0, 135, 96, 78, 49, 113, 193, 169, 31, 145, 37, 105, 6, 1, 0, 16, 1, 20, 139, 10, 98, 24, 0, 0, 0, 1, 0, 0, 0, 2, 0, 0, 0, 186, 77, 146, 87, 241, 55, 149, 131, 64, 58, 118, 0, 5, 0, 0, 0, 178, 0, 0, 0, 50, 0, 0, 0, 4, 0, 0, 0, 145, 37, 105, 6, 1, 0, 16, 1, 240, 241, 4, 0, 83, 84, 8, 77, 7, 1, 168, 192, 0, 0, 0, 0, 103, 202, 9, 98, 231, 121, 37, 98, 1, 0, 237, 199, 0, 0, 0, 0, 0, 0, 85, 35, 64, 147, 240, 129, 154, 122, 63, 247, 230, 26, 107, 109, 9, 5, 117, 165, 167, 100, 91, 168, 64, 121, 219, 38, 9, 170, 224, 73, 5, 13, 125, 119, 40, 95, 238, 180, 163, 165, 96, 72, 24, 245, 36, 202, 221, 172, 105, 82, 220, 156, 77, 219, 156, 143, 123, 244, 20, 121, 63, 192, 247, 93, 197, 231, 170, 49, 121, 63, 97, 196, 213, 75, 69, 26, 183, 166, 246, 27, 187, 239, 91, 79, 179, 220, 58, 229, 145, 133, 187, 14, 68, 38, 242, 215, 88, 224, 175, 155, 71, 191, 20, 192, 77, 255, 18, 13, 118, 53, 83, 94, 74, 94, 127, 152, 20, 215, 63, 37, 2, 144, 206, 183, 103, 141, 114, 45]
[SteamAuth] EBeginAuthSessionResult (76561198067819921): k_EBeginAuthSessionResultOK
Client 0 (76561198067819921) fully authenticated!
::::SERVER: CLIENT 0 CHANGE STATE (Uninitialized -> Connected)
[STEAM] Validate auth ticket (76561198067819921) -> k_EAuthSessionResponseOK
18:09:50:977 - PLAYER CONNECT: Smoka (ID: 0)
DB: Player 76561198067819921 exists in database
Inventory for player 1 exists!
Create new Sector at 0 -1
WorldPart (7, 15) generated (4 ms)
WorldPart (6, 14) generated (2 ms)
WorldPart (7, 14) generated (4 ms)
WorldPart (6, 13) generated (6 ms)
Create new Sector at 0 0
WorldPart (6, 0) generated (11 ms)
WorldPart (6, 15) generated (1 ms)
WorldPart (7, 0) generated (1 ms)
WorldPart (7, 13) generated (1 ms)
WorldPart (6, 1) generated (19 ms)
WorldPart (6, 12) generated (3 ms)
WorldPart (5, 12) generated (4 ms)
WorldPart (5, 1) generated (52 ms)
WorldPart (5, 0) generated (50 ms)
WorldPart (5, 15) generated (1 ms)
WorldPart (5, 14) generated (1 ms)
WorldPart (5, 13) generated (2 ms)
WorldPart (5, 2) generated (47 ms)
WorldPart (4, 2) generated (59 ms)
WorldPart (4, 1) generated (30 ms)
WorldPart (4, 0) generated (21 ms)
WorldPart (4, 15) generated (1 ms)
WorldPart (4, 14) generated (1 ms)
WorldPart (4, 13) generated (1 ms)
WorldPart (4, 12) generated (1 ms)
WorldPart (4, 11) generated (2 ms)
WorldPart (3, 2) generated (45 ms)
WorldPart (3, 1) generated (35 ms)
WorldPart (3, 0) generated (36 ms)
WorldPart (3, 15) generated (1 ms)
WorldPart (3, 14) generated (1 ms)
WorldPart (3, 13) generated (1 ms)
WorldPart (3, 12) generated (2 ms)
WorldPart (3, 11) generated (1 ms)
WorldPart (2, 1) generated (42 ms)
WorldPart (2, 0) generated (48 ms)
WorldPart (2, 15) generated (3 ms)
WorldPart (2, 14) generated (3 ms)
WorldPart (2, 13) generated (3 ms)
WorldPart (2, 12) generated (2 ms)
WorldPart (1, 14) generated (3 ms)
WorldPart (1, 13) generated (3 ms)
WorldPart (1, 12) generated (3 ms)
WorldPart (1, 1) generated (52 ms)
WorldPart (1, 0) generated (53 ms)
WorldPart (1, 15) generated (2 ms)
[DB] Saved 1 players in database (4 ms)
Player Smoka (0) spawned at (2194.27, 22.85, -470.06)...
DIRECT CHAT MESSAGE TO Smoka: Hallo Smoka, Wilkommmen auf Green Island. Hier sind aktuell 1 Spieler online!
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (2 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
Removed 8161 unused chunks, remaining: 0
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)
[DB] Saved 1 players in database (0 ms)
[DB] Saved 1 players in database (1 ms)