Rising World - 0.8.0.3 22.01.2017 18:56 content.Launcher INFO: Windows 7 (x64) 6.1 Java: 1.8.0_121 amd64 0.8.0.3_32 Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, P8Z68-V, 8167 MB (1038 MB Heap) AMD Radeon HD 6900 Series 20150803000000.000000-000 15.200.1062.1004 ______________________________________________________________________ Initialize HIVE... HIVE is initialized Start game... Start context... LAUNCHER DONE! com.jme3.renderer.opengl.GLRenderer INFO: OpenGL Renderer Information * Vendor: ATI Technologies Inc. * Renderer: AMD Radeon HD 6900 Series * OpenGL Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1004 * GLSL Version: 4.40 * Profile: Compatibility com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MeshLoader com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SkeletonLoader com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.MaterialLoader com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.ogre.SceneLoader com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.scene.plugins.blender.BlenderModelLoader LWJGL: 2.9.4 com.jme3.asset.AssetConfig WARNING: Display Scaling: 1.0 Cannot find loader com.jme3.scene.plugins.fbx.FbxLoader com.jme3.asset.AssetConfig WARNING: Cannot find loader com.jme3.audio.plugins.OGGLoader GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true Initialize Static Classes... Collision Shapes initialized! Constructions initialized! Items initialized! Weapon-Definitions initialized! Record-Definitions initialized! Objects initialized! Plants initialized! Picking initialized! Food-Definitions initialized! NPCs initialized! Crafting-Definitions initialized! read bytes from resource: 11417 read bytes from resource: 7342 read bytes from resource: 5351 read bytes from resource: 32120 SETUP SPECIAL COLLISION SHAPE FOR giraffe Initialize Default Options... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ 1280 X 1024 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ Initialize Bulletphysics... Initialize IngameContext... Initialize Materials... Initialize RenderingSettings... Initialize SerializerRegistrations... Initialize FMod for Windows64 ... FMod - Load native library: fmod64.dll Filesize: 1692672 bytes Initialize InputMappings... FMod - Load native library: fmodstudio64.dll Filesize: 1835008 bytes FMod - Load native library: fmodL64.dll Filesize: 1850880 bytes Initialize LocalPlayer... FMod - Load native library: fmodstudioL64.dll Filesize: 2584576 bytes FMod - Load native library: JavaFMod64.dll Filesize: 156160 bytes ... finished FMOD INIT FMOD CREATESTUDIOSYSTEM FMOD GETLOWLEVELSYSTEM 30 blueprints initialized! Initialize AppStates... Initialize GuiStates... (0) Lautsprecher (Realtek High Definition Audio), STEREO, 2, 48000 (1) Realtek Digital Output(Optical) (Realtek High De..., STEREO, 2, 48000 (2) Realtek Digital Output (Realtek High Definition ..., STEREO, 2, 48000 ______________________________________________________________________ warning CollisionDispatcher.needsCollision: static-static collision! com.jme3.animation.SkeletonControl INFO: Hardware skinning engaged for LocalPlayer_Chest (Node) Initialize Music... Initialize Sounds... content.Game INFO: FMOD Driver: Lautsprecher (Realtek High Definition Audio) ID: 0 content.Game INFO: FMOD Mode: STEREO Channels: 2 Systemrate: 48.000 102855528 bytes loaded MATERIALS INITIALIZED SET ANISOTROPIC FILTER TO 16 Initialize GUI... LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ com.jme3.texture.plugins.DDSLoader WARNING: Got 11 mipmaps, expected 12 LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ LOAD CUSTOM BITMAP FONT: de/jiw/gui/resources/Fonts/ screenresolution 1280x1024 aspect ratio 4:3 loading texture dimension: 1920x1440 Initialize PostProcessFilters... -> reattach SET REFRACTIONS ENABLED: false SET REFRACTIONS ENABLED: true Loadingtime: 9,10 seconds WaterProcessor initialized! GrassOccludeProcessor initialized! WeatherOccludeProcessor initialized! SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false REFRESH screenresolution 1280x1024 aspect ratio 4:3 loading texture dimension: 1920x1440 LOAD WORLD New World DATABASE TYPE: SQLite D:\Rising World/Worlds/New World:::New World CREATE WORLD STRUCTURE - DONE! WORLDINFO Gamemode: Survival Gametype set to Survival WORLDINFO Seed: 209175238086752 WORLDINFO Caves: true WORLDINFO Vegetations: true WORLDINFO OreAmount: 2 WORLDINFO DisabledNPCs: WORLDINFO Worldtype: Normal WORLDINFOS seed: 209175238086752 type: Normal caves: true vegetations: true oreamount: 2 disablednpc: [] WORLDINFO Time: 1.1.0 17:36:1.6558713 set game time from string: 1.1.0 17:36:1.6558713 WORLDINFO Creationdate: 1485107049386 WORLDINFO Version: 0.8.0.3_32 az.a INFO: DatabaseTaskManager started with ThreadPoolSize 1 TRIGGER UPDATE Worldconverter: Updating not required WORLDINFO Spawninventory: 2 0 0 23 0 0 1 -65 -128 0 0 0 0 0 1 0 17 0 0 1 -65 -128 0 0 0 0 0 0 0 0 Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - 0 (2ms) Loaded Worldpartv32 from cache: 0 - 0 (148ms) WORLDINFO Spawnposition: 256.0 80.0 256.0 WORLDINFO Spawnrotation: 0.0 0.0 0.0 1.0 dir does not exist: Worlds/New World/customImages/ 0 chests loaded from DB! 0 texts loaded from DB! 0 Plants loaded from DB! 0 Furnaces loaded from DB! 53 NPCs loaded from DB! STARTING RISING WORLD SINGLEPLAYERSERVER... Found 2 files in groups folder clear items_pickup_chest_denied clear items_drop_chest_denied clear items_pickup_chest_denied clear items_drop_chest_denied aI.g INFO: Group "admin" permissions loaded successfully! aI.g INFO: Group "Bautrupp" permissions loaded successfully! RISING WORLD SINGLEPLAYERSERVER STARTED D:\Rising World\scripts CONNECT TO SERVER Authentication name: Paknar ticket: xxxxxxxxxxxxxxxxxxxxxxx PLAYER CONNECT: Paknar LOADPLAYER: Paknar serverPlayerListener -> Survival PLAYER PERMISSION: 9999 RECEIVE SERVERINFOS PERMISSION SET 9999 Received NPC init spawn: 53 clientGeneralListener -> Survival CHANGE GAMETYPE TO 'Survival' Change ingame screen to 'Survival' Player was not dead, old Spawn setup Load WorldPartSQLite -1 -1... Worldpart generating... com.jme3.material.plugins.J3MLoader WARNING: In technique 'Default': Define 'MASKTEXTURES' mapped to non-existent material parameter 'Mask_Textures_Array', ignoring. Biomepart generating... Loaded Biomepart from cache: -1 - -1 (2ms) Loaded Worldpartv32 from cache: -1 - -1 (233ms) Load WorldPartSQLite -1 0... Worldpart generating... Biomepart generating... Loaded Biomepart from cache: -1 - 0 (1ms) Loaded Worldpartv32 from cache: -1 - 0 (173ms) Load WorldPartSQLite 0 -1... Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - -1 (1ms) Loaded Worldpartv32 from cache: 0 - -1 (203ms) Load WorldPartSQLite 0 0... Loaded world in 10.130533 seconds! Change ingame screen to 'Survival' -> Remove spawn collision helper CHANGE GAMETYPE TO 'Creative' Change ingame screen to 'Creative' TRIANGLES: 12 capacity: 96 commons.world.i INFO: Play music 'piece_day_2' Removed Worldpart at 0, 0 commons.world.i INFO: Removed Biomepart at -1, -1 ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ... (2) ChunkAdditions saved to DB! Worldpart generating... Loaded Worldpartv32 from cache: 0 - 0 (139ms) send hive ping message... TRIANGLES: 12 capacity: 96 SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion ## constructions are already updating, wait for completion SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true ## constructions are already updating, wait for completion SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false commons.world.i INFO: Removed Worldpart at 0, -1 commons.world.i INFO: Removed Biomepart at 0, -1 SET REFLECTIONS ENABLED true SET REFRACTIONS ENABLED: true Worldpart generating... Biomepart generating... Loaded Biomepart from cache: 0 - -1 (1ms) Loaded Worldpartv32 from cache: 0 - -1 (121ms) SET REFLECTIONS ENABLED false SET REFRACTIONS ENABLED: false ... (2) ChunkAdditions saved to DB! DECODE [UPTIME: 79s] Disconnected from: /51.254.77.202:6001 HIVE ConnectionError Shutdown 1 database threads... HIVE Disconnect Remaining queues: 6 EXECUTE TASK: UpdatePlayerTask az.a INFORESET LUA : DatabaseTaskManager stopped! SHUTOWN DONE