LOADING CLASSPATH FROM: C:\Program Files (x86)\Steam\steamapps\common\RisingWorld/data/classpath.xml Steam - Load native library: steam_api64.dll Filesize: 250656 bytes Steam - Load native library: steamworks4j64.dll Filesize: 273920 bytes Steam - Load native library: steamworks4j-server64.dll Filesize: 145920 bytes SteamID: 76561198131814997 (171549269) Name: keitha7373 (Online) Language: english Found display mode 1920x1080 @ 60 (32 bpp) created errorhandler... Language set to: English Rising World - 0.9.3.3 (Steam) 2018/08/30 06:37 PM Windows 10 (x64) 10.0 Java: 1.8.0_131 amd64 0.9.3.3_39 -H:3072 -D:3072 (Steam) AMD FX(tm)-6350 Six-Core Processor, 760GMA-P34(FX) (MS-7641), 8191 MB (3168 MB Heap) NVIDIA GeForce GTX 1050 Ti 20180730000000.000000-000 24.21.13.9882 ______________________________________________________________________ JVM Arguments: -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:-OmitStackTraceInFastThrow -Xms512m -XX:MaxDirectMemorySize=3072m -Xmx3072m -DMemDirect=3072 -DMemHeap=3072 Found display mode 1920x1080 @ 60 (32 bpp) Start game... Start context... Aug 30, 2018 6:37:48 PM com.jme3.system.lwjgl.LwjglDisplay createContext WARNING: Selected display mode: 1920 x 1080 x 32 @59Hz PixelFormatChanged: false LWJGL: 2.9.4 Display Scaling: 1.0 CURRENT RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2 (NVIDIA Corporation) 4.6.0 NVIDIA 398.82 GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true Initialize Static Classes... Collision Shapes initialized! Constructions initialized! Items initialized! Projectile-Definitions initialized! Weapon-Definitions initialized! Record-Definitions initialized! Objects initialized! Clothing initialized! Plants initialized! Picking initialized! Food-Definitions initialized! NPCs initialized! Storages initialized! Record-Definitions initialized! Crafting-Definitions initialized! SETUP SPECIAL COLLISION SHAPE FOR giraffe Initialize Default Options... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ 1920 X 1080 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ Initialize Bulletphysics... Initialize IngameContext... Initialize Materials... Initialize FMod for Windows64 ... FMod - Load native library: fmod64.dll Filesize: 1752064 bytes FMod - Load native library: fmodstudio64.dll Filesize: 1414144 bytes FMod - Load native library: fmodL64.dll Filesize: 1954816 bytes FMod - Load native library: fmodstudioL64.dll Filesize: 2157056 bytes FMod - Load native library: JavaFMod64.dll Filesize: 159232 bytes ... finished FMOD INIT FMOD CREATESTUDIOSYSTEM 26 blueprints initialized! (0) Speakers (Realtek High Definition Audio), STEREO, 2, 48000 (1) 2770 (NVIDIA High Definition Audio), STEREO, 2, 48000 ______________________________________________________________________ Construction elements quality 256 Initialize Music... Initialize Sounds... Sound initialization done! Aug 30, 2018 6:37:56 PM content.Game initSounds INFO: FMOD Driver: Speakers (Realtek High Definition Audio) ID: 0 Aug 30, 2018 6:37:56 PM content.Game initSounds INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 48,000 Initialize RenderingSettings... Initialize SerializerRegistrations... Initialize InputMappings... Initialize LocalPlayer... Playername: Wisper73 94859736 bytes loaded MATERIALS INITIALIZED SET ANISOTROPIC FILTER TO 1 Initialize AppStates... Initialize GuiStates... warning CollisionDispatcher.needsCollision: static-static collision! Initialize GUI... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: false Loaded 3 Steam friends LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ friendlist show: false Aug 30, 2018 6:38:02 PM com.jme3.texture.plugins.DDSLoader loadHeader WARNING: Got 11 mipmaps, expected 12 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ clothing element update player clothing element update player clothing element update player clothing element update player LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ screenresolution 1920x1080 aspect ratio 16:9 loading texture dimension: 1920x1080 friendlist show: false NEW CONSTRUCTON SELECTOR Initialize PostProcessFilters... -> reattach WaterProcessor initialized! GrassOccludeProcessor initialized! WeatherOccludeProcessor initialized! SSAO Filter disabled SET REFRACTIONS ENABLED: false SSAO Filter enabled SET REFRACTIONS ENABLED: true SSAO Filter disabled Loadingtime: 15.87 seconds SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false SSAO Filter enabled set lightscattering samples: 69 REFRESH screenresolution 1920x1080 aspect ratio 16:9 loading texture dimension: 1920x1080 LOAD WORLD DontCare DATABASE TYPE: SQLite C:\Program Files (x86)\Steam\steamapps\common\RisingWorld/Worlds/DontCare:::DontCare CREATE WORLD STRUCTURE - DONE! Aug 30, 2018 6:38:10 PM aO.a a INFO: DatabaseTaskManager started with ThreadPoolSize 1 WORLDINFO Gamemode: Creative Gametype set to Creative WORLDINFO Caves: true WORLDINFO Vegetations: true WORLDINFO OreAmount: 3 WORLDINFO DisabledNPCs: WORLDINFO DisabledDungeons: WORLDINFO DisabledWaterSources: WORLDINFO Worldtype: Normal WORLDINFOS seed: null type: Normal caves: true vegetations: true oreamount: 3 disablednpc: [] disableddungeons: [] disabledwatersources: [] WORLDINFO Time: 2.1.0 15:30:0.62042373 WORLDINFO Creationdate: 1535401916022 WORLDINFO Version: 0.9.3.3_39 TRIGGER UPDATE Worldconverter: Updating not required WORLDINFO Spawninventory: 1 0 0 1 0 0 1 -65 -128 0 0 0 0 0 0 0 0 WORLDINFO Spawnclothing: 5 -1 -1 1 0 1 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1 -1 1 0 2 0 -1 -1 -1 0 -1 -1 -1 0 -1 -1 -1 Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - 0 (1ms) Loaded Worldpart (v3) from cache: 0 - 0 (101ms) WORLDINFO Spawnposition: 4.0 66.0 128.0 WORLDINFO Spawnrotation: 0.0 0.0 0.0 1.0 dir does not exist: Worlds/DontCare/customImages/ INITIAL WEATHER Default 2901.0 0 chests loaded from DB! 0 texts loaded from DB! 0 Plants loaded from DB! 0 Furnaces loaded from DB! 324 NPCs loaded from DB! LocalClient: addChannel 0 TCP 4255 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,255 Type:TCP Index:0 STARTING RISING WORLD SINGLEPLAYERSERVER... LocalClient: addChannel 1 UDP 4256 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,256 Type:UDP Index:1 LocalClient: addChannel 2 TCP 4256 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,256 Type:TCP Index:2 LocalClient: addChannel 3 UDP 4257 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,257 Type:UDP Index:3 LocalClient: addChannel 4 TCP 4257 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,257 Type:TCP Index:4 LocalClient: addChannel 5 UDP 4258 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,258 Type:UDP Index:5 LocalClient: addChannel 6 TCP 4258 Aug 30, 2018 6:38:11 PM de.jiw.network.local.server.LocalServer addChannel INFO: [LocalServer] Add channel Port:4,258 Type:TCP Index:6 Aug 30, 2018 6:38:11 PM aX.g c INFO: No default server permissions found! Aug 30, 2018 6:38:11 PM aV.f clientConnected INFO: Client Connected ID: 1 IP: CLIENT 1 CHANGE STATE: Disconnected -> Connected RISING WORLD SINGLEPLAYERSERVER STARTED Steam - Load native library: steam_api64.dll Filesize: 250656 bytes Steam - Load native library: steamworks4j64.dll Filesize: 273920 bytes Steam - Load native library: steamworks4j-server64.dll Filesize: 145920 bytes STEAM BIND TO 0 (), PORT 4255, 4259 NoAuthentication SteamID: 76561197960265728 (0) ::CLIENT CHANGE STATE: Disconnected -> Connecting ::CLIENT CHANGE STATE: Connecting -> Connected CONNECT TO SERVER Authentication name: Wisper73 ticket: C:\Program Files (x86)\Steam\steamapps\common\RisingWorld\scripts PLAYER REQUEST AUTHENTICATION 1 Client 1 send ReturnAuthenticationMessage SEND PLAYER CONNECT MESSAGE PLAYER CONNECT: Wisper73 LOADPLAYER: Wisper73 (76561198131814997) RECEIVE SERVERINFOS Received NPC init spawn: 324 LAN server: false Host: true disabledNPCs: disabledDungeons: disabledWaterSources: clientGeneralListener -> Creative CHANGE GAMETYPE TO 'Creative' CHANGE CREATIVE MODE: Normal null Change ingame screen to 'Creative' PERMISSION SET true GetPlayerInformation Skin + Clothing Player was not dead, old Spawn setup fillItemsIntoSlots 0 9 (5, num: 5) fillItemsIntoSlots 1 706 (5, num: 5) fillItemsIntoSlots 2 713 (5, num: 5) fillItemsIntoSlots 3 707 (5, num: 5) fillItemsIntoSlots 4 701 (5, num: 5) fillItemsIntoSlots 0 720 (32, num: 1) Client sync weather: 0 -1 0.0 true Load WorldPartSQLite -1 -1... Return WorldPartSQLite -1 -1 Worldpart generating... Biomepart generating... Loaded Biomepart from cache: -1 - -1 (1ms) Loaded Worldpart (v3) from cache: -1 - -1 (143ms) Load WorldPartSQLite -1 0... Load WorldPartSQLite -1 0... Return WorldPartSQLite -1 0 Worldpart generating... Return WorldPartSQLite -1 0 Biomepart generating... Loaded Biomepart from cache: -1 - 0 (2ms) Loaded Worldpart (v3) from cache: -1 - 0 (225ms) 2018/08/30 06:38 PM: Steam Servers Connected (1182754709 -> 70.127.103.149) SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true Loaded world in 9.707042 seconds! Change ingame screen to 'Creative' clothing element update player LOAD MAP DATABASE: C:\Program Files (x86)\Steam\steamapps\common\RisingWorld/Map/sp_DontCare0/ load all maptiles from files: 0 ms change moon texture to: moon_waxing2.dds (WaxingMoon2) Falldistance = 1.4006233 ::CLIENT CHANGE STATE: Connected -> Disconnecting ::CLIENT CHANGE STATE: Disconnecting -> Disconnected :::::CLIENT DISCONNECT CLIENT (NETWORK STATE): DISCONNECT COMPLETED Shutdown TCP channel: 4255 Shutdown UDP channel: 4256 Shutdown TCP channel: 4256 Shutdown UDP channel: 4257 Shutdown TCP channel: 4257 Shutdown UDP channel: 4258 Shutdown TCP channel: 4258 integrated server reset Shutdown 1 database threads... Remaining queues: 6 EXECUTE TASK: UpdatePlayerTask Aug 30, 2018 6:38:26 PM aO.a b INFO: DatabaseTaskManager stopped! RESET LUA REMOVE CLIENT CHUNKTHREADS FROM EXECUTOR STEAM SHUTDOWN destroyed errorhandler... STEAM SERVER SHUTDOWN SHUTOWN DONE Setting breakpad minidump AppID = 324080 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198131814997 [API loaded no]